866 B
866 B
Resetting the state of a 2D vector
These functions set all coordinates of 2D vectors to 0.
Function for BgcVector3FP32:
inline void bgc_vector3_reset_fp32(BgcVector3FP32* vector);
Function for BgcVector3FP64:
inline void bgc_vector3_reset_fp64(BgcVector3FP64* vector);
Each of these functions is equivalent to the following lines of code:
vector->x1 = 0;
vector->x2 = 0;
vector->x3 = 0;
You should not pass invalid pointers to these functions. The NULL (0) value is also considered invalid.
Example of use:
#include <stdio.h>
#include <basic-geometry.h>
int main()
{
BgcVector3FP32 my_vector;
bgc_vector3_reset_fp32(&my_vector);
printf("x1 = %f, x2 = %f, x3 = %f\n", my_vector.x1, my_vector.x2, my_vector.x3);
return 0;
}