bgc-c/docs/vector3/reset-eng.md

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Resetting the state of a 2D vector

These functions set all coordinates of 2D vectors to 0.

Function for BgcVector3FP32:

inline void bgc_vector3_reset_fp32(BgcVector3FP32* vector);

Function for BgcVector3FP64:

inline void bgc_vector3_reset_fp64(BgcVector3FP64* vector);

Each of these functions is equivalent to the following lines of code:

vector->x1 = 0;
vector->x2 = 0;
vector->x3 = 0;

You should not pass invalid pointers to these functions. The NULL (0) value is also considered invalid.

Example of use:

#include <stdio.h>
#include <basic-geometry.h>

int main()
{
    BgcVector3FP32 my_vector;

    bgc_vector3_reset_fp32(&my_vector);

    printf("x1 = %f, x2 = %f, x3 = %f\n", my_vector.x1, my_vector.x2, my_vector.x3);

    return 0;
}

Documentation / 2D vectors