Добавление квалификатора const для запрета изменения указаелей внутри функций
This commit is contained in:
parent
610756ffed
commit
e6ac9023ec
24 changed files with 951 additions and 951 deletions
|
|
@ -1,49 +1,49 @@
|
|||
#include "./position2.h"
|
||||
|
||||
extern inline void bgc_fp32_position2_reset(BGC_FP32_Position2* node);
|
||||
extern inline void bgc_fp64_position2_reset(BGC_FP64_Position2* node);
|
||||
extern inline void bgc_fp32_position2_reset(BGC_FP32_Position2* const node);
|
||||
extern inline void bgc_fp64_position2_reset(BGC_FP64_Position2* const node);
|
||||
|
||||
extern inline void bgc_fp32_position2_make(BGC_FP32_Position2* position, const BGC_FP32_Turn2* turn, const BGC_FP32_Vector2* shift);
|
||||
extern inline void bgc_fp64_position2_make(BGC_FP64_Position2* position, const BGC_FP64_Turn2* turn, const BGC_FP64_Vector2* shift);
|
||||
extern inline void bgc_fp32_position2_make(BGC_FP32_Position2* const position, const BGC_FP32_Turn2* const turn, const BGC_FP32_Vector2* const shift);
|
||||
extern inline void bgc_fp64_position2_make(BGC_FP64_Position2* const position, const BGC_FP64_Turn2* const turn, const BGC_FP64_Vector2* const shift);
|
||||
|
||||
extern inline void bgc_fp32_position2_copy(BGC_FP32_Position2* destination, const BGC_FP32_Position2* source);
|
||||
extern inline void bgc_fp64_position2_copy(BGC_FP64_Position2* destination, const BGC_FP64_Position2* source);
|
||||
extern inline void bgc_fp32_position2_copy(BGC_FP32_Position2* const destination, const BGC_FP32_Position2* const source);
|
||||
extern inline void bgc_fp64_position2_copy(BGC_FP64_Position2* const destination, const BGC_FP64_Position2* const source);
|
||||
|
||||
extern inline void bgc_fp32_position2_swap(BGC_FP32_Position2* first, BGC_FP32_Position2* second);
|
||||
extern inline void bgc_fp64_position2_swap(BGC_FP64_Position2* first, BGC_FP64_Position2* second);
|
||||
extern inline void bgc_fp32_position2_swap(BGC_FP32_Position2* const first, BGC_FP32_Position2* const second);
|
||||
extern inline void bgc_fp64_position2_swap(BGC_FP64_Position2* const first, BGC_FP64_Position2* const second);
|
||||
|
||||
extern inline void bgc_fp64_position2_convert_to_fp32(BGC_FP32_Position2* destination, const BGC_FP64_Position2* source);
|
||||
extern inline void bgc_fp32_position2_convert_to_fp64(BGC_FP64_Position2* destination, const BGC_FP32_Position2* source);
|
||||
extern inline void bgc_fp64_position2_convert_to_fp32(BGC_FP32_Position2* const destination, const BGC_FP64_Position2* const source);
|
||||
extern inline void bgc_fp32_position2_convert_to_fp64(BGC_FP64_Position2* const destination, const BGC_FP32_Position2* const source);
|
||||
|
||||
extern inline int bgc_fp32_position2_is_idle(const BGC_FP32_Position2* position);
|
||||
extern inline int bgc_fp64_position2_is_idle(const BGC_FP64_Position2* position);
|
||||
extern inline int bgc_fp32_position2_is_idle(const BGC_FP32_Position2* const position);
|
||||
extern inline int bgc_fp64_position2_is_idle(const BGC_FP64_Position2* const position);
|
||||
|
||||
extern inline void bgc_fp32_position2_invert(BGC_FP32_Position2* position);
|
||||
extern inline void bgc_fp64_position2_invert(BGC_FP64_Position2* position);
|
||||
extern inline void bgc_fp32_position2_invert(BGC_FP32_Position2* const position);
|
||||
extern inline void bgc_fp64_position2_invert(BGC_FP64_Position2* const position);
|
||||
|
||||
extern inline void bgc_fp32_position2_get_inverse(BGC_FP32_Position2* inverted, const BGC_FP32_Position2* position);
|
||||
extern inline void bgc_fp64_position2_get_inverse(BGC_FP64_Position2* inverted, const BGC_FP64_Position2* position);
|
||||
extern inline void bgc_fp32_position2_get_inverse(BGC_FP32_Position2* const inverted, const BGC_FP32_Position2* const position);
|
||||
extern inline void bgc_fp64_position2_get_inverse(BGC_FP64_Position2* const inverted, const BGC_FP64_Position2* const position);
|
||||
|
||||
extern inline void bgc_fp32_position2_combine(BGC_FP32_Position2* combination, const BGC_FP32_Position2* first, const BGC_FP32_Position2* second);
|
||||
extern inline void bgc_fp64_position2_combine(BGC_FP64_Position2* combination, const BGC_FP64_Position2* first, const BGC_FP64_Position2* second);
|
||||
extern inline void bgc_fp32_position2_combine(BGC_FP32_Position2* const combination, const BGC_FP32_Position2* const first, const BGC_FP32_Position2* const second);
|
||||
extern inline void bgc_fp64_position2_combine(BGC_FP64_Position2* const combination, const BGC_FP64_Position2* const first, const BGC_FP64_Position2* const second);
|
||||
|
||||
extern inline void bgc_fp32_position2_exclude(BGC_FP32_Position2* difference, const BGC_FP32_Position2* base, const BGC_FP32_Position2* excludand);
|
||||
extern inline void bgc_fp64_position2_exclude(BGC_FP64_Position2* difference, const BGC_FP64_Position2* base, const BGC_FP64_Position2* excludand);
|
||||
extern inline void bgc_fp32_position2_exclude(BGC_FP32_Position2* const difference, const BGC_FP32_Position2* const base, const BGC_FP32_Position2* const excludand);
|
||||
extern inline void bgc_fp64_position2_exclude(BGC_FP64_Position2* const difference, const BGC_FP64_Position2* const base, const BGC_FP64_Position2* const excludand);
|
||||
|
||||
extern inline void bgc_fp32_position2_get_outward_affine(BGC_FP32_Affine2* outward_affine_map, const BGC_FP32_Position2* position);
|
||||
extern inline void bgc_fp64_position2_get_outward_affine(BGC_FP64_Affine2* outward_affine_map, const BGC_FP64_Position2* position);
|
||||
extern inline void bgc_fp32_position2_get_outward_affine(BGC_FP32_Affine2* const outward_affine_map, const BGC_FP32_Position2* const position);
|
||||
extern inline void bgc_fp64_position2_get_outward_affine(BGC_FP64_Affine2* const outward_affine_map, const BGC_FP64_Position2* const position);
|
||||
|
||||
extern inline void bgc_fp32_position2_get_inward_affine(BGC_FP32_Affine2* inward_affine_map, const BGC_FP32_Position2* position);
|
||||
extern inline void bgc_fp64_position2_get_inward_affine(BGC_FP64_Affine2* inward_affine_map, const BGC_FP64_Position2* position);
|
||||
extern inline void bgc_fp32_position2_get_inward_affine(BGC_FP32_Affine2* const inward_affine_map, const BGC_FP32_Position2* const position);
|
||||
extern inline void bgc_fp64_position2_get_inward_affine(BGC_FP64_Affine2* const inward_affine_map, const BGC_FP64_Position2* const position);
|
||||
|
||||
extern inline void bgc_fp32_position2_transform_point_outwards(BGC_FP32_Vector2* outer_point, const BGC_FP32_Position2* position, const BGC_FP32_Vector2* inner_point);
|
||||
extern inline void bgc_fp64_position2_transform_point_outwards(BGC_FP64_Vector2* outer_point, const BGC_FP64_Position2* position, const BGC_FP64_Vector2* inner_point);
|
||||
extern inline void bgc_fp32_position2_transform_point_outwards(BGC_FP32_Vector2* const outer_point, const BGC_FP32_Position2* const position, const BGC_FP32_Vector2* const inner_point);
|
||||
extern inline void bgc_fp64_position2_transform_point_outwards(BGC_FP64_Vector2* const outer_point, const BGC_FP64_Position2* const position, const BGC_FP64_Vector2* const inner_point);
|
||||
|
||||
extern inline void bgc_fp32_position2_transform_point_inwards(BGC_FP32_Vector2* inner_point, const BGC_FP32_Position2* position, const BGC_FP32_Vector2* outer_point);
|
||||
extern inline void bgc_fp64_position2_transform_point_inwards(BGC_FP64_Vector2* inner_point, const BGC_FP64_Position2* position, const BGC_FP64_Vector2* outer_point);
|
||||
extern inline void bgc_fp32_position2_transform_point_inwards(BGC_FP32_Vector2* const inner_point, const BGC_FP32_Position2* const position, const BGC_FP32_Vector2* const outer_point);
|
||||
extern inline void bgc_fp64_position2_transform_point_inwards(BGC_FP64_Vector2* const inner_point, const BGC_FP64_Position2* const position, const BGC_FP64_Vector2* const outer_point);
|
||||
|
||||
extern inline void bgc_fp32_position2_transform_vector_outwards(BGC_FP32_Vector2* outer_vector, const BGC_FP32_Position2* position, const BGC_FP32_Vector2* inner_vector);
|
||||
extern inline void bgc_fp64_position2_transform_vector_outwards(BGC_FP64_Vector2* outer_vector, const BGC_FP64_Position2* position, const BGC_FP64_Vector2* inner_vector);
|
||||
extern inline void bgc_fp32_position2_transform_vector_outwards(BGC_FP32_Vector2* const outer_vector, const BGC_FP32_Position2* const position, const BGC_FP32_Vector2* const inner_vector);
|
||||
extern inline void bgc_fp64_position2_transform_vector_outwards(BGC_FP64_Vector2* const outer_vector, const BGC_FP64_Position2* const position, const BGC_FP64_Vector2* const inner_vector);
|
||||
|
||||
extern inline void bgc_fp32_position2_transform_vector_inwards(BGC_FP32_Vector2* inner_vector, const BGC_FP32_Position2* position, const BGC_FP32_Vector2* outer_vector);
|
||||
extern inline void bgc_fp64_position2_transform_vector_inwards(BGC_FP64_Vector2* inner_vector, const BGC_FP64_Position2* position, const BGC_FP64_Vector2* outer_vector);
|
||||
extern inline void bgc_fp32_position2_transform_vector_inwards(BGC_FP32_Vector2* const inner_vector, const BGC_FP32_Position2* const position, const BGC_FP32_Vector2* const outer_vector);
|
||||
extern inline void bgc_fp64_position2_transform_vector_inwards(BGC_FP64_Vector2* const inner_vector, const BGC_FP64_Position2* const position, const BGC_FP64_Vector2* const outer_vector);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue