49 lines
4.5 KiB
C
49 lines
4.5 KiB
C
#include "./position2.h"
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extern inline void bgc_fp32_position2_reset(BGC_FP32_Position2* const node);
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extern inline void bgc_fp64_position2_reset(BGC_FP64_Position2* const node);
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extern inline void bgc_fp32_position2_make(BGC_FP32_Position2* const position, const BGC_FP32_Turn2* const turn, const BGC_FP32_Vector2* const shift);
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extern inline void bgc_fp64_position2_make(BGC_FP64_Position2* const position, const BGC_FP64_Turn2* const turn, const BGC_FP64_Vector2* const shift);
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extern inline void bgc_fp32_position2_copy(BGC_FP32_Position2* const destination, const BGC_FP32_Position2* const source);
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extern inline void bgc_fp64_position2_copy(BGC_FP64_Position2* const destination, const BGC_FP64_Position2* const source);
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extern inline void bgc_fp32_position2_swap(BGC_FP32_Position2* const first, BGC_FP32_Position2* const second);
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extern inline void bgc_fp64_position2_swap(BGC_FP64_Position2* const first, BGC_FP64_Position2* const second);
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extern inline void bgc_fp64_position2_convert_to_fp32(BGC_FP32_Position2* const destination, const BGC_FP64_Position2* const source);
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extern inline void bgc_fp32_position2_convert_to_fp64(BGC_FP64_Position2* const destination, const BGC_FP32_Position2* const source);
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extern inline int bgc_fp32_position2_is_idle(const BGC_FP32_Position2* const position);
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extern inline int bgc_fp64_position2_is_idle(const BGC_FP64_Position2* const position);
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extern inline void bgc_fp32_position2_invert(BGC_FP32_Position2* const position);
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extern inline void bgc_fp64_position2_invert(BGC_FP64_Position2* const position);
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extern inline void bgc_fp32_position2_get_inverse(BGC_FP32_Position2* const inverted, const BGC_FP32_Position2* const position);
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extern inline void bgc_fp64_position2_get_inverse(BGC_FP64_Position2* const inverted, const BGC_FP64_Position2* const position);
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extern inline void bgc_fp32_position2_combine(BGC_FP32_Position2* const combination, const BGC_FP32_Position2* const first, const BGC_FP32_Position2* const second);
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extern inline void bgc_fp64_position2_combine(BGC_FP64_Position2* const combination, const BGC_FP64_Position2* const first, const BGC_FP64_Position2* const second);
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extern inline void bgc_fp32_position2_exclude(BGC_FP32_Position2* const difference, const BGC_FP32_Position2* const base, const BGC_FP32_Position2* const excludand);
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extern inline void bgc_fp64_position2_exclude(BGC_FP64_Position2* const difference, const BGC_FP64_Position2* const base, const BGC_FP64_Position2* const excludand);
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extern inline void bgc_fp32_position2_get_outward_affine(BGC_FP32_Affine2* const outward_affine_map, const BGC_FP32_Position2* const position);
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extern inline void bgc_fp64_position2_get_outward_affine(BGC_FP64_Affine2* const outward_affine_map, const BGC_FP64_Position2* const position);
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extern inline void bgc_fp32_position2_get_inward_affine(BGC_FP32_Affine2* const inward_affine_map, const BGC_FP32_Position2* const position);
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extern inline void bgc_fp64_position2_get_inward_affine(BGC_FP64_Affine2* const inward_affine_map, const BGC_FP64_Position2* const position);
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extern inline void bgc_fp32_position2_transform_point_outwards(BGC_FP32_Vector2* const outer_point, const BGC_FP32_Position2* const position, const BGC_FP32_Vector2* const inner_point);
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extern inline void bgc_fp64_position2_transform_point_outwards(BGC_FP64_Vector2* const outer_point, const BGC_FP64_Position2* const position, const BGC_FP64_Vector2* const inner_point);
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extern inline void bgc_fp32_position2_transform_point_inwards(BGC_FP32_Vector2* const inner_point, const BGC_FP32_Position2* const position, const BGC_FP32_Vector2* const outer_point);
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extern inline void bgc_fp64_position2_transform_point_inwards(BGC_FP64_Vector2* const inner_point, const BGC_FP64_Position2* const position, const BGC_FP64_Vector2* const outer_point);
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extern inline void bgc_fp32_position2_transform_vector_outwards(BGC_FP32_Vector2* const outer_vector, const BGC_FP32_Position2* const position, const BGC_FP32_Vector2* const inner_vector);
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extern inline void bgc_fp64_position2_transform_vector_outwards(BGC_FP64_Vector2* const outer_vector, const BGC_FP64_Position2* const position, const BGC_FP64_Vector2* const inner_vector);
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extern inline void bgc_fp32_position2_transform_vector_inwards(BGC_FP32_Vector2* const inner_vector, const BGC_FP32_Position2* const position, const BGC_FP32_Vector2* const outer_vector);
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extern inline void bgc_fp64_position2_transform_vector_inwards(BGC_FP64_Vector2* const inner_vector, const BGC_FP64_Position2* const position, const BGC_FP64_Vector2* const outer_vector);
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