bgc-net/Geometry/SPRotation3.cs

44 lines
1.1 KiB
C#

/*
* Copyright 2019-2025 Andrey Pokidov <andrey.pokidov@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
/*
* Author: Andrey Pokidov
* Date: 2 Feb 2019
*/
namespace Geometry
{
public struct SPRotation3
{
private float angle;
private SPVector3 axis;
public SPRotation3(SPRotation3 rotation)
{
this.angle = rotation.angle;
this.axis = rotation.axis;
}
public void Reset()
{
this.angle = 0.0f;
this.axis.Reset();
}
}
}