bgc-c/docs/vector2/reset-rus.md

846 B

Ñáðîñ ñîñòîÿíèÿ äâóìåðíîãî âåêòîðà

Ôóíêöèè óñòàíàâëèâàþò çíà÷åíèå 0 âñåì êîîðäèíàòàì äâóìåðíûõ âåêòîðîâ.

Ôóíêöèÿ äëÿ BgcVector2FP32:

inline void bgc_vector2_reset_fp32(BgcVector2FP32* vector);

Ôóíêöèÿ äëÿ BgcVector2FP64:

inline void bgc_vector2_reset_fp64(BgcVector2FP64* vector);

Êàæäàÿ èç äàííûõ ôóíêöèè ýêâèâàëåíòíà ñëåäóþùèì ñòðîêàì êîäà:

vector->x1 = 0;
vector->x2 = 0;

 ïàðàìåòðå vector íå ñëåäóåò ïåðåäàâàòü íåêîððåêòíûå óêàçàòåëè. Çíà÷åíèå NULL (0) òàêæå ñ÷èòàåòñÿ íåêîððåêòíûì.

Ïðèìåð ïðèìåíåíèÿ:

#include <stdio.h>
#include <basic-geometry.h>

int main()
{
    BgcVector2FP32 my_vector;

    bgc_vector2_reset_fp32(&my_vector);

    printf("x1 = %f, x2 = %f\n", my_vector.x1, my_vector.x2);

    return 0;
}

Äîêóìåíòàöèÿ / 2D âåêòîðû