bgc-c/docs/vector3/copy-eng.md

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# Copying
[Русская версия / Russian version](copy-rus.md)
The copy functions allow you to copy the coordinate values of one vector
to another vector.
Function for **BGC_FP32_Vector3**:
```c
inline void bgc_fp32_vector3_copy(BGC_FP32_Vector3* const destination, const BGC_FP32_Vector3* const source);
```
Function for **BGC_FP64_Vector3**:
```c
inline void bgc_fp64_vector3_copy(BGC_FP64_Vector3* const destination, const BGC_FP64_Vector3* const source);
```
Each of these functions is equivalent to the following lines of code:
```c
destination->x = source->x;
destination->y = source->y;
destination->z = source->z;
```
The **source** and **destination** parameters must not be invalid pointers.
The NULL (0) value is also considered invalid.
The **source** parameter must be a pointer to a three-dimensional vector whose
coordinates are to be copied. The coordinates of the **source** vector will
not change after the function call.
The **destination** parameter must be a pointer to a three-dimensional vector
whose coordinates are to be changed. The coordinates of the **destination**
vector will become the same as those of the **source** vector after the function
call.
Example of use:
```c
#include <stdio.h>
#include <basic-geometry.h>
int main()
{
BGC_FP32_Vector3 v1, v2;
v1.x = -2.0f;
v1.y = 7.4f;
v1.z = 1.8f;
bgc_fp32_vector3_copy(&v2, &v1);
printf("x = %f, y = %f, z = %f\n", v2.x, v2.y, v2.z);
return 0;
}
```
[Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)