bgc-c/docs/vector3-eng.md

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# Three-dimensional vectors
There are two types of 3D vectors in the library:
- **BgcVector3FP32** - vector using single-precision floating-point numbers
- **BgcVector3FP64** - vector using double-precision floating-point numbers
Structure definitions:
```c
typedef struct
{
float x1, x2, x3;
} BgcVector3FP32;
typedef struct
{
double x1, x2, x3;
} BgcVector3FP64;
```
## Functions
| Funtions for BgcVector3FP32 | Funtions for BgcVector3FP64 |
|:-------------------------------------------------------------:|:-------------------------------------------------------------:|
| [bgc_vector3_reset_fp32](vector3/reset-eng.md) | [bgc_vector3_reset_fp64](vector3/reset-eng.md) |
| [bgc_vector3_set_values_fp32](vector3/set-values-eng.md) | [bgc_vector3_set_values_fp64](vector3/set-values-eng.md) |
| [bgc_vector3_copy_fp32](vector3/copy-eng.md) | [bgc_vector3_copy_fp64](vector3/copy-eng.md) |
| [bgc_vector3_swap_fp32](vector3/swap-eng.md) | [bgc_vector3_swap_fp64](vector3/swap-eng.md) |
[Documentation](intro-eng.md)