Переход на версию 0.3: изменение подхода к именованию сущностей, добавление, изменение и удаление ряда функций
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87 changed files with 4580 additions and 4051 deletions
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@ -4,9 +4,9 @@
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<Project filename="basic-geometry-dev/basic-geometry-dev.cbp">
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<Depends filename="basic-geometry/basic-geometry.cbp" />
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</Project>
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<Project filename="basic-geometry/basic-geometry.cbp" />
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<Project filename="basic-geometry-test/basic-geometry-test.cbp">
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<Depends filename="basic-geometry/basic-geometry.cbp" />
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</Project>
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<Project filename="basic-geometry/basic-geometry.cbp" />
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</Workspace>
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</CodeBlocks_workspace_file>
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@ -8,7 +8,7 @@
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Programming language: C (C99)
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Version: 0.2.0-dev
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Version: 0.3.0-dev
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License: Apache-2.0
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@ -10,7 +10,7 @@
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Язык программирования: Си (C99)
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Версия: 0.2.0-dev
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Версия: 0.3.0-dev
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Лицензия: Apache-2.0
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@ -9,16 +9,16 @@
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#include <time.h>
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#endif // _WINDOWS_
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BgcAffine3FP32* _create_bgc_affine3_list(int affine_amount)
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BGC_FP32_Affine3* _create_bgc_affine3_list(int affine_amount)
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{
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BgcAffine3FP32* affines = malloc(affine_amount * sizeof(BgcAffine3FP32));
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BGC_FP32_Affine3* affines = malloc(affine_amount * sizeof(BGC_FP32_Affine3));
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if (affines == 0) {
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return 0;
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}
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for (int i = 0; i < affine_amount; i++) {
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bgc_affine3_reset_fp32(&affines[i]);
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bgc_fp32_affine3_reset(&affines[i]);
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}
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return affines;
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@ -29,18 +29,18 @@ float get_random_value_fp32()
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return rand() * (2.0f / RAND_MAX) - 1.0f;
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}
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BgcAffine3FP32* _create_bgc_affine3_random_list(int affine_amount)
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BGC_FP32_Affine3* _create_bgc_affine3_random_list(int affine_amount)
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{
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BgcAffine3FP32* affines = malloc(affine_amount * sizeof(BgcAffine3FP32));
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BGC_FP32_Affine3* affines = malloc(affine_amount * sizeof(BGC_FP32_Affine3));
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if (affines == 0) {
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return 0;
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}
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BgcPosition3FP32 position;
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BGC_FP32_Position3 position;
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for (int i = 0; i < affine_amount; i++) {
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bgc_versor_set_values_fp32(
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bgc_fp32_versor_make(
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get_random_value_fp32(),
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get_random_value_fp32(),
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get_random_value_fp32(),
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@ -52,20 +52,20 @@ BgcAffine3FP32* _create_bgc_affine3_random_list(int affine_amount)
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position.shift.x2 = get_random_value_fp32();
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position.shift.x3 = get_random_value_fp32();
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bgc_position3_get_outward_affine_fp32(&position, &affines[i]);
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bgc_fp32_position3_get_outward_affine(&position, &affines[i]);
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}
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return affines;
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}
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BgcVector3FP32* _create_bgc_vector3_list(int amount)
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BGC_FP32_Vector3* _create_bgc_vector3_list(int amount)
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{
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return malloc(amount * sizeof(BgcVector3FP32));
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return malloc(amount * sizeof(BGC_FP32_Vector3));
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}
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BgcVector3FP32* _create_bgc_vector3_random_list(int amount)
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BGC_FP32_Vector3* _create_bgc_vector3_random_list(int amount)
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{
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BgcVector3FP32* vectors = _create_bgc_vector3_list(amount);
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BGC_FP32_Vector3* vectors = _create_bgc_vector3_list(amount);
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if (vectors == 0) {
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return 0;
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@ -82,9 +82,9 @@ BgcVector3FP32* _create_bgc_vector3_random_list(int amount)
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float test_bgc_affine3_performance(int affine_amount, int vector_per_affine)
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{
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BgcAffine3FP32* affines;
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BgcVector3FP32* source_vectors;
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BgcVector3FP32* result_vectors;
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BGC_FP32_Affine3* affines;
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BGC_FP32_Vector3* source_vectors;
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BGC_FP32_Vector3* result_vectors;
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int vector_index = 0;
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float time = -1.0f;
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@ -131,7 +131,7 @@ float test_bgc_affine3_performance(int affine_amount, int vector_per_affine)
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for (int i = 0; i < affine_amount; i++)
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{
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for (int j = 0; j < vector_per_affine; j++) {
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bgc_affine3_transform_point_fp32(&affines[i], &source_vectors[vector_index], &result_vectors[vector_index]);
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bgc_fp32_affine3_transform_point(&affines[i], &source_vectors[vector_index], &result_vectors[vector_index]);
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vector_index++;
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}
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}
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@ -10,7 +10,7 @@
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#endif // _WINDOWS_
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typedef struct {
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BgcVersorFP32 versor1, versor2, result;
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BGC_FP32_Versor versor1, versor2, result;
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} structure_fp32_t;
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structure_fp32_t* allocate_structures(const unsigned int amount)
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@ -29,7 +29,7 @@ structure_fp32_t* make_structures(const unsigned int amount)
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const float multiplier = 2.0f / RAND_MAX;
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for (unsigned int i = 0; i < amount; i++) {
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bgc_versor_set_values_fp32(
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bgc_fp32_versor_make(
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rand() * multiplier - 1.0f,
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rand() * multiplier - 1.0f,
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rand() * multiplier - 1.0f,
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@ -37,7 +37,7 @@ structure_fp32_t* make_structures(const unsigned int amount)
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&list[i].versor1
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);
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bgc_versor_set_values_fp32(
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bgc_fp32_versor_make(
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rand() * multiplier - 1.0f,
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rand() * multiplier - 1.0f,
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rand() * multiplier - 1.0f,
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@ -45,37 +45,37 @@ structure_fp32_t* make_structures(const unsigned int amount)
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&list[i].versor2
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);
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bgc_versor_reset_fp32(&list[i].result);
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bgc_fp32_versor_reset(&list[i].result);
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}
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return list;
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}
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void print_versor_fp32(const BgcVersorFP32* versor)
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void print_versor_fp32(const BGC_FP32_Versor* versor)
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{
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printf("Versor (s0 = %0.12f, x1 = %0.12f, x2 = %0.12f, x3 = %0.12f)\n", versor->_s0, versor->_x1, versor->_x2, versor->_x3);
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}
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void print_versor_fp64(const BgcVersorFP64* versor)
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void print_versor_fp64(const BGC_FP64_Versor* versor)
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{
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printf("Versor (s0 = %0.20f, x1 = %0.20f, x2 = %0.20f, x3 = %0.20f)\n", versor->_s0, versor->_x1, versor->_x2, versor->_x3);
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}
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void print_vector_fp32(const BgcVector3FP32* vector)
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void print_vector_fp32(const BGC_FP32_Vector3* vector)
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{
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printf("(%f, %f, %f) / %f\n", vector->x1, vector->x2, vector->x3, bgc_vector3_get_modulus_fp32(vector));
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printf("(%f, %f, %f) / %f\n", vector->x1, vector->x2, vector->x3, bgc_fp32_vector3_get_modulus(vector));
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}
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void print_vector_fp64(const BgcVector3FP64* vector)
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void print_vector_fp64(const BGC_FP64_Vector3* vector)
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{
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printf("(%lf, %lf, %lf) / %lf\n", vector->x1, vector->x2, vector->x3, bgc_vector3_get_modulus_fp64(vector));
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printf("(%lf, %lf, %lf) / %lf\n", vector->x1, vector->x2, vector->x3, bgc_fp64_vector3_get_modulus(vector));
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}
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void list_work(const uint_fast32_t amount, structure_fp32_t* list)
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{
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for (uint_fast32_t j = 0; j < 1000; j++) {
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for (uint_fast32_t i = 0; i < amount; i++) {
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bgc_versor_combine_fp32(&list[i].versor1, &list[i].versor1, &list[i].result);
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bgc_fp32_versor_combine(&list[i].versor1, &list[i].versor1, &list[i].result);
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}
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}
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}
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/*
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int main() {
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BgcComplexFP32 complex, exponent, result;
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BGC_FP32_Complex complex, exponent, result;
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bgc_complex_set_values_fp32(0, 1, &complex);
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bgc_fp32_complex_make(0, 1, &complex);
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bgc_complex_set_values_fp32(4, 0, &exponent);
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bgc_fp32_complex_make(4, 0, &exponent);
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bgc_complex_get_exponation_fp32(&complex, exponent.real, exponent.imaginary, &result);
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bgc_fp32_complex_get_exponation(&complex, exponent.real, exponent.imaginary, &result);
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printf("(%f, %f) ^ (%f, %f) = (%f, %f)\n", complex.real, complex.imaginary, exponent.real, exponent.imaginary, result.real, result.imaginary);
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@ -140,10 +140,10 @@ int main() {
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*/
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/*
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int main() {
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BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
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BgcVersorFP32 end = { 0.0f, 1.0f, 0.0f, 0.0f };
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BgcVersorFP32 result;
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bgc_versor_spherical_interpolation_fp32(&start, &end, 0.5f, &result);
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BGC_FP32_Versor start = { 1.0f, 0.0f, 0.0f, 0.0f };
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BGC_FP32_Versor end = { 0.0f, 1.0f, 0.0f, 0.0f };
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BGC_FP32_Versor result;
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bgc_fp32_versor_spherical_interpolation(&start, &end, 0.5f, &result);
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printf("Result: %0.12f, %0.12f, %0.12f, %0.12f\n", result.s0, result.x1, result.x2, result.x3);
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return 0;
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}
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void test_basis_difference_fp32()
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{
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BgcVector3FP32 initial_primary, initial_auxiliary;
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BgcVector3FP32 final_primary, final_auxiliary;
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BgcVersorFP32 turn;
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BGC_FP32_Vector3 initial_primary, initial_auxiliary;
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BGC_FP32_Vector3 final_primary, final_auxiliary;
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BGC_FP32_Versor turn;
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// No turn
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bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
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bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
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bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &initial_primary);
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bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &initial_auxiliary);
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bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_primary);
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bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
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bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &final_primary);
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bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &final_auxiliary);
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bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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printf("\nNo turn:\n");
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print_versor_fp32(&turn);
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// Turn around (1, 1, 0) axis on 180 degrees
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bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
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bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
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bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &initial_primary);
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bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &initial_auxiliary);
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bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_primary);
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bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_auxiliary);
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bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &final_primary);
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bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &final_auxiliary);
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bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
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print_versor_fp32(&turn);
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// 180 degree turn
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bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
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bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
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bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &initial_primary);
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bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &initial_auxiliary);
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bgc_vector3_set_values_fp32(-1.0f, 0.0f, 0.0f, &final_primary);
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bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
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bgc_fp32_vector3_make(-1.0f, 0.0f, 0.0f, &final_primary);
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bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &final_auxiliary);
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bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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printf("\n180 degree turn around (0, 1, 0):\n");
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print_versor_fp32(&turn);
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// 90 degree turn around x3 axis
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bgc_vector3_set_values_fp32(2.0f, 0.0f, 0.0f, &initial_primary);
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bgc_vector3_set_values_fp32(0.0f, 3.1f, 0.0f, &initial_auxiliary);
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bgc_fp32_vector3_make(2.0f, 0.0f, 0.0f, &initial_primary);
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bgc_fp32_vector3_make(0.0f, 3.1f, 0.0f, &initial_auxiliary);
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bgc_vector3_set_values_fp32(0.0f, 10.0f, 0.0f, &final_primary);
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bgc_vector3_set_values_fp32(-1.0f, 0.0f, 0.0f, &final_auxiliary);
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bgc_fp32_vector3_make(0.0f, 10.0f, 0.0f, &final_primary);
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bgc_fp32_vector3_make(-1.0f, 0.0f, 0.0f, &final_auxiliary);
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bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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printf("\n90 degree turn around (0, 0, 1):\n");
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print_versor_fp32(&turn);
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// Unorthogonal pairs turn at 90 degrees around x3 axis
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bgc_vector3_set_values_fp32(2.0f, 0.0f, 0.0f, &initial_primary);
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bgc_vector3_set_values_fp32(-2.0f, 3.1f, 0.0f, &initial_auxiliary);
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bgc_fp32_vector3_make(2.0f, 0.0f, 0.0f, &initial_primary);
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bgc_fp32_vector3_make(-2.0f, 3.1f, 0.0f, &initial_auxiliary);
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bgc_vector3_set_values_fp32(0.0f, 10.0f, 0.0f, &final_primary);
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bgc_vector3_set_values_fp32(-1.0f, 5.0f, 0.0f, &final_auxiliary);
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bgc_fp32_vector3_make(0.0f, 10.0f, 0.0f, &final_primary);
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bgc_fp32_vector3_make(-1.0f, 5.0f, 0.0f, &final_auxiliary);
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bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
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printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
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print_versor_fp32(&turn);
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// Zero vectors
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bgc_vector3_set_values_fp32(0.0f, 0.0f, 0.0f, &initial_primary);
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bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
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bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_primary);
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bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
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bgc_fp32_vector3_make(0.0f, 0.0f, 0.0f, &initial_primary);
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bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &initial_auxiliary);
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bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &final_primary);
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bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &final_auxiliary);
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int code;
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code = bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
code = bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
if (code >= 0) {
|
||||
printf("\nZero vectors: this cannot be!\n");
|
||||
|
|
@ -235,12 +235,12 @@ void test_basis_difference_fp32()
|
|||
}
|
||||
|
||||
// Parallel vectors
|
||||
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_vector3_set_values_fp32(2.0f, 0.0f, 0.0f, &initial_auxiliary);
|
||||
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_primary);
|
||||
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
|
||||
bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_fp32_vector3_make(2.0f, 0.0f, 0.0f, &initial_auxiliary);
|
||||
bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &final_primary);
|
||||
bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &final_auxiliary);
|
||||
|
||||
code = bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
code = bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
if (code >= 0) {
|
||||
printf("\nParallel vectors: this cannot be!\n");
|
||||
|
|
@ -251,60 +251,60 @@ void test_basis_difference_fp32()
|
|||
}
|
||||
|
||||
// Small angle turn (about 1 degree):
|
||||
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
|
||||
bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &initial_auxiliary);
|
||||
|
||||
bgc_vector3_set_values_fp32(0.999848f, 0.017452f, 0.0f, &final_primary);
|
||||
bgc_vector3_set_values_fp32(-0.017452f, 0.999848f, 0.0f, &final_auxiliary);
|
||||
bgc_fp32_vector3_make(0.999848f, 0.017452f, 0.0f, &final_primary);
|
||||
bgc_fp32_vector3_make(-0.017452f, 0.999848f, 0.0f, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nSmall angle turn (about 1 degree):\n");
|
||||
print_versor_fp32(&turn);
|
||||
|
||||
// About 179 degrees turn
|
||||
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
|
||||
bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &initial_auxiliary);
|
||||
|
||||
bgc_vector3_set_values_fp32(-0.999848f, -0.017452f, 0.0f, &final_primary);
|
||||
bgc_vector3_set_values_fp32(0.017452f, -0.999848f, 0.0f, &final_auxiliary);
|
||||
bgc_fp32_vector3_make(-0.999848f, -0.017452f, 0.0f, &final_primary);
|
||||
bgc_fp32_vector3_make(0.017452f, -0.999848f, 0.0f, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nAbout 179 degrees turn:\n");
|
||||
print_versor_fp32(&turn);
|
||||
|
||||
// 120 degrees around (-1, -1, 1)
|
||||
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
|
||||
bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &initial_auxiliary);
|
||||
|
||||
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_primary);
|
||||
bgc_vector3_set_values_fp32(0.0f, 0.0f, -1.0f, &final_auxiliary);
|
||||
bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &final_primary);
|
||||
bgc_fp32_vector3_make(0.0f, 0.0f, -1.0f, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\n120 degees turn:\n");
|
||||
print_versor_fp32(&turn);
|
||||
|
||||
|
||||
// About 1 degree turn difference between initial_primary and initial_auxiliary directions
|
||||
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_vector3_set_values_fp32(0.999848f, 0.017452f, 0.0f, &initial_auxiliary);
|
||||
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_primary);
|
||||
bgc_vector3_set_values_fp32(-1.0f, 0.0f, 0.0f, &final_auxiliary);
|
||||
bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_fp32_vector3_make(0.999848f, 0.017452f, 0.0f, &initial_auxiliary);
|
||||
bgc_fp32_vector3_make(0.0f, 1.0f, 0.0f, &final_primary);
|
||||
bgc_fp32_vector3_make(-1.0f, 0.0f, 0.0f, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nAbout 1 degree turn difference between initial_primary and initial_auxiliary directions:\n");
|
||||
print_versor_fp32(&turn);
|
||||
|
||||
// About 0.01 degree turn difference between initial_primary and initial_auxiliary directions
|
||||
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_vector3_set_values_fp32(1.0f, 0.000001f, 0.0f, &initial_auxiliary);
|
||||
bgc_vector3_set_values_fp32(0.0f, -1.0f, 0.0f, &final_primary);
|
||||
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_auxiliary);
|
||||
bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &initial_primary);
|
||||
bgc_fp32_vector3_make(1.0f, 0.000001f, 0.0f, &initial_auxiliary);
|
||||
bgc_fp32_vector3_make(0.0f, -1.0f, 0.0f, &final_primary);
|
||||
bgc_fp32_vector3_make(1.0f, 0.0f, 0.0f, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp32_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nAbout 0.01 degree turn difference between initial_primary and initial_auxiliary directions:\n");
|
||||
print_versor_fp32(&turn);
|
||||
|
|
@ -313,77 +313,77 @@ void test_basis_difference_fp32()
|
|||
void test_basis_difference_fp64()
|
||||
{
|
||||
|
||||
BgcVector3FP64 initial_primary, initial_auxiliary;
|
||||
BgcVector3FP64 final_primary, final_auxiliary;
|
||||
BgcVersorFP64 turn;
|
||||
BGC_FP64_Vector3 initial_primary, initial_auxiliary;
|
||||
BGC_FP64_Vector3 final_primary, final_auxiliary;
|
||||
BGC_FP64_Versor turn;
|
||||
|
||||
// No turn
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nNo turn:\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
||||
// Turn around (1, 1, 0) axis on 180 degrees
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
||||
// 180 degree turn
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
|
||||
bgc_vector3_set_values_fp64(-1.0, 0.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(-1.0, 0.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\n180 degree turn around (0, 1, 0):\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
||||
// 90 degree turn around x3 axis
|
||||
bgc_vector3_set_values_fp64(2.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 3.1, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(2.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(0.0, 3.1, 0.0, &initial_auxiliary);
|
||||
|
||||
bgc_vector3_set_values_fp64(0.0, 10.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(-1.0, 0.0, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(0.0, 10.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(-1.0, 0.0, 0.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\n90 degree turn around (0, 0, 1):\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
||||
// Unorthogonal pairs turn at 90 degrees around x3 axis
|
||||
bgc_vector3_set_values_fp64(2.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(-2.0, 3.1, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(2.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(-2.0, 3.1, 0.0, &initial_auxiliary);
|
||||
|
||||
bgc_vector3_set_values_fp64(0.0, 10.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(-1.0, 5.0, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(0.0, 10.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(-1.0, 5.0, 0.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
||||
// Zero vectors
|
||||
bgc_vector3_set_values_fp64(0.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(0.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &final_auxiliary);
|
||||
|
||||
int code;
|
||||
|
||||
code = bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
code = bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
if (code >= 0) {
|
||||
printf("\nZero vectors: this cannot be!\n");
|
||||
|
|
@ -394,12 +394,12 @@ void test_basis_difference_fp64()
|
|||
}
|
||||
|
||||
// Parallel vectors
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(2.0, 0.0, 0.0, &initial_auxiliary);
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(2.0, 0.0, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &final_auxiliary);
|
||||
|
||||
code = bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
code = bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
if (code >= 0) {
|
||||
printf("\nParallel vectors: this cannot be!\n");
|
||||
|
|
@ -410,60 +410,60 @@ void test_basis_difference_fp64()
|
|||
}
|
||||
|
||||
// Small angle turn (about 1 degree):
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
|
||||
bgc_vector3_set_values_fp64(0.999848, 0.017452, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(-0.017452, 0.999848, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(0.999848, 0.017452, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(-0.017452, 0.999848, 0.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nSmall angle turn (about 1 degree):\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
||||
// About 179 degrees turn
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
|
||||
bgc_vector3_set_values_fp64(-0.999848, -0.017452, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(0.017452, -0.999848, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(-0.999848, -0.017452, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(0.017452, -0.999848, 0.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nAbout 179 degrees turn:\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
||||
// 120 degrees around (-1, -1, 1)
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &initial_auxiliary);
|
||||
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(0.0, 0.0, -1.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(0.0, 0.0, -1.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\n120 degees turn:\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
||||
|
||||
// About 1 degree turn difference between initial_primary and initial_auxiliary directions
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(0.999848, 0.017452, 0.0, &initial_auxiliary);
|
||||
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(-1.0, 0.0, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(0.999848, 0.017452, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(0.0, 1.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(-1.0, 0.0, 0.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nAbout 1 degree turn difference between initial_primary and initial_auxiliary directions:\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
||||
// About 0.001 degree turn difference between initial_primary and initial_auxiliary directions
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_vector3_set_values_fp64(1.0, 0.000001, 0.0, &initial_auxiliary);
|
||||
bgc_vector3_set_values_fp64(0.0, -1.0, 0.0, &final_primary);
|
||||
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_auxiliary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &initial_primary);
|
||||
bgc_fp64_vector3_make(1.0, 0.000001, 0.0, &initial_auxiliary);
|
||||
bgc_fp64_vector3_make(0.0, -1.0, 0.0, &final_primary);
|
||||
bgc_fp64_vector3_make(1.0, 0.0, 0.0, &final_auxiliary);
|
||||
|
||||
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
bgc_fp64_versor_make_basis_difference(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
|
||||
|
||||
printf("\nAbout 0.01 degree turn difference between initial_primary and initial_auxiliary directions:\n");
|
||||
print_versor_fp64(&turn);
|
||||
|
|
@ -473,15 +473,15 @@ void test_basis_difference_fp64()
|
|||
|
||||
int main()
|
||||
{
|
||||
//BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
|
||||
//BgcVersorFP32 end = { 0.0f, 1.0f, 0.0f, 0.0f };
|
||||
//BGC_FP32_Versor start = { 1.0f, 0.0f, 0.0f, 0.0f };
|
||||
//BGC_FP32_Versor end = { 0.0f, 1.0f, 0.0f, 0.0f };
|
||||
/*
|
||||
BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
|
||||
BgcVersorFP32 end = { 0.9999f, 0.01414f, 0.0f, 0.0f };
|
||||
BgcSlerpFP32 slerp;
|
||||
BgcVersorFP32 result;
|
||||
bgc_slerp_make_full_fp32(&start, &end, &slerp);
|
||||
bgc_slerp_get_turn_for_phase_fp32(&slerp, 0.5f, &result);
|
||||
BGC_FP32_Versor start = { 1.0f, 0.0f, 0.0f, 0.0f };
|
||||
BGC_FP32_Versor end = { 0.9999f, 0.01414f, 0.0f, 0.0f };
|
||||
BGC_FP32_Slerp slerp;
|
||||
BGC_FP32_Versor result;
|
||||
bgc_fp32_slerp_make_full(&start, &end, &slerp);
|
||||
bgc_fp32_slerp_get_phase_versor(&slerp, 0.5f, &result);
|
||||
|
||||
print_versor_fp32(&result);
|
||||
*/
|
||||
|
|
@ -489,9 +489,9 @@ int main()
|
|||
|
||||
printf("Affine3 performance test: %f\n", test_bgc_affine3_performance(10000000, 10));
|
||||
|
||||
printf("sizeof(BgcAffine3FP32) = %zu\n", sizeof(BgcAffine3FP32));
|
||||
//printf("offsetof(shift) = %zu\n", offsetof(BgcAffine3FP32, shift));
|
||||
printf("sizeof(BgcMatrix3x3FP32) = %zu\n", sizeof(BgcMatrix3x3FP32));
|
||||
printf("sizeof(BGC_FP32_Affine3) = %zu\n", sizeof(BGC_FP32_Affine3));
|
||||
//printf("offsetof(shift) = %zu\n", offsetof(BGC_FP32_Affine3, shift));
|
||||
printf("sizeof(BGC_FP32_Matrix3x3) = %zu\n", sizeof(BGC_FP32_Matrix3x3));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,19 +25,19 @@ typedef struct {
|
|||
// =================== Versor =================== //
|
||||
|
||||
typedef struct {
|
||||
BgcVersorFP32 first, second;
|
||||
BGC_FP32_Versor first, second;
|
||||
} TestVersorPairFP32;
|
||||
|
||||
typedef struct {
|
||||
BgcVersorFP64 first, second;
|
||||
BGC_FP64_Versor first, second;
|
||||
} TestVersorPairFP64;
|
||||
|
||||
typedef struct {
|
||||
BgcVersorFP32 first, second, result;
|
||||
BGC_FP32_Versor first, second, result;
|
||||
} TestVersorTripletFP32;
|
||||
|
||||
typedef struct {
|
||||
BgcVersorFP64 first, second, result;
|
||||
BGC_FP64_Versor first, second, result;
|
||||
} TestVersorTripletFP64;
|
||||
|
||||
// ================= Functions ================== //
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
// ==================== FP32 ==================== //
|
||||
|
||||
static const int _TEST_FP32_COMPLEX_AMOUNT = 4;
|
||||
static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST[] = {
|
||||
static const BGC_FP32_Complex _TEST_FP32_COMPLEX_LIST[] = {
|
||||
{ 1.0f, 2.0f },
|
||||
{ -4.0f, -3.0f },
|
||||
{ -0.001f, 100.0f },
|
||||
|
|
@ -16,13 +16,13 @@ static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST[] = {
|
|||
|
||||
void test_complex_copy_fp32()
|
||||
{
|
||||
BgcComplexFP32 vector;
|
||||
BGC_FP32_Complex vector;
|
||||
|
||||
print_testing_name("bgc_complex_copy_fp32");
|
||||
print_testing_name("bgc_fp32_complex_copy");
|
||||
|
||||
for (int i = 0; i < _TEST_FP32_COMPLEX_AMOUNT; i++) {
|
||||
|
||||
bgc_complex_copy_fp32(&_TEST_FP32_COMPLEX_LIST[i], &vector);
|
||||
bgc_fp32_complex_copy(&_TEST_FP32_COMPLEX_LIST[i], &vector);
|
||||
|
||||
if (vector.real != _TEST_FP32_COMPLEX_LIST[i].real ||
|
||||
vector.imaginary != _TEST_FP32_COMPLEX_LIST[i].imaginary) {
|
||||
|
|
@ -37,7 +37,7 @@ void test_complex_copy_fp32()
|
|||
// ==================== FP64 ==================== //
|
||||
|
||||
static const int _TEST_FP64_COMPLEX_AMOUNT = 4;
|
||||
static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST[] = {
|
||||
static const BGC_FP64_Complex _TEST_FP64_COMPLEX_LIST[] = {
|
||||
{ 1.0, 2.0 },
|
||||
{ -4.0, -3.0 },
|
||||
{ -0.001, 100.0 },
|
||||
|
|
@ -46,13 +46,13 @@ static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST[] = {
|
|||
|
||||
void test_complex_copy_fp64()
|
||||
{
|
||||
BgcComplexFP64 vector;
|
||||
BGC_FP64_Complex vector;
|
||||
|
||||
print_testing_name("bgc_complex_copy_fp64");
|
||||
print_testing_name("bgc_fp64_complex_copy");
|
||||
|
||||
for (int i = 0; i < _TEST_FP64_COMPLEX_AMOUNT; i++) {
|
||||
|
||||
bgc_complex_copy_fp64(&_TEST_FP64_COMPLEX_LIST[i], &vector);
|
||||
bgc_fp64_complex_copy(&_TEST_FP64_COMPLEX_LIST[i], &vector);
|
||||
|
||||
if (vector.real != _TEST_FP64_COMPLEX_LIST[i].real ||
|
||||
vector.imaginary != _TEST_FP64_COMPLEX_LIST[i].imaginary) {
|
||||
|
|
|
|||
|
|
@ -7,35 +7,35 @@
|
|||
static const int _TEST_FP32_UNIT_COMPLEX_AMOUNT = 10;
|
||||
static const int _TEST_FP32_NONUNIT_COMPLEX_AMOUNT = 6;
|
||||
|
||||
static const BgcComplexFP32 _TEST_FP32_UNIT_COMPLEX_LIST[] = {
|
||||
static const BGC_FP32_Complex _TEST_FP32_UNIT_COMPLEX_LIST[] = {
|
||||
{ 1.0f, 0.0f },
|
||||
{ -1.0f, 0.0f },
|
||||
{ 0.6f, -0.8f },
|
||||
{ 1.0f + 0.75f * BGC_EPSYLON_FP32, 0.0f },
|
||||
{ 1.0f - 0.75f * BGC_EPSYLON_FP32, 0.0f },
|
||||
{ 0.0f, 1.0f + 0.75f * BGC_EPSYLON_FP32 },
|
||||
{ 0.0f, 1.0f - 0.75f * BGC_EPSYLON_FP32 },
|
||||
{ 1.0f + 0.75f * BGC_FP32_EPSYLON, 0.0f },
|
||||
{ 1.0f - 0.75f * BGC_FP32_EPSYLON, 0.0f },
|
||||
{ 0.0f, 1.0f + 0.75f * BGC_FP32_EPSYLON },
|
||||
{ 0.0f, 1.0f - 0.75f * BGC_FP32_EPSYLON },
|
||||
{ 0.7071067812f, 0.7071067812f },
|
||||
{ 0.7071067812f + 0.75f * BGC_EPSYLON_FP32, 0.7071067812f },
|
||||
{ 0.7071067812f, 0.7071067812f - 0.75f * BGC_EPSYLON_FP32 }
|
||||
{ 0.7071067812f + 0.75f * BGC_FP32_EPSYLON, 0.7071067812f },
|
||||
{ 0.7071067812f, 0.7071067812f - 0.75f * BGC_FP32_EPSYLON }
|
||||
};
|
||||
|
||||
static const BgcComplexFP32 _TEST_FP32_NONUNIT_QUATERION_LIST[] = {
|
||||
{ 1.0f + 1.25f * BGC_EPSYLON_FP32, 0.0f },
|
||||
{ 1.0f - 1.25f * BGC_EPSYLON_FP32, 0.0f },
|
||||
{ 0.0f, 1.0f + 1.25f * BGC_EPSYLON_FP32 },
|
||||
{ 0.0f, 1.0f - 1.25f * BGC_EPSYLON_FP32 },
|
||||
{ 0.7071067812f + 1.25f * BGC_EPSYLON_FP32, 0.7071067812f + 1.25f * BGC_EPSYLON_FP32 },
|
||||
{ 0.7071067812f - 1.25f * BGC_EPSYLON_FP32, 0.7071067812f - 1.25f * BGC_EPSYLON_FP32 }
|
||||
static const BGC_FP32_Complex _TEST_FP32_NONUNIT_QUATERION_LIST[] = {
|
||||
{ 1.0f + 1.25f * BGC_FP32_EPSYLON, 0.0f },
|
||||
{ 1.0f - 1.25f * BGC_FP32_EPSYLON, 0.0f },
|
||||
{ 0.0f, 1.0f + 1.25f * BGC_FP32_EPSYLON },
|
||||
{ 0.0f, 1.0f - 1.25f * BGC_FP32_EPSYLON },
|
||||
{ 0.7071067812f + 1.25f * BGC_FP32_EPSYLON, 0.7071067812f + 1.25f * BGC_FP32_EPSYLON },
|
||||
{ 0.7071067812f - 1.25f * BGC_FP32_EPSYLON, 0.7071067812f - 1.25f * BGC_FP32_EPSYLON }
|
||||
};
|
||||
|
||||
void test_complex_is_unit_fp32()
|
||||
{
|
||||
print_testing_name("bgc_complex_is_unit_fp32");
|
||||
print_testing_name("bgc_fp32_complex_is_unit");
|
||||
|
||||
// Testing zero values:
|
||||
for (int i = 0; i < _TEST_FP32_UNIT_COMPLEX_AMOUNT; i++) {
|
||||
if (!bgc_complex_is_unit_fp32(&_TEST_FP32_UNIT_COMPLEX_LIST[i])) {
|
||||
if (!bgc_fp32_complex_is_unit(&_TEST_FP32_UNIT_COMPLEX_LIST[i])) {
|
||||
print_testing_error("A unit complex number was not recognized");
|
||||
return;
|
||||
}
|
||||
|
|
@ -43,7 +43,7 @@ void test_complex_is_unit_fp32()
|
|||
|
||||
// Testing non-zero values:
|
||||
for (int i = 0; i < _TEST_FP32_NONUNIT_COMPLEX_AMOUNT; i++) {
|
||||
if (bgc_complex_is_unit_fp32(&_TEST_FP32_NONUNIT_QUATERION_LIST[i])) {
|
||||
if (bgc_fp32_complex_is_unit(&_TEST_FP32_NONUNIT_QUATERION_LIST[i])) {
|
||||
print_testing_error("A non-unit complex number was recognized a unit complex number");
|
||||
return;
|
||||
}
|
||||
|
|
@ -57,35 +57,35 @@ void test_complex_is_unit_fp32()
|
|||
static const int _TEST_FP64_UNIT_COMPLEX_AMOUNT = 10;
|
||||
static const int _TEST_FP64_NONUNIT_COMPLEX_AMOUNT = 6;
|
||||
|
||||
static const BgcComplexFP64 _TEST_FP64_UNIT_COMPLEX_LIST[] = {
|
||||
static const BGC_FP64_Complex _TEST_FP64_UNIT_COMPLEX_LIST[] = {
|
||||
{ 1.0, 0.0 },
|
||||
{ -1.0, 0.0 },
|
||||
{ -0.6, 0.8 },
|
||||
{ 1.0 + 0.75 * BGC_EPSYLON_FP64, 0.0 },
|
||||
{ 1.0 - 0.75 * BGC_EPSYLON_FP64, 0.0 },
|
||||
{ 0.0, 1.0 + 0.75 * BGC_EPSYLON_FP64 },
|
||||
{ 0.0, 1.0 - 0.75 * BGC_EPSYLON_FP64 },
|
||||
{ 1.0 + 0.75 * BGC_FP64_EPSYLON, 0.0 },
|
||||
{ 1.0 - 0.75 * BGC_FP64_EPSYLON, 0.0 },
|
||||
{ 0.0, 1.0 + 0.75 * BGC_FP64_EPSYLON },
|
||||
{ 0.0, 1.0 - 0.75 * BGC_FP64_EPSYLON },
|
||||
{ 0.7071067811865475244, 0.7071067811865475244 },
|
||||
{ 0.7071067811865475244 + 0.75 * BGC_EPSYLON_FP64, 0.7071067811865475244 },
|
||||
{ 0.7071067811865475244, 0.7071067811865475244 - 0.75 * BGC_EPSYLON_FP64 }
|
||||
{ 0.7071067811865475244 + 0.75 * BGC_FP64_EPSYLON, 0.7071067811865475244 },
|
||||
{ 0.7071067811865475244, 0.7071067811865475244 - 0.75 * BGC_FP64_EPSYLON }
|
||||
};
|
||||
|
||||
static const BgcComplexFP64 _TEST_FP64_NONUNIT_QUATERION_LIST[] = {
|
||||
{ 1.0 + 1.25 * BGC_EPSYLON_FP64, 0.0 },
|
||||
{ 1.0 - 1.25 * BGC_EPSYLON_FP64, 0.0 },
|
||||
{ 0.0, 1.0 + 1.25 * BGC_EPSYLON_FP64 },
|
||||
{ 0.0, 1.0 - 1.25 * BGC_EPSYLON_FP64 },
|
||||
{ 0.7071067811865475244 + 1.25 * BGC_EPSYLON_FP64, 0.7071067811865475244 + 1.25 * BGC_EPSYLON_FP64 },
|
||||
{ 0.7071067811865475244 - 1.25 * BGC_EPSYLON_FP64, 0.7071067811865475244 - 1.25 * BGC_EPSYLON_FP64 }
|
||||
static const BGC_FP64_Complex _TEST_FP64_NONUNIT_QUATERION_LIST[] = {
|
||||
{ 1.0 + 1.25 * BGC_FP64_EPSYLON, 0.0 },
|
||||
{ 1.0 - 1.25 * BGC_FP64_EPSYLON, 0.0 },
|
||||
{ 0.0, 1.0 + 1.25 * BGC_FP64_EPSYLON },
|
||||
{ 0.0, 1.0 - 1.25 * BGC_FP64_EPSYLON },
|
||||
{ 0.7071067811865475244 + 1.25 * BGC_FP64_EPSYLON, 0.7071067811865475244 + 1.25 * BGC_FP64_EPSYLON },
|
||||
{ 0.7071067811865475244 - 1.25 * BGC_FP64_EPSYLON, 0.7071067811865475244 - 1.25 * BGC_FP64_EPSYLON }
|
||||
};
|
||||
|
||||
void test_complex_is_unit_fp64()
|
||||
{
|
||||
print_testing_name("bgc_complex_is_unit_fp64");
|
||||
print_testing_name("bgc_fp64_complex_is_unit");
|
||||
|
||||
// Testing zero values:
|
||||
for (int i = 0; i < _TEST_FP64_UNIT_COMPLEX_AMOUNT; i++) {
|
||||
if (!bgc_complex_is_unit_fp64(&_TEST_FP64_UNIT_COMPLEX_LIST[i])) {
|
||||
if (!bgc_fp64_complex_is_unit(&_TEST_FP64_UNIT_COMPLEX_LIST[i])) {
|
||||
print_testing_error("A unit complex number was not recognized");
|
||||
return;
|
||||
}
|
||||
|
|
@ -93,7 +93,7 @@ void test_complex_is_unit_fp64()
|
|||
|
||||
// Testing non-zero values:
|
||||
for (int i = 0; i < _TEST_FP64_NONUNIT_COMPLEX_AMOUNT; i++) {
|
||||
if (bgc_complex_is_unit_fp64(&_TEST_FP64_NONUNIT_QUATERION_LIST[i])) {
|
||||
if (bgc_fp64_complex_is_unit(&_TEST_FP64_NONUNIT_QUATERION_LIST[i])) {
|
||||
print_testing_error("A non-unit complex number was recognized a unit complex number");
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,31 +7,31 @@
|
|||
static const int _TEST_FP32_ZERO_COMPLEX_AMOUNT = 4;
|
||||
static const int _TEST_FP32_NONZERO_COMPLEX_AMOUNT = 7;
|
||||
|
||||
static const BgcComplexFP32 _TEST_FP32_ZERO_COMPLEX_LIST[] = {
|
||||
static const BGC_FP32_Complex _TEST_FP32_ZERO_COMPLEX_LIST[] = {
|
||||
{ 0.0f, 0.0f },
|
||||
{ 0.75f * BGC_EPSYLON_FP32, 0.0f },
|
||||
{ -0.75f * BGC_EPSYLON_FP32, 0.0f },
|
||||
{ 0.0f, 0.75f * BGC_EPSYLON_FP32 },
|
||||
{ 0.0f, -0.75f * BGC_EPSYLON_FP32 }
|
||||
{ 0.75f * BGC_FP32_EPSYLON, 0.0f },
|
||||
{ -0.75f * BGC_FP32_EPSYLON, 0.0f },
|
||||
{ 0.0f, 0.75f * BGC_FP32_EPSYLON },
|
||||
{ 0.0f, -0.75f * BGC_FP32_EPSYLON }
|
||||
};
|
||||
|
||||
static const BgcComplexFP32 _TEST_FP32_NONZERO_QUATERION_LIST[] = {
|
||||
static const BGC_FP32_Complex _TEST_FP32_NONZERO_QUATERION_LIST[] = {
|
||||
{ 0.0f, 1.0f },
|
||||
{ 1.25f * BGC_EPSYLON_FP32 },
|
||||
{ -1.25f * BGC_EPSYLON_FP32 },
|
||||
{ 0.0f, 1.25f * BGC_EPSYLON_FP32 },
|
||||
{ 0.0f, -1.25f * BGC_EPSYLON_FP32 },
|
||||
{ 1.25f * BGC_EPSYLON_FP32, 1.25f * BGC_EPSYLON_FP32 },
|
||||
{ -1.25f * BGC_EPSYLON_FP32, -1.25f * BGC_EPSYLON_FP32 }
|
||||
{ 1.25f * BGC_FP32_EPSYLON },
|
||||
{ -1.25f * BGC_FP32_EPSYLON },
|
||||
{ 0.0f, 1.25f * BGC_FP32_EPSYLON },
|
||||
{ 0.0f, -1.25f * BGC_FP32_EPSYLON },
|
||||
{ 1.25f * BGC_FP32_EPSYLON, 1.25f * BGC_FP32_EPSYLON },
|
||||
{ -1.25f * BGC_FP32_EPSYLON, -1.25f * BGC_FP32_EPSYLON }
|
||||
};
|
||||
|
||||
void test_complex_is_zero_fp32()
|
||||
{
|
||||
print_testing_name("bgc_complex_is_zero_fp32");
|
||||
print_testing_name("bgc_fp32_complex_is_zero");
|
||||
|
||||
// Testing zero values:
|
||||
for (int i = 0; i < _TEST_FP32_ZERO_COMPLEX_AMOUNT; i++) {
|
||||
if (!bgc_complex_is_zero_fp32(&_TEST_FP32_ZERO_COMPLEX_LIST[i])) {
|
||||
if (!bgc_fp32_complex_is_zero(&_TEST_FP32_ZERO_COMPLEX_LIST[i])) {
|
||||
print_testing_error("A zero complex number was not recognized");
|
||||
return;
|
||||
}
|
||||
|
|
@ -39,7 +39,7 @@ void test_complex_is_zero_fp32()
|
|||
|
||||
// Testing non-zero values:
|
||||
for (int i = 0; i < _TEST_FP32_NONZERO_COMPLEX_AMOUNT; i++) {
|
||||
if (bgc_complex_is_zero_fp32(&_TEST_FP32_NONZERO_QUATERION_LIST[i])) {
|
||||
if (bgc_fp32_complex_is_zero(&_TEST_FP32_NONZERO_QUATERION_LIST[i])) {
|
||||
print_testing_error("A non-zero complex number was recognized as a zero complex number");
|
||||
return;
|
||||
}
|
||||
|
|
@ -53,31 +53,31 @@ void test_complex_is_zero_fp32()
|
|||
static const int _TEST_FP64_ZERO_COMPLEX_AMOUNT = 4;
|
||||
static const int _TEST_FP64_NONZERO_COMPLEX_AMOUNT = 7;
|
||||
|
||||
static const BgcComplexFP64 _TEST_FP64_ZERO_COMPLEX_LIST[] = {
|
||||
static const BGC_FP64_Complex _TEST_FP64_ZERO_COMPLEX_LIST[] = {
|
||||
{ 0.0, 0.0 },
|
||||
{ 0.75 * BGC_EPSYLON_FP64, 0.0 },
|
||||
{ -0.75 * BGC_EPSYLON_FP64, 0.0 },
|
||||
{ 0.0, 0.75 * BGC_EPSYLON_FP64 },
|
||||
{ 0.0, -0.75 * BGC_EPSYLON_FP64 }
|
||||
{ 0.75 * BGC_FP64_EPSYLON, 0.0 },
|
||||
{ -0.75 * BGC_FP64_EPSYLON, 0.0 },
|
||||
{ 0.0, 0.75 * BGC_FP64_EPSYLON },
|
||||
{ 0.0, -0.75 * BGC_FP64_EPSYLON }
|
||||
};
|
||||
|
||||
static const BgcComplexFP64 _TEST_FP64_NONZERO_QUATERION_LIST[] = {
|
||||