Добавление базисов как вспомогательной структуры

This commit is contained in:
Andrey Pokidov 2025-03-21 03:34:20 +07:00
parent 9d7011e81e
commit e6a94ab8d9
9 changed files with 345 additions and 14 deletions

View file

@ -176,7 +176,49 @@ inline void bgc_vector3_reverse_fp64(const BgcVector3FP64* vector, BgcVector3FP6
// ================= Normalize ================== //
inline int bgc_vector3_normalize_fp32(const BgcVector3FP32* vector, BgcVector3FP32* normalized)
inline int bgc_vector3_normalize_fp32(BgcVector3FP32* vector)
{
const float square_modulus = bgc_vector3_get_square_modulus_fp32(vector);
if (bgc_is_sqare_unit_fp32(square_modulus)) {
return 1;
}
if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
return 0;
}
const float multiplicand = sqrtf(1.0f / square_modulus);
vector->x1 *= multiplicand;
vector->x2 *= multiplicand;
vector->x3 *= multiplicand;
return 1;
}
inline int bgc_vector3_normalize_fp64(BgcVector3FP64* vector)
{
const double square_modulus = bgc_vector3_get_square_modulus_fp64(vector);
if (bgc_is_sqare_unit_fp64(square_modulus)) {
return 1;
}
if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
return 0;
}
const double multiplicand = sqrt(1.0 / square_modulus);
vector->x1 *= multiplicand;
vector->x2 *= multiplicand;
vector->x3 *= multiplicand;
return 1;
}
inline int bgc_vector3_get_normalized_fp32(const BgcVector3FP32* vector, BgcVector3FP32* normalized)
{
const float square_modulus = bgc_vector3_get_square_modulus_fp32(vector);
@ -200,7 +242,7 @@ inline int bgc_vector3_normalize_fp32(const BgcVector3FP32* vector, BgcVector3FP
return 1;
}
inline int bgc_vector3_normalize_fp64(const BgcVector3FP64* vector, BgcVector3FP64* normalized)
inline int bgc_vector3_get_normalized_fp64(const BgcVector3FP64* vector, BgcVector3FP64* normalized)
{
const double square_modulus = bgc_vector3_get_square_modulus_fp64(vector);