Переименование методов на распространённые названия
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14 changed files with 192 additions and 192 deletions
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@ -6,11 +6,11 @@ extern inline void bgc_fp64_vector2_reset(BGC_FP64_Vector2* vector);
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extern inline void bgc_fp32_vector2_make(BGC_FP32_Vector2* destination, const float x1, const float x2);
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extern inline void bgc_fp64_vector2_make(BGC_FP64_Vector2* destination, const double x1, const double x2);
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extern inline float bgc_fp32_vector2_get_square_modulus(const BGC_FP32_Vector2* vector);
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extern inline double bgc_fp64_vector2_get_square_modulus(const BGC_FP64_Vector2* vector);
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extern inline float bgc_fp32_vector2_get_squared_length(const BGC_FP32_Vector2* vector);
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extern inline double bgc_fp64_vector2_get_squared_length(const BGC_FP64_Vector2* vector);
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extern inline float bgc_fp32_vector2_get_modulus(const BGC_FP32_Vector2* vector);
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extern inline double bgc_fp64_vector2_get_modulus(const BGC_FP64_Vector2* vector);
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extern inline float bgc_fp32_vector2_get_length(const BGC_FP32_Vector2* vector);
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extern inline double bgc_fp64_vector2_get_length(const BGC_FP64_Vector2* vector);
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extern inline int bgc_fp32_vector2_is_zero(const BGC_FP32_Vector2* vector);
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extern inline int bgc_fp64_vector2_is_zero(const BGC_FP64_Vector2* vector);
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@ -103,14 +103,14 @@ extern inline int bgc_fp64_vector2_get_attitude(const BGC_FP64_Vector2* vector1,
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float bgc_fp32_vector2_get_angle(const BGC_FP32_Vector2* vector1, const BGC_FP32_Vector2* vector2, const int angle_unit)
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{
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const float square_modulus1 = bgc_fp32_vector2_get_square_modulus(vector1);
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const float square_modulus1 = bgc_fp32_vector2_get_squared_length(vector1);
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// square_modulus1 != square_modulus1 is check for NaN value at square_modulus1
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if (square_modulus1 <= BGC_FP32_SQUARE_EPSILON || isnan(square_modulus1)) {
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return 0.0f;
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}
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const float square_modulus2 = bgc_fp32_vector2_get_square_modulus(vector2);
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const float square_modulus2 = bgc_fp32_vector2_get_squared_length(vector2);
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// square_modulus2 != square_modulus2 is check for NaN value at square_modulus2
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if (square_modulus2 <= BGC_FP32_SQUARE_EPSILON || isnan(square_modulus2)) {
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@ -128,14 +128,14 @@ float bgc_fp32_vector2_get_angle(const BGC_FP32_Vector2* vector1, const BGC_FP32
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double bgc_fp64_vector2_get_angle(const BGC_FP64_Vector2* vector1, const BGC_FP64_Vector2* vector2, const int angle_unit)
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{
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const double square_modulus1 = bgc_fp64_vector2_get_square_modulus(vector1);
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const double square_modulus1 = bgc_fp64_vector2_get_squared_length(vector1);
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// square_modulus1 != square_modulus1 is check for NaN value at square_modulus1
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if (square_modulus1 <= BGC_FP64_SQUARE_EPSILON || isnan(square_modulus1)) {
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return 0.0;
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}
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const double square_modulus2 = bgc_fp64_vector2_get_square_modulus(vector2);
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const double square_modulus2 = bgc_fp64_vector2_get_squared_length(vector2);
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// square_modulus2 != square_modulus2 is check for NaN value at square_modulus2
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if (square_modulus2 <= BGC_FP64_SQUARE_EPSILON || isnan(square_modulus2)) {
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