Унификация названий

This commit is contained in:
Andrey Pokidov 2025-02-25 12:39:50 +07:00
parent 15b9e8a4a2
commit 08c1e6d148
20 changed files with 215 additions and 216 deletions

View file

@ -41,7 +41,7 @@ inline void bgc_matrix2x2_set_to_identity_fp64(BgcMatrix2x2FP64* matrix)
matrix->r2c2 = 1.0;
}
// ================ Make Diagonal =============== //
// ================ Set Diagonal ================ //
inline void bgc_matrix2x2_set_to_diagonal_fp32(const float d1, const float d2, BgcMatrix2x2FP32* matrix)
{
@ -317,9 +317,9 @@ inline void bgc_matrix2x2_set_column2_fp64(const double r1, const double r2, Bgc
matrix->r2c2 = r2;
}
// =============== Make Inverted ================ //
// ================ Get Inverted ================ //
inline int bgc_matrix2x2_make_inverted_fp32(const BgcMatrix2x2FP32* matrix, BgcMatrix2x2FP32* inverted)
inline int bgc_matrix2x2_get_inverted_fp32(const BgcMatrix2x2FP32* matrix, BgcMatrix2x2FP32* inverted)
{
const float determinant = bgc_matrix2x2_get_determinant_fp32(matrix);
@ -344,7 +344,7 @@ inline int bgc_matrix2x2_make_inverted_fp32(const BgcMatrix2x2FP32* matrix, BgcM
return 1;
}
inline int bgc_matrix2x2_make_inverted_fp64(const BgcMatrix2x2FP64* matrix, BgcMatrix2x2FP64* inverted)
inline int bgc_matrix2x2_get_inverted_fp64(const BgcMatrix2x2FP64* matrix, BgcMatrix2x2FP64* inverted)
{
const double determinant = bgc_matrix2x2_get_determinant_fp64(matrix);
@ -369,9 +369,9 @@ inline int bgc_matrix2x2_make_inverted_fp64(const BgcMatrix2x2FP64* matrix, BgcM
return 1;
}
// ============== Make Transposed =============== //
// =============== Get Transposed =============== //
inline void bgc_matrix2x2_make_transposed_fp32(const BgcMatrix2x2FP32* matrix, BgcMatrix2x2FP32* transposed)
inline void bgc_matrix2x2_get_transposed_fp32(const BgcMatrix2x2FP32* matrix, BgcMatrix2x2FP32* transposed)
{
float tmp = matrix->r1c2;
@ -382,7 +382,7 @@ inline void bgc_matrix2x2_make_transposed_fp32(const BgcMatrix2x2FP32* matrix, B
transposed->r2c2 = matrix->r2c2;
}
inline void bgc_matrix2x2_make_transposed_fp64(const BgcMatrix2x2FP64* matrix, BgcMatrix2x2FP64* transposed)
inline void bgc_matrix2x2_get_transposed_fp64(const BgcMatrix2x2FP64* matrix, BgcMatrix2x2FP64* transposed)
{
double tmp = matrix->r1c2;
@ -507,7 +507,7 @@ inline void bgc_matrix2x2_divide_fp64(const BgcMatrix2x2FP64* dividend, const do
// ============ Left Vector Product ============= //
inline void bgc_matrix2x2_left_product_fp32(const BgcVector2FP32* vector, const BgcMatrix2x2FP32* matrix, BgcVector2FP32* product)
inline void bgc_matrix2x2_get_left_product_fp32(const BgcVector2FP32* vector, const BgcMatrix2x2FP32* matrix, BgcVector2FP32* product)
{
const float x1 = vector->x1 * matrix->r1c1 + vector->x2 * matrix->r2c1;
const float x2 = vector->x1 * matrix->r1c2 + vector->x2 * matrix->r2c2;
@ -516,7 +516,7 @@ inline void bgc_matrix2x2_left_product_fp32(const BgcVector2FP32* vector, const
product->x2 = x2;
}
inline void bgc_matrix2x2_left_product_fp64(const BgcVector2FP64* vector, const BgcMatrix2x2FP64* matrix, BgcVector2FP64* product)
inline void bgc_matrix2x2_get_left_product_fp64(const BgcVector2FP64* vector, const BgcMatrix2x2FP64* matrix, BgcVector2FP64* product)
{
const double x1 = vector->x1 * matrix->r1c1 + vector->x2 * matrix->r2c1;
const double x2 = vector->x1 * matrix->r1c2 + vector->x2 * matrix->r2c2;
@ -527,7 +527,7 @@ inline void bgc_matrix2x2_left_product_fp64(const BgcVector2FP64* vector, const
// ============ Right Vector Product ============ //
inline void bgc_matrix2x2_right_product_fp32(const BgcMatrix2x2FP32* matrix, const BgcVector2FP32* vector, BgcVector2FP32* product)
inline void bgc_matrix2x2_get_right_product_fp32(const BgcMatrix2x2FP32* matrix, const BgcVector2FP32* vector, BgcVector2FP32* product)
{
const float x1 = matrix->r1c1 * vector->x1 + matrix->r1c2 * vector->x2;
const float x2 = matrix->r2c1 * vector->x1 + matrix->r2c2 * vector->x2;
@ -536,7 +536,7 @@ inline void bgc_matrix2x2_right_product_fp32(const BgcMatrix2x2FP32* matrix, con
product->x2 = x2;
}
inline void bgc_matrix2x2_right_product_fp64(const BgcMatrix2x2FP64* matrix, const BgcVector2FP64* vector, BgcVector2FP64* product)
inline void bgc_matrix2x2_get_right_product_fp64(const BgcMatrix2x2FP64* matrix, const BgcVector2FP64* vector, BgcVector2FP64* product)
{
const double x1 = matrix->r1c1 * vector->x1 + matrix->r1c2 * vector->x2;
const double x2 = matrix->r2c1 * vector->x1 + matrix->r2c2 * vector->x2;