Исправления в матрицах 2x3 и 3x2 / Several fixes in 2x3 and 3x2 matrixes

This commit is contained in:
Andrey Pokidov 2024-11-14 14:13:29 +07:00
parent 3ba55c7524
commit 301cabe8de
22 changed files with 3805 additions and 3744 deletions

View file

@ -1,21 +1,21 @@
using System;
namespace Geometry
{
public class SPUtility
{
public const float EPSYLON = 5E-7f;
public const float TWO_EPSYLON = 1E-6f;
public const float SQUARE_EPSYLON = 2.5E-13f;
public const float EPSYLON_EFFECTIVENESS_LIMIT = 1.0f;
public const float ONE_THIRD = 0.333333333f;
public const float ONE_SIXTH = 0.166666667f;
public const float ONE_NINETH = 0.111111111f;
public const float GOLDEN_RATIO_HIGH = 1.618034f;
public const float GOLDEN_RATIO_LOW = 0.618034f;
}
}
using System;
namespace Geometry
{
public class SPUtility
{
public const float EPSYLON = 5E-7f;
public const float TWO_EPSYLON = 1E-6f;
public const float SQUARE_EPSYLON = 2.5E-13f;
public const float EPSYLON_EFFECTIVENESS_LIMIT = 1.0f;
public const float ONE_THIRD = 0.333333333f;
public const float ONE_SIXTH = 0.166666667f;
public const float ONE_NINETH = 0.111111111f;
public const float GOLDEN_RATIO_HIGH = 1.618034f;
public const float GOLDEN_RATIO_LOW = 0.618034f;
}
}