bgc-c/dev/main.c

194 lines
4.2 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <geometry.h>
#ifdef _WIN64
#include <windows.h>
#else
#include <time.h>
#endif // _WINDOWS_
SPVersor * allocate_versors(const unsigned int amount)
{
return calloc(amount, sizeof(SPVersor));
}
SPVersor * make_zero_versors(const unsigned int amount)
{
SPVersor * list = allocate_versors(amount);
if (list == 0) {
return 0;
}
for (unsigned int i = 0; i < amount; i++) {
sp_versor_reset(&list[i]);
}
return list;
}
SPVersor * make_random_versors(const unsigned int amount)
{
SPVersor * list = allocate_versors(amount);
if (list == 0) {
return 0;
}
for (unsigned int i = 0; i < amount; i++) {
sp_versor_set(
(2.0f * rand()) / RAND_MAX - 1.0f,
(2.0f * rand()) / RAND_MAX - 1.0f,
(2.0f * rand()) / RAND_MAX - 1.0f,
(2.0f * rand()) / RAND_MAX - 1.0f,
&list[i]
);
}
return list;
}
void print_versor(const SPVersor* versor)
{
printf("(%f, %f, %f, %f)\n", versor->_s0, versor->_x1, versor->_x2, versor->_x3);
}
void print_vector(const SPVector3* vector)
{
printf("(%f, %f, %f) / %f\n", vector->x1, vector->x2, vector->x3, sp_vector3_get_module(vector));
}
/*
int main()
{
const unsigned int amount = 1000000;
#ifdef _WIN64
ULONGLONG now;
now = GetTickCount64();
srand((unsigned int)(now & 0xfffffff));
#else
struct timespec now;
clock_gettime(CLOCK_REALTIME, &now);
srand((unsigned int)(now.tv_nsec & 0xfffffff));
#endif // _WIN64
SPVersor * versors = make_random_versors(amount);
if (versors == 0) {
printf("Cannot allocate memory for versors");
return 0;
}
SPVector3 initial, result;
sp_vector3_set_values(1, 2, 3, &initial);
sp_vector3_copy(&initial, &result);
#ifdef _WIN64
ULONGLONG start, end;
start = GetTickCount64();
#else
struct timespec start, end;
clock_gettime(CLOCK_REALTIME, &start);
#endif // _WIN64
for (unsigned int i = 0; i < amount; i++) {
sp_versor_turn2(&versors[i], &result, &result);
}
for (unsigned int i = amount; i > 0; i--) {
sp_versor_turn_back2(&versors[i - 1], &result, &result);
}
#ifdef _WIN64
end = GetTickCount64();
printf("Time: %lld\n", end - start);
#else
clock_gettime(CLOCK_REALTIME, &end);
printf("Time: %lf\n", (end.tv_sec - start.tv_sec) * 1000.0 + (end.tv_nsec - start.tv_nsec) * 0.000001);
#endif // _WIN64
print_vector(&initial);
print_vector(&result);
free(versors);
return 0;
}
*/
int main()
{
const unsigned int amount = 1000000;
#ifdef _WIN64
ULONGLONG now;
now = GetTickCount64();
srand((unsigned int)(now & 0xfffffff));
#else
struct timespec now;
clock_gettime(CLOCK_REALTIME, &now);
srand((unsigned int)(now.tv_nsec & 0xfffffff));
#endif // _WIN64
SPVersor * versors1 = make_random_versors(amount);
if (versors1 == 0) {
printf("Cannot allocate memory for versors1");
return 0;
}
SPVersor * versors2 = make_random_versors(amount);
if (versors2 == 0) {
printf("Cannot allocate memory for versors2");
free(versors1);
return 0;
}
SPVersor * results = make_zero_versors(amount);
if (results == 0) {
printf("Cannot allocate memory for results");
free(versors2);
free(versors1);
return 0;
}
#ifdef _WIN64
ULONGLONG start, end;
start = GetTickCount64();
#else
struct timespec start, end;
clock_gettime(CLOCK_REALTIME, &start);
#endif // _WIN64
for (int j = 0; j < 1000; j++) {
for (unsigned int i = 0; i < amount; i++) {
sp_versor_combine(&versors1[i], &versors2[i], &results[i]);
}
}
#ifdef _WIN64
end = GetTickCount64();
printf("Time: %lld\n", end - start);
#else
clock_gettime(CLOCK_REALTIME, &end);
printf("Time: %lf\n", (end.tv_sec - start.tv_sec) * 1000.0 + (end.tv_nsec - start.tv_nsec) * 0.000001);
#endif // _WIN64
print_versor(versors1 + 10);
print_versor(versors2 + 10);
print_versor(results + 10);
free(results);
free(versors2);
free(versors1);
return 0;
}