#include "tangent.h" const BgcTangentFP32 BGC_IDLE_TANGENT_FP32 = { 1.0f, 0.0f }; const BgcTangentFP64 BGC_IDLE_TANGENT_FP64 = { 1.0, 0.0 }; void _bgc_tangent_normalize_fp32(const float square_modulus, _BgcDarkTwinTangentFP32* twin) { // (square_modulus != square_modulus) is true when square_modulus is NaN if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) { twin->cos = 1.0f; twin->sin = 0.0f; return; } const float multiplier = sqrtf(1.0f / square_modulus); twin->cos *= multiplier; twin->sin *= multiplier; } void _bgc_tangent_normalize_fp64(const double square_modulus, _BgcDarkTwinTangentFP64* twin) { // (square_modulus != square_modulus) is true when square_modulus is NaN if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) { twin->cos = 1.0; twin->sin = 0.0; return; } const double multiplier = sqrt(1.0 / square_modulus); twin->cos *= multiplier; twin->sin *= multiplier; }