# Resetting the state of a 3D vector [Русская версия / Russian version](reset-rus.md) The function for **BGC_FP32_Vector3**: ```c inline void bgc_fp32_vector3_reset(BGC_FP32_Vector3* const vector); ``` The function for **BGC_FP64_Vector3**: ```c inline void bgc_fp64_vector3_reset(BGC_FP64_Vector3* const vector); ``` These functions set all coordinates of 3D vectors to 0. Each of these functions is equivalent to the following lines of code: ```c vector->x = 0; vector->y = 0; vector->z = 0; ``` This function is good for setting up the initial state of a 3D vector. ### Parameters | Parameter | Direction | Description | | --------- | --------- | -------------------------------------------------------- | | vector | out | A pointer to a vector which coordinated must be set to 0 | You should pass only valid pointers in the parameter *vector*. The NULL (0) value is considered invalid. ### Example ```c #include #include int main() { BGC_FP32_Vector3 v; bgc_fp32_vector3_reset(&v); printf("x = %f, y = %f, z = %f\n", v.x, v.y, v.z); return 0; } ``` [Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)