# Copying The copy functions allow you to copy the coordinate values of one vector to another vector. Function for **BgcVector3FP32**: ```c inline void bgc_vector3_copy_fp32(const BgcVector3FP32* from, BgcVector3FP32* to); ``` Function for **BgcVector3FP64**: ```c inline void bgc_vector3_copy_fp64(const BgcVector3FP64* from, BgcVector3FP64* to); ``` Each of these functions is equivalent to the following lines of code: ```c to->x1 = from->x1; to->x2 = from->x2; to->x3 = from->x3; ``` The **from** and **to** parameters must not be invalid pointers. The NULL (0) value is also considered invalid. The **from** parameter must be a pointer to a three-dimensional vector whose coordinates are to be copied. The coordinates of the **from** vector will not change after the function call. The **to** parameter must be a pointer to a three-dimensional vector whose coordinates are to be changed. The coordinates of the **to** vector will become the same as those of the **from** vector after the function call. Example of use: ```c #include #include int main() { BgcVector3FP32 my_vector1, my_vector3; bgc_vector3_set_values_fp32(-2, 7, 1, &my_vector1); bgc_vector3_copy_fp32(&my_vector1, &my_vector3); printf("x1 = %f, x2 = %f, x3 = %f\n", my_vector3.x1, my_vector3.x2, my_vector3.x3); return 0; } ``` [Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)