#ifndef _BGC_DUAL_QUATERNION_H_INCLUDED_ #define _BGC_DUAL_QUATERNION_H_INCLUDED_ #include "./types.h" #include "./quaternion.h" // =================== Reset ==================== // inline void bgc_fp32_dual_quaternion_reset(BGC_FP32_DualQuaternion* quaternion) { bgc_fp32_quaternion_reset(&quaternion->real_part); bgc_fp32_quaternion_reset(&quaternion->dual_part); } inline void bgc_fp64_dual_quaternion_reset(BGC_FP64_DualQuaternion* quaternion) { bgc_fp64_quaternion_reset(&quaternion->real_part); bgc_fp64_quaternion_reset(&quaternion->dual_part); } // ==================== Copy ==================== // inline void bgc_fp32_dual_quaternion_copy(BGC_FP32_DualQuaternion* destination, const BGC_FP32_DualQuaternion* source) { bgc_fp32_quaternion_copy(&destination->real_part, &source->real_part); bgc_fp32_quaternion_copy(&destination->dual_part, &source->dual_part); } inline void bgc_fp64_dual_quaternion_copy(BGC_FP64_DualQuaternion* destination, const BGC_FP64_DualQuaternion* source) { bgc_fp64_quaternion_copy(&destination->real_part, &source->real_part); bgc_fp64_quaternion_copy(&destination->dual_part, &source->dual_part); } // ==================== Swap ==================== // inline void bgc_fp32_dual_quaternion_swap(BGC_FP32_DualQuaternion* first, BGC_FP32_DualQuaternion* second) { bgc_fp32_quaternion_swap(&first->real_part, &second->real_part); bgc_fp32_quaternion_swap(&first->dual_part, &second->dual_part); } inline void bgc_fp64_dual_quaternion_swap(BGC_FP64_DualQuaternion* first, BGC_FP64_DualQuaternion* second) { bgc_fp64_quaternion_swap(&first->real_part, &second->real_part); bgc_fp64_quaternion_swap(&first->dual_part, &second->dual_part); } // ================== Convert =================== // inline void bgc_fp32_dual_quaternion_convert_to_fp64(BGC_FP64_DualQuaternion* destination, const BGC_FP32_DualQuaternion* source) { bgc_fp32_quaternion_convert_to_fp64(&destination->real_part, &source->real_part); bgc_fp32_quaternion_convert_to_fp64(&destination->dual_part, &source->dual_part); } inline void bgc_fp64_dual_quaternion_convert_to_fp32(BGC_FP32_DualQuaternion* destination, const BGC_FP64_DualQuaternion* source) { bgc_fp64_quaternion_convert_to_fp32(&destination->real_part, &source->real_part); bgc_fp64_quaternion_convert_to_fp32(&destination->dual_part, &source->dual_part); } // ==================== Add ===================== // inline void bgc_fp32_dual_quaternion_add(BGC_FP32_DualQuaternion* sum, const BGC_FP32_DualQuaternion* first, const BGC_FP32_DualQuaternion* second) { bgc_fp32_quaternion_add(&sum->real_part, &first->real_part, &second->real_part); bgc_fp32_quaternion_add(&sum->dual_part, &first->dual_part, &second->dual_part); } inline void bgc_fp64_dual_quaternion_add(BGC_FP64_DualQuaternion* sum, const BGC_FP64_DualQuaternion* first, const BGC_FP64_DualQuaternion* second) { bgc_fp64_quaternion_add(&sum->real_part, &first->real_part, &second->real_part); bgc_fp64_quaternion_add(&sum->dual_part, &first->dual_part, &second->dual_part); } // ================= Add Scaled ================= // inline void bgc_fp32_dual_quaternion_add_scaled(BGC_FP32_DualQuaternion* sum, const BGC_FP32_DualQuaternion* base_quaternion, const BGC_FP32_DualQuaternion* scalable_quaternion, const float scale) { bgc_fp32_quaternion_add_scaled(&sum->real_part, &base_quaternion->real_part, &scalable_quaternion->real_part, scale); bgc_fp32_quaternion_add_scaled(&sum->dual_part, &base_quaternion->dual_part, &scalable_quaternion->dual_part, scale); } inline void bgc_fp64_dual_quaternion_add_scaled(BGC_FP64_DualQuaternion* sum, const BGC_FP64_DualQuaternion* base_quaternion, const BGC_FP64_DualQuaternion* scalable_quaternion, const double scale) { bgc_fp64_quaternion_add_scaled(&sum->real_part, &base_quaternion->real_part, &scalable_quaternion->real_part, scale); bgc_fp64_quaternion_add_scaled(&sum->dual_part, &base_quaternion->dual_part, &scalable_quaternion->dual_part, scale); } // ================== Subtract ================== // inline void bgc_fp32_dual_quaternion_subtract(BGC_FP32_DualQuaternion* difference, const BGC_FP32_DualQuaternion* minuend, const BGC_FP32_DualQuaternion* subtrahend) { bgc_fp32_quaternion_subtract(&difference->real_part, &minuend->real_part, &subtrahend->real_part); bgc_fp32_quaternion_subtract(&difference->dual_part, &minuend->dual_part, &subtrahend->dual_part); } inline void bgc_fp64_dual_quaternion_subtract(BGC_FP64_DualQuaternion* difference, const BGC_FP64_DualQuaternion* minuend, const BGC_FP64_DualQuaternion* subtrahend) { bgc_fp64_quaternion_subtract(&difference->real_part, &minuend->real_part, &subtrahend->real_part); bgc_fp64_quaternion_subtract(&difference->dual_part, &minuend->dual_part, &subtrahend->dual_part); } // ================== Multiply ================== // inline void bgc_fp32_dual_quaternion_multiply_by_real(BGC_FP32_DualQuaternion* product, const BGC_FP32_DualQuaternion* multiplicand, const float multipier) { bgc_fp32_quaternion_multiply_by_real(&product->real_part, &multiplicand->real_part, multipier); bgc_fp32_quaternion_multiply_by_real(&product->dual_part, &multiplicand->dual_part, multipier); } inline void bgc_fp64_dual_quaternion_multiply_by_real(BGC_FP64_DualQuaternion* product, const BGC_FP64_DualQuaternion* multiplicand, const double multipier) { bgc_fp64_quaternion_multiply_by_real(&product->real_part, &multiplicand->real_part, multipier); bgc_fp64_quaternion_multiply_by_real(&product->dual_part, &multiplicand->dual_part, multipier); } // =================== Divide =================== // inline void bgc_fp32_dual_quaternion_divide_by_real(BGC_FP32_DualQuaternion* quotient, const BGC_FP32_DualQuaternion* divident, const float divisor) { bgc_fp32_dual_quaternion_multiply_by_real(quotient, divident, 1.0f / divisor); } inline void bgc_fp64_dual_quaternion_divide_by_real(BGC_FP64_DualQuaternion* quotient, const BGC_FP64_DualQuaternion* divident, const double divisor) { bgc_fp64_dual_quaternion_multiply_by_real(quotient, divident, 1.0 / divisor); } // ================ Mean of Two ================= // inline void bgc_fp32_dual_quaternion_get_mean2(BGC_FP32_DualQuaternion* mean, const BGC_FP32_DualQuaternion* quaternion1, const BGC_FP32_DualQuaternion* quaternion2) { bgc_fp32_quaternion_get_mean2(&mean->real_part, &quaternion1->real_part, &quaternion2->real_part); bgc_fp32_quaternion_get_mean2(&mean->dual_part, &quaternion1->dual_part, &quaternion2->dual_part); } inline void bgc_fp64_dual_quaternion_get_mean2(BGC_FP64_DualQuaternion* mean, const BGC_FP64_DualQuaternion* quaternion1, const BGC_FP64_DualQuaternion* quaternion2) { bgc_fp64_quaternion_get_mean2(&mean->real_part, &quaternion1->real_part, &quaternion2->real_part); bgc_fp64_quaternion_get_mean2(&mean->dual_part, &quaternion1->dual_part, &quaternion2->dual_part); } // =============== Mean of Three ================ // inline void bgc_fp32_dual_quaternion_get_mean3(BGC_FP32_DualQuaternion* mean, const BGC_FP32_DualQuaternion* quaternion1, const BGC_FP32_DualQuaternion* quaternion2, const BGC_FP32_DualQuaternion* quaternion3) { bgc_fp32_quaternion_get_mean3(&mean->real_part, &quaternion1->real_part, &quaternion2->real_part, &quaternion3->real_part); bgc_fp32_quaternion_get_mean3(&mean->dual_part, &quaternion1->dual_part, &quaternion2->dual_part, &quaternion3->dual_part); } inline void bgc_fp64_dual_quaternion_get_mean3(BGC_FP64_DualQuaternion* mean, const BGC_FP64_DualQuaternion* quaternion1, const BGC_FP64_DualQuaternion* quaternion2, const BGC_FP64_DualQuaternion* quaternion3) { bgc_fp64_quaternion_get_mean3(&mean->real_part, &quaternion1->real_part, &quaternion2->real_part, &quaternion3->real_part); bgc_fp64_quaternion_get_mean3(&mean->dual_part, &quaternion1->dual_part, &quaternion2->dual_part, &quaternion3->dual_part); } // ============ Linear Interpolation ============ // inline void bgc_fp32_dual_quaternion_interpolate(BGC_FP32_DualQuaternion* interpolation, const BGC_FP32_DualQuaternion* first, const BGC_FP32_DualQuaternion* second, const float phase) { bgc_fp32_quaternion_interpolate(&interpolation->real_part, &first->real_part, &second->real_part, phase); bgc_fp32_quaternion_interpolate(&interpolation->dual_part, &first->dual_part, &second->dual_part, phase); } inline void bgc_fp64_dual_quaternion_interpolate(BGC_FP64_DualQuaternion* interpolation, const BGC_FP64_DualQuaternion* first, const BGC_FP64_DualQuaternion* second, const double phase) { bgc_fp64_quaternion_interpolate(&interpolation->real_part, &first->real_part, &second->real_part, phase); bgc_fp64_quaternion_interpolate(&interpolation->dual_part, &first->dual_part, &second->dual_part, phase); } // =================== Revert =================== // inline void bgc_fp32_dual_quaternion_revert(BGC_FP32_DualQuaternion* quaternion) { bgc_fp32_quaternion_revert(&quaternion->real_part); bgc_fp32_quaternion_revert(&quaternion->dual_part); } inline void bgc_fp64_dual_quaternion_revert(BGC_FP64_DualQuaternion* quaternion) { bgc_fp64_quaternion_revert(&quaternion->real_part); bgc_fp64_quaternion_revert(&quaternion->dual_part); } // ================ Get Reverse ================= // inline void bgc_fp32_dual_quaternion_get_reverse(BGC_FP32_DualQuaternion* reverse, const BGC_FP32_DualQuaternion* quaternion) { bgc_fp32_quaternion_get_reverse(&reverse->real_part, &quaternion->real_part); bgc_fp32_quaternion_get_reverse(&reverse->dual_part, &quaternion->dual_part); } inline void bgc_fp64_dual_quaternion_get_reverse(BGC_FP64_DualQuaternion* reverse, const BGC_FP64_DualQuaternion* quaternion) { bgc_fp64_quaternion_get_reverse(&reverse->real_part, &quaternion->real_part); bgc_fp64_quaternion_get_reverse(&reverse->dual_part, &quaternion->dual_part); } #endif