#include "affine2.h" extern inline void bgc_fp32_affine2_reset(BGC_FP32_Affine2* affine); extern inline void bgc_fp64_affine2_reset(BGC_FP64_Affine2* affine); extern inline void bgc_fp32_affine2_make(BGC_FP32_Affine2* affine, const BGC_FP32_Matrix2x2* distortion, const BGC_FP32_Vector2* shift); extern inline void bgc_fp64_affine2_make(BGC_FP64_Affine2* affine, const BGC_FP64_Matrix2x2* distortion, const BGC_FP64_Vector2* shift); extern inline void bgc_fp32_affine2_copy(BGC_FP32_Affine2* destination, const BGC_FP32_Affine2* source); extern inline void bgc_fp64_affine2_copy(BGC_FP64_Affine2* destination, const BGC_FP64_Affine2* source); extern inline void bgc_fp32_affine2_swap(BGC_FP32_Affine2* first, BGC_FP32_Affine2* second); extern inline void bgc_fp64_affine2_swap(BGC_FP64_Affine2* first, BGC_FP64_Affine2* second); extern inline void bgc_fp32_affine2_convert_to_fp64(BGC_FP64_Affine2* destination, const BGC_FP32_Affine2* source); extern inline void bgc_fp64_affine2_convert_to_fp32(BGC_FP32_Affine2* destination, const BGC_FP64_Affine2* source); extern inline int bgc_fp32_affine2_invert(BGC_FP32_Affine2* affine); extern inline int bgc_fp64_affine2_invert(BGC_FP64_Affine2* affine); extern inline int bgc_fp32_affine2_get_inverse(BGC_FP32_Affine2* inverse, const BGC_FP32_Affine2* affine); extern inline int bgc_fp64_affine2_get_inverse(BGC_FP64_Affine2* inverse, const BGC_FP64_Affine2* affine); extern inline void bgc_fp32_affine2_combine(BGC_FP32_Affine2* combination, const BGC_FP32_Affine2* first, const BGC_FP32_Affine2* second); extern inline void bgc_fp64_affine2_combine(BGC_FP64_Affine2* combination, const BGC_FP64_Affine2* first, const BGC_FP64_Affine2* second); extern inline void bgc_fp32_affine2_transform_point(BGC_FP32_Vector2* transformed_point, const BGC_FP32_Affine2* affine, const BGC_FP32_Vector2* initial_point); extern inline void bgc_fp64_affine2_transform_point(BGC_FP64_Vector2* transformed_point, const BGC_FP64_Affine2* affine, const BGC_FP64_Vector2* initial_point); extern inline void bgc_fp32_affine2_transform_vector(BGC_FP32_Vector2* transformed_vector, const BGC_FP32_Affine2* affine, const BGC_FP32_Vector2* initial_vector); extern inline void bgc_fp64_affine2_transform_vector(BGC_FP64_Vector2* transformed_vector, const BGC_FP64_Affine2* affine, const BGC_FP64_Vector2* initial_vector);