#ifndef _BGC_DUAL_VECTOR3_H_INCLUDE_ #define _BGC_DUAL_VECTOR3_H_INCLUDE_ #include "./vector3.h" // =================== Types ==================== // typedef struct { BGC_FP32_Vector3 real, dual; } BGC_FP32_DualVector3; typedef struct { BGC_FP64_Vector3 real, dual; } BGC_FP64_DualVector3; // =================== Reset ==================== // inline void bgc_fp32_dual_vector3_reset(BGC_FP32_DualVector3* vector) { bgc_fp32_vector3_reset(&vector->real); bgc_fp32_vector3_reset(&vector->dual); } inline void bgc_fp64_dual_vector3_reset(BGC_FP64_DualVector3* vector) { bgc_fp64_vector3_reset(&vector->real); bgc_fp64_vector3_reset(&vector->dual); } // ==================== Make ==================== // inline void bgc_fp32_dual_vector3_make(BGC_FP32_DualVector3* vector, const BGC_FP32_Vector3* real, const BGC_FP32_Vector3* dual) { bgc_fp32_vector3_copy(&vector->real, real); bgc_fp32_vector3_copy(&vector->dual, dual); } inline void bgc_fp64_dual_vector3_make(BGC_FP64_DualVector3* vector, const BGC_FP64_Vector3* real, const BGC_FP64_Vector3* dual) { bgc_fp64_vector3_copy(&vector->real, real); bgc_fp64_vector3_copy(&vector->dual, dual); } // ================== Set Real ================== // inline void bgc_fp32_dual_vector3_set_real_values(BGC_FP32_DualVector3* vector, const float x1, const float x2, const float x3) { vector->real.x1 = x1; vector->real.x2 = x2; vector->real.x3 = x3; } inline void bgc_fp64_dual_vector3_set_real_values(BGC_FP64_DualVector3* vector, const double x1, const double x2, const double x3) { vector->real.x1 = x1; vector->real.x2 = x2; vector->real.x3 = x3; } // ================== Set Dual ================== // inline void bgc_fp32_dual_vector3_set_dual_values(BGC_FP32_DualVector3* vector, const float x1, const float x2, const float x3) { vector->dual.x1 = x1; vector->dual.x2 = x2; vector->dual.x3 = x3; } inline void bgc_fp64_dual_vector3_set_dual_values(BGC_FP64_DualVector3* vector, const double x1, const double x2, const double x3) { vector->dual.x1 = x1; vector->dual.x2 = x2; vector->dual.x3 = x3; } // ==================== Add ===================== // inline void bgc_fp32_dual_vector3_add(BGC_FP32_DualVector3* sum, const BGC_FP32_DualVector3* first, const BGC_FP32_DualVector3* second) { bgc_fp32_vector3_add(&sum->real, &first->real, &second->real); bgc_fp32_vector3_add(&sum->dual, &first->dual, &second->dual); } inline void bgc_fp64_dual_vector3_add(BGC_FP64_DualVector3* sum, const BGC_FP64_DualVector3* first, const BGC_FP64_DualVector3* second) { bgc_fp64_vector3_add(&sum->real, &first->real, &second->real); bgc_fp64_vector3_add(&sum->dual, &first->dual, &second->dual); } // ================= Add Scaled ================= // inline void bgc_fp32_dual_vector3_add_scaled(BGC_FP32_DualVector3* sum, const BGC_FP32_DualVector3* base_vector, const BGC_FP32_DualVector3* scalable_vector, const float scale) { bgc_fp32_vector3_add_scaled(&sum->real, &base_vector->real, &scalable_vector->real, scale); bgc_fp32_vector3_add_scaled(&sum->dual, &base_vector->dual, &scalable_vector->dual, scale); } inline void bgc_fp64_dual_vector3_add_scaled(BGC_FP64_DualVector3* sum, const BGC_FP64_DualVector3* base_vector, const BGC_FP64_DualVector3* scalable_vector, const double scale) { bgc_fp64_vector3_add_scaled(&sum->real, &base_vector->real, &scalable_vector->real, scale); bgc_fp64_vector3_add_scaled(&sum->dual, &base_vector->dual, &scalable_vector->dual, scale); } // ================== Subtract ================== // inline void bgc_fp32_dual_vector3_subtract(BGC_FP32_DualVector3* difference, const BGC_FP32_DualVector3* minuend, const BGC_FP32_DualVector3* subtrahend) { bgc_fp32_vector3_subtract(&difference->real, &minuend->real, &subtrahend->real); bgc_fp32_vector3_subtract(&difference->dual, &minuend->dual, &subtrahend->dual); } inline void bgc_fp64_dual_vector3_subtract(BGC_FP64_DualVector3* difference, const BGC_FP64_DualVector3* minuend, const BGC_FP64_DualVector3* subtrahend) { bgc_fp64_vector3_subtract(&difference->real, &minuend->real, &subtrahend->real); bgc_fp64_vector3_subtract(&difference->dual, &minuend->dual, &subtrahend->dual); } // ================== Average2 ================== // inline void bgc_fp32_dual_vector3_get_mean2(BGC_FP32_DualVector3* mean, const BGC_FP32_DualVector3* vector1, const BGC_FP32_DualVector3* vector2) { bgc_fp32_vector3_get_mean2(&mean->real, &vector1->real, &vector2->real); bgc_fp32_vector3_get_mean2(&mean->dual, &vector1->dual, &vector2->dual); } inline void bgc_fp64_dual_vector3_get_mean2(BGC_FP64_DualVector3* mean, const BGC_FP64_DualVector3* vector1, const BGC_FP64_DualVector3* vector2) { bgc_fp64_vector3_get_mean2(&mean->real, &vector1->real, &vector2->real); bgc_fp64_vector3_get_mean2(&mean->dual, &vector1->dual, &vector2->dual); } // ================== Average3 ================== // inline void bgc_fp32_dual_vector3_get_mean3(BGC_FP32_DualVector3* mean, const BGC_FP32_DualVector3* vector1, const BGC_FP32_DualVector3* vector2, const BGC_FP32_DualVector3* vector3) { bgc_fp32_vector3_get_mean2(&mean->real, &vector1->real, &vector2->real, &vector3->real); bgc_fp32_vector3_get_mean2(&mean->dual, &vector1->dual, &vector2->dual, &vector3->dual); } inline void bgc_fp64_dual_vector3_get_mean3(BGC_FP64_DualVector3* mean, const BGC_FP64_DualVector3* vector1, const BGC_FP64_DualVector3* vector2, const BGC_FP64_DualVector3* vector3) { bgc_fp64_vector3_get_mean2(&mean->real, &vector1->real, &vector2->real, &vector3->real); bgc_fp64_vector3_get_mean2(&mean->dual, &vector1->dual, &vector2->dual, &vector3->dual); } #endif