#ifndef _BASIC_GEOMETRY_TANGENT_H_ #define _BASIC_GEOMETRY_TANGENT_H_ #include #include "basis.h" #include "angle.h" #include "vector2.h" #include "matrix2x2.h" // =================== Types ==================== // typedef struct { const float cos, sin; } tangent_fp32_t; typedef struct { const double cos, sin; } tangent_fp64_t; // ================= Dark Twins ================= // typedef struct { float cos, sin; } __BgFP32DarkTwinTangent; typedef struct { double cos, sin; } __BgFP64DarkTwinTangent; // ================= Constants ================== // extern const tangent_fp32_t FP32_IDLE_TANGENT; extern const tangent_fp64_t FP64_IDLE_TANGENT; // =================== Reset ==================== // inline void tangent_reset_fp32(tangent_fp32_t* tangent) { __BgFP32DarkTwinTangent* twin = (__BgFP32DarkTwinTangent*)tangent; twin->cos = 1.0f; twin->sin = 0.0f; } inline void tangent_reset_fp64(tangent_fp64_t* tangent) { __BgFP64DarkTwinTangent* twin = (__BgFP64DarkTwinTangent*)tangent; twin->cos = 1.0; twin->sin = 0.0; } // ==================== Set ===================== // inline void tangent_fp32_set_values(const float x1, const float x2, tangent_fp32_t* tangent) { const float square_module = x1 * x1 + x2 * x2; __BgFP32DarkTwinTangent* twin = (__BgFP32DarkTwinTangent*)tangent; twin->cos = x1; twin->sin = x2; if (1.0f - FP32_TWO_EPSYLON <= square_module && square_module <= 1.0f + FP32_TWO_EPSYLON) { return; } if (square_module <= FP32_SQUARE_EPSYLON) { twin->cos = 1.0f; twin->sin = 0.0f; return; } const float multiplier = sqrtf(1.0f / square_module); twin->cos = x1 * multiplier; twin->sin = x2 * multiplier; } inline void tangent_fp64_set_values(const double x1, const double x2, tangent_fp64_t* tangent) { const double square_module = x1 * x1 + x2 * x2; __BgFP64DarkTwinTangent* twin = (__BgFP64DarkTwinTangent*)tangent; twin->cos = x1; twin->sin = x2; if (1.0 - FP64_TWO_EPSYLON <= square_module && square_module <= 1.0 + FP64_TWO_EPSYLON) { return; } if (square_module <= FP64_SQUARE_EPSYLON) { twin->cos = 1.0; twin->sin = 0.0; return; } const double multiplier = sqrt(1.0 / square_module); twin->cos = x1 * multiplier; twin->sin = x2 * multiplier; } // ==================== Copy ==================== // inline void tangent_copy_fp32(const tangent_fp32_t* from, tangent_fp32_t* to) { __BgFP32DarkTwinTangent* twin = (__BgFP32DarkTwinTangent*)to; twin->cos = from->cos; twin->sin = from->sin; } inline void tangent_copy_fp64(const tangent_fp64_t* from, tangent_fp64_t* to) { __BgFP64DarkTwinTangent* twin = (__BgFP64DarkTwinTangent*)to; twin->cos = from->cos; twin->sin = from->sin; } // ==================== Swap ==================== // inline void tangent_swap_fp32(tangent_fp32_t* tangent1, tangent_fp32_t* tangent2) { const float cos = tangent1->cos; const float sin = tangent1->sin; __BgFP32DarkTwinTangent* twin1 = (__BgFP32DarkTwinTangent*)tangent1; twin1->cos = tangent2->cos; twin1->sin = tangent2->sin; __BgFP32DarkTwinTangent* twin2 = (__BgFP32DarkTwinTangent*)tangent2; twin2->cos = cos; twin2->sin = sin; } inline void tangent_swap_fp64(tangent_fp64_t* tangent1, tangent_fp64_t* tangent2) { const double cos = tangent1->cos; const double sin = tangent1->sin; __BgFP64DarkTwinTangent* twin1 = (__BgFP64DarkTwinTangent*)tangent1; twin1->cos = tangent2->cos; twin1->sin = tangent2->sin; __BgFP64DarkTwinTangent* twin2 = (__BgFP64DarkTwinTangent*)tangent2; twin2->cos = cos; twin2->sin = sin; } // ================== Set Turn ================== // inline void tangent_fp32_set_turn(const float angle, const angle_unit_t unit, tangent_fp32_t* tangent) { const float radians = fp32_angle_to_radians(angle, unit); __BgFP32DarkTwinTangent* twin = (__BgFP32DarkTwinTangent*)tangent; twin->cos = cosf(radians); twin->sin = sinf(radians); } inline void tangent_fp64_set_turn(const double angle, const angle_unit_t unit, tangent_fp64_t* tangent) { const double radians = fp64_angle_to_radians(angle, unit); __BgFP64DarkTwinTangent* twin = (__BgFP64DarkTwinTangent*)tangent; twin->cos = cos(radians); twin->sin = sin(radians); } // ============= Copy to twin type ============== // inline void tangent_fp32_set_from_fp64(const tangent_fp64_t* from, tangent_fp32_t* to) { tangent_fp32_set_values((float)from->cos, (float)from->sin, to); } inline void tangent_fp64_set_from_fp32(const tangent_fp32_t* from, tangent_fp64_t* to) { tangent_fp64_set_values((double)from->cos, (double)from->sin, to); } // ================= Inversion ================== // inline void tangent_invert_fp32(tangent_fp32_t* tangent) { ((__BgFP32DarkTwinTangent*)tangent)->sin = -tangent->sin; } inline void tangent_invert_fp64(tangent_fp64_t* tangent) { ((__BgFP64DarkTwinTangent*)tangent)->sin = -tangent->sin; } // ================ Set Inverted ================ // inline void tangent_fp32_set_inverted(const tangent_fp32_t* tangent, tangent_fp32_t* result) { __BgFP32DarkTwinTangent* twin = (__BgFP32DarkTwinTangent*)result; twin->cos = tangent->cos; twin->sin = -tangent->sin; } inline void tangent_fp64_set_inverted(const tangent_fp64_t* tangent, tangent_fp64_t* result) { __BgFP64DarkTwinTangent* twin = (__BgFP64DarkTwinTangent*)result; twin->cos = tangent->cos; twin->sin = -tangent->sin; } // ============== Rotation Matrix =============== // inline void tangent_fp32_make_rotation_matrix(const tangent_fp32_t* tangent, matrix2x2_fp32_t* matrix) { matrix->r1c1 = tangent->cos; matrix->r1c2 = -tangent->sin; matrix->r2c1 = tangent->sin; matrix->r2c2 = tangent->cos; } inline void tangent_fp64_make_rotation_matrix(const tangent_fp64_t* tangent, matrix2x2_fp64_t* matrix) { matrix->r1c1 = tangent->cos; matrix->r1c2 = -tangent->sin; matrix->r2c1 = tangent->sin; matrix->r2c2 = tangent->cos; } // ============== Reverse Matrix ================ // inline void tangent_fp32_make_reverse_matrix(const tangent_fp32_t* tangent, matrix2x2_fp32_t* matrix) { matrix->r1c1 = tangent->cos; matrix->r1c2 = tangent->sin; matrix->r2c1 = -tangent->sin; matrix->r2c2 = tangent->cos; } inline void tangent_fp64_make_reverse_matrix(const tangent_fp64_t* tangent, matrix2x2_fp64_t* matrix) { matrix->r1c1 = tangent->cos; matrix->r1c2 = tangent->sin; matrix->r2c1 = -tangent->sin; matrix->r2c2 = tangent->cos; } // =================== Angle =================== // inline float tangent_fp32_get_angle(const tangent_fp32_t* tangent, const angle_unit_t unit) { if (tangent->cos >= 1.0f - FP32_TWO_EPSYLON) { return 0.0f; } if (tangent->cos <= -1.0f + FP32_TWO_EPSYLON) { return fp32_angle_get_half_circle(unit); } if (tangent->sin >= 1.0f - FP32_TWO_EPSYLON) { return fp32_angle_get_quater_circle(unit); } if (tangent->sin <= -1.0f + FP32_TWO_EPSYLON) { return 0.75f * fp32_angle_get_full_circle(unit); } return fp32_radians_to_units(atan2f(tangent->cos, tangent->sin), unit); } inline double tangent_fp64_get_angle(const tangent_fp64_t* tangent, const angle_unit_t unit) { if (tangent->cos >= 1.0 - FP64_TWO_EPSYLON) { return 0.0; } if (tangent->cos <= -1.0 + FP64_TWO_EPSYLON) { return fp64_angle_get_half_circle(unit); } if (tangent->sin >= 1.0 - FP64_TWO_EPSYLON) { return fp64_angle_get_quater_circle(unit); } if (tangent->sin <= -1.0 + FP64_TWO_EPSYLON) { return 0.75 * fp64_angle_get_full_circle(unit); } return fp64_radians_to_units(atan2(tangent->cos, tangent->sin), unit); } // ================ Combination ================= // inline void tangent_fp32_combine(const tangent_fp32_t* tangent1, const tangent_fp32_t* tangent2, tangent_fp32_t* result) { tangent_fp32_set_values( tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin, tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos, result ); } inline void tangent_fp64_combine(const tangent_fp64_t* tangent1, const tangent_fp64_t* tangent2, tangent_fp64_t* result) { tangent_fp64_set_values( tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin, tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos, result ); } // ================ Turn Vector ================= // inline void tangent_fp32_turn(const tangent_fp32_t* tangent, const vector2_fp32_t* vector, vector2_fp32_t* result) { const float x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2; const float x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2; result->x1 = x1; result->x2 = x2; } inline void tangent_fp64_turn(const tangent_fp64_t* tangent, const vector2_fp64_t* vector, vector2_fp64_t* result) { const double x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2; const double x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2; result->x1 = x1; result->x2 = x2; } // ============ Turn Vector Backward ============ // inline void tangent_fp32_turn_back(const tangent_fp32_t* tangent, const vector2_fp32_t* vector, vector2_fp32_t* result) { const float x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1; const float x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1; result->x1 = x1; result->x2 = x2; } inline void tangent_fp64_turn_back(const tangent_fp64_t* tangent, const vector2_fp64_t* vector, vector2_fp64_t* result) { const double x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1; const double x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1; result->x1 = x1; result->x2 = x2; } #endif