#ifndef _BGC_DUAL_QUATERNION_H_ #define _BGC_DUAL_QUATERNION_H_ #include "quaternion.h" // =================== Types ==================== // typedef struct { BGC_FP32_Quaternion real, dual; } BGC_FP32_DualQuaternion; typedef struct { BGC_FP64_Quaternion real, dual; } BGC_FP64_DualQuaternion; // =================== Reset ==================== // inline void bgc_fp32_dual_quaternion_reset(BGC_FP32_DualQuaternion* quaternion) { bgc_fp32_quaternion_reset(&quaternion->real); bgc_fp32_quaternion_reset(&quaternion->dual); } inline void bgc_fp64_dual_quaternion_reset(BGC_FP64_DualQuaternion* quaternion) { bgc_fp64_quaternion_reset(&quaternion->real); bgc_fp64_quaternion_reset(&quaternion->dual); } // ==================== Copy ==================== // inline void bgc_fp32_dual_quaternion_copy(BGC_FP32_DualQuaternion* destination, const BGC_FP32_DualQuaternion* source) { bgc_fp32_quaternion_copy(&destination->real, &source->real); bgc_fp32_quaternion_copy(&destination->dual, &source->dual); } inline void bgc_fp64_dual_quaternion_copy(BGC_FP64_DualQuaternion* destination, const BGC_FP64_DualQuaternion* source) { bgc_fp64_quaternion_copy(&destination->real, &source->real); bgc_fp64_quaternion_copy(&destination->dual, &source->dual); } // ==================== Swap ==================== // inline void bgc_fp32_dual_quaternion_swap(BGC_FP32_DualQuaternion* first, BGC_FP32_DualQuaternion* second) { bgc_fp32_quaternion_swap(&first->real, &second->real); bgc_fp32_quaternion_swap(&first->dual, &second->dual); } inline void bgc_fp64_dual_quaternion_swap(BGC_FP64_DualQuaternion* first, BGC_FP64_DualQuaternion* second) { bgc_fp64_quaternion_swap(&first->real, &second->real); bgc_fp64_quaternion_swap(&first->dual, &second->dual); } // ================== Convert =================== // inline void bgc_fp32_dual_quaternion_convert_to_fp64(BGC_FP64_DualQuaternion* destination, const BGC_FP32_DualQuaternion* source) { bgc_fp32_quaternion_convert_to_fp64(&destination->real, &source->real); bgc_fp32_quaternion_convert_to_fp64(&destination->dual, &source->dual); } inline void bgc_fp64_dual_quaternion_convert_to_fp32(BGC_FP32_DualQuaternion* destination, const BGC_FP64_DualQuaternion* source) { bgc_fp64_quaternion_convert_to_fp32(&destination->real, &source->real); bgc_fp64_quaternion_convert_to_fp32(&destination->dual, &source->dual); } // ==================== Add ===================== // inline void bgc_fp32_dual_quaternion_add(BGC_FP32_DualQuaternion* sum, const BGC_FP32_DualQuaternion* first, const BGC_FP32_DualQuaternion* second) { bgc_fp32_quaternion_add(&sum->real, &first->real, &second->real); bgc_fp32_quaternion_add(&sum->dual, &first->dual, &second->dual); } inline void bgc_fp64_dual_quaternion_add(BGC_FP64_DualQuaternion* sum, const BGC_FP64_DualQuaternion* first, const BGC_FP64_DualQuaternion* second) { bgc_fp64_quaternion_add(&sum->real, &first->real, &second->real); bgc_fp64_quaternion_add(&sum->dual, &first->dual, &second->dual); } // ================= Add Scaled ================= // inline void bgc_fp32_dual_quaternion_add(BGC_FP32_DualQuaternion* sum, const BGC_FP32_DualQuaternion* base_quaternion, const BGC_FP32_DualQuaternion* scalable_quaternion, const float scale) { bgc_fp32_quaternion_add_scaled(&sum->real, &base_quaternion->real, &scalable_quaternion->real, scale); bgc_fp32_quaternion_add_scaled(&sum->dual, &base_quaternion->dual, &scalable_quaternion->dual, scale); } inline void bgc_fp64_dual_quaternion_add(BGC_FP64_DualQuaternion* sum, const BGC_FP64_DualQuaternion* base_quaternion, const BGC_FP64_DualQuaternion* scalable_quaternion, const double scale) { bgc_fp64_quaternion_add_scaled(&sum->real, &base_quaternion->real, &scalable_quaternion->real, scale); bgc_fp64_quaternion_add_scaled(&sum->dual, &base_quaternion->dual, &scalable_quaternion->dual, scale); } // ================== Subtract ================== // inline void bgc_fp32_dual_quaternion_subtract(BGC_FP32_DualQuaternion* difference, const BGC_FP32_DualQuaternion* minuend, const BGC_FP32_DualQuaternion* subtrahend) { bgc_fp32_quaternion_subtract(&difference->real, &minuend->real, &subtrahend->real); bgc_fp32_quaternion_subtract(&difference->dual, &minuend->dual, &subtrahend->dual); } inline void bgc_fp64_dual_quaternion_subtract(BGC_FP64_DualQuaternion* difference, const BGC_FP64_DualQuaternion* minuend, const BGC_FP64_DualQuaternion* subtrahend) { bgc_fp64_quaternion_subtract(&difference->real, &minuend->real, &subtrahend->real); bgc_fp64_quaternion_subtract(&difference->dual, &minuend->dual, &subtrahend->dual); } #endif