#include "printing_utils.h" #include "vector3_pair_difference.h" // ======== Float Pointer 32-bit version ======== // static void _test_fp32_no_turn() { BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nNo turn:\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_turn_at_180deg_v1() { BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_main = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_turn_at_180deg_v2() { BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_main = { -1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nTurn around (0, 1, 0) axis on 180 degrees:\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_turn_at_90deg_v1() { BGC_FP32_Vector3 initial_main = { 2.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 3.1f, 0.0f }; BGC_FP32_Vector3 final_main = { 0.0f, 10.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { -1.0f, 0.0f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\n90 degree turn around (0, 0, 1):\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_turn_at_90deg_v2() { BGC_FP32_Vector3 initial_main = { 2.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 3.1f, 0.0f }; BGC_FP32_Vector3 final_main = { 0.0f, 10.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { -1.0f, 5.0f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_zero_vectors() { BGC_FP32_Vector3 initial_main = { 0.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); const int code = bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); if (code == BGC_SUCCESS) { printf("\nZero vectors: this cannot be!\n"); print_fp32_quaternion(&turn._versor); } else { printf("\nZero vector validation works fine\n"); } } static void _test_fp32_parallel_vectors() { BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 2.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 final_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); const int code = bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); if (code == BGC_SUCCESS) { printf("\nParallel vectors: this cannot be!\n"); print_fp32_quaternion(&turn._versor); } else { printf("\nParallelism validation works fine\n"); } } static void _test_fp32_small_angle_turn() { BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_main = { 0.999848f, 0.017452f, 0.0f }; BGC_FP32_Vector3 final_branch = { -0.017452f, 0.999848f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn , &initial_main, &initial_branch, &final_main, &final_branch); printf("\nSmall angle turn (about 1 degree):\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_turn_at_179deg() { BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_main = { -0.999848f, -0.017452f, 0.0f }; BGC_FP32_Vector3 final_branch = { 0.017452f, -0.999848f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nTurn around (0, 1, 0) axis on 179 degrees:\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_turn_at_120deg_around() { // 120 degrees around (-1, -1, 1) BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_main = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { 0.0f, 0.0f, -1.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\n120 degees turn:\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_1deg_difference() { BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.999848f, 0.017452f, 0.0f }; BGC_FP32_Vector3 final_main = { 0.0f, 1.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { -1.0f, 0.0f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nAbout 1 degree turn difference between initial_main and initial_branch directions:\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_0_01deg_difference() { BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 1.0f, 0.000001f, 0.0f }; BGC_FP32_Vector3 final_main = { 0.0f, -1.0f, 0.0f }; BGC_FP32_Vector3 final_branch = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nAbout 0.01 degree turn difference between initial_main and initial_branch directions:\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_little_z_influence() { // почти (0,1,0), но крошечный z BGC_FP32_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 0.999999f, 0.00014142f }; BGC_FP32_Vector3 final_main = { -0.999999f, 0.0f, 0.00014142f }; BGC_FP32_Vector3 final_branch = { 0.0f, 0.999999f, -0.00014142f }; BGC_FP32_Turn3 turn; bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nNear 180° with tiny branch deviation:\n"); print_fp32_quaternion(&turn._versor); } static void _test_fp32_turn_restoring() { BGC_FP32_Vector3 initial_main = { -0.999999f, 0.0f, 0.00014142f }; BGC_FP32_Vector3 initial_branch = { 0.0f, 0.999999f, -0.00014142f }; BGC_FP32_Vector3 final_main; BGC_FP32_Vector3 final_branch; BGC_FP32_Turn3 known, turn; bgc_fp32_turn3_set_rotation(&known, 0.0f, 0.0f, 1.0f, 90.0f, BGC_ANGLE_UNIT_DEGREES); bgc_fp32_turn3_vector(&final_main, &known, &initial_main); bgc_fp32_turn3_vector(&final_branch, &known, &initial_branch); bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nRecover known 90° Z rotation:\n"); print_fp32_quaternion(&turn._versor); printf("Known was: "); print_fp32_quaternion(&known._versor); } void test_fp32_pair_difference() { _test_fp32_no_turn(); _test_fp32_turn_at_180deg_v1(); _test_fp32_turn_at_180deg_v2(); _test_fp32_turn_at_90deg_v1(); _test_fp32_turn_at_90deg_v2(); _test_fp32_zero_vectors(); _test_fp32_parallel_vectors(); _test_fp32_small_angle_turn(); _test_fp32_turn_at_179deg(); _test_fp32_turn_at_120deg_around(); _test_fp32_1deg_difference(); _test_fp32_0_01deg_difference(); _test_fp32_little_z_influence(); _test_fp32_turn_restoring(); } // ======== Float Pointer 64-bit version ======== // static void _test_fp64_no_turn() { BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nNo turn:\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_turn_at_180deg_v1() { BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_main = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_turn_at_180deg_v2() { BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_main = { -1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nTurn around (0, 1, 0) axis on 180 degrees:\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_turn_at_90deg_v1() { BGC_FP64_Vector3 initial_main = { 2.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 3.1f, 0.0f }; BGC_FP64_Vector3 final_main = { 0.0f, 10.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { -1.0f, 0.0f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\n90 degree turn around (0, 0, 1):\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_turn_at_90deg_v2() { BGC_FP64_Vector3 initial_main = { 2.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 3.1f, 0.0f }; BGC_FP64_Vector3 final_main = { 0.0f, 10.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { -1.0f, 5.0f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_zero_vectors() { BGC_FP64_Vector3 initial_main = { 0.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); const int code = bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); if (code == BGC_SUCCESS) { printf("\nZero vectors: this cannot be!\n"); print_fp64_quaternion(&turn._versor); } else { printf("\nZero vector validation works fine\n"); } } static void _test_fp64_parallel_vectors() { BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 2.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 final_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); const int code = bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); if (code == BGC_SUCCESS) { printf("\nParallel vectors: this cannot be!\n"); print_fp64_quaternion(&turn._versor); } else { printf("\nParallelism validation works fine\n"); } } static void _test_fp64_small_angle_turn() { BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_main = { 0.999848f, 0.017452f, 0.0f }; BGC_FP64_Vector3 final_branch = { -0.017452f, 0.999848f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn , &initial_main, &initial_branch, &final_main, &final_branch); printf("\nSmall angle turn (about 1 degree):\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_turn_at_179deg() { BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_main = { -0.999848f, -0.017452f, 0.0f }; BGC_FP64_Vector3 final_branch = { 0.017452f, -0.999848f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nTurn around (0, 1, 0) axis on 179 degrees:\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_turn_at_120deg_around() { // 120 degrees around (-1, -1, 1) BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_main = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { 0.0f, 0.0f, -1.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\n120 degees turn:\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_1deg_difference() { BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.999848f, 0.017452f, 0.0f }; BGC_FP64_Vector3 final_main = { 0.0f, 1.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { -1.0f, 0.0f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nAbout 1 degree turn difference between initial_main and initial_branch directions:\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_0_01deg_difference() { BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 1.0f, 0.000001f, 0.0f }; BGC_FP64_Vector3 final_main = { 0.0f, -1.0f, 0.0f }; BGC_FP64_Vector3 final_branch = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nAbout 0.01 degree turn difference between initial_main and initial_branch directions:\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_little_z_influence() { // почти (0,1,0), но крошечный z BGC_FP64_Vector3 initial_main = { 1.0f, 0.0f, 0.0f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 0.999999f, 0.00014142f }; BGC_FP64_Vector3 final_main = { -0.999999f, 0.0f, 0.00014142f }; BGC_FP64_Vector3 final_branch = { 0.0f, 0.999999f, -0.00014142f }; BGC_FP64_Turn3 turn; bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nNear 180° with tiny branch deviation:\n"); print_fp64_quaternion(&turn._versor); } static void _test_fp64_turn_restoring() { BGC_FP64_Vector3 initial_main = { -0.999999f, 0.0f, 0.00014142f }; BGC_FP64_Vector3 initial_branch = { 0.0f, 0.999999f, -0.00014142f }; BGC_FP64_Vector3 final_main; BGC_FP64_Vector3 final_branch; BGC_FP64_Turn3 known, turn; bgc_fp64_turn3_set_rotation(&known, 0.0f, 0.0f, 1.0f, 90.0f, BGC_ANGLE_UNIT_DEGREES); bgc_fp64_turn3_vector(&final_main, &known, &initial_main); bgc_fp64_turn3_vector(&final_branch, &known, &initial_branch); bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch); printf("\nRecover known 90° Z rotation:\n"); print_fp64_quaternion(&turn._versor); printf("Known was: "); print_fp64_quaternion(&known._versor); } void test_fp64_pair_difference() { _test_fp64_no_turn(); _test_fp64_turn_at_180deg_v1(); _test_fp64_turn_at_180deg_v2(); _test_fp64_turn_at_90deg_v1(); _test_fp64_turn_at_90deg_v2(); _test_fp64_zero_vectors(); _test_fp64_parallel_vectors(); _test_fp64_small_angle_turn(); _test_fp64_turn_at_179deg(); _test_fp64_turn_at_120deg_around(); _test_fp64_1deg_difference(); _test_fp64_0_01deg_difference(); _test_fp64_little_z_influence(); _test_fp64_turn_restoring(); }