#ifndef _bgc_tangent_pair_H_ #define _bgc_tangent_pair_H_ #include #include "utilities.h" #include "angle.h" #include "vector2.h" #include "matrix2x2.h" // =================== Types ==================== // typedef struct { const float cos, sin; } BgcTangentPairFP32; typedef struct { const double cos, sin; } BgcTangentPairFP64; // ================= Dark Twins ================= // typedef struct { float cos, sin; } _BgcTwinTangentPairFP32; typedef struct { double cos, sin; } _BgcTwinTangentPairFP64; // ================= Constants ================== // extern const BgcTangentPairFP32 BGC_IDLE_TANGENT_PAIR_FP32; extern const BgcTangentPairFP64 BGC_IDLE_TANGENT_PAIR_FP64; // =================== Reset ==================== // inline void bgc_tangent_pair_reset_fp32(BgcTangentPairFP32* tangent) { _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent; twin->cos = 1.0f; twin->sin = 0.0f; } inline void bgc_tangent_pair_reset_fp64(BgcTangentPairFP64* tangent) { _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent; twin->cos = 1.0; twin->sin = 0.0; } // ==================== Set ===================== // void _bgc_tangent_pair_normalize_fp32(const float square_modulus, _BgcTwinTangentPairFP32* twin); void _bgc_tangent_pair_normalize_fp64(const double square_modulus, _BgcTwinTangentPairFP64* twin); inline void bgc_tangent_pair_set_values_fp32(const float x1, const float x2, BgcTangentPairFP32* tangent) { const float square_modulus = x1 * x1 + x2 * x2; _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent; twin->cos = x1; twin->sin = x2; if (!bgc_is_sqare_unit_fp32(square_modulus)) { _bgc_tangent_pair_normalize_fp32(square_modulus, twin); } } inline void bgc_tangent_pair_set_values_fp64(const double x1, const double x2, BgcTangentPairFP64* tangent) { const double square_modulus = x1 * x1 + x2 * x2; _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent; twin->cos = x1; twin->sin = x2; if (!bgc_is_sqare_unit_fp64(square_modulus)) { _bgc_tangent_pair_normalize_fp64(square_modulus, twin); } } // ================== Set Turn ================== // inline void bgc_tangent_pair_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentPairFP32* tangent) { const float radians = bgc_angle_to_radians_fp32(angle, unit); _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent; twin->cos = cosf(radians); twin->sin = sinf(radians); } inline void bgc_tangent_pair_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentPairFP64* tangent) { const double radians = bgc_angle_to_radians_fp64(angle, unit); _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent; twin->cos = cos(radians); twin->sin = sin(radians); } // =================== Angle =================== // inline float bgc_tangent_pair_get_angle_fp32(const BgcTangentPairFP32* tangent, const BgcAngleUnitEnum unit) { if (tangent->cos >= 1.0f - BGC_EPSYLON_FP32) { return 0.0f; } if (tangent->cos <= -1.0f + BGC_EPSYLON_FP32) { return bgc_angle_get_half_circle_fp32(unit); } if (tangent->sin >= 1.0f - BGC_EPSYLON_FP32) { return bgc_angle_get_quater_circle_fp32(unit); } if (tangent->sin <= -1.0f + BGC_EPSYLON_FP32) { return 0.75f * bgc_angle_get_full_circle_fp32(unit); } return bgc_radians_to_units_fp32(atan2f(tangent->cos, tangent->sin), unit); } inline double bgc_tangent_pair_get_angle_fp64(const BgcTangentPairFP64* tangent, const BgcAngleUnitEnum unit) { if (tangent->cos >= 1.0 - BGC_EPSYLON_FP64) { return 0.0; } if (tangent->cos <= -1.0 + BGC_EPSYLON_FP64) { return bgc_angle_get_half_circle_fp64(unit); } if (tangent->sin >= 1.0 - BGC_EPSYLON_FP64) { return bgc_angle_get_quater_circle_fp64(unit); } if (tangent->sin <= -1.0 + BGC_EPSYLON_FP64) { return 0.75 * bgc_angle_get_full_circle_fp64(unit); } return bgc_radians_to_units_fp64(atan2(tangent->cos, tangent->sin), unit); } // ==================== Copy ==================== // inline void bgc_tangent_pair_copy_fp32(const BgcTangentPairFP32* from, BgcTangentPairFP32* to) { _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)to; twin->cos = from->cos; twin->sin = from->sin; } inline void bgc_tangent_pair_copy_fp64(const BgcTangentPairFP64* from, BgcTangentPairFP64* to) { _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)to; twin->cos = from->cos; twin->sin = from->sin; } // ==================== Swap ==================== // inline void bgc_tangent_pair_swap_fp32(BgcTangentPairFP32* tangent1, BgcTangentPairFP32* tangent2) { const float cos = tangent1->cos; const float sin = tangent1->sin; _BgcTwinTangentPairFP32* twin1 = (_BgcTwinTangentPairFP32*)tangent1; twin1->cos = tangent2->cos; twin1->sin = tangent2->sin; _BgcTwinTangentPairFP32* twin2 = (_BgcTwinTangentPairFP32*)tangent2; twin2->cos = cos; twin2->sin = sin; } inline void bgc_tangent_pair_swap_fp64(BgcTangentPairFP64* tangent1, BgcTangentPairFP64* tangent2) { const double cos = tangent1->cos; const double sin = tangent1->sin; _BgcTwinTangentPairFP64* twin1 = (_BgcTwinTangentPairFP64*)tangent1; twin1->cos = tangent2->cos; twin1->sin = tangent2->sin; _BgcTwinTangentPairFP64* twin2 = (_BgcTwinTangentPairFP64*)tangent2; twin2->cos = cos; twin2->sin = sin; } // ================== Convert =================== // inline void bgc_tangent_pair_convert_fp64_to_fp32(const BgcTangentPairFP64* from, BgcTangentPairFP32* to) { bgc_tangent_pair_set_values_fp32((float)from->cos, (float)from->sin, to); } inline void bgc_tangent_pair_convert_fp32_to_fp64(const BgcTangentPairFP32* from, BgcTangentPairFP64* to) { bgc_tangent_pair_set_values_fp64((double)from->cos, (double)from->sin, to); } // =================== Invert =================== // inline void bgc_tangent_pair_invert_fp32(BgcTangentPairFP32* tangent) { ((_BgcTwinTangentPairFP32*)tangent)->sin = -tangent->sin; } inline void bgc_tangent_pair_invert_fp64(BgcTangentPairFP64* tangent) { ((_BgcTwinTangentPairFP64*)tangent)->sin = -tangent->sin; } // ================ Combination ================= // inline void bgc_tangent_pair_combine_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2, BgcTangentPairFP32* result) { bgc_tangent_pair_set_values_fp32( tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin, tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos, result ); } inline void bgc_tangent_pair_combine_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2, BgcTangentPairFP64* result) { bgc_tangent_pair_set_values_fp64( tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin, tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos, result ); } // ================ Set Inverted ================ // inline void bgc_tangent_pair_get_inverted_fp32(const BgcTangentPairFP32* tangent, BgcTangentPairFP32* result) { _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)result; twin->cos = tangent->cos; twin->sin = -tangent->sin; } inline void bgc_tangent_pair_get_inverted_fp64(const BgcTangentPairFP64* tangent, BgcTangentPairFP64* result) { _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)result; twin->cos = tangent->cos; twin->sin = -tangent->sin; } // ============== Rotation Matrix =============== // inline void bgc_tangent_pair_get_rotation_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix) { matrix->r1c1 = tangent->cos; matrix->r1c2 = -tangent->sin; matrix->r2c1 = tangent->sin; matrix->r2c2 = tangent->cos; } inline void bgc_tangent_pair_get_rotation_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix) { matrix->r1c1 = tangent->cos; matrix->r1c2 = -tangent->sin; matrix->r2c1 = tangent->sin; matrix->r2c2 = tangent->cos; } // ============== Reverse Matrix ================ // inline void bgc_tangent_pair_get_reverse_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix) { matrix->r1c1 = tangent->cos; matrix->r1c2 = tangent->sin; matrix->r2c1 = -tangent->sin; matrix->r2c2 = tangent->cos; } inline void bgc_tangent_pair_get_reverse_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix) { matrix->r1c1 = tangent->cos; matrix->r1c2 = tangent->sin; matrix->r2c1 = -tangent->sin; matrix->r2c2 = tangent->cos; } // ================ Turn Vector ================= // inline void bgc_tangent_pair_turn_vector_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result) { const float x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2; const float x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2; result->x1 = x1; result->x2 = x2; } inline void bgc_tangent_pair_turn_vector_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result) { const double x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2; const double x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2; result->x1 = x1; result->x2 = x2; } // ============ Turn Vector Backward ============ // inline void bgc_tangent_pair_turn_vector_back_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result) { const float x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1; const float x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1; result->x1 = x1; result->x2 = x2; } inline void bgc_tangent_pair_turn_vector_back_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result) { const double x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1; const double x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1; result->x1 = x1; result->x2 = x2; } // ================== Are Close ================= // inline int bgc_tangent_pair_are_close_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2) { const float d_cos = tangent1->cos - tangent2->cos; const float d_sin = tangent1->sin - tangent2->sin; return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP32; } inline int bgc_tangent_pair_are_close_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2) { const double d_cos = tangent1->cos - tangent2->cos; const double d_sin = tangent1->sin - tangent2->sin; return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP64; } #endif