# Swapping The exchange functions allow two vectors of the same type to exchange coordinate values. Function for **BgcVector2FP32**: ```c inline void bgc_vector2_swap_fp32(BgcVector2FP32* vector1, BgcVector2FP32* vector2); ``` Function for **BgcVector2FP32**: ```c inline void bgc_vector2_swap_fp64(BgcVector2FP64* vector1, BgcVector2FP64* vector2); ``` The **vector1** and **vector2** parameters must not be invalid pointers. The NULL (0) value is also considered invalid. Vector **vector1** after calling this function will have the coordinate values that vector **vector2** had before calling the function. And vector **vector2** after calling this function will have the same coordinate values that vector **vector1** had before calling the function. Example of use: ```c #include #include int main() { BgcVector2FP32 my_vector1, my_vector2; bgc_vector2_set_values_fp32(-2, 7, &my_vector1); bgc_vector2_set_values_fp32(10, -1, &my_vector2); bgc_vector2_swap_fp32(&my_vector1, &my_vector2); printf("Vector #1: x1 = %f, x2 = %f\n", my_vector1.x1, my_vector1.x2); printf("Vector #2: x1 = %f, x2 = %f\n", my_vector2.x1, my_vector2.x2); return 0; } ``` [Documentation](../intro-eng.md) / [2D vectors](../vector2-eng.md)