#include "rotation3.h" const BgcRotation3FP32 BGC_IDLE_ROTATION3_FP32 = { {0.0f, 0.0f, 0.0f}, 0.0f}; const BgcRotation3FP64 BGC_IDLE_ROTATION3_FP64 = { {0.0, 0.0, 0.0}, 0.0};