#ifndef _BGC_DUAL_QUATERNION_H_INCLUDED_ #define _BGC_DUAL_QUATERNION_H_INCLUDED_ #include "quaternion.h" // =================== Types ==================== // typedef struct { BGC_FP32_Quaternion real, dual; } BGC_FP32_DualQuaternion; typedef struct { BGC_FP64_Quaternion real, dual; } BGC_FP64_DualQuaternion; // =================== Reset ==================== // inline void bgc_fp32_dual_quaternion_reset(BGC_FP32_DualQuaternion* quaternion) { bgc_fp32_quaternion_reset(&quaternion->real); bgc_fp32_quaternion_reset(&quaternion->dual); } inline void bgc_fp64_dual_quaternion_reset(BGC_FP64_DualQuaternion* quaternion) { bgc_fp64_quaternion_reset(&quaternion->real); bgc_fp64_quaternion_reset(&quaternion->dual); } // ==================== Copy ==================== // inline void bgc_fp32_dual_quaternion_copy(BGC_FP32_DualQuaternion* destination, const BGC_FP32_DualQuaternion* source) { bgc_fp32_quaternion_copy(&destination->real, &source->real); bgc_fp32_quaternion_copy(&destination->dual, &source->dual); } inline void bgc_fp64_dual_quaternion_copy(BGC_FP64_DualQuaternion* destination, const BGC_FP64_DualQuaternion* source) { bgc_fp64_quaternion_copy(&destination->real, &source->real); bgc_fp64_quaternion_copy(&destination->dual, &source->dual); } // ==================== Swap ==================== // inline void bgc_fp32_dual_quaternion_swap(BGC_FP32_DualQuaternion* first, BGC_FP32_DualQuaternion* second) { bgc_fp32_quaternion_swap(&first->real, &second->real); bgc_fp32_quaternion_swap(&first->dual, &second->dual); } inline void bgc_fp64_dual_quaternion_swap(BGC_FP64_DualQuaternion* first, BGC_FP64_DualQuaternion* second) { bgc_fp64_quaternion_swap(&first->real, &second->real); bgc_fp64_quaternion_swap(&first->dual, &second->dual); } // ================== Convert =================== // inline void bgc_fp32_dual_quaternion_convert_to_fp64(BGC_FP64_DualQuaternion* destination, const BGC_FP32_DualQuaternion* source) { bgc_fp32_quaternion_convert_to_fp64(&destination->real, &source->real); bgc_fp32_quaternion_convert_to_fp64(&destination->dual, &source->dual); } inline void bgc_fp64_dual_quaternion_convert_to_fp32(BGC_FP32_DualQuaternion* destination, const BGC_FP64_DualQuaternion* source) { bgc_fp64_quaternion_convert_to_fp32(&destination->real, &source->real); bgc_fp64_quaternion_convert_to_fp32(&destination->dual, &source->dual); } // ==================== Add ===================== // inline void bgc_fp32_dual_quaternion_add(BGC_FP32_DualQuaternion* sum, const BGC_FP32_DualQuaternion* first, const BGC_FP32_DualQuaternion* second) { bgc_fp32_quaternion_add(&sum->real, &first->real, &second->real); bgc_fp32_quaternion_add(&sum->dual, &first->dual, &second->dual); } inline void bgc_fp64_dual_quaternion_add(BGC_FP64_DualQuaternion* sum, const BGC_FP64_DualQuaternion* first, const BGC_FP64_DualQuaternion* second) { bgc_fp64_quaternion_add(&sum->real, &first->real, &second->real); bgc_fp64_quaternion_add(&sum->dual, &first->dual, &second->dual); } // ================= Add Scaled ================= // inline void bgc_fp32_dual_quaternion_add_scaled(BGC_FP32_DualQuaternion* sum, const BGC_FP32_DualQuaternion* base_quaternion, const BGC_FP32_DualQuaternion* scalable_quaternion, const float scale) { bgc_fp32_quaternion_add_scaled(&sum->real, &base_quaternion->real, &scalable_quaternion->real, scale); bgc_fp32_quaternion_add_scaled(&sum->dual, &base_quaternion->dual, &scalable_quaternion->dual, scale); } inline void bgc_fp64_dual_quaternion_add_scaled(BGC_FP64_DualQuaternion* sum, const BGC_FP64_DualQuaternion* base_quaternion, const BGC_FP64_DualQuaternion* scalable_quaternion, const double scale) { bgc_fp64_quaternion_add_scaled(&sum->real, &base_quaternion->real, &scalable_quaternion->real, scale); bgc_fp64_quaternion_add_scaled(&sum->dual, &base_quaternion->dual, &scalable_quaternion->dual, scale); } // ================== Subtract ================== // inline void bgc_fp32_dual_quaternion_subtract(BGC_FP32_DualQuaternion* difference, const BGC_FP32_DualQuaternion* minuend, const BGC_FP32_DualQuaternion* subtrahend) { bgc_fp32_quaternion_subtract(&difference->real, &minuend->real, &subtrahend->real); bgc_fp32_quaternion_subtract(&difference->dual, &minuend->dual, &subtrahend->dual); } inline void bgc_fp64_dual_quaternion_subtract(BGC_FP64_DualQuaternion* difference, const BGC_FP64_DualQuaternion* minuend, const BGC_FP64_DualQuaternion* subtrahend) { bgc_fp64_quaternion_subtract(&difference->real, &minuend->real, &subtrahend->real); bgc_fp64_quaternion_subtract(&difference->dual, &minuend->dual, &subtrahend->dual); } // ================== Multiply ================== // inline void bgc_fp32_dual_quaternion_multiply(BGC_FP32_DualQuaternion* product, const BGC_FP32_DualQuaternion* multiplicand, const float multipier) { bgc_fp32_quaternion_multiply(&product->real, &multiplicand->real, multipier); bgc_fp32_quaternion_multiply(&product->dual, &multiplicand->dual, multipier); } inline void bgc_fp64_dual_quaternion_multiply(BGC_FP64_DualQuaternion* product, const BGC_FP64_DualQuaternion* multiplicand, const double multipier) { bgc_fp64_quaternion_multiply(&product->real, &multiplicand->real, multipier); bgc_fp64_quaternion_multiply(&product->dual, &multiplicand->dual, multipier); } // =================== Divide =================== // inline void bgc_fp32_dual_quaternion_divide(BGC_FP32_DualQuaternion* quotient, const BGC_FP32_DualQuaternion* divident, const float divisor) { bgc_fp32_dual_quaternion_multiply(quotient, divident, 1.0f / divisor); } inline void bgc_fp64_dual_quaternion_divide(BGC_FP64_DualQuaternion* quotient, const BGC_FP64_DualQuaternion* divident, const double divisor) { bgc_fp64_dual_quaternion_multiply(quotient, divident, 1.0 / divisor); } // ================ Mean of Two ================= // inline void bgc_fp32_dual_quaternion_get_mean2(BGC_FP32_DualQuaternion* mean, const BGC_FP32_DualQuaternion* quaternion1, const BGC_FP32_DualQuaternion* quaternion2) { bgc_fp32_quaternion_get_mean2(&mean->real, &quaternion1->real, &quaternion2->real); bgc_fp32_quaternion_get_mean2(&mean->dual, &quaternion1->dual, &quaternion2->dual); } inline void bgc_fp64_dual_quaternion_get_mean2(BGC_FP64_DualQuaternion* mean, const BGC_FP64_DualQuaternion* quaternion1, const BGC_FP64_DualQuaternion* quaternion2) { bgc_fp64_quaternion_get_mean2(&mean->real, &quaternion1->real, &quaternion2->real); bgc_fp64_quaternion_get_mean2(&mean->dual, &quaternion1->dual, &quaternion2->dual); } // =============== Mean of Three ================ // inline void bgc_fp32_dual_quaternion_get_mean3(BGC_FP32_DualQuaternion* mean, const BGC_FP32_DualQuaternion* quaternion1, const BGC_FP32_DualQuaternion* quaternion2, const BGC_FP32_DualQuaternion* quaternion3) { bgc_fp32_quaternion_get_mean3(&mean->real, &quaternion1->real, &quaternion2->real, &quaternion3->real); bgc_fp32_quaternion_get_mean3(&mean->dual, &quaternion1->dual, &quaternion2->dual, &quaternion3->dual); } inline void bgc_fp64_dual_quaternion_get_mean3(BGC_FP64_DualQuaternion* mean, const BGC_FP64_DualQuaternion* quaternion1, const BGC_FP64_DualQuaternion* quaternion2, const BGC_FP64_DualQuaternion* quaternion3) { bgc_fp64_quaternion_get_mean3(&mean->real, &quaternion1->real, &quaternion2->real, &quaternion3->real); bgc_fp64_quaternion_get_mean3(&mean->dual, &quaternion1->dual, &quaternion2->dual, &quaternion3->dual); } // ============ Linear Interpolation ============ // inline void bgc_fp32_dual_quaternion_interpolate(BGC_FP32_DualQuaternion* interpolation, const BGC_FP32_DualQuaternion* first, const BGC_FP32_DualQuaternion* second, const float phase) { bgc_fp32_quaternion_interpolate(&interpolation->real, &first->real, &second->real, phase); bgc_fp32_quaternion_interpolate(&interpolation->dual, &first->dual, &second->dual, phase); } inline void bgc_fp64_dual_quaternion_interpolate(BGC_FP64_DualQuaternion* interpolation, const BGC_FP64_DualQuaternion* first, const BGC_FP64_DualQuaternion* second, const double phase) { bgc_fp64_quaternion_interpolate(&interpolation->real, &first->real, &second->real, phase); bgc_fp64_quaternion_interpolate(&interpolation->dual, &first->dual, &second->dual, phase); } // =================== Revert =================== // inline void bgc_fp32_dual_quaternion_revert(BGC_FP32_DualQuaternion* quaternion) { bgc_fp32_quaternion_revert(&quaternion->real); bgc_fp32_quaternion_revert(&quaternion->dual); } inline void bgc_fp64_dual_quaternion_revert(BGC_FP64_DualQuaternion* quaternion) { bgc_fp64_quaternion_revert(&quaternion->real); bgc_fp64_quaternion_revert(&quaternion->dual); } // ================ Get Reverse ================= // inline void bgc_fp32_dual_quaternion_get_reverse(BGC_FP32_DualQuaternion* reverse, const BGC_FP32_DualQuaternion* quaternion) { bgc_fp32_quaternion_get_reverse(&reverse->real, &quaternion->real); bgc_fp32_quaternion_get_reverse(&reverse->dual, &quaternion->dual); } inline void bgc_fp64_dual_quaternion_get_reverse(BGC_FP64_DualQuaternion* reverse, const BGC_FP64_DualQuaternion* quaternion) { bgc_fp64_quaternion_get_reverse(&reverse->real, &quaternion->real); bgc_fp64_quaternion_get_reverse(&reverse->dual, &quaternion->dual); } #endif