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110 changed files with 6334 additions and 7251 deletions

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@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_workspace_file>
<Workspace title="Workspace">
<Project filename="basic-geometry/basic-geometry.cbp" />
<Project filename="basic-geometry-dev/basic-geometry-dev.cbp">
<Depends filename="basic-geometry/basic-geometry.cbp" />
</Project>
<Project filename="basic-geometry/basic-geometry.cbp" />
<Project filename="basic-geometry-test/basic-geometry-test.cbp">
<Depends filename="basic-geometry/basic-geometry.cbp" />
</Project>

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@ -8,7 +8,7 @@
Programming language: C (C99)
Version: 0.3.0-dev
Version: 0.2.0-dev
License: Apache-2.0

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@ -10,7 +10,7 @@
Язык программирования: Си (C99)
Версия: 0.3.0-dev
Версия: 0.2.0-dev
Лицензия: Apache-2.0

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@ -9,16 +9,16 @@
#include <time.h>
#endif // _WINDOWS_
BGC_FP32_Affine3* _create_bgc_affine3_list(int affine_amount)
BgcAffine3FP32* _create_bgc_affine3_list(int affine_amount)
{
BGC_FP32_Affine3* affines = malloc(affine_amount * sizeof(BGC_FP32_Affine3));
BgcAffine3FP32* affines = malloc(affine_amount * sizeof(BgcAffine3FP32));
if (affines == 0) {
return 0;
}
for (int i = 0; i < affine_amount; i++) {
bgc_fp32_affine3_reset(&affines[i]);
bgc_affine3_reset_fp32(&affines[i]);
}
return affines;
@ -29,43 +29,43 @@ float get_random_value_fp32()
return rand() * (2.0f / RAND_MAX) - 1.0f;
}
BGC_FP32_Affine3* _create_bgc_affine3_random_list(int affine_amount)
BgcAffine3FP32* _create_bgc_affine3_random_list(int affine_amount)
{
BGC_FP32_Affine3* affines = malloc(affine_amount * sizeof(BGC_FP32_Affine3));
BgcAffine3FP32* affines = malloc(affine_amount * sizeof(BgcAffine3FP32));
if (affines == 0) {
return 0;
}
BGC_FP32_Position3 position;
BgcPosition3FP32 position;
for (int i = 0; i < affine_amount; i++) {
bgc_fp32_turn3_set_raw_values(
&position.turn,
bgc_versor_set_values_fp32(
get_random_value_fp32(),
get_random_value_fp32(),
get_random_value_fp32(),
get_random_value_fp32()
get_random_value_fp32(),
&position.turn
);
position.shift.x1 = get_random_value_fp32();
position.shift.x2 = get_random_value_fp32();
position.shift.x3 = get_random_value_fp32();
bgc_fp32_position3_get_outward_affine(&affines[i], &position);
bgc_position3_get_outward_affine_fp32(&position, &affines[i]);
}
return affines;
}
BGC_FP32_Vector3* _create_bgc_vector3_list(int amount)
BgcVector3FP32* _create_bgc_vector3_list(int amount)
{
return malloc(amount * sizeof(BGC_FP32_Vector3));
return malloc(amount * sizeof(BgcVector3FP32));
}
BGC_FP32_Vector3* _create_bgc_vector3_random_list(int amount)
BgcVector3FP32* _create_bgc_vector3_random_list(int amount)
{
BGC_FP32_Vector3* vectors = _create_bgc_vector3_list(amount);
BgcVector3FP32* vectors = _create_bgc_vector3_list(amount);
if (vectors == 0) {
return 0;
@ -82,9 +82,9 @@ BGC_FP32_Vector3* _create_bgc_vector3_random_list(int amount)
float test_bgc_affine3_performance(int affine_amount, int vector_per_affine)
{
BGC_FP32_Affine3* affines;
BGC_FP32_Vector3* source_vectors;
BGC_FP32_Vector3* result_vectors;
BgcAffine3FP32* affines;
BgcVector3FP32* source_vectors;
BgcVector3FP32* result_vectors;
int vector_index = 0;
float time = -1.0f;
@ -131,7 +131,7 @@ float test_bgc_affine3_performance(int affine_amount, int vector_per_affine)
for (int i = 0; i < affine_amount; i++)
{
for (int j = 0; j < vector_per_affine; j++) {
bgc_fp32_affine3_transform_point(&result_vectors[vector_index], &affines[i], &source_vectors[vector_index]);
bgc_affine3_transform_point_fp32(&affines[i], &source_vectors[vector_index], &result_vectors[vector_index]);
vector_index++;
}
}

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@ -10,7 +10,7 @@
#endif // _WINDOWS_
typedef struct {
BGC_FP32_Turn3 versor1, versor2, result;
BgcVersorFP32 versor1, versor2, result;
} structure_fp32_t;
structure_fp32_t* allocate_structures(const unsigned int amount)
@ -29,57 +29,57 @@ structure_fp32_t* make_structures(const unsigned int amount)
const float multiplier = 2.0f / RAND_MAX;
for (unsigned int i = 0; i < amount; i++) {
bgc_fp32_turn3_set_raw_values(
&list[i].versor1,
bgc_versor_set_values_fp32(
rand() * multiplier - 1.0f,
rand() * multiplier - 1.0f,
rand() * multiplier - 1.0f,
rand() * multiplier - 1.0f
rand() * multiplier - 1.0f,
&list[i].versor1
);
bgc_fp32_turn3_set_raw_values(
&list[i].versor2,
bgc_versor_set_values_fp32(
rand() * multiplier - 1.0f,
rand() * multiplier - 1.0f,
rand() * multiplier - 1.0f,
rand() * multiplier - 1.0f
rand() * multiplier - 1.0f,
&list[i].versor2
);
bgc_fp32_turn3_reset(&list[i].result);
bgc_versor_reset_fp32(&list[i].result);
}
return list;
}
void print_quaternion_fp32(const BGC_FP32_Quaternion* quaternion)
void print_versor_fp32(const BgcVersorFP32* versor)
{
printf("Quaternion FP32(s0 = %0.12f, x1 = %0.12f, x2 = %0.12f, x3 = %0.12f)\n", quaternion->s0, quaternion->x1, quaternion->x2, quaternion->x3);
printf("Versor (s0 = %0.12f, x1 = %0.12f, x2 = %0.12f, x3 = %0.12f)\n", versor->_s0, versor->_x1, versor->_x2, versor->_x3);
}
void print_quaternion_fp64(const BGC_FP64_Quaternion* quaternion)
void print_versor_fp64(const BgcVersorFP64* versor)
{
printf("Quaternion FP64(s0 = %0.12f, x1 = %0.12f, x2 = %0.12f, x3 = %0.12f)\n", quaternion->s0, quaternion->x1, quaternion->x2, quaternion->x3);
printf("Versor (s0 = %0.20f, x1 = %0.20f, x2 = %0.20f, x3 = %0.20f)\n", versor->_s0, versor->_x1, versor->_x2, versor->_x3);
}
void print_vector_fp32(const BGC_FP32_Vector3* vector)
void print_vector_fp32(const BgcVector3FP32* vector)
{
printf("(%f, %f, %f) / %f\n", vector->x1, vector->x2, vector->x3, bgc_fp32_vector3_get_modulus(vector));
printf("(%f, %f, %f) / %f\n", vector->x1, vector->x2, vector->x3, bgc_vector3_get_modulus_fp32(vector));
}
void print_vector_fp64(const BGC_FP64_Vector3* vector)
void print_vector_fp64(const BgcVector3FP64* vector)
{
printf("(%lf, %lf, %lf) / %lf\n", vector->x1, vector->x2, vector->x3, bgc_fp64_vector3_get_modulus(vector));
printf("(%lf, %lf, %lf) / %lf\n", vector->x1, vector->x2, vector->x3, bgc_vector3_get_modulus_fp64(vector));
}
void list_work(const uint_fast32_t amount, structure_fp32_t* list)
{
for (uint_fast32_t j = 0; j < 1000; j++) {
for (uint_fast32_t i = 0; i < amount; i++) {
bgc_fp32_turn3_combine(&list[i].result, &list[i].versor1, &list[i].versor2);
bgc_versor_combine_fp32(&list[i].versor1, &list[i].versor1, &list[i].result);
}
}
}
/*
int main()
{
const unsigned int amount = 1000000;
@ -113,25 +113,25 @@ int main()
printf("Time: %lf\n", (end.tv_sec - start.tv_sec) * 1000.0 + (end.tv_nsec - start.tv_nsec) * 0.000001);
#endif // _WIN64
print_quaternion_fp32(&list[10].versor1._versor);
print_quaternion_fp32(&list[10].versor2._versor);
print_quaternion_fp32(&list[10].result._versor);
print_versor_fp32(&list[10].versor1);
print_versor_fp32(&list[10].versor2);
print_versor_fp32(&list[10].result);
free(list);
return 0;
}
*/
/*
int main() {
BGC_FP32_Complex complex, exponent, result;
BgcComplexFP32 complex, exponent, result;
bgc_fp32_complex_make(0, 1, &complex);
bgc_complex_set_values_fp32(0, 1, &complex);
bgc_fp32_complex_make(4, 0, &exponent);
bgc_complex_set_values_fp32(4, 0, &exponent);
bgc_fp32_complex_get_exponation(&complex, exponent.real, exponent.imaginary, &result);
bgc_complex_get_exponation_fp32(&complex, exponent.real, exponent.imaginary, &result);
printf("(%f, %f) ^ (%f, %f) = (%f, %f)\n", complex.real, complex.imaginary, exponent.real, exponent.imaginary, result.real, result.imaginary);
@ -140,10 +140,10 @@ int main() {
*/
/*
int main() {
BGC_FP32_Turn3 start = { 1.0f, 0.0f, 0.0f, 0.0f };
BGC_FP32_Turn3 end = { 0.0f, 1.0f, 0.0f, 0.0f };
BGC_FP32_Turn3 result;
bgc_fp32_turn3_spherical_interpolation(&start, &end, 0.5f, &result);
BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
BgcVersorFP32 end = { 0.0f, 1.0f, 0.0f, 0.0f };
BgcVersorFP32 result;
bgc_versor_spherical_interpolation_fp32(&start, &end, 0.5f, &result);
printf("Result: %0.12f, %0.12f, %0.12f, %0.12f\n", result.s0, result.x1, result.x2, result.x3);
return 0;
}
@ -152,347 +152,346 @@ int main() {
void test_basis_difference_fp32()
{
BGC_FP32_Vector3 initial_primary, initial_auxiliary;
BGC_FP32_Vector3 final_primary, final_auxiliary;
BGC_FP32_Turn3 turn;
BgcVector3FP32 initial_primary, initial_auxiliary;
BgcVector3FP32 final_primary, final_auxiliary;
BgcVersorFP32 turn;
// No turn
bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
bgc_fp32_vector3_make(&final_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nNo turn:\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
// Turn around (1, 1, 0) axis on 180 degrees
bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
bgc_fp32_vector3_make(&final_primary, 0.0f, 1.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, 1.0f, 0.0f, 0.0f);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
// 180 degree turn
bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
bgc_fp32_vector3_make(&final_primary, -1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(-1.0f, 0.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\n180 degree turn around (0, 1, 0):\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
// 90 degree turn around x3 axis
bgc_fp32_vector3_make(&initial_primary, 2.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 3.1f, 0.0f);
bgc_vector3_set_values_fp32(2.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(0.0f, 3.1f, 0.0f, &initial_auxiliary);
bgc_fp32_vector3_make(&final_primary, 0.0f, 10.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary,-1.0f, 0.0f, 0.0f);
bgc_vector3_set_values_fp32(0.0f, 10.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(-1.0f, 0.0f, 0.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\n90 degree turn around (0, 0, 1):\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
// Unorthogonal pairs turn at 90 degrees around x3 axis
bgc_fp32_vector3_make(&initial_primary, 2.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, -2.0f, 3.1f, 0.0f);
bgc_vector3_set_values_fp32(2.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(-2.0f, 3.1f, 0.0f, &initial_auxiliary);
bgc_fp32_vector3_make(&final_primary, 0.0f, 10.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, -1.0f, 5.0f, 0.0f);
bgc_vector3_set_values_fp32(0.0f, 10.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(-1.0f, 5.0f, 0.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
// Zero vectors
bgc_fp32_vector3_make(&initial_primary, 0.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_fp32_vector3_make(&final_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(0.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
int code;
code = bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
code = bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
if (code >= 0) {
printf("\nZero vectors: this cannot be!\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
}
else {
printf("\nZero vector validation works fine\n");
}
// Parallel vectors
bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 2.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&final_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(2.0f, 0.0f, 0.0f, &initial_auxiliary);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
code = bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
code = bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
if (code >= 0) {
printf("\nParallel vectors: this cannot be!\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
}
else {
printf("\nParallelism validation works fine\n");
}
// Small angle turn (about 1 degree):
bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
bgc_fp32_vector3_make(&final_primary, 0.999848f, 0.017452f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, -0.017452f, 0.999848f, 0.0f);
bgc_vector3_set_values_fp32(0.999848f, 0.017452f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(-0.017452f, 0.999848f, 0.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn , &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nSmall angle turn (about 1 degree):\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
// About 179 degrees turn
bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
bgc_fp32_vector3_make(&final_primary, -0.999848f, -0.017452f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, 0.017452f, -0.999848f, 0.0f);
bgc_vector3_set_values_fp32(-0.999848f, -0.017452f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(0.017452f, -0.999848f, 0.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nAbout 179 degrees turn:\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
// 120 degrees around (-1, -1, 1)
bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
bgc_fp32_vector3_make(&final_primary, 0.0f, 1.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 0.0f, -1.0f);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(0.0f, 0.0f, -1.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\n120 degees turn:\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
// About 1 degree turn difference between initial_primary and initial_auxiliary directions
bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 0.999848f, 0.017452f, 0.0f);
bgc_fp32_vector3_make(&final_primary, 0.0f, 1.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, -1.0f, 0.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(0.999848f, 0.017452f, 0.0f, &initial_auxiliary);
bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(-1.0f, 0.0f, 0.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nAbout 1 degree turn difference between initial_primary and initial_auxiliary directions:\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
// About 0.01 degree turn difference between initial_primary and initial_auxiliary directions
bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
bgc_fp32_vector3_make(&initial_auxiliary, 1.0f, 0.000001f, 0.0f);
bgc_fp32_vector3_make(&final_primary, 0.0f, -1.0f, 0.0f);
bgc_fp32_vector3_make(&final_auxiliary, 1.0f, 0.0f, 0.0f);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
bgc_vector3_set_values_fp32(1.0f, 0.000001f, 0.0f, &initial_auxiliary);
bgc_vector3_set_values_fp32(0.0f, -1.0f, 0.0f, &final_primary);
bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_auxiliary);
bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nAbout 0.01 degree turn difference between initial_primary and initial_auxiliary directions:\n");
print_quaternion_fp32(&turn._versor);
print_versor_fp32(&turn);
}
void test_basis_difference_fp64()
{
BGC_FP64_Vector3 initial_primary, initial_auxiliary;
BGC_FP64_Vector3 final_primary, final_auxiliary;
BGC_FP64_Turn3 turn;
BgcVector3FP64 initial_primary, initial_auxiliary;
BgcVector3FP64 final_primary, final_auxiliary;
BgcVersorFP64 turn;
// No turn
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
bgc_fp64_vector3_make(&final_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 1.0, 0.0);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nNo turn:\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
// Turn around (1, 1, 0) axis on 180 degrees
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
bgc_fp64_vector3_make(&final_primary, 0.0, 1.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, 1.0, 0.0, 0.0);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
// 180 degree turn
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
bgc_fp64_vector3_make(&initial_auxiliary, -1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 1.0, 0.0);
bgc_vector3_set_values_fp64(-1.0, 0.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\n180 degree turn around (0, 1, 0):\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
// 90 degree turn around x3 axis
bgc_fp64_vector3_make(&initial_primary, 2.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 3.1, 0.0);
bgc_vector3_set_values_fp64(2.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(0.0, 3.1, 0.0, &initial_auxiliary);
bgc_fp64_vector3_make(&final_primary, 0.0, 10.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, -1.0, 0.0, 0.0);
bgc_vector3_set_values_fp64(0.0, 10.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(-1.0, 0.0, 0.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\n90 degree turn around (0, 0, 1):\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
// Unorthogonal pairs turn at 90 degrees around x3 axis
bgc_fp64_vector3_make(&initial_primary, 2.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, -2.0, 3.1, 0.0);
bgc_vector3_set_values_fp64(2.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(-2.0, 3.1, 0.0, &initial_auxiliary);
bgc_fp64_vector3_make(&final_primary, 0.0, 10.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, -1.0, 5.0, 0.0);
bgc_vector3_set_values_fp64(0.0, 10.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(-1.0, 5.0, 0.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
// Zero vectors
bgc_fp64_vector3_make(&initial_primary, 0.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
bgc_fp64_vector3_make(&final_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 1.0, 0.0);
bgc_vector3_set_values_fp64(0.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
int code;
code = bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
code = bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
if (code >= 0) {
printf("\nZero vectors: this cannot be!\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
}
else {
printf("\nZero vector validation works fine\n");
}
// Parallel vectors
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 2.0, 0.0, 0.0);
bgc_fp64_vector3_make(&final_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 1.0, 0.0);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(2.0, 0.0, 0.0, &initial_auxiliary);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
code = bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
code = bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
if (code >= 0) {
printf("\nParallel vectors: this cannot be!\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
}
else {
printf("\nParallelism validation works fine\n");
}
// Small angle turn (about 1 degree):
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
bgc_fp64_vector3_make(&final_primary, 0.999848, 0.017452, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, -0.017452, 0.999848, 0.0);
bgc_vector3_set_values_fp64(0.999848, 0.017452, 0.0, &final_primary);
bgc_vector3_set_values_fp64(-0.017452, 0.999848, 0.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nSmall angle turn (about 1 degree):\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
// About 179 degrees turn
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
bgc_fp64_vector3_make(&final_primary, -0.999848, -0.017452, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, 0.017452, -0.999848, 0.0);
bgc_vector3_set_values_fp64(-0.999848, -0.017452, 0.0, &final_primary);
bgc_vector3_set_values_fp64(0.017452, -0.999848, 0.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nAbout 179 degrees turn:\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
// 120 degrees around (-1, -1, 1)
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
bgc_fp64_vector3_make(&final_primary, 0.0, 1.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 0.0, -1.0);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(0.0, 0.0, -1.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\n120 degees turn:\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
// About 1 degree turn difference between initial_primary and initial_auxiliary directions
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 0.999848, 0.017452, 0.0);
bgc_fp64_vector3_make(&final_primary, 0.0, 1.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, -1.0, 0.0, 0.0);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(0.999848, 0.017452, 0.0, &initial_auxiliary);
bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(-1.0, 0.0, 0.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nAbout 1 degree turn difference between initial_primary and initial_auxiliary directions:\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
// About 0.001 degree turn difference between initial_primary and initial_auxiliary directions
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
bgc_fp64_vector3_make(&initial_auxiliary, 1.0, 0.000001, 0.0);
bgc_fp64_vector3_make(&final_primary, 0.0, -1.0, 0.0);
bgc_fp64_vector3_make(&final_auxiliary, 1.0, 0.0, 0.0);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
bgc_vector3_set_values_fp64(1.0, 0.000001, 0.0, &initial_auxiliary);
bgc_vector3_set_values_fp64(0.0, -1.0, 0.0, &final_primary);
bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_auxiliary);
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
printf("\nAbout 0.01 degree turn difference between initial_primary and initial_auxiliary directions:\n");
print_quaternion_fp64(&turn._versor);
print_versor_fp64(&turn);
}
/*
#include "affine3.h"
int main()
{
//BGC_FP32_Turn3 start = { 1.0f, 0.0f, 0.0f, 0.0f };
//BGC_FP32_Turn3 end = { 0.0f, 1.0f, 0.0f, 0.0f };
//BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
//BgcVersorFP32 end = { 0.0f, 1.0f, 0.0f, 0.0f };
/*
BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
BgcVersorFP32 end = { 0.9999f, 0.01414f, 0.0f, 0.0f };
BgcSlerpFP32 slerp;
BgcVersorFP32 result;
bgc_slerp_make_full_fp32(&start, &end, &slerp);
bgc_slerp_get_turn_for_phase_fp32(&slerp, 0.5f, &result);
BGC_FP32_Turn3 start = { 1.0f, 0.0f, 0.0f, 0.0f };
BGC_FP32_Turn3 end = { 0.9999f, 0.01414f, 0.0f, 0.0f };
BGC_FP32_Slerp slerp;
BGC_FP32_Turn3 result;
bgc_fp32_slerp_make_full(&slerp, &start, &end);
bgc_fp32_slerp_get_phase_versor(&result, &slerp, 0.5f);
print_versor_fp32(&result);
*/
//test_basis_difference_fp64();
//print_quaternion_fp32(&result);
printf("Affine3 performance test: %f\n", test_bgc_affine3_performance(10000000, 10));
test_basis_difference_fp64();
//printf("Affine3 performance test: %f\n", test_bgc_affine3_performance(10000000, 10));
//printf("sizeof(BGC_FP32_Affine3) = %zu\n", sizeof(BGC_FP32_Affine3));
//printf("offsetof(shift) = %zu\n", offsetof(BGC_FP32_Affine3, shift));
//printf("sizeof(BGC_FP32_Matrix3x3) = %zu\n", sizeof(BGC_FP32_Matrix3x3));
printf("sizeof(BgcAffine3FP32) = %zu\n", sizeof(BgcAffine3FP32));
//printf("offsetof(shift) = %zu\n", offsetof(BgcAffine3FP32, shift));
printf("sizeof(BgcMatrix3x3FP32) = %zu\n", sizeof(BgcMatrix3x3FP32));
return 0;
}
*/

View file

@ -51,6 +51,186 @@
</Unit>
<Unit filename="main.h" />
<Unit filename="test_utilities.h" />
<Unit filename="tests/complex.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/complex.h" />
<Unit filename="tests/complex/complex_copy.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/complex/complex_copy.h" />
<Unit filename="tests/complex/complex_is_unit.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/complex/complex_is_unit.h" />
<Unit filename="tests/complex/complex_is_zero.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/complex/complex_is_zero.h" />
<Unit filename="tests/complex/complex_modulus.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/complex/complex_modulus.h" />
<Unit filename="tests/complex/complex_reset.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/complex/complex_reset.h" />
<Unit filename="tests/complex/complex_set_values.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/complex/complex_set_values.h" />
<Unit filename="tests/complex/complex_swap.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/complex/complex_swap.h" />
<Unit filename="tests/quaternion.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/quaternion.h" />
<Unit filename="tests/quaternion/quaternion_copy.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/quaternion/quaternion_copy.h" />
<Unit filename="tests/quaternion/quaternion_is_unit.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/quaternion/quaternion_is_unit.h" />
<Unit filename="tests/quaternion/quaternion_is_zero.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/quaternion/quaternion_is_zero.h" />
<Unit filename="tests/quaternion/quaternion_modulus.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/quaternion/quaternion_modulus.h" />
<Unit filename="tests/quaternion/quaternion_reset.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/quaternion/quaternion_reset.h" />
<Unit filename="tests/quaternion/quaternion_set_to_identity.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/quaternion/quaternion_set_to_identity.h" />
<Unit filename="tests/quaternion/quaternion_set_values.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/quaternion/quaternion_set_values.h" />
<Unit filename="tests/quaternion/quaternion_swap.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/quaternion/quaternion_swap.h" />
<Unit filename="tests/utilities.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/utilities.h" />
<Unit filename="tests/utilities/are_close.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/utilities/are_close.h" />
<Unit filename="tests/utilities/is_unit.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/utilities/is_unit.h" />
<Unit filename="tests/utilities/is_zero.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/utilities/is_zero.h" />
<Unit filename="tests/vector2.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector2.h" />
<Unit filename="tests/vector2/vector2_copy.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector2/vector2_copy.h" />
<Unit filename="tests/vector2/vector2_is_unit.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector2/vector2_is_unit.h" />
<Unit filename="tests/vector2/vector2_is_zero.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector2/vector2_is_zero.h" />
<Unit filename="tests/vector2/vector2_modulus.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector2/vector2_modulus.h" />
<Unit filename="tests/vector2/vector2_reset.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector2/vector2_reset.h" />
<Unit filename="tests/vector2/vector2_set_values.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector2/vector2_set_values.h" />
<Unit filename="tests/vector2/vector2_swap.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector2/vector2_swap.h" />
<Unit filename="tests/vector3.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector3.h" />
<Unit filename="tests/vector3/vector3_copy.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector3/vector3_copy.h" />
<Unit filename="tests/vector3/vector3_is_unit.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector3/vector3_is_unit.h" />
<Unit filename="tests/vector3/vector3_is_zero.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector3/vector3_is_zero.h" />
<Unit filename="tests/vector3/vector3_modulus.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/vector3/vector3_modulus.h" />
<Unit filename="tests/vector3/vector3_reset.c">
<Option compilerVar="CC" />
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<Unit filename="tests/vector3/vector3_reset.h" />
<Unit filename="tests/vector3/vector3_set_values.c">
<Option compilerVar="CC" />
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<Unit filename="tests/vector3/vector3_swap.c">
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<Unit filename="tests/versor.c">
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<Unit filename="tests/versor/versor_are_close.c">
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<Option compilerVar="CC" />
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<Unit filename="tests/versor/versor_copy.c">
<Option compilerVar="CC" />
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<Unit filename="tests/versor/versor_copy.h" />
<Unit filename="tests/versor/versor_is_identity.c">
<Option compilerVar="CC" />
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<Unit filename="tests/versor/versor_is_identity.h" />
<Unit filename="tests/versor/versor_reset.c">
<Option compilerVar="CC" />
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<Unit filename="tests/versor/versor_reset.h" />
<Unit filename="tests/versor/versor_set_values.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/versor/versor_set_values.h" />
<Unit filename="tests/versor/versor_swap.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tests/versor/versor_swap.h" />
<Unit filename="unity/unity.c">
<Option compilerVar="CC" />
</Unit>

View file

@ -150,9 +150,105 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View file

@ -3,8 +3,319 @@
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View file

@ -25,19 +25,19 @@ typedef struct {
// =================== Versor =================== //
typedef struct {
BGC_FP32_Turn3 first, second;
BgcVersorFP32 first, second;
} TestVersorPairFP32;
typedef struct {
BGC_FP64_Turn3 first, second;
BgcVersorFP64 first, second;
} TestVersorPairFP64;
typedef struct {
BGC_FP32_Turn3 first, second, result;
BgcVersorFP32 first, second, result;
} TestVersorTripletFP32;
typedef struct {
BGC_FP64_Turn3 first, second, result;
BgcVersorFP64 first, second, result;
} TestVersorTripletFP64;
// ================= Functions ================== //

View file

@ -7,7 +7,7 @@
// ==================== FP32 ==================== //
static const int _TEST_FP32_COMPLEX_AMOUNT = 4;
static const BGC_FP32_Complex _TEST_FP32_COMPLEX_LIST[] = {
static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST[] = {
{ 1.0f, 2.0f },
{ -4.0f, -3.0f },
{ -0.001f, 100.0f },
@ -16,13 +16,13 @@ static const BGC_FP32_Complex _TEST_FP32_COMPLEX_LIST[] = {
void test_complex_copy_fp32()
{
BGC_FP32_Complex vector;
BgcComplexFP32 vector;
print_testing_name("bgc_fp32_complex_copy");
print_testing_name("bgc_complex_copy_fp32");
for (int i = 0; i < _TEST_FP32_COMPLEX_AMOUNT; i++) {
bgc_fp32_complex_copy(&_TEST_FP32_COMPLEX_LIST[i], &vector);
bgc_complex_copy_fp32(&_TEST_FP32_COMPLEX_LIST[i], &vector);
if (vector.real != _TEST_FP32_COMPLEX_LIST[i].real ||
vector.imaginary != _TEST_FP32_COMPLEX_LIST[i].imaginary) {
@ -37,7 +37,7 @@ void test_complex_copy_fp32()
// ==================== FP64 ==================== //
static const int _TEST_FP64_COMPLEX_AMOUNT = 4;
static const BGC_FP64_Complex _TEST_FP64_COMPLEX_LIST[] = {
static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST[] = {
{ 1.0, 2.0 },
{ -4.0, -3.0 },
{ -0.001, 100.0 },
@ -46,13 +46,13 @@ static const BGC_FP64_Complex _TEST_FP64_COMPLEX_LIST[] = {
void test_complex_copy_fp64()
{
BGC_FP64_Complex vector;
BgcComplexFP64 vector;
print_testing_name("bgc_fp64_complex_copy");
print_testing_name("bgc_complex_copy_fp64");
for (int i = 0; i < _TEST_FP64_COMPLEX_AMOUNT; i++) {
bgc_fp64_complex_copy(&_TEST_FP64_COMPLEX_LIST[i], &vector);
bgc_complex_copy_fp64(&_TEST_FP64_COMPLEX_LIST[i], &vector);
if (vector.real != _TEST_FP64_COMPLEX_LIST[i].real ||
vector.imaginary != _TEST_FP64_COMPLEX_LIST[i].imaginary) {

View file

@ -7,35 +7,35 @@
static const int _TEST_FP32_UNIT_COMPLEX_AMOUNT = 10;
static const int _TEST_FP32_NONUNIT_COMPLEX_AMOUNT = 6;
static const BGC_FP32_Complex _TEST_FP32_UNIT_COMPLEX_LIST[] = {
static const BgcComplexFP32 _TEST_FP32_UNIT_COMPLEX_LIST[] = {
{ 1.0f, 0.0f },
{ -1.0f, 0.0f },
{ 0.6f, -0.8f },
{ 1.0f + 0.75f * BGC_FP32_EPSYLON, 0.0f },
{ 1.0f - 0.75f * BGC_FP32_EPSYLON, 0.0f },
{ 0.0f, 1.0f + 0.75f * BGC_FP32_EPSYLON },
{ 0.0f, 1.0f - 0.75f * BGC_FP32_EPSYLON },
{ 1.0f + 0.75f * BGC_EPSYLON_FP32, 0.0f },
{ 1.0f - 0.75f * BGC_EPSYLON_FP32, 0.0f },
{ 0.0f, 1.0f + 0.75f * BGC_EPSYLON_FP32 },
{ 0.0f, 1.0f - 0.75f * BGC_EPSYLON_FP32 },
{ 0.7071067812f, 0.7071067812f },
{ 0.7071067812f + 0.75f * BGC_FP32_EPSYLON, 0.7071067812f },
{ 0.7071067812f, 0.7071067812f - 0.75f * BGC_FP32_EPSYLON }
{ 0.7071067812f + 0.75f * BGC_EPSYLON_FP32, 0.7071067812f },
{ 0.7071067812f, 0.7071067812f - 0.75f * BGC_EPSYLON_FP32 }
};
static const BGC_FP32_Complex _TEST_FP32_NONUNIT_QUATERION_LIST[] = {
{ 1.0f + 1.25f * BGC_FP32_EPSYLON, 0.0f },
{ 1.0f - 1.25f * BGC_FP32_EPSYLON, 0.0f },
{ 0.0f, 1.0f + 1.25f * BGC_FP32_EPSYLON },
{ 0.0f, 1.0f - 1.25f * BGC_FP32_EPSYLON },
{ 0.7071067812f + 1.25f * BGC_FP32_EPSYLON, 0.7071067812f + 1.25f * BGC_FP32_EPSYLON },
{ 0.7071067812f - 1.25f * BGC_FP32_EPSYLON, 0.7071067812f - 1.25f * BGC_FP32_EPSYLON }
static const BgcComplexFP32 _TEST_FP32_NONUNIT_QUATERION_LIST[] = {
{ 1.0f + 1.25f * BGC_EPSYLON_FP32, 0.0f },
{ 1.0f - 1.25f * BGC_EPSYLON_FP32, 0.0f },
{ 0.0f, 1.0f + 1.25f * BGC_EPSYLON_FP32 },
{ 0.0f, 1.0f - 1.25f * BGC_EPSYLON_FP32 },
{ 0.7071067812f + 1.25f * BGC_EPSYLON_FP32, 0.7071067812f + 1.25f * BGC_EPSYLON_FP32 },
{ 0.7071067812f - 1.25f * BGC_EPSYLON_FP32, 0.7071067812f - 1.25f * BGC_EPSYLON_FP32 }
};
void test_complex_is_unit_fp32()
{
print_testing_name("bgc_fp32_complex_is_unit");
print_testing_name("bgc_complex_is_unit_fp32");
// Testing zero values:
for (int i = 0; i < _TEST_FP32_UNIT_COMPLEX_AMOUNT; i++) {
if (!bgc_fp32_complex_is_unit(&_TEST_FP32_UNIT_COMPLEX_LIST[i])) {
if (!bgc_complex_is_unit_fp32(&_TEST_FP32_UNIT_COMPLEX_LIST[i])) {
print_testing_error("A unit complex number was not recognized");
return;
}
@ -43,7 +43,7 @@ void test_complex_is_unit_fp32()
// Testing non-zero values:
for (int i = 0; i < _TEST_FP32_NONUNIT_COMPLEX_AMOUNT; i++) {
if (bgc_fp32_complex_is_unit(&_TEST_FP32_NONUNIT_QUATERION_LIST[i])) {
if (bgc_complex_is_unit_fp32(&_TEST_FP32_NONUNIT_QUATERION_LIST[i])) {
print_testing_error("A non-unit complex number was recognized a unit complex number");
return;
}
@ -57,35 +57,35 @@ void test_complex_is_unit_fp32()
static const int _TEST_FP64_UNIT_COMPLEX_AMOUNT = 10;
static const int _TEST_FP64_NONUNIT_COMPLEX_AMOUNT = 6;
static const BGC_FP64_Complex _TEST_FP64_UNIT_COMPLEX_LIST[] = {
static const BgcComplexFP64 _TEST_FP64_UNIT_COMPLEX_LIST[] = {
{ 1.0, 0.0 },
{ -1.0, 0.0 },
{ -0.6, 0.8 },
{ 1.0 + 0.75 * BGC_FP64_EPSYLON, 0.0 },
{ 1.0 - 0.75 * BGC_FP64_EPSYLON, 0.0 },
{ 0.0, 1.0 + 0.75 * BGC_FP64_EPSYLON },
{ 0.0, 1.0 - 0.75 * BGC_FP64_EPSYLON },
{ 1.0 + 0.75 * BGC_EPSYLON_FP64, 0.0 },
{ 1.0 - 0.75 * BGC_EPSYLON_FP64, 0.0 },
{ 0.0, 1.0 + 0.75 * BGC_EPSYLON_FP64 },
{ 0.0, 1.0 - 0.75 * BGC_EPSYLON_FP64 },
{ 0.7071067811865475244, 0.7071067811865475244 },
{ 0.7071067811865475244 + 0.75 * BGC_FP64_EPSYLON, 0.7071067811865475244 },
{ 0.7071067811865475244, 0.7071067811865475244 - 0.75 * BGC_FP64_EPSYLON }
{ 0.7071067811865475244 + 0.75 * BGC_EPSYLON_FP64, 0.7071067811865475244 },
{ 0.7071067811865475244, 0.7071067811865475244 - 0.75 * BGC_EPSYLON_FP64 }
};
static const BGC_FP64_Complex _TEST_FP64_NONUNIT_QUATERION_LIST[] = {
{ 1.0 + 1.25 * BGC_FP64_EPSYLON, 0.0 },
{ 1.0 - 1.25 * BGC_FP64_EPSYLON, 0.0 },
{ 0.0, 1.0 + 1.25 * BGC_FP64_EPSYLON },
{ 0.0, 1.0 - 1.25 * BGC_FP64_EPSYLON },
{ 0.7071067811865475244 + 1.25 * BGC_FP64_EPSYLON, 0.7071067811865475244 + 1.25 * BGC_FP64_EPSYLON },
{ 0.7071067811865475244 - 1.25 * BGC_FP64_EPSYLON, 0.7071067811865475244 - 1.25 * BGC_FP64_EPSYLON }
static const BgcComplexFP64 _TEST_FP64_NONUNIT_QUATERION_LIST[] = {
{ 1.0 + 1.25 * BGC_EPSYLON_FP64, 0.0 },
{ 1.0 - 1.25 * BGC_EPSYLON_FP64, 0.0 },
{ 0.0, 1.0 + 1.25 * BGC_EPSYLON_FP64 },
{ 0.0, 1.0 - 1.25 * BGC_EPSYLON_FP64 },
{ 0.7071067811865475244 + 1.25 * BGC_EPSYLON_FP64, 0.7071067811865475244 + 1.25 * BGC_EPSYLON_FP64 },
{ 0.7071067811865475244 - 1.25 * BGC_EPSYLON_FP64, 0.7071067811865475244 - 1.25 * BGC_EPSYLON_FP64 }
};
void test_complex_is_unit_fp64()
{
print_testing_name("bgc_fp64_complex_is_unit");
print_testing_name("bgc_complex_is_unit_fp64");
// Testing zero values:
for (int i = 0; i < _TEST_FP64_UNIT_COMPLEX_AMOUNT; i++) {
if (!bgc_fp64_complex_is_unit(&_TEST_FP64_UNIT_COMPLEX_LIST[i])) {
if (!bgc_complex_is_unit_fp64(&_TEST_FP64_UNIT_COMPLEX_LIST[i])) {
print_testing_error("A unit complex number was not recognized");
return;
}
@ -93,7 +93,7 @@ void test_complex_is_unit_fp64()
// Testing non-zero values:
for (int i = 0; i < _TEST_FP64_NONUNIT_COMPLEX_AMOUNT; i++) {
if (bgc_fp64_complex_is_unit(&_TEST_FP64_NONUNIT_QUATERION_LIST[i])) {
if (bgc_complex_is_unit_fp64(&_TEST_FP64_NONUNIT_QUATERION_LIST[i])) {
print_testing_error("A non-unit complex number was recognized a unit complex number");
return;
}

View file

@ -7,31 +7,31 @@
static const int _TEST_FP32_ZERO_COMPLEX_AMOUNT = 4;
static const int _TEST_FP32_NONZERO_COMPLEX_AMOUNT = 7;
static const BGC_FP32_Complex _TEST_FP32_ZERO_COMPLEX_LIST[] = {
static const BgcComplexFP32 _TEST_FP32_ZERO_COMPLEX_LIST[] = {
{ 0.0f, 0.0f },
{ 0.75f * BGC_FP32_EPSYLON, 0.0f },
{ -0.75f * BGC_FP32_EPSYLON, 0.0f },
{ 0.0f, 0.75f * BGC_FP32_EPSYLON },
{ 0.0f, -0.75f * BGC_FP32_EPSYLON }
{ 0.75f * BGC_EPSYLON_FP32, 0.0f },
{ -0.75f * BGC_EPSYLON_FP32, 0.0f },
{ 0.0f, 0.75f * BGC_EPSYLON_FP32 },
{ 0.0f, -0.75f * BGC_EPSYLON_FP32 }
};
static const BGC_FP32_Complex _TEST_FP32_NONZERO_QUATERION_LIST[] = {
static const BgcComplexFP32 _TEST_FP32_NONZERO_QUATERION_LIST[] = {
{ 0.0f, 1.0f },
{ 1.25f * BGC_FP32_EPSYLON },
{ -1.25f * BGC_FP32_EPSYLON },
{ 0.0f, 1.25f * BGC_FP32_EPSYLON },
{ 0.0f, -1.25f * BGC_FP32_EPSYLON },
{ 1.25f * BGC_FP32_EPSYLON, 1.25f * BGC_FP32_EPSYLON },
{ -1.25f * BGC_FP32_EPSYLON, -1.25f * BGC_FP32_EPSYLON }
{ 1.25f * BGC_EPSYLON_FP32 },
{ -1.25f * BGC_EPSYLON_FP32 },
{ 0.0f, 1.25f * BGC_EPSYLON_FP32 },
{ 0.0f, -1.25f * BGC_EPSYLON_FP32 },
{ 1.25f * BGC_EPSYLON_FP32, 1.25f * BGC_EPSYLON_FP32 },
{ -1.25f * BGC_EPSYLON_FP32, -1.25f * BGC_EPSYLON_FP32 }
};
void test_complex_is_zero_fp32()
{
print_testing_name("bgc_fp32_complex_is_zero");
print_testing_name("bgc_complex_is_zero_fp32");
// Testing zero values:
for (int i = 0; i < _TEST_FP32_ZERO_COMPLEX_AMOUNT; i++) {
if (!bgc_fp32_complex_is_zero(&_TEST_FP32_ZERO_COMPLEX_LIST[i])) {
if (!bgc_complex_is_zero_fp32(&_TEST_FP32_ZERO_COMPLEX_LIST[i])) {
print_testing_error("A zero complex number was not recognized");
return;
}
@ -39,7 +39,7 @@ void test_complex_is_zero_fp32()
// Testing non-zero values:
for (int i = 0; i < _TEST_FP32_NONZERO_COMPLEX_AMOUNT; i++) {
if (bgc_fp32_complex_is_zero(&_TEST_FP32_NONZERO_QUATERION_LIST[i])) {
if (bgc_complex_is_zero_fp32(&_TEST_FP32_NONZERO_QUATERION_LIST[i])) {
print_testing_error("A non-zero complex number was recognized as a zero complex number");
return;
}
@ -53,31 +53,31 @@ void test_complex_is_zero_fp32()
static const int _TEST_FP64_ZERO_COMPLEX_AMOUNT = 4;
static const int _TEST_FP64_NONZERO_COMPLEX_AMOUNT = 7;
static const BGC_FP64_Complex _TEST_FP64_ZERO_COMPLEX_LIST[] = {
static const BgcComplexFP64 _TEST_FP64_ZERO_COMPLEX_LIST[] = {
{ 0.0, 0.0 },
{ 0.75 * BGC_FP64_EPSYLON, 0.0 },
{ -0.75 * BGC_FP64_EPSYLON, 0.0 },
{ 0.0, 0.75 * BGC_FP64_EPSYLON },
{ 0.0, -0.75 * BGC_FP64_EPSYLON }
{ 0.75 * BGC_EPSYLON_FP64, 0.0 },
{ -0.75 * BGC_EPSYLON_FP64, 0.0 },
{ 0.0, 0.75 * BGC_EPSYLON_FP64 },
{ 0.0, -0.75 * BGC_EPSYLON_FP64 }
};
static const BGC_FP64_Complex _TEST_FP64_NONZERO_QUATERION_LIST[] = {
static const BgcComplexFP64 _TEST_FP64_NONZERO_QUATERION_LIST[] = {
{ 0.0, 1.0 },
{ 1.25 * BGC_FP64_EPSYLON, 0.0 },
{ -1.25 * BGC_FP64_EPSYLON, 0.0 },
{ 0.0, 1.25 * BGC_FP64_EPSYLON },
{ 0.0, -1.25 * BGC_FP64_EPSYLON },
{ 1.25 * BGC_FP64_EPSYLON, 1.25 * BGC_FP64_EPSYLON },
{ -1.25 * BGC_FP64_EPSYLON, -1.25 * BGC_FP64_EPSYLON }
{ 1.25 * BGC_EPSYLON_FP64, 0.0 },
{ -1.25 * BGC_EPSYLON_FP64, 0.0 },
{ 0.0, 1.25 * BGC_EPSYLON_FP64 },
{ 0.0, -1.25 * BGC_EPSYLON_FP64 },
{ 1.25 * BGC_EPSYLON_FP64, 1.25 * BGC_EPSYLON_FP64 },
{ -1.25 * BGC_EPSYLON_FP64, -1.25 * BGC_EPSYLON_FP64 }
};
void test_complex_is_zero_fp64()
{
print_testing_name("bgc_fp64_complex_is_zero");
print_testing_name("bgc_complex_is_zero_fp64");
// Testing zero values:
for (int i = 0; i < _TEST_FP64_ZERO_COMPLEX_AMOUNT; i++) {
if (!bgc_fp64_complex_is_zero(&_TEST_FP64_ZERO_COMPLEX_LIST[i])) {
if (!bgc_complex_is_zero_fp64(&_TEST_FP64_ZERO_COMPLEX_LIST[i])) {
print_testing_error("A zero complex number was not recognized");
return;
}
@ -85,7 +85,7 @@ void test_complex_is_zero_fp64()
// Testing non-zero values:
for (int i = 0; i < _TEST_FP64_NONZERO_COMPLEX_AMOUNT; i++) {
if (bgc_fp64_complex_is_zero(&_TEST_FP64_NONZERO_QUATERION_LIST[i])) {
if (bgc_complex_is_zero_fp64(&_TEST_FP64_NONZERO_QUATERION_LIST[i])) {
print_testing_error("A non-zero complex number was recognized as a zero complex number");
return;
}

View file

@ -6,7 +6,7 @@
static const int _TEST_FP32_COMPLEX_AMOUNT = 4;
static const BGC_FP32_Complex _TEST_FP32_COMPLEX_LIST[] = {
static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST[] = {
{ 4.0f, 3.0f },
{ -1.0f, 1.0f },
{ 100.0f, -100.0f },
@ -29,10 +29,10 @@ static const float _TEST_FP32_MODULUS_LIST[] = {
void test_complex_square_modulus_fp32()
{
print_testing_name("bgc_fp32_complex_get_square_modulus");
print_testing_name("bgc_complex_get_square_modulus_fp32");
for (int i = 0; i < _TEST_FP32_COMPLEX_AMOUNT; i++) {
if (!bgc_fp32_are_close(bgc_fp32_complex_get_square_modulus(&_TEST_FP32_COMPLEX_LIST[i]), _TEST_FP32_SQUARE_MODULUS_LIST[i])) {
if (!bgc_are_close_fp32(bgc_complex_get_square_modulus_fp32(&_TEST_FP32_COMPLEX_LIST[i]), _TEST_FP32_SQUARE_MODULUS_LIST[i])) {
print_testing_failed();
return;
}
@ -43,10 +43,10 @@ void test_complex_square_modulus_fp32()
void test_complex_modulus_fp32()
{
print_testing_name("bgc_fp32_complex_get_modulus");
print_testing_name("bgc_complex_get_modulus_fp32");
for (int i = 0; i < _TEST_FP32_COMPLEX_AMOUNT; i++) {
if (!bgc_fp32_are_close(bgc_fp32_complex_get_modulus(&_TEST_FP32_COMPLEX_LIST[i]), _TEST_FP32_MODULUS_LIST[i])) {
if (!bgc_are_close_fp32(bgc_complex_get_modulus_fp32(&_TEST_FP32_COMPLEX_LIST[i]), _TEST_FP32_MODULUS_LIST[i])) {
print_testing_failed();
return;
}
@ -59,7 +59,7 @@ void test_complex_modulus_fp32()
static const int _TEST_FP64_COMPLEX_AMOUNT = 4;
static const BGC_FP64_Complex _TEST_FP64_COMPLEX_LIST[] = {
static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST[] = {
{ 4.0, 3.0 },
{ -1.0, -1.0 },
{ -100.0, 100.0 },
@ -82,10 +82,10 @@ static const double _TEST_FP64_MODULUS_LIST[] = {
void test_complex_square_modulus_fp64()
{
print_testing_name("bgc_fp64_complex_get_square_modulus");
print_testing_name("bgc_complex_get_square_modulus_fp64");
for (int i = 0; i < _TEST_FP64_COMPLEX_AMOUNT; i++) {
if (!bgc_fp64_are_close(bgc_fp64_complex_get_square_modulus(&_TEST_FP64_COMPLEX_LIST[i]), _TEST_FP64_SQUARE_MODULUS_LIST[i])) {
if (!bgc_are_close_fp64(bgc_complex_get_square_modulus_fp64(&_TEST_FP64_COMPLEX_LIST[i]), _TEST_FP64_SQUARE_MODULUS_LIST[i])) {
print_testing_failed();
return;
}
@ -96,10 +96,10 @@ void test_complex_square_modulus_fp64()
void test_complex_modulus_fp64()
{
print_testing_name("bgc_fp64_complex_get_modulus");
print_testing_name("bgc_complex_get_modulus_fp64");
for (int i = 0; i < _TEST_FP64_COMPLEX_AMOUNT; i++) {
if (!bgc_fp64_are_close(bgc_fp64_complex_get_modulus(&_TEST_FP64_COMPLEX_LIST[i]), _TEST_FP64_MODULUS_LIST[i])) {
if (!bgc_are_close_fp64(bgc_complex_get_modulus_fp64(&_TEST_FP64_COMPLEX_LIST[i]), _TEST_FP64_MODULUS_LIST[i])) {
print_testing_failed();
return;
}

View file

@ -4,11 +4,11 @@
void test_complex_reset_fp32()
{
BGC_FP32_Complex vector;
BgcComplexFP32 vector;
print_testing_name("bgc_fp32_complex_reset");
print_testing_name("bgc_complex_reset_fp32");
bgc_fp32_complex_reset(&vector);
bgc_complex_reset_fp32(&vector);
if (vector.real != 0.0f || vector.imaginary != 0.0f) {
print_testing_failed();
@ -20,11 +20,11 @@ void test_complex_reset_fp32()
void test_complex_reset_fp64()
{
BGC_FP64_Complex vector;
BgcComplexFP64 vector;
print_testing_name("bgc_fp64_complex_reset");
print_testing_name("bgc_complex_reset_fp64");
bgc_fp64_complex_reset(&vector);
bgc_complex_reset_fp64(&vector);
if (vector.real != 0.0 || vector.imaginary != 0.0) {
print_testing_failed();

View file

@ -8,25 +8,25 @@
void test_complex_set_values_fp32()
{
BGC_FP32_Complex vector;
BgcComplexFP32 vector;
print_testing_name("bgc_fp32_complex_make");
print_testing_name("bgc_complex_set_values_fp32");
bgc_fp32_complex_make(1.0f, 2.0f, &vector);
bgc_complex_set_values_fp32(1.0f, 2.0f, &vector);
if (vector.real != 1.0f || vector.imaginary != 2.0f) {
print_testing_error("First step failed");
return;
}
bgc_fp32_complex_make(-1.0f, -3.0f, &vector);
bgc_complex_set_values_fp32(-1.0f, -3.0f, &vector);
if (vector.real != -1.0f || vector.imaginary != -3.0f) {
print_testing_error("Second step failed");
return;
}
bgc_fp32_complex_make(-8.0f, -2.0f, &vector);
bgc_complex_set_values_fp32(-8.0f, -2.0f, &vector);
if (vector.real != -8.0f || vector.imaginary != -2.0f) {
print_testing_error("Third step failed");
@ -40,25 +40,25 @@ void test_complex_set_values_fp32()
void test_complex_set_values_fp64()
{
BGC_FP64_Complex vector;
BgcComplexFP64 vector;
print_testing_name("bgc_fp64_complex_make");
print_testing_name("bgc_complex_set_values_fp64");
bgc_fp64_complex_make(1.0, 2.0, &vector);
bgc_complex_set_values_fp64(1.0, 2.0, &vector);
if (vector.real != 1.0 || vector.imaginary != 2.0) {
print_testing_error("First step failed");
return;
}
bgc_fp64_complex_make(-1.0, -3.0, &vector);
bgc_complex_set_values_fp64(-1.0, -3.0, &vector);
if (vector.real != -1.0 || vector.imaginary != -3.0) {
print_testing_error("Second step failed");
return;
}
bgc_fp64_complex_make(-8.0, -2.0, &vector);
bgc_complex_set_values_fp64(-8.0, -2.0, &vector);
if (vector.real != -8.0 || vector.imaginary != -2.0) {
print_testing_error("Third step failed");

View file

Internal server error - Personal Git Server: Beyond coding. We Forge.

500

Internal server error

Forgejo version: 11.0.1+gitea-1.22.0

@ -8,14 +8,14 @@
static const int _TEST_FP32_COMPLEX_AMOUNT = 4;
static const BGC_FP32_Complex _TEST_FP32_COMPLEX_LIST1[] = {
static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST1[] = {
{ 3.0f, 4.0f },
{ -2.0f, -1.0f },
{ -244.8f, 100.0f },
{ 1000.32f, -100.1f }
};
static const BGC_FP32_Complex _TEST_FP32_COMPLEX_LIST2[] = {
static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST2[] = {
{ 5.3f, 1003.28f },
{ -0.0032f, 891.3f },
{ 5.322f, 0.9275f },
@ -24,15 +24,15 @@ static const BGC_FP32_Complex _TEST_FP32_COMPLEX_LIST2[] = {
void test_complex_swap_fp32()
{
BGC_FP32_Complex compleimaginary, complex2;
BgcComplexFP32 compleimaginary, complex2;
print_testing_name("bgc_fp32_complex_swap");
print_testing_name("bgc_complex_swap_fp32");
for (int i = 0; i < _TEST_FP32_COMPLEX_AMOUNT; i++) {
bgc_fp32_complex_copy(&_TEST_FP32_COMPLEX_LIST1[i], &compleimaginary);
bgc_fp32_complex_copy(&_TEST_FP32_COMPLEX_LIST2[i], &complex2);
bgc_complex_copy_fp32(&_TEST_FP32_COMPLEX_LIST1[i], &compleimaginary);
bgc_complex_copy_fp32(&_TEST_FP32_COMPLEX_LIST2[i], &complex2);
bgc_fp32_complex_swap(&compleimaginary, &complex2);
bgc_complex_swap_fp32(&compleimaginary, &complex2);
if (compleimaginary.real != _TEST_FP32_COMPLEX_LIST2[i].real ||
compleimaginary.imaginary != _TEST_FP32_COMPLEX_LIST2[i].imaginary ||
@ -50,14 +50,14 @@ void test_complex_swap_fp32()
static const int _TEST_FP64_COMPLEX_AMOUNT = 4;
static const BGC_FP64_Complex _TEST_FP64_COMPLEX_LIST1[] = {
static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST1[] = {
{ 1.0, 4.0 },
{ -4.0, -3.0 },
{ -244.8, 344.7 },
{ 1000.32, -271.3 }
};
static const BGC_FP64_Complex _TEST_FP64_COMPLEX_LIST2[] = {
static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST2[] = {
{ -0.123, 1003.28 },
{ 204.07, -781.89 },
{ 5.322, 0.9275 },
@ -66,15 +66,15 @@ static const BGC_FP64_Complex _TEST_FP64_COMPLEX_LIST2[] = {
void test_complex_swap_fp64()
{
BGC_FP64_Complex compleimaginary, complex2;
BgcComplexFP64 compleimaginary, complex2;
print_testing_name("bgc_fp64_complex_swap");
print_testing_name("bgc_complex_swap_fp64");
for (int i = 0; i < _TEST_FP64_COMPLEX_AMOUNT; i++) {
bgc_fp64_complex_copy(&_TEST_FP64_COMPLEX_LIST1[i], &compleimaginary);
bgc_fp64_complex_copy(&_TEST_FP64_COMPLEX_LIST2[i], &complex2);
bgc_complex_copy_fp64(&_TEST_FP64_COMPLEX_LIST1[i], &compleimaginary);