From 74be89f1f85aba78a2eb72dff3f4ccf080f64a76 Mon Sep 17 00:00:00 2001
From: Andrey Pokidov <9942846+Morgend@users.noreply.github.com>
Date: Wed, 26 Feb 2025 16:27:33 +0700
Subject: [PATCH 01/10] =?UTF-8?q?=D0=9F=D0=B5=D1=80=D0=B5=D0=B8=D0=BC?=
=?UTF-8?q?=D0=B5=D0=BD=D0=BE=D0=B2=D0=B0=D0=BD=D0=B8=D0=B5=20tangent=20pa?=
=?UTF-8?q?ir=20=D0=B2=20=D1=87=D0=B8=D1=81=D0=BB=D0=B0=20=D0=9A=D0=BE?=
=?UTF-8?q?=D1=82=D1=81=D0=B0,=20=D0=B2=D1=8B=D0=B4=D0=B5=D0=BB=D0=B5?=
=?UTF-8?q?=D0=BD=D0=B8=D0=B5=20=D0=BA=D0=BE=D0=BC=D0=BF=D0=BB=D0=B5=D0=BA?=
=?UTF-8?q?=D1=81=D0=BD=D1=8B=D1=85=20=D1=87=D0=B8=D1=81=D0=B5=D0=BB=20?=
=?UTF-8?q?=D0=B8=D0=B7=20=D0=B4=D0=B2=D1=83=D0=BC=D0=B5=D1=80=D0=BD=D1=8B?=
=?UTF-8?q?=D1=85=20=D0=B2=D0=B5=D0=BA=D1=82=D0=BE=D1=80=D0=BE=D0=B2,=20?=
=?UTF-8?q?=D0=B4=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB=D0=B5=D0=BD=D0=B8=D0=B5=20?=
=?UTF-8?q?=D0=B2=D0=BE=D0=B7=D0=B2=D0=B5=D0=B4=D0=B5=D0=BD=D0=B8=D1=8F=20?=
=?UTF-8?q?=D0=B2=20=D1=81=D0=BF=D0=B5=D0=B1=D0=B5=D0=BD=D1=8C=20=D0=B4?=
=?UTF-8?q?=D0=BB=D1=8F=20=D0=B2=D0=B5=D1=80=D0=BE=D1=81=D0=BE=D1=80=D0=B2?=
=?UTF-8?q?=20=D0=B8=20=D1=87=D0=B8=D1=81=D0=B5=D0=BB=20=D0=9A=D0=BE=D1=82?=
=?UTF-8?q?=D1=81=D0=B0?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
basic-geometry-dev/main.c | 33 +-
basic-geometry/basic-geometry.cbp | 12 +-
basic-geometry/basic-geometry.h | 29 +-
basic-geometry/basic-geometry.vcxproj | 7 +-
basic-geometry/basic-geometry.vcxproj.filters | 18 +-
basic-geometry/complex.c | 124 ++++
basic-geometry/complex.h | 531 ++++++++++++++++++
basic-geometry/cotes-number.c | 82 +++
basic-geometry/cotes-number.h | 374 ++++++++++++
basic-geometry/quaternion.c | 4 +
basic-geometry/quaternion.h | 2 +
basic-geometry/tangent-pair.c | 79 ---
basic-geometry/tangent-pair.h | 352 ------------
basic-geometry/vector2.c | 54 --
basic-geometry/vector2.h | 114 ----
basic-geometry/versor.c | 58 +-
basic-geometry/versor.h | 6 +
17 files changed, 1233 insertions(+), 646 deletions(-)
create mode 100644 basic-geometry/complex.c
create mode 100644 basic-geometry/complex.h
create mode 100644 basic-geometry/cotes-number.c
create mode 100644 basic-geometry/cotes-number.h
delete mode 100644 basic-geometry/tangent-pair.c
delete mode 100644 basic-geometry/tangent-pair.h
diff --git a/basic-geometry-dev/main.c b/basic-geometry-dev/main.c
index 0f4ad34..901b4e3 100644
--- a/basic-geometry-dev/main.c
+++ b/basic-geometry-dev/main.c
@@ -79,7 +79,7 @@ void list_work(const uint_fast32_t amount, structure_fp32_t* list)
}
}
}
-
+/*
int main()
{
const unsigned int amount = 1000000;
@@ -121,3 +121,34 @@ int main()
return 0;
}
+*/
+
+/*
+int main() {
+ BgcComplexFP32 complex, exponent, result;
+
+ bgc_complex_set_values_fp32(0, 1, &complex);
+
+ bgc_complex_set_values_fp32(4, 0, &exponent);
+
+ bgc_complex_get_exponation_fp32(&complex, exponent.real, exponent.imaginary, &result);
+
+ printf("(%f, %f) ^ (%f, %f) = (%f, %f)\n", complex.real, complex.imaginary, exponent.real, exponent.imaginary, result.real, result.imaginary);
+
+ return 0;
+}
+*/
+
+int main() {
+ const float exponent = 2.0f;
+
+ BgcVersorFP32 turn, result;
+
+ bgc_versor_set_turn_fp32(0, 0, 1, 120, BGC_ANGLE_UNIT_DEGREES, &turn);
+
+ bgc_versor_get_exponation_fp32(&turn, exponent, &result);
+
+ printf("(%f, %f, %f, %f) ^ %f = (%f, %f, %f, %f)\n", turn.s0, turn.x1, turn.x2, turn.x3, exponent, result.s0, result.x1, result.x2, result.x3);
+
+ return 0;
+}
diff --git a/basic-geometry/basic-geometry.cbp b/basic-geometry/basic-geometry.cbp
index 3e21644..1dadfea 100644
--- a/basic-geometry/basic-geometry.cbp
+++ b/basic-geometry/basic-geometry.cbp
@@ -48,6 +48,14 @@
+
+
+
+
+
+
+
+
@@ -76,10 +84,6 @@
-
-
-
-
diff --git a/basic-geometry/basic-geometry.h b/basic-geometry/basic-geometry.h
index 5a3923c..fb83f61 100644
--- a/basic-geometry/basic-geometry.h
+++ b/basic-geometry/basic-geometry.h
@@ -1,24 +1,25 @@
#ifndef _BGC_H_
#define _BGC_H_
-#include "utilities.h"
+#include "./utilities.h"
-#include "angle.h"
+#include "./angle.h"
-#include "vector2.h"
-#include "vector3.h"
+#include "./vector2.h"
+#include "./vector3.h"
-#include "matrixes.h"
-#include "matrix2x2.h"
-#include "matrix2x3.h"
-#include "matrix3x2.h"
-#include "matrix3x3.h"
+#include "./matrixes.h"
+#include "./matrix2x2.h"
+#include "./matrix2x3.h"
+#include "./matrix3x2.h"
+#include "./matrix3x3.h"
+
+#include "./complex.h"
+#include "./cotes-number.h"
-#include "tangent-pair.h"
+#include "./rotation3.h"
-#include "rotation3.h"
-
-#include "quaternion.h"
-#include "versor.h"
+#include "./quaternion.h"
+#include "./versor.h"
#endif
diff --git a/basic-geometry/basic-geometry.vcxproj b/basic-geometry/basic-geometry.vcxproj
index 98620b5..6c60d06 100644
--- a/basic-geometry/basic-geometry.vcxproj
+++ b/basic-geometry/basic-geometry.vcxproj
@@ -21,6 +21,8 @@
+
+
@@ -28,7 +30,6 @@
-
@@ -36,6 +37,8 @@
+
+
@@ -44,7 +47,7 @@
-
+
diff --git a/basic-geometry/basic-geometry.vcxproj.filters b/basic-geometry/basic-geometry.vcxproj.filters
index 2349250..260e3e3 100644
--- a/basic-geometry/basic-geometry.vcxproj.filters
+++ b/basic-geometry/basic-geometry.vcxproj.filters
@@ -18,6 +18,12 @@
Файлы заголовков
+
+ Файлы заголовков
+
+
+ Файлы заголовков
+
Файлы заголовков
@@ -54,14 +60,17 @@
Файлы заголовков
-
- Файлы заголовков
-
Исходные файлы
+
+ Исходные файлы
+
+
+ Исходные файлы
+
Исходные файлы
@@ -95,8 +104,5 @@
Исходные файлы
-
- Исходные файлы
-
\ No newline at end of file
diff --git a/basic-geometry/complex.c b/basic-geometry/complex.c
new file mode 100644
index 0000000..59c6979
--- /dev/null
+++ b/basic-geometry/complex.c
@@ -0,0 +1,124 @@
+#include "./complex.h"
+
+extern inline void bgc_complex_reset_fp32(BgcComplexFP32* complex);
+extern inline void bgc_complex_reset_fp64(BgcComplexFP64* complex);
+
+extern inline void bgc_complex_set_values_fp32(const float real, const float imaginary, BgcComplexFP32* destination);
+extern inline void bgc_complex_set_values_fp64(const double real, const double imaginary, BgcComplexFP64* destination);
+
+extern inline float bgc_complex_get_square_modulus_fp32(const BgcComplexFP32* number);
+extern inline double bgc_complex_get_square_modulus_fp64(const BgcComplexFP64* number);
+
+extern inline float bgc_complex_get_modulus_fp32(const BgcComplexFP32* number);
+extern inline double bgc_complex_get_modulus_fp64(const BgcComplexFP64* number);
+
+extern inline int bgc_complex_is_zero_fp32(const BgcComplexFP32* number);
+extern inline int bgc_complex_is_zero_fp64(const BgcComplexFP64* number);
+
+extern inline int bgc_complex_is_unit_fp32(const BgcComplexFP32* number);
+extern inline int bgc_complex_is_unit_fp64(const BgcComplexFP64* number);
+
+extern inline void bgc_complex_copy_fp32(const BgcComplexFP32* source, BgcComplexFP32* destination);
+extern inline void bgc_complex_copy_fp64(const BgcComplexFP64* source, BgcComplexFP64* destination);
+
+extern inline void bgc_complex_swap_fp32(BgcComplexFP32* number1, BgcComplexFP32* number2);
+extern inline void bgc_complex_swap_fp64(BgcComplexFP64* number1, BgcComplexFP64* number2);
+
+extern inline void bgc_complex_convert_fp64_to_fp32(const BgcComplexFP64* source, BgcComplexFP32* destination);
+extern inline void bgc_complex_convert_fp32_to_fp64(const BgcComplexFP32* source, BgcComplexFP64* destination);
+
+extern inline void bgc_complex_reverse_fp32(const BgcComplexFP32* number, BgcComplexFP32* reverse);
+extern inline void bgc_complex_reverse_fp64(const BgcComplexFP64* number, BgcComplexFP64* reverse);
+
+extern inline int bgc_complex_normalize_fp32(const BgcComplexFP32* number, BgcComplexFP32* normalized);
+extern inline int bgc_complex_normalize_fp64(const BgcComplexFP64* number, BgcComplexFP64* normalized);
+
+extern inline void bgc_complex_conjugate_fp32(const BgcComplexFP32* number, BgcComplexFP32* conjugate);
+extern inline void bgc_complex_conjugate_fp64(const BgcComplexFP64* number, BgcComplexFP64* conjugate);
+
+extern inline int bgc_complex_invert_fp32(const BgcComplexFP32* number, BgcComplexFP32* inverted);
+extern inline int bgc_complex_invert_fp64(const BgcComplexFP64* number, BgcComplexFP64* inverted);
+
+extern inline void bgc_complex_get_product_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, BgcComplexFP32* result);
+extern inline void bgc_complex_get_product_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, BgcComplexFP64* result);
+
+extern inline int bgc_complex_get_ratio_fp32(const BgcComplexFP32* divident, const BgcComplexFP32* divisor, BgcComplexFP32* quotient);
+extern inline int bgc_complex_get_ratio_fp64(const BgcComplexFP64* divident, const BgcComplexFP64* divisor, BgcComplexFP64* quotient);
+
+extern inline void bgc_complex_add_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, BgcComplexFP32* sum);
+extern inline void bgc_complex_add_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, BgcComplexFP64* sum);
+
+extern inline void bgc_complex_add_scaled_fp32(const BgcComplexFP32* basic_number, const BgcComplexFP32* scalable_number, const float scale, BgcComplexFP32* sum);
+extern inline void bgc_complex_add_scaled_fp64(const BgcComplexFP64* basic_number, const BgcComplexFP64* scalable_number, const double scale, BgcComplexFP64* sum);
+
+extern inline void bgc_complex_subtract_fp32(const BgcComplexFP32* minuend, const BgcComplexFP32* subtrahend, BgcComplexFP32* difference);
+extern inline void bgc_complex_subtract_fp64(const BgcComplexFP64* minuend, const BgcComplexFP64* subtrahend, BgcComplexFP64* difference);
+
+extern inline void bgc_complex_subtract_scaled_fp32(const BgcComplexFP32* basic_number, const BgcComplexFP32* scalable_number, const float scale, BgcComplexFP32* difference);
+extern inline void bgc_complex_subtract_scaled_fp64(const BgcComplexFP64* basic_number, const BgcComplexFP64* scalable_number, const double scale, BgcComplexFP64* difference);
+
+extern inline void bgc_complex_multiply_fp32(const BgcComplexFP32* multiplicand, const float multiplier, BgcComplexFP32* product);
+extern inline void bgc_complex_multiply_fp64(const BgcComplexFP64* multiplicand, const double multiplier, BgcComplexFP64* product);
+
+extern inline void bgc_complex_divide_fp32(const BgcComplexFP32* dividend, const float divisor, BgcComplexFP32* quotient);
+extern inline void bgc_complex_divide_fp64(const BgcComplexFP64* dividend, const double divisor, BgcComplexFP64* quotient);
+
+extern inline void bgc_complex_get_mean_of_two_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, BgcComplexFP32* mean);
+extern inline void bgc_complex_get_mean_of_two_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, BgcComplexFP64* mean);
+
+extern inline void bgc_complex_get_mean_of_three_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, const BgcComplexFP32* number3, BgcComplexFP32* mean);
+extern inline void bgc_complex_get_mean_of_three_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, const BgcComplexFP64* number3, BgcComplexFP64* mean);
+
+extern inline void bgc_complex_get_linear_interpolation_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, const float phase, BgcComplexFP32* interpolation);
+extern inline void bgc_complex_get_linear_interpolation_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, const double phase, BgcComplexFP64* interpolation);
+
+extern inline void bgc_complex_minimize_fp32(const BgcComplexFP32* number, BgcComplexFP32* minimal);
+extern inline void bgc_complex_minimize_fp64(const BgcComplexFP64* number, BgcComplexFP64* minimal);
+
+extern inline void bgc_complex_maximize_fp32(const BgcComplexFP32* number, BgcComplexFP32* maximal);
+extern inline void bgc_complex_maximize_fp64(const BgcComplexFP64* number, BgcComplexFP64* maximal);
+
+extern inline int bgc_complex_are_close_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2);
+extern inline int bgc_complex_are_close_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2);
+
+// =============== Get Exponation =============== //
+
+void bgc_complex_get_exponation_fp32(const BgcComplexFP32* base, const float real_exponent, const float imaginary_exponent, BgcComplexFP32* power)
+{
+ const float square_modulus = bgc_complex_get_square_modulus_fp32(base);
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
+ power->real = 0.0f;
+ power->imaginary = 0.0f;
+ return;
+ }
+
+ const float log_modulus = logf(square_modulus) * 0.5f;
+ const float angle = atan2f(base->imaginary, base->real);
+
+ const float power_modulus = expf(real_exponent * log_modulus - imaginary_exponent * angle);
+ const float power_angle = real_exponent * angle + imaginary_exponent * log_modulus;
+
+ power->real = power_modulus * cosf(power_angle);
+ power->imaginary = power_modulus * sinf(power_angle);
+}
+
+void bgc_complex_get_exponation_fp64(const BgcComplexFP64* base, const double real_exponent, const double imaginary_exponent, BgcComplexFP64* power)
+{
+ const double square_modulus = bgc_complex_get_square_modulus_fp64(base);
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
+ power->real = 0.0;
+ power->imaginary = 0.0;
+ return;
+ }
+
+ const double log_modulus = log(square_modulus) * 0.5;
+ const double angle = atan2(base->imaginary, base->real);
+
+ const double power_modulus = exp(real_exponent * log_modulus - imaginary_exponent * angle);
+ const double power_angle = real_exponent * angle + imaginary_exponent * log_modulus;
+
+ power->real = power_modulus * cos(power_angle);
+ power->imaginary = power_modulus * sin(power_angle);
+}
diff --git a/basic-geometry/complex.h b/basic-geometry/complex.h
new file mode 100644
index 0000000..c7b77ff
--- /dev/null
+++ b/basic-geometry/complex.h
@@ -0,0 +1,531 @@
+#ifndef _BGC_COMPLEX_H_
+#define _BGC_COMPLEX_H_
+
+#include "utilities.h"
+#include "angle.h"
+
+#include
+
+typedef struct
+{
+ float real, imaginary;
+} BgcComplexFP32;
+
+typedef struct
+{
+ double real, imaginary;
+} BgcComplexFP64;
+
+// =================== Reset ==================== //
+
+inline void bgc_complex_reset_fp32(BgcComplexFP32* complex)
+{
+ complex->real = 0.0f;
+ complex->imaginary = 0.0f;
+}
+
+inline void bgc_complex_reset_fp64(BgcComplexFP64* complex)
+{
+ complex->real = 0.0;
+ complex->imaginary = 0.0;
+}
+
+// ==================== Set ===================== //
+
+inline void bgc_complex_set_values_fp32(const float real, const float imaginary, BgcComplexFP32* destination)
+{
+ destination->real = real;
+ destination->imaginary = imaginary;
+}
+
+inline void bgc_complex_set_values_fp64(const double real, const double imaginary, BgcComplexFP64* destination)
+{
+ destination->real = real;
+ destination->imaginary = imaginary;
+}
+
+// ================== Modulus =================== //
+
+inline float bgc_complex_get_square_modulus_fp32(const BgcComplexFP32* number)
+{
+ return number->real * number->real + number->imaginary * number->imaginary;
+}
+
+inline double bgc_complex_get_square_modulus_fp64(const BgcComplexFP64* number)
+{
+ return number->real * number->real + number->imaginary * number->imaginary;
+}
+
+inline float bgc_complex_get_modulus_fp32(const BgcComplexFP32* number)
+{
+ return sqrtf(bgc_complex_get_square_modulus_fp32(number));
+}
+
+inline double bgc_complex_get_modulus_fp64(const BgcComplexFP64* number)
+{
+ return sqrt(bgc_complex_get_square_modulus_fp64(number));
+}
+
+// ================= Comparison ================= //
+
+inline int bgc_complex_is_zero_fp32(const BgcComplexFP32* number)
+{
+ return bgc_complex_get_square_modulus_fp32(number) <= BGC_SQUARE_EPSYLON_FP32;
+}
+
+inline int bgc_complex_is_zero_fp64(const BgcComplexFP64* number)
+{
+ return bgc_complex_get_square_modulus_fp64(number) <= BGC_SQUARE_EPSYLON_FP64;
+}
+
+inline int bgc_complex_is_unit_fp32(const BgcComplexFP32* number)
+{
+ return bgc_is_sqare_unit_fp32(bgc_complex_get_square_modulus_fp32(number));
+}
+
+inline int bgc_complex_is_unit_fp64(const BgcComplexFP64* number)
+{
+ return bgc_is_sqare_unit_fp64(bgc_complex_get_square_modulus_fp64(number));
+}
+
+// ==================== Copy ==================== //
+
+inline void bgc_complex_copy_fp32(const BgcComplexFP32* source, BgcComplexFP32* destination)
+{
+ destination->real = source->real;
+ destination->imaginary = source->imaginary;
+}
+
+inline void bgc_complex_copy_fp64(const BgcComplexFP64* source, BgcComplexFP64* destination)
+{
+ destination->real = source->real;
+ destination->imaginary = source->imaginary;
+}
+
+// ==================== Swap ==================== //
+
+inline void bgc_complex_swap_fp32(BgcComplexFP32* number1, BgcComplexFP32* number2)
+{
+ const float real = number2->real;
+ const float imaginary = number2->imaginary;
+
+ number2->real = number1->real;
+ number2->imaginary = number1->imaginary;
+
+ number1->real = real;
+ number1->imaginary = imaginary;
+}
+
+inline void bgc_complex_swap_fp64(BgcComplexFP64* number1, BgcComplexFP64* number2)
+{
+ const double real = number2->real;
+ const double imaginary = number2->imaginary;
+
+ number2->real = number1->real;
+ number2->imaginary = number1->imaginary;
+
+ number1->real = real;
+ number1->imaginary = imaginary;
+}
+
+// ================== Convert =================== //
+
+inline void bgc_complex_convert_fp64_to_fp32(const BgcComplexFP64* source, BgcComplexFP32* destination)
+{
+ destination->real = (float)source->real;
+ destination->imaginary = (float)source->imaginary;
+}
+
+inline void bgc_complex_convert_fp32_to_fp64(const BgcComplexFP32* source, BgcComplexFP64* destination)
+{
+ destination->real = source->real;
+ destination->imaginary = source->imaginary;
+}
+
+// ================== Reverse =================== //
+
+inline void bgc_complex_reverse_fp32(const BgcComplexFP32* number, BgcComplexFP32* reverse)
+{
+ reverse->real = -number->real;
+ reverse->imaginary = -number->imaginary;
+}
+
+inline void bgc_complex_reverse_fp64(const BgcComplexFP64* number, BgcComplexFP64* reverse)
+{
+ reverse->real = -number->real;
+ reverse->imaginary = -number->imaginary;
+}
+
+// ================= Normalize ================== //
+
+inline int bgc_complex_normalize_fp32(const BgcComplexFP32* number, BgcComplexFP32* normalized)
+{
+ const float square_modulus = bgc_complex_get_square_modulus_fp32(number);
+
+ if (bgc_is_sqare_unit_fp32(square_modulus)) {
+ normalized->real = number->real;
+ normalized->imaginary = number->imaginary;
+ return 1;
+ }
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
+ return 0;
+ }
+
+ const float multiplicand = sqrtf(1.0f / square_modulus);
+
+ normalized->real = number->real * multiplicand;
+ normalized->imaginary = number->imaginary * multiplicand;
+
+ return 1;
+}
+
+inline int bgc_complex_normalize_fp64(const BgcComplexFP64* number, BgcComplexFP64* normalized)
+{
+ const double square_modulus = bgc_complex_get_square_modulus_fp64(number);
+
+ if (bgc_is_sqare_unit_fp64(square_modulus)) {
+ normalized->real = number->real;
+ normalized->imaginary = number->imaginary;
+ return 1;
+ }
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
+ return 0;
+ }
+
+ const double multiplicand = sqrt(1.0 / square_modulus);
+
+ normalized->real = number->real * multiplicand;
+ normalized->imaginary = number->imaginary * multiplicand;
+
+ return 1;
+}
+
+// ================= Conjugate ================== //
+
+inline void bgc_complex_conjugate_fp32(const BgcComplexFP32* number, BgcComplexFP32* conjugate)
+{
+ conjugate->real = number->real;
+ conjugate->imaginary = -number->imaginary;
+}
+
+inline void bgc_complex_conjugate_fp64(const BgcComplexFP64* number, BgcComplexFP64* conjugate)
+{
+ conjugate->real = number->real;
+ conjugate->imaginary = -number->imaginary;
+}
+
+// =================== Invert =================== //
+
+inline int bgc_complex_invert_fp32(const BgcComplexFP32* number, BgcComplexFP32* inverted)
+{
+ const float square_modulus = bgc_complex_get_square_modulus_fp32(number);
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
+ return 0;
+ }
+
+ const float multiplicand = 1.0f / square_modulus;
+
+ inverted->real = number->real * multiplicand;
+ inverted->imaginary = -number->imaginary * multiplicand;
+
+ return 1;
+}
+
+inline int bgc_complex_invert_fp64(const BgcComplexFP64* number, BgcComplexFP64* inverted)
+{
+ const double square_modulus = bgc_complex_get_square_modulus_fp64(number);
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
+ return 0;
+ }
+
+ const double multiplicand = 1.0 / square_modulus;
+
+ inverted->real = number->real * multiplicand;
+ inverted->imaginary = -number->imaginary * multiplicand;
+
+ return 1;
+}
+
+// ================ Get Product ================= //
+
+inline void bgc_complex_get_product_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, BgcComplexFP32* result)
+{
+ const float real = number1->real * number2->real - number1->imaginary * number2->imaginary;
+ const float imaginary = number1->real * number2->imaginary + number1->imaginary * number2->real;
+
+ result->real = real;
+ result->imaginary = imaginary;
+}
+
+inline void bgc_complex_get_product_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, BgcComplexFP64* result)
+{
+ const double real = number1->real * number2->real - number1->imaginary * number2->imaginary;
+ const double imaginary = number1->real * number2->imaginary + number1->imaginary * number2->real;
+
+ result->real = real;
+ result->imaginary = imaginary;
+}
+
+// ================= Get Ratio ================== //
+
+inline int bgc_complex_get_ratio_fp32(const BgcComplexFP32* divident, const BgcComplexFP32* divisor, BgcComplexFP32* quotient)
+{
+ const float square_modulus = bgc_complex_get_square_modulus_fp32(divisor);
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
+ return 0;
+ }
+
+ const float real = divident->real * divisor->real + divident->imaginary * divisor->imaginary;
+ const float imaginary = divident->imaginary * divisor->real - divident->real * divisor->imaginary;
+
+ const float multiplier = 1.0f / square_modulus;
+
+ quotient->real = real * multiplier;
+ quotient->imaginary = imaginary * multiplier;
+
+ return 1;
+}
+
+inline int bgc_complex_get_ratio_fp64(const BgcComplexFP64* divident, const BgcComplexFP64* divisor, BgcComplexFP64* quotient)
+{
+ const double square_modulus = bgc_complex_get_square_modulus_fp64(divisor);
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
+ return 0;
+ }
+
+ const double real = divident->real * divisor->real + divident->imaginary * divisor->imaginary;
+ const double imaginary = divident->imaginary * divisor->real - divident->real * divisor->imaginary;
+
+ const double multiplier = 1.0 / square_modulus;
+
+ quotient->real = real * multiplier;
+ quotient->imaginary = imaginary * multiplier;
+
+ return 1;
+}
+
+// =============== Get Exponation =============== //
+
+void bgc_complex_get_exponation_fp32(const BgcComplexFP32* base, const float real_exponent, const float imaginary_exponent, BgcComplexFP32* power);
+
+void bgc_complex_get_exponation_fp64(const BgcComplexFP64* base, const double real_exponent, const double imaginary_exponent, BgcComplexFP64* power);
+
+// ==================== Add ===================== //
+
+inline void bgc_complex_add_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, BgcComplexFP32* sum)
+{
+ sum->real = number1->real + number2->real;
+ sum->imaginary = number1->imaginary + number2->imaginary;
+}
+
+inline void bgc_complex_add_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, BgcComplexFP64* sum)
+{
+ sum->real = number1->real + number2->real;
+ sum->imaginary = number1->imaginary + number2->imaginary;
+}
+
+// ================= Add scaled ================= //
+
+inline void bgc_complex_add_scaled_fp32(const BgcComplexFP32* basic_number, const BgcComplexFP32* scalable_number, const float scale, BgcComplexFP32* sum)
+{
+ sum->real = basic_number->real + scalable_number->real * scale;
+ sum->imaginary = basic_number->imaginary + scalable_number->imaginary * scale;
+}
+
+inline void bgc_complex_add_scaled_fp64(const BgcComplexFP64* basic_number, const BgcComplexFP64* scalable_number, const double scale, BgcComplexFP64* sum)
+{
+ sum->real = basic_number->real + scalable_number->real * scale;
+ sum->imaginary = basic_number->imaginary + scalable_number->imaginary * scale;
+}
+
+// ================== Subtract ================== //
+
+inline void bgc_complex_subtract_fp32(const BgcComplexFP32* minuend, const BgcComplexFP32* subtrahend, BgcComplexFP32* difference)
+{
+ difference->real = minuend->real - subtrahend->real;
+ difference->imaginary = minuend->imaginary - subtrahend->imaginary;
+}
+
+inline void bgc_complex_subtract_fp64(const BgcComplexFP64* minuend, const BgcComplexFP64* subtrahend, BgcComplexFP64* difference)
+{
+ difference->real = minuend->real - subtrahend->real;
+ difference->imaginary = minuend->imaginary - subtrahend->imaginary;
+}
+
+// ============== Subtract scaled =============== //
+
+inline void bgc_complex_subtract_scaled_fp32(const BgcComplexFP32* basic_number, const BgcComplexFP32* scalable_number, const float scale, BgcComplexFP32* difference)
+{
+ difference->real = basic_number->real - scalable_number->real * scale;
+ difference->imaginary = basic_number->imaginary - scalable_number->imaginary * scale;
+}
+
+inline void bgc_complex_subtract_scaled_fp64(const BgcComplexFP64* basic_number, const BgcComplexFP64* scalable_number, const double scale, BgcComplexFP64* difference)
+{
+ difference->real = basic_number->real - scalable_number->real * scale;
+ difference->imaginary = basic_number->imaginary - scalable_number->imaginary * scale;
+}
+
+// ================== Multiply ================== //
+
+inline void bgc_complex_multiply_fp32(const BgcComplexFP32* multiplicand, const float multiplier, BgcComplexFP32* product)
+{
+ product->real = multiplicand->real * multiplier;
+ product->imaginary = multiplicand->imaginary * multiplier;
+}
+
+inline void bgc_complex_multiply_fp64(const BgcComplexFP64* multiplicand, const double multiplier, BgcComplexFP64* product)
+{
+ product->real = multiplicand->real * multiplier;
+ product->imaginary = multiplicand->imaginary * multiplier;
+}
+
+// =================== Divide =================== //
+
+inline void bgc_complex_divide_fp32(const BgcComplexFP32* dividend, const float divisor, BgcComplexFP32* quotient)
+{
+ bgc_complex_multiply_fp32(dividend, 1.0f / divisor, quotient);
+}
+
+inline void bgc_complex_divide_fp64(const BgcComplexFP64* dividend, const double divisor, BgcComplexFP64* quotient)
+{
+ bgc_complex_multiply_fp64(dividend, 1.0 / divisor, quotient);
+}
+
+// ================== Average2 ================== //
+
+inline void bgc_complex_get_mean_of_two_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, BgcComplexFP32* mean)
+{
+ mean->real = (number1->real + number2->real) * 0.5f;
+ mean->imaginary = (number1->imaginary + number2->imaginary) * 0.5f;
+}
+
+inline void bgc_complex_get_mean_of_two_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, BgcComplexFP64* mean)
+{
+ mean->real = (number1->real + number2->real) * 0.5;
+ mean->imaginary = (number1->imaginary + number2->imaginary) * 0.5;
+}
+
+// ================== Average3 ================== //
+
+inline void bgc_complex_get_mean_of_three_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, const BgcComplexFP32* number3, BgcComplexFP32* mean)
+{
+ mean->real = (number1->real + number2->real + number3->real) * BGC_ONE_THIRD_FP32;
+ mean->imaginary = (number1->imaginary + number2->imaginary + number3->imaginary) * BGC_ONE_THIRD_FP32;
+}
+
+inline void bgc_complex_get_mean_of_three_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, const BgcComplexFP64* number3, BgcComplexFP64* mean)
+{
+ mean->real = (number1->real + number2->real + number3->real) * BGC_ONE_THIRD_FP64;
+ mean->imaginary = (number1->imaginary + number2->imaginary + number3->imaginary) * BGC_ONE_THIRD_FP64;
+}
+
+// =================== Linear =================== //
+
+inline void bgc_complex_get_linear_interpolation_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, const float phase, BgcComplexFP32* interpolation)
+{
+ const float counterphase = 1.0f - phase;
+
+ interpolation->real = number1->real * counterphase + number2->real * phase;
+ interpolation->imaginary = number1->imaginary * counterphase + number2->imaginary * phase;
+}
+
+inline void bgc_complex_get_linear_interpolation_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, const double phase, BgcComplexFP64* interpolation)
+{
+ const double counterphase = 1.0 - phase;
+
+ interpolation->real = number1->real * counterphase + number2->real * phase;
+ interpolation->imaginary = number1->imaginary * counterphase + number2->imaginary * phase;
+}
+
+// ================== Minimal =================== //
+
+inline void bgc_complex_minimize_fp32(const BgcComplexFP32* number, BgcComplexFP32* minimal)
+{
+ if (number->real < minimal->real) {
+ minimal->real = number->real;
+ }
+
+ if (number->imaginary < minimal->imaginary) {
+ minimal->imaginary = number->imaginary;
+ }
+}
+
+inline void bgc_complex_minimize_fp64(const BgcComplexFP64* number, BgcComplexFP64* minimal)
+{
+ if (number->real < minimal->real) {
+ minimal->real = number->real;
+ }
+
+ if (number->imaginary < minimal->imaginary) {
+ minimal->imaginary = number->imaginary;
+ }
+}
+
+// ================== Maximal =================== //
+
+inline void bgc_complex_maximize_fp32(const BgcComplexFP32* number, BgcComplexFP32* maximal)
+{
+ if (number->real > maximal->real) {
+ maximal->real = number->real;
+ }
+
+ if (number->imaginary > maximal->imaginary) {
+ maximal->imaginary = number->imaginary;
+ }
+}
+
+inline void bgc_complex_maximize_fp64(const BgcComplexFP64* number, BgcComplexFP64* maximal)
+{
+ if (number->real > maximal->real) {
+ maximal->real = number->real;
+ }
+
+ if (number->imaginary > maximal->imaginary) {
+ maximal->imaginary = number->imaginary;
+ }
+}
+
+// ================== Are Close ================= //
+
+inline int bgc_complex_are_close_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2)
+{
+ const float square_modulus1 = bgc_complex_get_square_modulus_fp32(number1);
+ const float square_modulus2 = bgc_complex_get_square_modulus_fp32(number2);
+
+ const float d_real = number1->real - number2->real;
+ const float d_imaginary = number1->imaginary - number2->imaginary;
+
+ const float square_distance = d_real * d_real + d_imaginary * d_imaginary;
+
+ if (square_modulus1 <= BGC_EPSYLON_EFFECTIVENESS_LIMIT_FP32 || square_modulus2 <= BGC_EPSYLON_EFFECTIVENESS_LIMIT_FP32) {
+ return square_distance <= BGC_SQUARE_EPSYLON_FP32;
+ }
+
+ return square_distance <= BGC_SQUARE_EPSYLON_FP32 * square_modulus1 && square_distance <= BGC_SQUARE_EPSYLON_FP32 * square_modulus2;
+}
+
+inline int bgc_complex_are_close_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2)
+{
+ const double square_modulus1 = bgc_complex_get_square_modulus_fp64(number1);
+ const double square_modulus2 = bgc_complex_get_square_modulus_fp64(number2);
+
+ const double d_real = number1->real - number2->real;
+ const double d_imaginary = number1->imaginary - number2->imaginary;
+
+ const double square_distance = d_real * d_real + d_imaginary * d_imaginary;
+
+ if (square_modulus1 <= BGC_EPSYLON_EFFECTIVENESS_LIMIT_FP64 || square_modulus2 <= BGC_EPSYLON_EFFECTIVENESS_LIMIT_FP64) {
+ return square_distance <= BGC_SQUARE_EPSYLON_FP64;
+ }
+
+ return square_distance <= BGC_SQUARE_EPSYLON_FP32 * square_modulus1 && square_distance <= BGC_SQUARE_EPSYLON_FP32 * square_modulus2;
+}
+
+#endif
diff --git a/basic-geometry/cotes-number.c b/basic-geometry/cotes-number.c
new file mode 100644
index 0000000..fc7cc57
--- /dev/null
+++ b/basic-geometry/cotes-number.c
@@ -0,0 +1,82 @@
+#include "./cotes-number.h"
+
+const BgcCotesNumberFP32 BGC_IDLE_COTES_NUMBER_FP32 = { 1.0f, 0.0f };
+
+const BgcCotesNumberFP64 BGC_IDLE_COTES_NUMBER_FP64 = { 1.0, 0.0 };
+
+extern inline void bgc_cotes_number_reset_fp32(BgcCotesNumberFP32* number);
+extern inline void bgc_cotes_number_reset_fp64(BgcCotesNumberFP64* number);
+
+extern inline void bgc_cotes_number_set_values_fp32(const float x1, const float x2, BgcCotesNumberFP32* number);
+extern inline void bgc_cotes_number_set_values_fp64(const double x1, const double x2, BgcCotesNumberFP64* number);
+
+extern inline void bgc_cotes_number_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcCotesNumberFP32* number);
+extern inline void bgc_cotes_number_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcCotesNumberFP64* number);
+
+extern inline float bgc_cotes_number_get_angle_fp32(const BgcCotesNumberFP32* number, const BgcAngleUnitEnum unit);
+extern inline double bgc_cotes_number_get_angle_fp64(const BgcCotesNumberFP64* number, const BgcAngleUnitEnum unit);
+
+extern inline void bgc_cotes_number_copy_fp32(const BgcCotesNumberFP32* source, BgcCotesNumberFP32* destination);
+extern inline void bgc_cotes_number_copy_fp64(const BgcCotesNumberFP64* source, BgcCotesNumberFP64* destination);
+
+extern inline void bgc_cotes_number_swap_fp32(BgcCotesNumberFP32* number1, BgcCotesNumberFP32* number2);
+extern inline void bgc_cotes_number_swap_fp64(BgcCotesNumberFP64* number1, BgcCotesNumberFP64* number2);
+
+extern inline void bgc_cotes_number_convert_fp64_to_fp32(const BgcCotesNumberFP64* source, BgcCotesNumberFP32* destination);
+extern inline void bgc_cotes_number_convert_fp32_to_fp64(const BgcCotesNumberFP32* source, BgcCotesNumberFP64* destination);
+
+extern inline void bgc_cotes_number_invert_fp32(const BgcCotesNumberFP32* number, BgcCotesNumberFP32* inverted);
+extern inline void bgc_cotes_number_invert_fp64(const BgcCotesNumberFP64* number, BgcCotesNumberFP64* inverted);
+
+extern inline void bgc_cotes_number_get_exponation_fp32(const BgcCotesNumberFP32* base, const float exponent, BgcCotesNumberFP32* power);
+extern inline void bgc_cotes_number_get_exponation_fp64(const BgcCotesNumberFP64* base, const double exponent, BgcCotesNumberFP64* power);
+
+extern inline void bgc_cotes_number_combine_fp32(const BgcCotesNumberFP32* number1, const BgcCotesNumberFP32* number2, BgcCotesNumberFP32* result);
+extern inline void bgc_cotes_number_combine_fp64(const BgcCotesNumberFP64* number1, const BgcCotesNumberFP64* number2, BgcCotesNumberFP64* result);
+
+extern inline void bgc_cotes_number_get_rotation_matrix_fp32(const BgcCotesNumberFP32* number, BgcMatrix2x2FP32* matrix);
+extern inline void bgc_cotes_number_get_rotation_matrix_fp64(const BgcCotesNumberFP64* number, BgcMatrix2x2FP64* matrix);
+
+extern inline void bgc_cotes_number_get_reverse_matrix_fp32(const BgcCotesNumberFP32* number, BgcMatrix2x2FP32* matrix);
+extern inline void bgc_cotes_number_get_reverse_matrix_fp64(const BgcCotesNumberFP64* number, BgcMatrix2x2FP64* matrix);
+
+extern inline void bgc_cotes_number_turn_vector_fp32(const BgcCotesNumberFP32* number, const BgcVector2FP32* vector, BgcVector2FP32* result);
+extern inline void bgc_cotes_number_turn_vector_fp64(const BgcCotesNumberFP64* number, const BgcVector2FP64* vector, BgcVector2FP64* result);
+
+extern inline void bgc_cotes_number_turn_vector_back_fp32(const BgcCotesNumberFP32* number, const BgcVector2FP32* vector, BgcVector2FP32* result);
+extern inline void bgc_cotes_number_turn_vector_back_fp64(const BgcCotesNumberFP64* number, const BgcVector2FP64* vector, BgcVector2FP64* result);
+
+extern inline int bgc_cotes_number_are_close_fp32(const BgcCotesNumberFP32* number1, const BgcCotesNumberFP32* number2);
+extern inline int bgc_cotes_number_are_close_fp64(const BgcCotesNumberFP64* number1, const BgcCotesNumberFP64* number2);
+
+void _bgc_cotes_number_normalize_fp32(const float square_modulus, _BgcTwinCotesNumberFP32* twin)
+{
+ // (square_modulus != square_modulus) is true when square_modulus is NaN
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
+ twin->cos = 1.0f;
+ twin->sin = 0.0f;
+ return;
+ }
+
+ const float multiplier = sqrtf(1.0f / square_modulus);
+
+ twin->cos *= multiplier;
+ twin->sin *= multiplier;
+}
+
+void _bgc_cotes_number_normalize_fp64(const double square_modulus, _BgcTwinCotesNumberFP64* twin)
+{
+ // (square_modulus != square_modulus) is true when square_modulus is NaN
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
+ twin->cos = 1.0;
+ twin->sin = 0.0;
+ return;
+ }
+
+ const double multiplier = sqrt(1.0 / square_modulus);
+
+ twin->cos *= multiplier;
+ twin->sin *= multiplier;
+}
diff --git a/basic-geometry/cotes-number.h b/basic-geometry/cotes-number.h
new file mode 100644
index 0000000..e4944a6
--- /dev/null
+++ b/basic-geometry/cotes-number.h
@@ -0,0 +1,374 @@
+#ifndef _BGC_COTES_NUMBER_H_
+#define _BGC_COTES_NUMBER_H_
+
+#include
+
+#include "utilities.h"
+#include "angle.h"
+#include "vector2.h"
+#include "matrix2x2.h"
+
+// =================== Types ==================== //
+
+typedef struct
+{
+ const float cos, sin;
+} BgcCotesNumberFP32;
+
+typedef struct
+{
+ const double cos, sin;
+} BgcCotesNumberFP64;
+
+// ================= Dark Twins ================= //
+
+typedef struct {
+ float cos, sin;
+} _BgcTwinCotesNumberFP32;
+
+typedef struct {
+ double cos, sin;
+} _BgcTwinCotesNumberFP64;
+
+// ================= Constants ================== //
+
+extern const BgcCotesNumberFP32 BGC_IDLE_COTES_NUMBER_FP32;
+extern const BgcCotesNumberFP64 BGC_IDLE_COTES_NUMBER_FP64;
+
+// =================== Reset ==================== //
+
+inline void bgc_cotes_number_reset_fp32(BgcCotesNumberFP32* number)
+{
+ _BgcTwinCotesNumberFP32* twin = (_BgcTwinCotesNumberFP32*)number;
+
+ twin->cos = 1.0f;
+ twin->sin = 0.0f;
+}
+
+inline void bgc_cotes_number_reset_fp64(BgcCotesNumberFP64* number)
+{
+ _BgcTwinCotesNumberFP64* twin = (_BgcTwinCotesNumberFP64*)number;
+
+ twin->cos = 1.0;
+ twin->sin = 0.0;
+}
+
+// ==================== Set ===================== //
+
+void _bgc_cotes_number_normalize_fp32(const float square_modulus, _BgcTwinCotesNumberFP32* twin);
+
+void _bgc_cotes_number_normalize_fp64(const double square_modulus, _BgcTwinCotesNumberFP64* twin);
+
+inline void bgc_cotes_number_set_values_fp32(const float x1, const float x2, BgcCotesNumberFP32* number)
+{
+ const float square_modulus = x1 * x1 + x2 * x2;
+
+ _BgcTwinCotesNumberFP32* twin = (_BgcTwinCotesNumberFP32*)number;
+
+ twin->cos = x1;
+ twin->sin = x2;
+
+ if (!bgc_is_sqare_unit_fp32(square_modulus)) {
+ _bgc_cotes_number_normalize_fp32(square_modulus, twin);
+ }
+}
+
+inline void bgc_cotes_number_set_values_fp64(const double x1, const double x2, BgcCotesNumberFP64* number)
+{
+ const double square_modulus = x1 * x1 + x2 * x2;
+
+ _BgcTwinCotesNumberFP64* twin = (_BgcTwinCotesNumberFP64*)number;
+
+ twin->cos = x1;
+ twin->sin = x2;
+
+ if (!bgc_is_sqare_unit_fp64(square_modulus)) {
+ _bgc_cotes_number_normalize_fp64(square_modulus, twin);
+ }
+}
+
+// ================== Set Turn ================== //
+
+inline void bgc_cotes_number_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcCotesNumberFP32* number)
+{
+ const float radians = bgc_angle_to_radians_fp32(angle, unit);
+
+ _BgcTwinCotesNumberFP32* twin = (_BgcTwinCotesNumberFP32*)number;
+
+ twin->cos = cosf(radians);
+ twin->sin = sinf(radians);
+}
+
+inline void bgc_cotes_number_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcCotesNumberFP64* number)
+{
+ const double radians = bgc_angle_to_radians_fp64(angle, unit);
+
+ _BgcTwinCotesNumberFP64* twin = (_BgcTwinCotesNumberFP64*)number;
+
+ twin->cos = cos(radians);
+ twin->sin = sin(radians);
+}
+
+// =================== Angle =================== //
+
+inline float bgc_cotes_number_get_angle_fp32(const BgcCotesNumberFP32* number, const BgcAngleUnitEnum unit)
+{
+ if (number->cos >= 1.0f - BGC_EPSYLON_FP32) {
+ return 0.0f;
+ }
+
+ if (number->cos <= -1.0f + BGC_EPSYLON_FP32) {
+ return bgc_angle_get_half_circle_fp32(unit);
+ }
+
+ if (number->sin >= 1.0f - BGC_EPSYLON_FP32) {
+ return bgc_angle_get_quater_circle_fp32(unit);
+ }
+
+ if (number->sin <= -1.0f + BGC_EPSYLON_FP32) {
+ return 0.75f * bgc_angle_get_full_circle_fp32(unit);
+ }
+
+ return bgc_radians_to_units_fp32(atan2f(number->sin, number->cos), unit);
+}
+
+inline double bgc_cotes_number_get_angle_fp64(const BgcCotesNumberFP64* number, const BgcAngleUnitEnum unit)
+{
+ if (number->cos >= 1.0 - BGC_EPSYLON_FP64) {
+ return 0.0;
+ }
+
+ if (number->cos <= -1.0 + BGC_EPSYLON_FP64) {
+ return bgc_angle_get_half_circle_fp64(unit);
+ }
+
+ if (number->sin >= 1.0 - BGC_EPSYLON_FP64) {
+ return bgc_angle_get_quater_circle_fp64(unit);
+ }
+
+ if (number->sin <= -1.0 + BGC_EPSYLON_FP64) {
+ return 0.75 * bgc_angle_get_full_circle_fp64(unit);
+ }
+
+ return bgc_radians_to_units_fp64(atan2(number->sin, number->cos), unit);
+}
+
+// ==================== Copy ==================== //
+
+inline void bgc_cotes_number_copy_fp32(const BgcCotesNumberFP32* source, BgcCotesNumberFP32* destination)
+{
+ _BgcTwinCotesNumberFP32* twin = (_BgcTwinCotesNumberFP32*)destination;
+
+ twin->cos = source->cos;
+ twin->sin = source->sin;
+}
+
+inline void bgc_cotes_number_copy_fp64(const BgcCotesNumberFP64* source, BgcCotesNumberFP64* destination)
+{
+ _BgcTwinCotesNumberFP64* twin = (_BgcTwinCotesNumberFP64*)destination;
+
+ twin->cos = source->cos;
+ twin->sin = source->sin;
+}
+
+// ==================== Swap ==================== //
+
+inline void bgc_cotes_number_swap_fp32(BgcCotesNumberFP32* number1, BgcCotesNumberFP32* number2)
+{
+ const float cos = number1->cos;
+ const float sin = number1->sin;
+
+ _BgcTwinCotesNumberFP32* twin1 = (_BgcTwinCotesNumberFP32*)number1;
+
+ twin1->cos = number2->cos;
+ twin1->sin = number2->sin;
+
+ _BgcTwinCotesNumberFP32* twin2 = (_BgcTwinCotesNumberFP32*)number2;
+
+ twin2->cos = cos;
+ twin2->sin = sin;
+}
+
+inline void bgc_cotes_number_swap_fp64(BgcCotesNumberFP64* number1, BgcCotesNumberFP64* number2)
+{
+ const double cos = number1->cos;
+ const double sin = number1->sin;
+
+ _BgcTwinCotesNumberFP64* twin1 = (_BgcTwinCotesNumberFP64*)number1;
+
+ twin1->cos = number2->cos;
+ twin1->sin = number2->sin;
+
+ _BgcTwinCotesNumberFP64* twin2 = (_BgcTwinCotesNumberFP64*)number2;
+
+ twin2->cos = cos;
+ twin2->sin = sin;
+}
+
+// ================== Convert =================== //
+
+inline void bgc_cotes_number_convert_fp64_to_fp32(const BgcCotesNumberFP64* source, BgcCotesNumberFP32* destination)
+{
+ bgc_cotes_number_set_values_fp32((float)source->cos, (float)source->sin, destination);
+}
+
+inline void bgc_cotes_number_convert_fp32_to_fp64(const BgcCotesNumberFP32* source, BgcCotesNumberFP64* destination)
+{
+ bgc_cotes_number_set_values_fp64((double)source->cos, (double)source->sin, destination);
+}
+
+// =================== Invert =================== //
+
+inline void bgc_cotes_number_invert_fp32(const BgcCotesNumberFP32* number, BgcCotesNumberFP32* inverted)
+{
+ _BgcTwinCotesNumberFP32* twin = (_BgcTwinCotesNumberFP32*)inverted;
+
+ twin->cos = number->cos;
+ twin->sin = -number->sin;
+}
+
+inline void bgc_cotes_number_invert_fp64(const BgcCotesNumberFP64* number, BgcCotesNumberFP64* inverted)
+{
+ _BgcTwinCotesNumberFP64* twin = (_BgcTwinCotesNumberFP64*)inverted;
+
+ twin->cos = number->cos;
+ twin->sin = -number->sin;
+}
+
+// ================= Exponation ================= //
+
+inline void bgc_cotes_number_get_exponation_fp32(const BgcCotesNumberFP32* base, const float exponent, BgcCotesNumberFP32* power)
+{
+ const float power_angle = exponent * atan2f(base->sin, base->cos);
+
+ _BgcTwinCotesNumberFP32* twin = (_BgcTwinCotesNumberFP32*)power;
+
+ twin->cos = cosf(power_angle);
+ twin->sin = sinf(power_angle);
+}
+
+inline void bgc_cotes_number_get_exponation_fp64(const BgcCotesNumberFP64* base, const double exponent, BgcCotesNumberFP64* power)
+{
+ const double power_angle = exponent * atan2(base->sin, base->cos);
+
+ _BgcTwinCotesNumberFP64* twin = (_BgcTwinCotesNumberFP64*)power;
+
+ twin->cos = cos(power_angle);
+ twin->sin = sin(power_angle);
+}
+
+// ================ Combination ================= //
+
+inline void bgc_cotes_number_combine_fp32(const BgcCotesNumberFP32* number1, const BgcCotesNumberFP32* number2, BgcCotesNumberFP32* result)
+{
+ bgc_cotes_number_set_values_fp32(
+ number1->cos * number2->cos - number1->sin * number2->sin,
+ number1->cos * number2->sin + number1->sin * number2->cos,
+ result
+ );
+}
+
+inline void bgc_cotes_number_combine_fp64(const BgcCotesNumberFP64* number1, const BgcCotesNumberFP64* number2, BgcCotesNumberFP64* result)
+{
+ bgc_cotes_number_set_values_fp64(
+ number1->cos * number2->cos - number1->sin * number2->sin,
+ number1->cos * number2->sin + number1->sin * number2->cos,
+ result
+ );
+}
+
+// ============== Rotation Matrix =============== //
+
+inline void bgc_cotes_number_get_rotation_matrix_fp32(const BgcCotesNumberFP32* number, BgcMatrix2x2FP32* matrix)
+{
+ matrix->r1c1 = number->cos;
+ matrix->r1c2 = -number->sin;
+ matrix->r2c1 = number->sin;
+ matrix->r2c2 = number->cos;
+}
+
+inline void bgc_cotes_number_get_rotation_matrix_fp64(const BgcCotesNumberFP64* number, BgcMatrix2x2FP64* matrix)
+{
+ matrix->r1c1 = number->cos;
+ matrix->r1c2 = -number->sin;
+ matrix->r2c1 = number->sin;
+ matrix->r2c2 = number->cos;
+}
+
+// ============== Reverse Matrix ================ //
+
+inline void bgc_cotes_number_get_reverse_matrix_fp32(const BgcCotesNumberFP32* number, BgcMatrix2x2FP32* matrix)
+{
+ matrix->r1c1 = number->cos;
+ matrix->r1c2 = number->sin;
+ matrix->r2c1 = -number->sin;
+ matrix->r2c2 = number->cos;
+}
+
+inline void bgc_cotes_number_get_reverse_matrix_fp64(const BgcCotesNumberFP64* number, BgcMatrix2x2FP64* matrix)
+{
+ matrix->r1c1 = number->cos;
+ matrix->r1c2 = number->sin;
+ matrix->r2c1 = -number->sin;
+ matrix->r2c2 = number->cos;
+}
+
+// ================ Turn Vector ================= //
+
+inline void bgc_cotes_number_turn_vector_fp32(const BgcCotesNumberFP32* number, const BgcVector2FP32* vector, BgcVector2FP32* result)
+{
+ const float x1 = number->cos * vector->x1 - number->sin * vector->x2;
+ const float x2 = number->sin * vector->x1 + number->cos * vector->x2;
+
+ result->x1 = x1;
+ result->x2 = x2;
+}
+
+inline void bgc_cotes_number_turn_vector_fp64(const BgcCotesNumberFP64* number, const BgcVector2FP64* vector, BgcVector2FP64* result)
+{
+ const double x1 = number->cos * vector->x1 - number->sin * vector->x2;
+ const double x2 = number->sin * vector->x1 + number->cos * vector->x2;
+
+ result->x1 = x1;
+ result->x2 = x2;
+}
+
+// ============ Turn Vector Backward ============ //
+
+inline void bgc_cotes_number_turn_vector_back_fp32(const BgcCotesNumberFP32* number, const BgcVector2FP32* vector, BgcVector2FP32* result)
+{
+ const float x1 = number->sin * vector->x2 + number->cos * vector->x1;
+ const float x2 = number->cos * vector->x2 - number->sin * vector->x1;
+
+ result->x1 = x1;
+ result->x2 = x2;
+}
+
+inline void bgc_cotes_number_turn_vector_back_fp64(const BgcCotesNumberFP64* number, const BgcVector2FP64* vector, BgcVector2FP64* result)
+{
+ const double x1 = number->sin * vector->x2 + number->cos * vector->x1;
+ const double x2 = number->cos * vector->x2 - number->sin * vector->x1;
+
+ result->x1 = x1;
+ result->x2 = x2;
+}
+
+// ================== Are Close ================= //
+
+inline int bgc_cotes_number_are_close_fp32(const BgcCotesNumberFP32* number1, const BgcCotesNumberFP32* number2)
+{
+ const float d_cos = number1->cos - number2->cos;
+ const float d_sin = number1->sin - number2->sin;
+
+ return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP32;
+}
+
+inline int bgc_cotes_number_are_close_fp64(const BgcCotesNumberFP64* number1, const BgcCotesNumberFP64* number2)
+{
+ const double d_cos = number1->cos - number2->cos;
+ const double d_sin = number1->sin - number2->sin;
+
+ return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP64;
+}
+
+#endif
diff --git a/basic-geometry/quaternion.c b/basic-geometry/quaternion.c
index 6694803..963dba7 100644
--- a/basic-geometry/quaternion.c
+++ b/basic-geometry/quaternion.c
@@ -72,5 +72,9 @@ extern inline int bgc_quaternion_get_rotation_matrix_fp64(const BgcQuaternionFP6
extern inline int bgc_quaternion_get_reverse_matrix_fp32(const BgcQuaternionFP32* quaternion, BgcMatrix3x3FP32* reverse);
extern inline int bgc_quaternion_get_reverse_matrix_fp64(const BgcQuaternionFP64* quaternion, BgcMatrix3x3FP64* reverse);
+extern inline int bgc_quaternion_get_both_matrixes_fp32(const BgcQuaternionFP32* quaternion, BgcMatrix3x3FP32* rotation, BgcMatrix3x3FP32* reverse);
+extern inline int bgc_quaternion_get_both_matrixes_fp64(const BgcQuaternionFP64* quaternion, BgcMatrix3x3FP64* rotation, BgcMatrix3x3FP64* reverse);
+
+
extern inline int bgc_quaternion_are_close_fp32(const BgcQuaternionFP32* quaternion1, const BgcQuaternionFP32* quaternion2);
extern inline int bgc_quaternion_are_close_fp32(const BgcQuaternionFP32* quaternion1, const BgcQuaternionFP32* quaternion2);
diff --git a/basic-geometry/quaternion.h b/basic-geometry/quaternion.h
index c88b66b..54be3fa 100644
--- a/basic-geometry/quaternion.h
+++ b/basic-geometry/quaternion.h
@@ -659,6 +659,8 @@ inline int bgc_quaternion_get_reverse_matrix_fp64(const BgcQuaternionFP64* quate
return 1;
}
+// ============= Get Both Matrixes ============== //
+
inline int bgc_quaternion_get_both_matrixes_fp32(const BgcQuaternionFP32* quaternion, BgcMatrix3x3FP32* rotation, BgcMatrix3x3FP32* reverse)
{
if (bgc_quaternion_get_reverse_matrix_fp32(quaternion, reverse)) {
diff --git a/basic-geometry/tangent-pair.c b/basic-geometry/tangent-pair.c
deleted file mode 100644
index c38571a..0000000
--- a/basic-geometry/tangent-pair.c
+++ /dev/null
@@ -1,79 +0,0 @@
-#include "tangent-pair.h"
-
-const BgcTangentPairFP32 BGC_IDLE_TANGENT_PAIR_FP32 = { 1.0f, 0.0f };
-
-const BgcTangentPairFP64 BGC_IDLE_TANGENT_PAIR_FP64 = { 1.0, 0.0 };
-
-extern inline void bgc_tangent_pair_reset_fp32(BgcTangentPairFP32* tangent);
-extern inline void bgc_tangent_pair_reset_fp64(BgcTangentPairFP64* tangent);
-
-extern inline void bgc_tangent_pair_set_values_fp32(const float x1, const float x2, BgcTangentPairFP32* tangent);
-extern inline void bgc_tangent_pair_set_values_fp64(const double x1, const double x2, BgcTangentPairFP64* tangent);
-
-extern inline void bgc_tangent_pair_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentPairFP32* tangent);
-extern inline void bgc_tangent_pair_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentPairFP64* tangent);
-
-extern inline float bgc_tangent_pair_get_angle_fp32(const BgcTangentPairFP32* tangent, const BgcAngleUnitEnum unit);
-extern inline double bgc_tangent_pair_get_angle_fp64(const BgcTangentPairFP64* tangent, const BgcAngleUnitEnum unit);
-
-extern inline void bgc_tangent_pair_copy_fp32(const BgcTangentPairFP32* source, BgcTangentPairFP32* destination);
-extern inline void bgc_tangent_pair_copy_fp64(const BgcTangentPairFP64* source, BgcTangentPairFP64* destination);
-
-extern inline void bgc_tangent_pair_swap_fp32(BgcTangentPairFP32* tangent1, BgcTangentPairFP32* tangent2);
-extern inline void bgc_tangent_pair_swap_fp64(BgcTangentPairFP64* tangent1, BgcTangentPairFP64* tangent2);
-
-extern inline void bgc_tangent_pair_convert_fp64_to_fp32(const BgcTangentPairFP64* source, BgcTangentPairFP32* destination);
-extern inline void bgc_tangent_pair_convert_fp32_to_fp64(const BgcTangentPairFP32* source, BgcTangentPairFP64* destination);
-
-extern inline void bgc_tangent_pair_invert_fp32(const BgcTangentPairFP32* tangent, BgcTangentPairFP32* inverted);
-extern inline void bgc_tangent_pair_invert_fp64(const BgcTangentPairFP64* tangent, BgcTangentPairFP64* inverted);
-
-extern inline void bgc_tangent_pair_combine_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2, BgcTangentPairFP32* result);
-extern inline void bgc_tangent_pair_combine_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2, BgcTangentPairFP64* result);
-
-extern inline void bgc_tangent_pair_get_rotation_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix);
-extern inline void bgc_tangent_pair_get_rotation_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix);
-
-extern inline void bgc_tangent_pair_get_reverse_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix);
-extern inline void bgc_tangent_pair_get_reverse_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix);
-
-extern inline void bgc_tangent_pair_turn_vector_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
-extern inline void bgc_tangent_pair_turn_vector_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
-
-extern inline void bgc_tangent_pair_turn_vector_back_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
-extern inline void bgc_tangent_pair_turn_vector_back_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
-
-extern inline int bgc_tangent_pair_are_close_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2);
-extern inline int bgc_tangent_pair_are_close_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2);
-
-void _bgc_tangent_pair_normalize_fp32(const float square_modulus, _BgcTwinTangentPairFP32* twin)
-{
- // (square_modulus != square_modulus) is true when square_modulus is NaN
-
- if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
- twin->cos = 1.0f;
- twin->sin = 0.0f;
- return;
- }
-
- const float multiplier = sqrtf(1.0f / square_modulus);
-
- twin->cos *= multiplier;
- twin->sin *= multiplier;
-}
-
-void _bgc_tangent_pair_normalize_fp64(const double square_modulus, _BgcTwinTangentPairFP64* twin)
-{
- // (square_modulus != square_modulus) is true when square_modulus is NaN
-
- if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
- twin->cos = 1.0;
- twin->sin = 0.0;
- return;
- }
-
- const double multiplier = sqrt(1.0 / square_modulus);
-
- twin->cos *= multiplier;
- twin->sin *= multiplier;
-}
diff --git a/basic-geometry/tangent-pair.h b/basic-geometry/tangent-pair.h
deleted file mode 100644
index 40c5c15..0000000
--- a/basic-geometry/tangent-pair.h
+++ /dev/null
@@ -1,352 +0,0 @@
-#ifndef _bgc_tangent_pair_H_
-#define _bgc_tangent_pair_H_
-
-#include
-
-#include "utilities.h"
-#include "angle.h"
-#include "vector2.h"
-#include "matrix2x2.h"
-
-// =================== Types ==================== //
-
-typedef struct
-{
- const float cos, sin;
-} BgcTangentPairFP32;
-
-typedef struct
-{
- const double cos, sin;
-} BgcTangentPairFP64;
-
-// ================= Dark Twins ================= //
-
-typedef struct {
- float cos, sin;
-} _BgcTwinTangentPairFP32;
-
-typedef struct {
- double cos, sin;
-} _BgcTwinTangentPairFP64;
-
-// ================= Constants ================== //
-
-extern const BgcTangentPairFP32 BGC_IDLE_TANGENT_PAIR_FP32;
-extern const BgcTangentPairFP64 BGC_IDLE_TANGENT_PAIR_FP64;
-
-// =================== Reset ==================== //
-
-inline void bgc_tangent_pair_reset_fp32(BgcTangentPairFP32* tangent)
-{
- _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent;
-
- twin->cos = 1.0f;
- twin->sin = 0.0f;
-}
-
-inline void bgc_tangent_pair_reset_fp64(BgcTangentPairFP64* tangent)
-{
- _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent;
-
- twin->cos = 1.0;
- twin->sin = 0.0;
-}
-
-// ==================== Set ===================== //
-
-void _bgc_tangent_pair_normalize_fp32(const float square_modulus, _BgcTwinTangentPairFP32* twin);
-
-void _bgc_tangent_pair_normalize_fp64(const double square_modulus, _BgcTwinTangentPairFP64* twin);
-
-inline void bgc_tangent_pair_set_values_fp32(const float x1, const float x2, BgcTangentPairFP32* tangent)
-{
- const float square_modulus = x1 * x1 + x2 * x2;
-
- _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent;
-
- twin->cos = x1;
- twin->sin = x2;
-
- if (!bgc_is_sqare_unit_fp32(square_modulus)) {
- _bgc_tangent_pair_normalize_fp32(square_modulus, twin);
- }
-}
-
-inline void bgc_tangent_pair_set_values_fp64(const double x1, const double x2, BgcTangentPairFP64* tangent)
-{
- const double square_modulus = x1 * x1 + x2 * x2;
-
- _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent;
-
- twin->cos = x1;
- twin->sin = x2;
-
- if (!bgc_is_sqare_unit_fp64(square_modulus)) {
- _bgc_tangent_pair_normalize_fp64(square_modulus, twin);
- }
-}
-
-// ================== Set Turn ================== //
-
-inline void bgc_tangent_pair_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentPairFP32* tangent)
-{
- const float radians = bgc_angle_to_radians_fp32(angle, unit);
-
- _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent;
-
- twin->cos = cosf(radians);
- twin->sin = sinf(radians);
-}
-
-inline void bgc_tangent_pair_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentPairFP64* tangent)
-{
- const double radians = bgc_angle_to_radians_fp64(angle, unit);
-
- _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent;
-
- twin->cos = cos(radians);
- twin->sin = sin(radians);
-}
-
-// =================== Angle =================== //
-
-inline float bgc_tangent_pair_get_angle_fp32(const BgcTangentPairFP32* tangent, const BgcAngleUnitEnum unit)
-{
- if (tangent->cos >= 1.0f - BGC_EPSYLON_FP32) {
- return 0.0f;
- }
-
- if (tangent->cos <= -1.0f + BGC_EPSYLON_FP32) {
- return bgc_angle_get_half_circle_fp32(unit);
- }
-
- if (tangent->sin >= 1.0f - BGC_EPSYLON_FP32) {
- return bgc_angle_get_quater_circle_fp32(unit);
- }
-
- if (tangent->sin <= -1.0f + BGC_EPSYLON_FP32) {
- return 0.75f * bgc_angle_get_full_circle_fp32(unit);
- }
-
- return bgc_radians_to_units_fp32(atan2f(tangent->sin, tangent->cos), unit);
-}
-
-inline double bgc_tangent_pair_get_angle_fp64(const BgcTangentPairFP64* tangent, const BgcAngleUnitEnum unit)
-{
- if (tangent->cos >= 1.0 - BGC_EPSYLON_FP64) {
- return 0.0;
- }
-
- if (tangent->cos <= -1.0 + BGC_EPSYLON_FP64) {
- return bgc_angle_get_half_circle_fp64(unit);
- }
-
- if (tangent->sin >= 1.0 - BGC_EPSYLON_FP64) {
- return bgc_angle_get_quater_circle_fp64(unit);
- }
-
- if (tangent->sin <= -1.0 + BGC_EPSYLON_FP64) {
- return 0.75 * bgc_angle_get_full_circle_fp64(unit);
- }
-
- return bgc_radians_to_units_fp64(atan2(tangent->sin, tangent->cos), unit);
-}
-
-// ==================== Copy ==================== //
-
-inline void bgc_tangent_pair_copy_fp32(const BgcTangentPairFP32* source, BgcTangentPairFP32* destination)
-{
- _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)destination;
-
- twin->cos = source->cos;
- twin->sin = source->sin;
-}
-
-inline void bgc_tangent_pair_copy_fp64(const BgcTangentPairFP64* source, BgcTangentPairFP64* destination)
-{
- _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)destination;
-
- twin->cos = source->cos;
- twin->sin = source->sin;
-}
-
-// ==================== Swap ==================== //
-
-inline void bgc_tangent_pair_swap_fp32(BgcTangentPairFP32* tangent1, BgcTangentPairFP32* tangent2)
-{
- const float cos = tangent1->cos;
- const float sin = tangent1->sin;
-
- _BgcTwinTangentPairFP32* twin1 = (_BgcTwinTangentPairFP32*)tangent1;
-
- twin1->cos = tangent2->cos;
- twin1->sin = tangent2->sin;
-
- _BgcTwinTangentPairFP32* twin2 = (_BgcTwinTangentPairFP32*)tangent2;
-
- twin2->cos = cos;
- twin2->sin = sin;
-}
-
-inline void bgc_tangent_pair_swap_fp64(BgcTangentPairFP64* tangent1, BgcTangentPairFP64* tangent2)
-{
- const double cos = tangent1->cos;
- const double sin = tangent1->sin;
-
- _BgcTwinTangentPairFP64* twin1 = (_BgcTwinTangentPairFP64*)tangent1;
-
- twin1->cos = tangent2->cos;
- twin1->sin = tangent2->sin;
-
- _BgcTwinTangentPairFP64* twin2 = (_BgcTwinTangentPairFP64*)tangent2;
-
- twin2->cos = cos;
- twin2->sin = sin;
-}
-
-// ================== Convert =================== //
-
-inline void bgc_tangent_pair_convert_fp64_to_fp32(const BgcTangentPairFP64* source, BgcTangentPairFP32* destination)
-{
- bgc_tangent_pair_set_values_fp32((float)source->cos, (float)source->sin, destination);
-}
-
-inline void bgc_tangent_pair_convert_fp32_to_fp64(const BgcTangentPairFP32* source, BgcTangentPairFP64* destination)
-{
- bgc_tangent_pair_set_values_fp64((double)source->cos, (double)source->sin, destination);
-}
-
-// =================== Invert =================== //
-
-inline void bgc_tangent_pair_invert_fp32(const BgcTangentPairFP32* tangent, BgcTangentPairFP32* inverted)
-{
- _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)inverted;
-
- twin->cos = tangent->cos;
- twin->sin = -tangent->sin;
-}
-
-inline void bgc_tangent_pair_invert_fp64(const BgcTangentPairFP64* tangent, BgcTangentPairFP64* inverted)
-{
- _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)inverted;
-
- twin->cos = tangent->cos;
- twin->sin = -tangent->sin;
-}
-
-// ================ Combination ================= //
-
-inline void bgc_tangent_pair_combine_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2, BgcTangentPairFP32* result)
-{
- bgc_tangent_pair_set_values_fp32(
- tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin,
- tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos,
- result
- );
-}
-
-inline void bgc_tangent_pair_combine_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2, BgcTangentPairFP64* result)
-{
- bgc_tangent_pair_set_values_fp64(
- tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin,
- tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos,
- result
- );
-}
-
-// ============== Rotation Matrix =============== //
-
-inline void bgc_tangent_pair_get_rotation_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix)
-{
- matrix->r1c1 = tangent->cos;
- matrix->r1c2 = -tangent->sin;
- matrix->r2c1 = tangent->sin;
- matrix->r2c2 = tangent->cos;
-}
-
-inline void bgc_tangent_pair_get_rotation_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix)
-{
- matrix->r1c1 = tangent->cos;
- matrix->r1c2 = -tangent->sin;
- matrix->r2c1 = tangent->sin;
- matrix->r2c2 = tangent->cos;
-}
-
-// ============== Reverse Matrix ================ //
-
-inline void bgc_tangent_pair_get_reverse_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix)
-{
- matrix->r1c1 = tangent->cos;
- matrix->r1c2 = tangent->sin;
- matrix->r2c1 = -tangent->sin;
- matrix->r2c2 = tangent->cos;
-}
-
-inline void bgc_tangent_pair_get_reverse_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix)
-{
- matrix->r1c1 = tangent->cos;
- matrix->r1c2 = tangent->sin;
- matrix->r2c1 = -tangent->sin;
- matrix->r2c2 = tangent->cos;
-}
-
-// ================ Turn Vector ================= //
-
-inline void bgc_tangent_pair_turn_vector_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result)
-{
- const float x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2;
- const float x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2;
-
- result->x1 = x1;
- result->x2 = x2;
-}
-
-inline void bgc_tangent_pair_turn_vector_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result)
-{
- const double x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2;
- const double x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2;
-
- result->x1 = x1;
- result->x2 = x2;
-}
-
-// ============ Turn Vector Backward ============ //
-
-inline void bgc_tangent_pair_turn_vector_back_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result)
-{
- const float x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1;
- const float x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1;
-
- result->x1 = x1;
- result->x2 = x2;
-}
-
-inline void bgc_tangent_pair_turn_vector_back_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result)
-{
- const double x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1;
- const double x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1;
-
- result->x1 = x1;
- result->x2 = x2;
-}
-
-// ================== Are Close ================= //
-
-inline int bgc_tangent_pair_are_close_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2)
-{
- const float d_cos = tangent1->cos - tangent2->cos;
- const float d_sin = tangent1->sin - tangent2->sin;
-
- return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP32;
-}
-
-inline int bgc_tangent_pair_are_close_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2)
-{
- const double d_cos = tangent1->cos - tangent2->cos;
- const double d_sin = tangent1->sin - tangent2->sin;
-
- return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP64;
-}
-
-#endif
diff --git a/basic-geometry/vector2.c b/basic-geometry/vector2.c
index af738d4..b0b7c64 100644
--- a/basic-geometry/vector2.c
+++ b/basic-geometry/vector2.c
@@ -33,12 +33,6 @@ extern inline void bgc_vector2_reverse_fp64(const BgcVector2FP64* vector, BgcVec
extern inline int bgc_vector2_normalize_fp32(const BgcVector2FP32* vector, BgcVector2FP32* normalized);
extern inline int bgc_vector2_normalize_fp64(const BgcVector2FP64* vector, BgcVector2FP64* normalized);
-extern inline void bgc_vector2_complex_conjugate_fp32(const BgcVector2FP32* vector, BgcVector2FP32* conjugate);
-extern inline void bgc_vector2_complex_conjugate_fp64(const BgcVector2FP64* vector, BgcVector2FP64* conjugate);
-
-extern inline int bgc_vector2_complex_invert_fp32(const BgcVector2FP32* vector, BgcVector2FP32* inverted);
-extern inline int bgc_vector2_complex_invert_fp64(const BgcVector2FP64* vector, BgcVector2FP64* inverted);
-
extern inline void bgc_vector2_add_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, BgcVector2FP32* sum);
extern inline void bgc_vector2_add_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2, BgcVector2FP64* sum);
@@ -78,12 +72,6 @@ extern inline double bgc_vector2_get_scalar_product_fp64(const BgcVector2FP64* v
extern inline float bgc_vector2_get_cross_product_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2);
extern inline double bgc_vector2_get_cross_product_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2);
-extern inline void bgc_vector2_get_complex_product_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, BgcVector2FP32* product);
-extern inline void bgc_vector2_get_complex_product_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2, BgcVector2FP64* product);
-
-extern inline int bgc_vector2_get_complex_ratio_fp32(const BgcVector2FP32* divident, const BgcVector2FP32* divisor, BgcVector2FP32* quotient);
-extern inline int bgc_vector2_get_complex_ratio_fp64(const BgcVector2FP64* divident, const BgcVector2FP64* divisor, BgcVector2FP64* quotient);
-
extern inline float bgc_vector2_get_square_distance_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2);
extern inline double bgc_vector2_get_square_distance_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2);
@@ -96,48 +84,6 @@ extern inline int bgc_vector2_are_close_enough_fp64(const BgcVector2FP64* vector
extern inline int bgc_vector2_are_close_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2);
extern inline int bgc_vector2_are_close_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2);
-// =============== Complex Power ================ //
-
-void bgc_vector2_get_complex_power_fp32(const BgcVector2FP32* base, const BgcVector2FP32* power, BgcVector2FP32* result)
-{
- const float base_square_modulus = bgc_vector2_get_square_modulus_fp32(base);
-
- if (base_square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
- result->x1 = 0.0f;
- result->x2 = 0.0f;
- return;
- }
-
- const float log_modulus = logf(base_square_modulus) * 0.5f;
- const float angle = atan2f(base->x2, base->x1);
-
- const float result_modulus = expf(power->x1 * log_modulus - power->x2 * angle);
- const float result_angle = power->x1 * angle + power->x2 * log_modulus;
-
- result->x1 = result_modulus * cosf(result_angle);
- result->x2 = result_modulus * sinf(result_angle);
-}
-
-void bgc_vector2_get_complex_power_fp64(const BgcVector2FP64* base, const BgcVector2FP64* power, BgcVector2FP64* result)
-{
- const double base_square_modulus = bgc_vector2_get_square_modulus_fp64(base);
-
- if (base_square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
- result->x1 = 0.0;
- result->x2 = 0.0;
- return;
- }
-
- const double log_modulus = log(base_square_modulus) * 0.5;
- const double angle = atan2(base->x2, base->x1);
-
- const double result_modulus = exp(power->x1 * log_modulus - power->x2 * angle);
- const double result_angle = power->x1 * angle + power->x2 * log_modulus;
-
- result->x1 = result_modulus * cos(result_angle);
- result->x2 = result_modulus * sin(result_angle);
-}
-
// =================== Angle ==================== //
float bgc_vector2_get_angle_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, const BgcAngleUnitEnum unit)
diff --git a/basic-geometry/vector2.h b/basic-geometry/vector2.h
index dc8ff3c..8852721 100644
--- a/basic-geometry/vector2.h
+++ b/basic-geometry/vector2.h
@@ -202,54 +202,6 @@ inline int bgc_vector2_normalize_fp64(const BgcVector2FP64* vector, BgcVector2FP
return 1;
}
-// ============= Complex Conjugate ============== //
-
-inline void bgc_vector2_complex_conjugate_fp32(const BgcVector2FP32* vector, BgcVector2FP32* conjugate)
-{
- conjugate->x1 = vector->x1;
- conjugate->x2 = -vector->x2;
-}
-
-inline void bgc_vector2_complex_conjugate_fp64(const BgcVector2FP64* vector, BgcVector2FP64* conjugate)
-{
- conjugate->x1 = vector->x1;
- conjugate->x2 = -vector->x2;
-}
-
-// =============== Complex Invert =============== //
-
-inline int bgc_vector2_complex_invert_fp32(const BgcVector2FP32* vector, BgcVector2FP32* inverted)
-{
- const float square_modulus = bgc_vector2_get_square_modulus_fp32(vector);
-
- if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
- return 0;
- }
-
- const float multiplicand = 1.0f / square_modulus;
-
- inverted->x1 = vector->x1 * multiplicand;
- inverted->x2 = -vector->x2 * multiplicand;
-
- return 1;
-}
-
-inline int bgc_vector2_complex_invert_fp64(const BgcVector2FP64* vector, BgcVector2FP64* inverted)
-{
- const double square_modulus = bgc_vector2_get_square_modulus_fp64(vector);
-
- if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
- return 0;
- }
-
- const double multiplicand = 1.0 / square_modulus;
-
- inverted->x1 = vector->x1 * multiplicand;
- inverted->x2 = -vector->x2 * multiplicand;
-
- return 1;
-}
-
// ==================== Add ===================== //
inline void bgc_vector2_add_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, BgcVector2FP32* sum)
@@ -450,72 +402,6 @@ inline double bgc_vector2_get_cross_product_fp64(const BgcVector2FP64* vector1,
return vector1->x1 * vector2->x2 - vector1->x2 * vector2->x1;
}
-// ============ Get Complex Product ============= //
-
-inline void bgc_vector2_get_complex_product_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, BgcVector2FP32* result)
-{
- const float x1 = vector1->x1 * vector2->x1 - vector1->x2 * vector2->x2;
- const float x2 = vector1->x1 * vector2->x2 + vector1->x2 * vector2->x1;
-
- result->x1 = x1;
- result->x2 = x2;
-}
-
-inline void bgc_vector2_get_complex_product_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2, BgcVector2FP64* result)
-{
- const double x1 = vector1->x1 * vector2->x1 - vector1->x2 * vector2->x2;
- const double x2 = vector1->x1 * vector2->x2 + vector1->x2 * vector2->x1;
-
- result->x1 = x1;
- result->x2 = x2;
-}
-
-// ============= Get Complex Ratio ============== //
-
-inline int bgc_vector2_get_complex_ratio_fp32(const BgcVector2FP32* divident, const BgcVector2FP32* divisor, BgcVector2FP32* quotient)
-{
- const float square_modulus = bgc_vector2_get_square_modulus_fp32(divisor);
-
- if (square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
- return 0;
- }
-
- const float x1 = divident->x1 * divisor->x1 + divident->x2 * divisor->x2;
- const float x2 = divident->x2 * divisor->x1 - divident->x1 * divisor->x2;
-
- const float multiplier = 1.0f / square_modulus;
-
- quotient->x1 = x1 * multiplier;
- quotient->x2 = x2 * multiplier;
-
- return 1;
-}
-
-inline int bgc_vector2_get_complex_ratio_fp64(const BgcVector2FP64* divident, const BgcVector2FP64* divisor, BgcVector2FP64* quotient)
-{
- const double square_modulus = bgc_vector2_get_square_modulus_fp64(divisor);
-
- if (square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
- return 0;
- }
-
- const double x1 = divident->x1 * divisor->x1 + divident->x2 * divisor->x2;
- const double x2 = divident->x2 * divisor->x1 - divident->x1 * divisor->x2;
-
- const double multiplier = 1.0 / square_modulus;
-
- quotient->x1 = x1 * multiplier;
- quotient->x2 = x2 * multiplier;
-
- return 1;
-}
-
-// ============= Get Complex Power ============== //
-
-void bgc_vector2_get_complex_power_fp32(const BgcVector2FP32* base, const BgcVector2FP32* power, BgcVector2FP32* result);
-
-void bgc_vector2_get_complex_power_fp64(const BgcVector2FP64* base, const BgcVector2FP64* power, BgcVector2FP64* result);
-
// ================= Get Angle ================== //
float bgc_vector2_get_angle_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, const BgcAngleUnitEnum unit);
diff --git a/basic-geometry/versor.c b/basic-geometry/versor.c
index 393b9ea..0fadc5c 100644
--- a/basic-geometry/versor.c
+++ b/basic-geometry/versor.c
@@ -158,17 +158,9 @@ void bgc_versor_get_rotation_fp32(const BgcVersorFP32* versor, BgcRotation3FP32*
return;
}
- const float s0s0 = versor->s0 * versor->s0;
- const float x1x1 = versor->x1 * versor->x1;
- const float x2x2 = versor->x2 * versor->x2;
- const float x3x3 = versor->x3 * versor->x3;
+ const float multiplier = sqrtf(1.0f / (versor->x1 * versor->x1 + versor->x2 * versor->x2 + versor->x3 * versor->x3));
- const float square_module = (s0s0 + x1x1) + (x2x2 + x3x3);
- const float square_vector = x1x1 + (x2x2 + x3x3);
-
- result->radians = 2.0f * acosf(versor->s0 / sqrtf(square_module));
-
- const float multiplier = sqrtf(1.0f / square_vector);
+ result->radians = 2.0f * acosf(versor->s0);
result->axis.x1 = versor->x1 * multiplier;
result->axis.x2 = versor->x2 * multiplier;
@@ -182,19 +174,45 @@ void bgc_versor_get_rotation_fp64(const BgcVersorFP64* versor, BgcRotation3FP64*
return;
}
- const double s0s0 = versor->s0 * versor->s0;
- const double x1x1 = versor->x1 * versor->x1;
- const double x2x2 = versor->x2 * versor->x2;
- const double x3x3 = versor->x3 * versor->x3;
+ const double multiplier = sqrt(1.0 / (versor->x1 * versor->x1 + versor->x2 * versor->x2 + versor->x3 * versor->x3));
- const double square_module = (s0s0 + x1x1) + (x2x2 + x3x3);
- const double square_vector = x1x1 + (x2x2 + x3x3);
-
- result->radians = 2.0 * acos(versor->s0 / sqrt(square_module));
-
- const double multiplier = sqrt(1.0 / square_vector);
+ result->radians = 2.0 * acos(versor->s0);
result->axis.x1 = versor->x1 * multiplier;
result->axis.x2 = versor->x2 * multiplier;
result->axis.x3 = versor->x3 * multiplier;
}
+
+// =============== Get Exponation =============== //
+
+void bgc_versor_get_exponation_fp32(const BgcVersorFP32* base, const float exponent, BgcVersorFP32* power)
+{
+ const float square_vector = base->x1 * base->x1 + base->x2 * base->x2 + base->x3 * base->x3;
+
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP32) {
+ bgc_versor_reset_fp32(power);
+ return;
+ }
+
+ const float angle = acosf(base->s0) * exponent;
+
+ const float multiplier = sinf(angle) / sqrtf(square_vector);
+
+ bgc_versor_set_values_fp32(cosf(angle), base->x1 * multiplier, base->x2 * multiplier, base->x3 * multiplier, power);
+}
+
+void bgc_versor_get_exponation_fp64(const BgcVersorFP64* base, const double exponent, BgcVersorFP64* power)
+{
+ const double square_vector = base->x1 * base->x1 + base->x2 * base->x2 + base->x3 * base->x3;
+
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP64) {
+ bgc_versor_reset_fp64(power);
+ return;
+ }
+
+ const double angle = acos(base->s0) * exponent;
+
+ const double multiplier = sin(angle) / sqrt(square_vector);
+
+ bgc_versor_set_values_fp64(cos(angle), base->x1 * multiplier, base->x2 * multiplier, base->x3 * multiplier, power);
+}
diff --git a/basic-geometry/versor.h b/basic-geometry/versor.h
index e5ea79e..895d249 100644
--- a/basic-geometry/versor.h
+++ b/basic-geometry/versor.h
@@ -274,6 +274,12 @@ inline void bgc_versor_invert_fp64(const BgcVersorFP64* versor, BgcVersorFP64* i
twin->x3 = -versor->x3;
}
+// =============== Get Exponation =============== //
+
+void bgc_versor_get_exponation_fp32(const BgcVersorFP32* base, const float exponent, BgcVersorFP32* power);
+
+void bgc_versor_get_exponation_fp64(const BgcVersorFP64* base, const double exponent, BgcVersorFP64* power);
+
// ================ Combination ================= //
inline void bgc_versor_combine_fp32(const BgcVersorFP32* second, const BgcVersorFP32* first, BgcVersorFP32* result)
From 1b0fd7ef26d5b18bfbee7d8db3d3b182d0cceef8 Mon Sep 17 00:00:00 2001
From: Andrey Pokidov <9942846+Morgend@users.noreply.github.com>
Date: Wed, 26 Feb 2025 19:52:36 +0700
Subject: [PATCH 02/10] =?UTF-8?q?=D0=94=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB?=
=?UTF-8?q?=D0=B5=D0=BD=20makefile=20=D0=B4=D0=BB=D1=8F=20=D0=B1=D0=B8?=
=?UTF-8?q?=D0=B1=D0=BB=D0=B8=D0=BE=D1=82=D0=B5=D0=BA=D0=B8?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
basic-geometry/Makefile | 26 ++++++++++++++++++++++++++
1 file changed, 26 insertions(+)
create mode 100644 basic-geometry/Makefile
diff --git a/basic-geometry/Makefile b/basic-geometry/Makefile
new file mode 100644
index 0000000..726c8d9
--- /dev/null
+++ b/basic-geometry/Makefile
@@ -0,0 +1,26 @@
+CC=gcc
+GFLAGS=-c -Wall -O2
+SOURCES=utilities.c angle.c vector2.c vector3.c complex.c cotes-number.c \
+ matrix2x2.c matrix2x3.c matrix3x2.c matrix3x3.c matrixes.c \
+ rotation3.c quaternion.c versor.c
+OBJECTS=$(SOURCES:.c=.o)
+OBJECT_DIRECTORY=obj/Release
+BINARY_DIRECTORY=bin/Release
+BACK_PATH=../..
+LIBRARY=libbgc.a
+
+all: directories $(SOURCES) $(LIBRARY)
+$(LIBRARY): $(OBJECTS)
+ cd ./$(OBJECT_DIRECTORY); \
+ ar -rv -s $(BACK_PATH)/$(BINARY_DIRECTORY)/$@ $(OBJECTS); \
+ cd $(BACK_PATH)
+
+directories:
+ mkdir -p $(OBJECT_DIRECTORY)
+ mkdir -p $(BINARY_DIRECTORY)
+
+.c.o:
+ $(CC) $(GFLAGS) $< -o $(OBJECT_DIRECTORY)/$@
+
+clean:
+ rm -rf ./obj ./bin
From f85039a556ad8380a9146008e651d068a12ff4f9 Mon Sep 17 00:00:00 2001
From: Andrey Pokidov
Date: Thu, 27 Feb 2025 00:37:44 +0700
Subject: [PATCH 03/10] =?UTF-8?q?=D0=A2=D0=B5=D1=81=D1=82=D1=8B=20=D0=B4?=
=?UTF-8?q?=D0=BB=D1=8F=20=D0=BA=D0=BE=D0=BC=D0=BF=D0=BB=D0=B5=D0=BA=D1=81?=
=?UTF-8?q?=D0=BD=D1=8B=D1=85=20=D1=87=D0=B8=D1=81=D0=B5=D0=BB,=20=D0=B8?=
=?UTF-8?q?=D1=81=D0=BF=D1=80=D0=B0=D0=B2=D0=BB=D0=B5=D0=BD=D0=B8=D0=B5=20?=
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MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
basic-geometry-test/basic-geometry-test.cbp | 32 +++++
.../basic-geometry-test.vcxproj | 16 +++
.../basic-geometry-test.vcxproj.filters | 51 ++++++++
basic-geometry-test/main.c | 3 +
basic-geometry-test/tests/complex.c | 14 +++
basic-geometry-test/tests/complex.h | 15 +++
.../tests/complex/complex_copy.c | 71 +++++++++++
.../tests/complex/complex_copy.h | 10 ++
.../tests/complex/complex_is_unit.c | 109 ++++++++++++++++
.../tests/complex/complex_is_unit.h | 10 ++
.../tests/complex/complex_is_zero.c | 101 +++++++++++++++
.../tests/complex/complex_is_zero.h | 10 ++
.../tests/complex/complex_modulus.c | 117 ++++++++++++++++++
.../tests/complex/complex_modulus.h | 14 +++
.../tests/complex/complex_reset.c | 41 ++++++
.../tests/complex/complex_reset.h | 10 ++
.../tests/complex/complex_set_values.c | 75 +++++++++++
.../tests/complex/complex_set_values.h | 10 ++
.../tests/complex/complex_swap.c | 95 ++++++++++++++
.../tests/complex/complex_swap.h | 10 ++
basic-geometry/basic-geometry.vcxproj | 1 -
basic-geometry/versor.h | 4 +-
22 files changed, 816 insertions(+), 3 deletions(-)
create mode 100644 basic-geometry-test/tests/complex.c
create mode 100644 basic-geometry-test/tests/complex.h
create mode 100644 basic-geometry-test/tests/complex/complex_copy.c
create mode 100644 basic-geometry-test/tests/complex/complex_copy.h
create mode 100644 basic-geometry-test/tests/complex/complex_is_unit.c
create mode 100644 basic-geometry-test/tests/complex/complex_is_unit.h
create mode 100644 basic-geometry-test/tests/complex/complex_is_zero.c
create mode 100644 basic-geometry-test/tests/complex/complex_is_zero.h
create mode 100644 basic-geometry-test/tests/complex/complex_modulus.c
create mode 100644 basic-geometry-test/tests/complex/complex_modulus.h
create mode 100644 basic-geometry-test/tests/complex/complex_reset.c
create mode 100644 basic-geometry-test/tests/complex/complex_reset.h
create mode 100644 basic-geometry-test/tests/complex/complex_set_values.c
create mode 100644 basic-geometry-test/tests/complex/complex_set_values.h
create mode 100644 basic-geometry-test/tests/complex/complex_swap.c
create mode 100644 basic-geometry-test/tests/complex/complex_swap.h
diff --git a/basic-geometry-test/basic-geometry-test.cbp b/basic-geometry-test/basic-geometry-test.cbp
index 6a52f6a..0141096 100644
--- a/basic-geometry-test/basic-geometry-test.cbp
+++ b/basic-geometry-test/basic-geometry-test.cbp
@@ -49,6 +49,38 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/basic-geometry-test/basic-geometry-test.vcxproj b/basic-geometry-test/basic-geometry-test.vcxproj
index 2895814..d89a31e 100644
--- a/basic-geometry-test/basic-geometry-test.vcxproj
+++ b/basic-geometry-test/basic-geometry-test.vcxproj
@@ -150,6 +150,14 @@
+
+
+
+
+
+
+
+
@@ -190,6 +198,14 @@
+
+
+
+
+
+
+
+
diff --git a/basic-geometry-test/basic-geometry-test.vcxproj.filters b/basic-geometry-test/basic-geometry-test.vcxproj.filters
index a91ee1d..eb13dc2 100644
--- a/basic-geometry-test/basic-geometry-test.vcxproj.filters
+++ b/basic-geometry-test/basic-geometry-test.vcxproj.filters
@@ -114,6 +114,30 @@
tests\quaternion
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests
+
@@ -228,6 +252,30 @@
tests\quaternion
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests\complex
+
+
+ tests
+
@@ -248,5 +296,8 @@
{e8bafdb8-66e5-4393-bc89-8bff83bcccd6}
+
+ {e025e123-45aa-44f9-aab4-f1705844b211}
+
\ No newline at end of file
diff --git a/basic-geometry-test/main.c b/basic-geometry-test/main.c
index 2022099..9bb59b6 100644
--- a/basic-geometry-test/main.c
+++ b/basic-geometry-test/main.c
@@ -6,6 +6,7 @@
#include "tests/utilities.h"
#include "tests/vector2.h"
#include "tests/vector3.h"
+#include "tests/complex.h"
#include "tests/quaternion.h"
#include "tests/versor.h"
@@ -17,6 +18,8 @@ int main()
test_vector3();
+ test_complex();
+
test_quaternion();
test_versor();
diff --git a/basic-geometry-test/tests/complex.c b/basic-geometry-test/tests/complex.c
new file mode 100644
index 0000000..10ea9a6
--- /dev/null
+++ b/basic-geometry-test/tests/complex.c
@@ -0,0 +1,14 @@
+#include "./complex.h"
+
+void test_complex()
+{
+ print_testing_section("BGC Complex");
+
+ test_complex_reset();
+ test_complex_set_values();
+ test_complex_copy();
+ test_complex_swap();
+ test_complex_is_zero();
+ test_complex_is_unit();
+ test_complex_modulus();
+}
diff --git a/basic-geometry-test/tests/complex.h b/basic-geometry-test/tests/complex.h
new file mode 100644
index 0000000..2eab35e
--- /dev/null
+++ b/basic-geometry-test/tests/complex.h
@@ -0,0 +1,15 @@
+#ifndef _TEST_COMPLEX_H_
+#define _TEST_COMPLEX_H_
+
+#include "./../helpers.h"
+#include "./complex/complex_reset.h"
+#include "./complex/complex_set_values.h"
+#include "./complex/complex_copy.h"
+#include "./complex/complex_swap.h"
+#include "./complex/complex_is_zero.h"
+#include "./complex/complex_is_unit.h"
+#include "./complex/complex_modulus.h"
+
+void test_complex();
+
+#endif
diff --git a/basic-geometry-test/tests/complex/complex_copy.c b/basic-geometry-test/tests/complex/complex_copy.c
new file mode 100644
index 0000000..84ed825
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_copy.c
@@ -0,0 +1,71 @@
+#include "./complex_copy.h"
+
+#include
+
+#include "./../../helpers.h"
+
+// ==================== FP32 ==================== //
+
+static const int _TEST_FP32_COMPLEX_AMOUNT = 4;
+static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST[] = {
+ { 1.0f, 2.0f },
+ { -4.0f, -3.0f },
+ { -0.001f, 100.0f },
+ { 0.001f, -100.0f }
+};
+
+void test_complex_copy_fp32()
+{
+ BgcComplexFP32 vector;
+
+ print_testing_name("bgc_complex_copy_fp32");
+
+ for (int i = 0; i < _TEST_FP32_COMPLEX_AMOUNT; i++) {
+
+ bgc_complex_copy_fp32(&_TEST_FP32_COMPLEX_LIST[i], &vector);
+
+ if (vector.real != _TEST_FP32_COMPLEX_LIST[i].real ||
+ vector.imaginary != _TEST_FP32_COMPLEX_LIST[i].imaginary) {
+ print_testing_failed();
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+// ==================== FP64 ==================== //
+
+static const int _TEST_FP64_COMPLEX_AMOUNT = 4;
+static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST[] = {
+ { 1.0, 2.0 },
+ { -4.0, -3.0 },
+ { -0.001, 100.0 },
+ { 0.001, -100.0 }
+};
+
+void test_complex_copy_fp64()
+{
+ BgcComplexFP64 vector;
+
+ print_testing_name("bgc_complex_copy_fp64");
+
+ for (int i = 0; i < _TEST_FP64_COMPLEX_AMOUNT; i++) {
+
+ bgc_complex_copy_fp64(&_TEST_FP64_COMPLEX_LIST[i], &vector);
+
+ if (vector.real != _TEST_FP64_COMPLEX_LIST[i].real ||
+ vector.imaginary != _TEST_FP64_COMPLEX_LIST[i].imaginary) {
+ print_testing_failed();
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+void test_complex_copy()
+{
+ test_complex_copy_fp32();
+ test_complex_copy_fp64();
+}
diff --git a/basic-geometry-test/tests/complex/complex_copy.h b/basic-geometry-test/tests/complex/complex_copy.h
new file mode 100644
index 0000000..d35db2c
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_copy.h
@@ -0,0 +1,10 @@
+#ifndef _TEST_COMPLEX_COPY_H_
+#define _TEST_COMPLEX_COPY_H_
+
+void test_complex_copy_fp32();
+
+void test_complex_copy_fp64();
+
+void test_complex_copy();
+
+#endif
diff --git a/basic-geometry-test/tests/complex/complex_is_unit.c b/basic-geometry-test/tests/complex/complex_is_unit.c
new file mode 100644
index 0000000..f06ca66
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_is_unit.c
@@ -0,0 +1,109 @@
+#include "./complex_is_unit.h"
+
+#include "./../../helpers.h"
+
+// ==================== FP32 ==================== //
+
+static const int _TEST_FP32_UNIT_COMPLEX_AMOUNT = 10;
+static const int _TEST_FP32_NONUNIT_COMPLEX_AMOUNT = 6;
+
+static const BgcComplexFP32 _TEST_FP32_UNIT_COMPLEX_LIST[] = {
+ { 1.0f, 0.0f },
+ { -1.0f, 0.0f },
+ { 0.6f, -0.8f },
+ { 1.0f + 0.75f * BGC_EPSYLON_FP32, 0.0f },
+ { 1.0f - 0.75f * BGC_EPSYLON_FP32, 0.0f },
+ { 0.0f, 1.0f + 0.75f * BGC_EPSYLON_FP32 },
+ { 0.0f, 1.0f - 0.75f * BGC_EPSYLON_FP32 },
+ { 0.7071067812f, 0.7071067812f },
+ { 0.7071067812f + 0.75f * BGC_EPSYLON_FP32, 0.7071067812f },
+ { 0.7071067812f, 0.7071067812f - 0.75f * BGC_EPSYLON_FP32 }
+};
+
+static const BgcComplexFP32 _TEST_FP32_NONUNIT_QUATERION_LIST[] = {
+ { 1.0f + 1.25f * BGC_EPSYLON_FP32, 0.0f },
+ { 1.0f - 1.25f * BGC_EPSYLON_FP32, 0.0f },
+ { 0.0f, 1.0f + 1.25f * BGC_EPSYLON_FP32 },
+ { 0.0f, 1.0f - 1.25f * BGC_EPSYLON_FP32 },
+ { 0.7071067812f + 1.25f * BGC_EPSYLON_FP32, 0.7071067812f + 1.25f * BGC_EPSYLON_FP32 },
+ { 0.7071067812f - 1.25f * BGC_EPSYLON_FP32, 0.7071067812f - 1.25f * BGC_EPSYLON_FP32 }
+};
+
+void test_complex_is_unit_fp32()
+{
+ print_testing_name("bgc_complex_is_unit_fp32");
+
+ // Testing zero values:
+ for (int i = 0; i < _TEST_FP32_UNIT_COMPLEX_AMOUNT; i++) {
+ if (!bgc_complex_is_unit_fp32(&_TEST_FP32_UNIT_COMPLEX_LIST[i])) {
+ print_testing_error("A unit complex number was not recognized");
+ return;
+ }
+ }
+
+ // Testing non-zero values:
+ for (int i = 0; i < _TEST_FP32_NONUNIT_COMPLEX_AMOUNT; i++) {
+ if (bgc_complex_is_unit_fp32(&_TEST_FP32_NONUNIT_QUATERION_LIST[i])) {
+ print_testing_error("A non-unit complex number was recognized a unit complex number");
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+// ==================== FP64 ==================== //
+
+static const int _TEST_FP64_UNIT_COMPLEX_AMOUNT = 10;
+static const int _TEST_FP64_NONUNIT_COMPLEX_AMOUNT = 6;
+
+static const BgcComplexFP64 _TEST_FP64_UNIT_COMPLEX_LIST[] = {
+ { 1.0, 0.0 },
+ { -1.0, 0.0 },
+ { -0.6, 0.8 },
+ { 1.0 + 0.75 * BGC_EPSYLON_FP64, 0.0 },
+ { 1.0 - 0.75 * BGC_EPSYLON_FP64, 0.0 },
+ { 0.0, 1.0 + 0.75 * BGC_EPSYLON_FP64 },
+ { 0.0, 1.0 - 0.75 * BGC_EPSYLON_FP64 },
+ { 0.7071067811865475244, 0.7071067811865475244 },
+ { 0.7071067811865475244 + 0.75 * BGC_EPSYLON_FP64, 0.7071067811865475244 },
+ { 0.7071067811865475244, 0.7071067811865475244 - 0.75 * BGC_EPSYLON_FP64 }
+};
+
+static const BgcComplexFP64 _TEST_FP64_NONUNIT_QUATERION_LIST[] = {
+ { 1.0 + 1.25 * BGC_EPSYLON_FP64, 0.0 },
+ { 1.0 - 1.25 * BGC_EPSYLON_FP64, 0.0 },
+ { 0.0, 1.0 + 1.25 * BGC_EPSYLON_FP64 },
+ { 0.0, 1.0 - 1.25 * BGC_EPSYLON_FP64 },
+ { 0.7071067811865475244 + 1.25 * BGC_EPSYLON_FP64, 0.7071067811865475244 + 1.25 * BGC_EPSYLON_FP64 },
+ { 0.7071067811865475244 - 1.25 * BGC_EPSYLON_FP64, 0.7071067811865475244 - 1.25 * BGC_EPSYLON_FP64 }
+};
+
+void test_complex_is_unit_fp64()
+{
+ print_testing_name("bgc_complex_is_unit_fp64");
+
+ // Testing zero values:
+ for (int i = 0; i < _TEST_FP64_UNIT_COMPLEX_AMOUNT; i++) {
+ if (!bgc_complex_is_unit_fp64(&_TEST_FP64_UNIT_COMPLEX_LIST[i])) {
+ print_testing_error("A unit complex number was not recognized");
+ return;
+ }
+ }
+
+ // Testing non-zero values:
+ for (int i = 0; i < _TEST_FP64_NONUNIT_COMPLEX_AMOUNT; i++) {
+ if (bgc_complex_is_unit_fp64(&_TEST_FP64_NONUNIT_QUATERION_LIST[i])) {
+ print_testing_error("A non-unit complex number was recognized a unit complex number");
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+void test_complex_is_unit()
+{
+ test_complex_is_unit_fp32();
+ test_complex_is_unit_fp64();
+}
diff --git a/basic-geometry-test/tests/complex/complex_is_unit.h b/basic-geometry-test/tests/complex/complex_is_unit.h
new file mode 100644
index 0000000..d434d41
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_is_unit.h
@@ -0,0 +1,10 @@
+#ifndef _TEST_COMPLEX_IS_UNIT_H_
+#define _TEST_COMPLEX_IS_UNIT_H_
+
+void test_complex_is_unit_fp32();
+
+void test_complex_is_unit_fp64();
+
+void test_complex_is_unit();
+
+#endif
diff --git a/basic-geometry-test/tests/complex/complex_is_zero.c b/basic-geometry-test/tests/complex/complex_is_zero.c
new file mode 100644
index 0000000..1f658e3
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_is_zero.c
@@ -0,0 +1,101 @@
+#include "./complex_is_zero.h"
+
+#include "./../../helpers.h"
+
+// ==================== FP32 ==================== //
+
+static const int _TEST_FP32_ZERO_COMPLEX_AMOUNT = 4;
+static const int _TEST_FP32_NONZERO_COMPLEX_AMOUNT = 7;
+
+static const BgcComplexFP32 _TEST_FP32_ZERO_COMPLEX_LIST[] = {
+ { 0.0f, 0.0f },
+ { 0.75f * BGC_EPSYLON_FP32, 0.0f },
+ { -0.75f * BGC_EPSYLON_FP32, 0.0f },
+ { 0.0f, 0.75f * BGC_EPSYLON_FP32 },
+ { 0.0f, -0.75f * BGC_EPSYLON_FP32 }
+};
+
+static const BgcComplexFP32 _TEST_FP32_NONZERO_QUATERION_LIST[] = {
+ { 0.0f, 1.0f },
+ { 1.25f * BGC_EPSYLON_FP32 },
+ { -1.25f * BGC_EPSYLON_FP32 },
+ { 0.0f, 1.25f * BGC_EPSYLON_FP32 },
+ { 0.0f, -1.25f * BGC_EPSYLON_FP32 },
+ { 1.25f * BGC_EPSYLON_FP32, 1.25f * BGC_EPSYLON_FP32 },
+ { -1.25f * BGC_EPSYLON_FP32, -1.25f * BGC_EPSYLON_FP32 }
+};
+
+void test_complex_is_zero_fp32()
+{
+ print_testing_name("bgc_complex_is_zero_fp32");
+
+ // Testing zero values:
+ for (int i = 0; i < _TEST_FP32_ZERO_COMPLEX_AMOUNT; i++) {
+ if (!bgc_complex_is_zero_fp32(&_TEST_FP32_ZERO_COMPLEX_LIST[i])) {
+ print_testing_error("A zero complex number was not recognized");
+ return;
+ }
+ }
+
+ // Testing non-zero values:
+ for (int i = 0; i < _TEST_FP32_NONZERO_COMPLEX_AMOUNT; i++) {
+ if (bgc_complex_is_zero_fp32(&_TEST_FP32_NONZERO_QUATERION_LIST[i])) {
+ print_testing_error("A non-zero complex number was recognized as a zero complex number");
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+// ==================== FP64 ==================== //
+
+static const int _TEST_FP64_ZERO_COMPLEX_AMOUNT = 4;
+static const int _TEST_FP64_NONZERO_COMPLEX_AMOUNT = 7;
+
+static const BgcComplexFP64 _TEST_FP64_ZERO_COMPLEX_LIST[] = {
+ { 0.0, 0.0 },
+ { 0.75 * BGC_EPSYLON_FP64, 0.0 },
+ { -0.75 * BGC_EPSYLON_FP64, 0.0 },
+ { 0.0, 0.75 * BGC_EPSYLON_FP64 },
+ { 0.0, -0.75 * BGC_EPSYLON_FP64 }
+};
+
+static const BgcComplexFP64 _TEST_FP64_NONZERO_QUATERION_LIST[] = {
+ { 0.0, 1.0 },
+ { 1.25 * BGC_EPSYLON_FP64, 0.0 },
+ { -1.25 * BGC_EPSYLON_FP64, 0.0 },
+ { 0.0, 1.25 * BGC_EPSYLON_FP64 },
+ { 0.0, -1.25 * BGC_EPSYLON_FP64 },
+ { 1.25 * BGC_EPSYLON_FP64, 1.25 * BGC_EPSYLON_FP64 },
+ { -1.25 * BGC_EPSYLON_FP64, -1.25 * BGC_EPSYLON_FP64 }
+};
+
+void test_complex_is_zero_fp64()
+{
+ print_testing_name("bgc_complex_is_zero_fp64");
+
+ // Testing zero values:
+ for (int i = 0; i < _TEST_FP64_ZERO_COMPLEX_AMOUNT; i++) {
+ if (!bgc_complex_is_zero_fp64(&_TEST_FP64_ZERO_COMPLEX_LIST[i])) {
+ print_testing_error("A zero complex number was not recognized");
+ return;
+ }
+ }
+
+ // Testing non-zero values:
+ for (int i = 0; i < _TEST_FP64_NONZERO_COMPLEX_AMOUNT; i++) {
+ if (bgc_complex_is_zero_fp64(&_TEST_FP64_NONZERO_QUATERION_LIST[i])) {
+ print_testing_error("A non-zero complex number was recognized as a zero complex number");
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+void test_complex_is_zero()
+{
+ test_complex_is_zero_fp32();
+ test_complex_is_zero_fp64();
+}
diff --git a/basic-geometry-test/tests/complex/complex_is_zero.h b/basic-geometry-test/tests/complex/complex_is_zero.h
new file mode 100644
index 0000000..9153446
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_is_zero.h
@@ -0,0 +1,10 @@
+#ifndef _TEST_COMPLEX_IS_ZERO_H_
+#define _TEST_COMPLEX_IS_ZERO_H_
+
+void test_complex_is_zero_fp32();
+
+void test_complex_is_zero_fp64();
+
+void test_complex_is_zero();
+
+#endif
diff --git a/basic-geometry-test/tests/complex/complex_modulus.c b/basic-geometry-test/tests/complex/complex_modulus.c
new file mode 100644
index 0000000..20c0495
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_modulus.c
@@ -0,0 +1,117 @@
+#include "./complex_modulus.h"
+
+#include "./../../helpers.h"
+
+// ==================== FP32 ==================== //
+
+static const int _TEST_FP32_COMPLEX_AMOUNT = 4;
+
+static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST[] = {
+ { 4.0f, 3.0f },
+ { -1.0f, 1.0f },
+ { 100.0f, -100.0f },
+ { -0.86602540378f, 0.5f }
+};
+
+static const float _TEST_FP32_SQUARE_MODULUS_LIST[] = {
+ 25.0f,
+ 2.0f,
+ 20000.0f,
+ 1.0f
+};
+
+static const float _TEST_FP32_MODULUS_LIST[] = {
+ 5.0f,
+ 1.414213562373f,
+ 141.4213562373f,
+ 1.0f
+};
+
+void test_complex_square_modulus_fp32()
+{
+ print_testing_name("bgc_complex_get_square_modulus_fp32");
+
+ for (int i = 0; i < _TEST_FP32_COMPLEX_AMOUNT; i++) {
+ if (!bgc_are_close_fp32(bgc_complex_get_square_modulus_fp32(&_TEST_FP32_COMPLEX_LIST[i]), _TEST_FP32_SQUARE_MODULUS_LIST[i])) {
+ print_testing_failed();
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+void test_complex_modulus_fp32()
+{
+ print_testing_name("bgc_complex_get_modulus_fp32");
+
+ for (int i = 0; i < _TEST_FP32_COMPLEX_AMOUNT; i++) {
+ if (!bgc_are_close_fp32(bgc_complex_get_modulus_fp32(&_TEST_FP32_COMPLEX_LIST[i]), _TEST_FP32_MODULUS_LIST[i])) {
+ print_testing_failed();
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+// ==================== FP64 ==================== //
+
+static const int _TEST_FP64_COMPLEX_AMOUNT = 4;
+
+static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST[] = {
+ { 4.0, 3.0 },
+ { -1.0, -1.0 },
+ { -100.0, 100.0 },
+ { -0.5, 0.866025403784438647 }
+};
+
+static const double _TEST_FP64_SQUARE_MODULUS_LIST[] = {
+ 25.0,
+ 2.0,
+ 20000.0,
+ 1.0
+};
+
+static const double _TEST_FP64_MODULUS_LIST[] = {
+ 5.0,
+ 1.4142135623730950488,
+ 141.42135623730950488,
+ 1.0
+};
+
+void test_complex_square_modulus_fp64()
+{
+ print_testing_name("bgc_complex_get_square_modulus_fp64");
+
+ for (int i = 0; i < _TEST_FP64_COMPLEX_AMOUNT; i++) {
+ if (!bgc_are_close_fp64(bgc_complex_get_square_modulus_fp64(&_TEST_FP64_COMPLEX_LIST[i]), _TEST_FP64_SQUARE_MODULUS_LIST[i])) {
+ print_testing_failed();
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+void test_complex_modulus_fp64()
+{
+ print_testing_name("bgc_complex_get_modulus_fp64");
+
+ for (int i = 0; i < _TEST_FP64_COMPLEX_AMOUNT; i++) {
+ if (!bgc_are_close_fp64(bgc_complex_get_modulus_fp64(&_TEST_FP64_COMPLEX_LIST[i]), _TEST_FP64_MODULUS_LIST[i])) {
+ print_testing_failed();
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+void test_complex_modulus()
+{
+ test_complex_square_modulus_fp32();
+ test_complex_square_modulus_fp64();
+ test_complex_modulus_fp32();
+ test_complex_modulus_fp64();
+}
diff --git a/basic-geometry-test/tests/complex/complex_modulus.h b/basic-geometry-test/tests/complex/complex_modulus.h
new file mode 100644
index 0000000..9d62f3d
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_modulus.h
@@ -0,0 +1,14 @@
+#ifndef _TEST_COMPLEX_MODULUS_H_
+#define _TEST_COMPLEX_MODULUS_H_
+
+void test_complex_square_modulus_fp32();
+
+void test_complex_square_modulus_fp64();
+
+void test_complex_modulus_fp32();
+
+void test_complex_modulus_fp64();
+
+void test_complex_modulus();
+
+#endif
diff --git a/basic-geometry-test/tests/complex/complex_reset.c b/basic-geometry-test/tests/complex/complex_reset.c
new file mode 100644
index 0000000..6c8b11f
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_reset.c
@@ -0,0 +1,41 @@
+#include "./complex_reset.h"
+
+#include "./../../helpers.h"
+
+void test_complex_reset_fp32()
+{
+ BgcComplexFP32 vector;
+
+ print_testing_name("bgc_complex_reset_fp32");
+
+ bgc_complex_reset_fp32(&vector);
+
+ if (vector.real != 0.0f || vector.imaginary != 0.0f) {
+ print_testing_failed();
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_reset_fp64()
+{
+ BgcComplexFP64 vector;
+
+ print_testing_name("bgc_complex_reset_fp64");
+
+ bgc_complex_reset_fp64(&vector);
+
+ if (vector.real != 0.0 || vector.imaginary != 0.0) {
+ print_testing_failed();
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_reset()
+{
+ test_complex_reset_fp32();
+ test_complex_reset_fp64();
+}
diff --git a/basic-geometry-test/tests/complex/complex_reset.h b/basic-geometry-test/tests/complex/complex_reset.h
new file mode 100644
index 0000000..f76683b
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_reset.h
@@ -0,0 +1,10 @@
+#ifndef _TEST_COMPLEX_RESET_H_
+#define _TEST_COMPLEX_RESET_H_
+
+void test_complex_reset_fp32();
+
+void test_complex_reset_fp64();
+
+void test_complex_reset();
+
+#endif
diff --git a/basic-geometry-test/tests/complex/complex_set_values.c b/basic-geometry-test/tests/complex/complex_set_values.c
new file mode 100644
index 0000000..9f20beb
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_set_values.c
@@ -0,0 +1,75 @@
+#include "./complex_set_values.h"
+
+#include
+
+#include "./../../helpers.h"
+
+// ==================== FP32 ==================== //
+
+void test_complex_set_values_fp32()
+{
+ BgcComplexFP32 vector;
+
+ print_testing_name("bgc_complex_set_values_fp32");
+
+ bgc_complex_set_values_fp32(1.0f, 2.0f, &vector);
+
+ if (vector.real != 1.0f || vector.imaginary != 2.0f) {
+ print_testing_error("First step failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp32(-1.0f, -3.0f, &vector);
+
+ if (vector.real != -1.0f || vector.imaginary != -3.0f) {
+ print_testing_error("Second step failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp32(-8.0f, -2.0f, &vector);
+
+ if (vector.real != -8.0f || vector.imaginary != -2.0f) {
+ print_testing_error("Third step failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+// ==================== FP64 ==================== //
+
+void test_complex_set_values_fp64()
+{
+ BgcComplexFP64 vector;
+
+ print_testing_name("bgc_complex_set_values_fp64");
+
+ bgc_complex_set_values_fp64(1.0, 2.0, &vector);
+
+ if (vector.real != 1.0 || vector.imaginary != 2.0) {
+ print_testing_error("First step failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp64(-1.0, -3.0, &vector);
+
+ if (vector.real != -1.0 || vector.imaginary != -3.0) {
+ print_testing_error("Second step failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp64(-8.0, -2.0, &vector);
+
+ if (vector.real != -8.0 || vector.imaginary != -2.0) {
+ print_testing_error("Third step failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_set_values()
+{
+ test_complex_set_values_fp32();
+ test_complex_set_values_fp64();
+}
diff --git a/basic-geometry-test/tests/complex/complex_set_values.h b/basic-geometry-test/tests/complex/complex_set_values.h
new file mode 100644
index 0000000..dc5296d
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_set_values.h
@@ -0,0 +1,10 @@
+#ifndef _TEST_COMPLEX_SET_VALUES_H_
+#define _TEST_COMPLEX_SET_VALUES_H_
+
+void test_complex_set_values_fp32();
+
+void test_complex_set_values_fp64();
+
+void test_complex_set_values();
+
+#endif
diff --git a/basic-geometry-test/tests/complex/complex_swap.c b/basic-geometry-test/tests/complex/complex_swap.c
new file mode 100644
index 0000000..bec0546
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_swap.c
@@ -0,0 +1,95 @@
+#include "./complex_swap.h"
+
+#include
+
+#include "./../../helpers.h"
+
+// ==================== FP32 ==================== //
+
+static const int _TEST_FP32_COMPLEX_AMOUNT = 4;
+
+static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST1[] = {
+ { 3.0f, 4.0f },
+ { -2.0f, -1.0f },
+ { -244.8f, 100.0f },
+ { 1000.32f, -100.1f }
+};
+
+static const BgcComplexFP32 _TEST_FP32_COMPLEX_LIST2[] = {
+ { 5.3f, 1003.28f },
+ { -0.0032f, 891.3f },
+ { 5.322f, 0.9275f },
+ { 1000.0f, -0.00025f }
+};
+
+void test_complex_swap_fp32()
+{
+ BgcComplexFP32 compleimaginary, complex2;
+
+ print_testing_name("bgc_complex_swap_fp32");
+
+ for (int i = 0; i < _TEST_FP32_COMPLEX_AMOUNT; i++) {
+ bgc_complex_copy_fp32(&_TEST_FP32_COMPLEX_LIST1[i], &compleimaginary);
+ bgc_complex_copy_fp32(&_TEST_FP32_COMPLEX_LIST2[i], &complex2);
+
+ bgc_complex_swap_fp32(&compleimaginary, &complex2);
+
+ if (compleimaginary.real != _TEST_FP32_COMPLEX_LIST2[i].real ||
+ compleimaginary.imaginary != _TEST_FP32_COMPLEX_LIST2[i].imaginary ||
+ complex2.real != _TEST_FP32_COMPLEX_LIST1[i].real ||
+ complex2.imaginary != _TEST_FP32_COMPLEX_LIST1[i].imaginary) {
+ print_testing_failed();
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+// ==================== FP64 ==================== //
+
+static const int _TEST_FP64_COMPLEX_AMOUNT = 4;
+
+static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST1[] = {
+ { 1.0, 4.0 },
+ { -4.0, -3.0 },
+ { -244.8, 344.7 },
+ { 1000.32, -271.3 }
+};
+
+static const BgcComplexFP64 _TEST_FP64_COMPLEX_LIST2[] = {
+ { -0.123, 1003.28 },
+ { 204.07, -781.89 },
+ { 5.322, 0.9275 },
+ { -0.419, 0.844 }
+};
+
+void test_complex_swap_fp64()
+{
+ BgcComplexFP64 compleimaginary, complex2;
+
+ print_testing_name("bgc_complex_swap_fp64");
+
+ for (int i = 0; i < _TEST_FP64_COMPLEX_AMOUNT; i++) {
+ bgc_complex_copy_fp64(&_TEST_FP64_COMPLEX_LIST1[i], &compleimaginary);
+ bgc_complex_copy_fp64(&_TEST_FP64_COMPLEX_LIST2[i], &complex2);
+
+ bgc_complex_swap_fp64(&compleimaginary, &complex2);
+
+ if (compleimaginary.real != _TEST_FP64_COMPLEX_LIST2[i].real ||
+ compleimaginary.imaginary != _TEST_FP64_COMPLEX_LIST2[i].imaginary ||
+ complex2.real != _TEST_FP64_COMPLEX_LIST1[i].real ||
+ complex2.imaginary != _TEST_FP64_COMPLEX_LIST1[i].imaginary) {
+ print_testing_failed();
+ return;
+ }
+ }
+
+ print_testing_success();
+}
+
+void test_complex_swap()
+{
+ test_complex_swap_fp32();
+ test_complex_swap_fp64();
+}
diff --git a/basic-geometry-test/tests/complex/complex_swap.h b/basic-geometry-test/tests/complex/complex_swap.h
new file mode 100644
index 0000000..94ae0ed
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_swap.h
@@ -0,0 +1,10 @@
+#ifndef _TEST_COMPLEX_SWAP_H_
+#define _TEST_COMPLEX_SWAP_H_
+
+void test_complex_swap_fp32();
+
+void test_complex_swap_fp64();
+
+void test_complex_swap();
+
+#endif
diff --git a/basic-geometry/basic-geometry.vcxproj b/basic-geometry/basic-geometry.vcxproj
index 6c60d06..94fb723 100644
--- a/basic-geometry/basic-geometry.vcxproj
+++ b/basic-geometry/basic-geometry.vcxproj
@@ -47,7 +47,6 @@
-
diff --git a/basic-geometry/versor.h b/basic-geometry/versor.h
index 895d249..8215daa 100644
--- a/basic-geometry/versor.h
+++ b/basic-geometry/versor.h
@@ -184,12 +184,12 @@ inline void bgc_versor_swap_fp64(BgcVersorFP64* versor1, BgcVersorFP64* versor2)
inline int bgc_versor_is_identity_fp32(const BgcVersorFP32* versor)
{
- return 1.0f - BGC_EPSYLON_FP32 <= versor->s0 || versor->s0 <= -(1.0 - BGC_EPSYLON_FP32);
+ return versor->x1 * versor->x1 + versor->x2 * versor->x2 + versor->x3 * versor->x3 <= BGC_SQUARE_EPSYLON_FP32;
}
inline int bgc_versor_is_identity_fp64(const BgcVersorFP64* versor)
{
- return 1.0 - BGC_EPSYLON_FP64 <= versor->s0 || versor->s0 <= -(1.0 - BGC_EPSYLON_FP64);
+ return versor->x1 * versor->x1 + versor->x2 * versor->x2 + versor->x3 * versor->x3 <= BGC_SQUARE_EPSYLON_FP64;
}
// ================== Convert =================== //
From 9688bd2fc14968151c9ed6c207bff4eedc994963 Mon Sep 17 00:00:00 2001
From: Andrey Pokidov <9942846+Morgend@users.noreply.github.com>
Date: Thu, 27 Feb 2025 20:42:45 +0700
Subject: [PATCH 04/10] =?UTF-8?q?=D0=98=D1=81=D0=BF=D1=80=D0=B0=D0=B2?=
=?UTF-8?q?=D0=BB=D0=B5=D0=BD=D0=B8=D0=B5=20=D0=BC=D0=BE=D0=B4=D1=83=D0=BB?=
=?UTF-8?q?=D1=8C=D0=BD=D0=BE=D0=B3=D0=BE=20=D1=82=D0=B5=D1=81=D1=82=D0=B0?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
basic-geometry-test/tests/versor/versor_is_identity.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/basic-geometry-test/tests/versor/versor_is_identity.c b/basic-geometry-test/tests/versor/versor_is_identity.c
index 7aef257..024bcf9 100644
--- a/basic-geometry-test/tests/versor/versor_is_identity.c
+++ b/basic-geometry-test/tests/versor/versor_is_identity.c
@@ -24,7 +24,7 @@ static const BgcVersorFP32 _TEST_FP32_NON_IDENTIYTY_VERSOR_LIST[] = {
{ 0.0f, 0.0f, 1.0f, 0.0f },
{ 0.0f, 0.0f, 0.0f, 1.0f },
{ 0.5f, 0.5f, 0.5f, 0.5f },
- { 1.0f - 1.25f * BGC_EPSYLON_FP32, 0.0f, 0.0f, 0.0f }
+ { 1.0f, -1.25f * BGC_EPSYLON_FP32, 0.0f, 0.0f }
};
void test_versor_is_identity_fp32()
@@ -72,7 +72,7 @@ static const BgcVersorFP64 _TEST_FP64_NON_IDENTIYTY_VERSOR_LIST[] = {
{ 0.0, 0.0, 1.0, 0.0 },
{ 0.0, 0.0, 0.0, 1.0 },
{ 0.5, 0.5, 0.5, 0.5 },
- { 1.0 - 1.25 * BGC_EPSYLON_FP64, 0.0, 0.0, 0.0 }
+ { 1.0, 0.0, 1.25 * BGC_EPSYLON_FP64, 0.0 }
};
void test_versor_is_identity_fp64()
From 0a1ca06ce53712bc9a6204474b7f0459dbac3a7c Mon Sep 17 00:00:00 2001
From: Andrey Pokidov
Date: Tue, 11 Mar 2025 01:39:35 +0700
Subject: [PATCH 05/10] =?UTF-8?q?=D0=9E=D0=BF=D0=B5=D1=80=D0=B0=D1=86?=
=?UTF-8?q?=D0=B8=D1=8F=20=D0=B8=D1=81=D0=BA=D0=BB=D1=8E=D1=87=D0=B5=D0=BD?=
=?UTF-8?q?=D0=B8=D1=8F=20=D0=BF=D0=BE=D0=B2=D0=BE=D1=80=D0=BE=D1=82=D0=B0?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
basic-geometry/versor.c | 3 +++
basic-geometry/versor.h | 24 ++++++++++++++++++++++++
2 files changed, 27 insertions(+)
diff --git a/basic-geometry/versor.c b/basic-geometry/versor.c
index 0fadc5c..8405012 100644
--- a/basic-geometry/versor.c
+++ b/basic-geometry/versor.c
@@ -40,6 +40,9 @@ extern inline void bgc_versor_combine_fp64(const BgcVersorFP64* second, const Bg
extern inline void bgc_versor_combine3_fp32(const BgcVersorFP32* third, const BgcVersorFP32* second, const BgcVersorFP32* first, BgcVersorFP32* result);
extern inline void bgc_versor_combine3_fp64(const BgcVersorFP64* third, const BgcVersorFP64* second, const BgcVersorFP64* first, BgcVersorFP64* result);
+extern inline void bgc_versor_exclude_fp32(const BgcVersorFP32* base, const BgcVersorFP32* excludant, BgcVersorFP32* difference);
+extern inline void bgc_versor_exclude_fp64(const BgcVersorFP64* base, const BgcVersorFP64* excludant, BgcVersorFP64* difference);
+
extern inline void bgc_versor_get_rotation_matrix_fp32(const BgcVersorFP32* versor, BgcMatrix3x3FP32* matrix);
extern inline void bgc_versor_get_rotation_matrix_fp64(const BgcVersorFP64* versor, BgcMatrix3x3FP64* matrix);
diff --git a/basic-geometry/versor.h b/basic-geometry/versor.h
index 8215daa..6240b0f 100644
--- a/basic-geometry/versor.h
+++ b/basic-geometry/versor.h
@@ -338,6 +338,30 @@ inline void bgc_versor_combine3_fp64(const BgcVersorFP64* third, const BgcVersor
);
}
+// ================= Exclusion ================== //
+
+inline void bgc_versor_exclude_fp32(const BgcVersorFP32* base, const BgcVersorFP32* excludant, BgcVersorFP32* difference)
+{
+ bgc_versor_set_values_fp32(
+ (base->s0 * excludant->s0 + base->x1 * excludant->x1) + (base->x2 * excludant->x2 + base->x3 * excludant->x3),
+ (base->x1 * excludant->s0 + base->x3 * excludant->x2) - (base->s0 * excludant->x1 + base->x2 * excludant->x3),
+ (base->x2 * excludant->s0 + base->x1 * excludant->x3) - (base->s0 * excludant->x2 + base->x3 * excludant->x1),
+ (base->x3 * excludant->s0 + base->x2 * excludant->x1) - (base->s0 * excludant->x3 + base->x1 * excludant->x2),
+ difference
+ );
+}
+
+inline void bgc_versor_exclude_fp64(const BgcVersorFP64* base, const BgcVersorFP64* excludant, BgcVersorFP64* difference)
+{
+ bgc_versor_set_values_fp64(
+ (base->s0 * excludant->s0 + base->x1 * excludant->x1) + (base->x2 * excludant->x2 + base->x3 * excludant->x3),
+ (base->x1 * excludant->s0 + base->x3 * excludant->x2) - (base->s0 * excludant->x1 + base->x2 * excludant->x3),
+ (base->x2 * excludant->s0 + base->x1 * excludant->x3) - (base->s0 * excludant->x2 + base->x3 * excludant->x1),
+ (base->x3 * excludant->s0 + base->x2 * excludant->x1) - (base->s0 * excludant->x3 + base->x1 * excludant->x2),
+ difference
+ );
+}
+
// ================ Get Rotation ================ //
void bgc_versor_get_rotation_fp32(const BgcVersorFP32* versor, BgcRotation3FP32* result);
From 2e902bc04062eb235c0d6bcc68537113012cd66a Mon Sep 17 00:00:00 2001
From: Andrey Pokidov
Date: Tue, 11 Mar 2025 01:44:08 +0700
Subject: [PATCH 06/10] =?UTF-8?q?=D0=9E=D0=BF=D0=B5=D1=80=D0=B0=D1=86?=
=?UTF-8?q?=D0=B8=D1=8F=20=D0=B8=D1=81=D0=BA=D0=BB=D1=8E=D1=87=D0=B5=D0=BD?=
=?UTF-8?q?=D0=B8=D1=8F=20=D0=BF=D0=BE=D0=B2=D0=BE=D1=80=D0=BE=D1=82=D0=B0?=
=?UTF-8?q?=20=D0=B4=D0=BB=D1=8F=20=D0=B4=D0=B2=D1=83=D0=BC=D0=B5=D1=80?=
=?UTF-8?q?=D0=BD=D0=BE=D0=B3=D0=BE=20=D0=BF=D1=80=D0=BE=D1=81=D1=82=D1=80?=
=?UTF-8?q?=D0=B0=D0=BD=D1=81=D1=82=D0=B2=D0=B0=20(=D1=87=D0=B8=D1=81?=
=?UTF-8?q?=D0=BB=D0=B0=20=D0=9A=D0=BE=D1=82=D1=81=D0=B0)?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
basic-geometry/cotes-number.c | 3 +++
basic-geometry/cotes-number.h | 20 ++++++++++++++++++++
2 files changed, 23 insertions(+)
diff --git a/basic-geometry/cotes-number.c b/basic-geometry/cotes-number.c
index fc7cc57..f00206b 100644
--- a/basic-geometry/cotes-number.c
+++ b/basic-geometry/cotes-number.c
@@ -34,6 +34,9 @@ extern inline void bgc_cotes_number_get_exponation_fp64(const BgcCotesNumberFP64
extern inline void bgc_cotes_number_combine_fp32(const BgcCotesNumberFP32* number1, const BgcCotesNumberFP32* number2, BgcCotesNumberFP32* result);
extern inline void bgc_cotes_number_combine_fp64(const BgcCotesNumberFP64* number1, const BgcCotesNumberFP64* number2, BgcCotesNumberFP64* result);
+extern inline void bgc_cotes_number_exclude_fp32(const BgcCotesNumberFP32* base, const BgcCotesNumberFP32* excludant, BgcCotesNumberFP32* difference);
+extern inline void bgc_cotes_number_exclude_fp64(const BgcCotesNumberFP64* base, const BgcCotesNumberFP64* excludant, BgcCotesNumberFP64* difference);
+
extern inline void bgc_cotes_number_get_rotation_matrix_fp32(const BgcCotesNumberFP32* number, BgcMatrix2x2FP32* matrix);
extern inline void bgc_cotes_number_get_rotation_matrix_fp64(const BgcCotesNumberFP64* number, BgcMatrix2x2FP64* matrix);
diff --git a/basic-geometry/cotes-number.h b/basic-geometry/cotes-number.h
index e4944a6..1990948 100644
--- a/basic-geometry/cotes-number.h
+++ b/basic-geometry/cotes-number.h
@@ -277,6 +277,26 @@ inline void bgc_cotes_number_combine_fp64(const BgcCotesNumberFP64* number1, con
);
}
+// ================= Exclusion ================== //
+
+inline void bgc_cotes_number_exclude_fp32(const BgcCotesNumberFP32* base, const BgcCotesNumberFP32* excludant, BgcCotesNumberFP32* difference)
+{
+ bgc_cotes_number_set_values_fp32(
+ base->cos * excludant->cos + base->sin * excludant->sin,
+ base->sin * excludant->cos - base->cos * excludant->sin,
+ difference
+ );
+}
+
+inline void bgc_cotes_number_exclude_fp64(const BgcCotesNumberFP64* base, const BgcCotesNumberFP64* excludant, BgcCotesNumberFP64* difference)
+{
+ bgc_cotes_number_set_values_fp64(
+ base->cos * excludant->cos + base->sin * excludant->sin,
+ base->sin * excludant->cos - base->cos * excludant->sin,
+ difference
+ );
+}
+
// ============== Rotation Matrix =============== //
inline void bgc_cotes_number_get_rotation_matrix_fp32(const BgcCotesNumberFP32* number, BgcMatrix2x2FP32* matrix)
From f06b35ae345aaf827ddf644b65dc44eb5f3ac5e2 Mon Sep 17 00:00:00 2001
From: Andrey Pokidov
Date: Thu, 13 Mar 2025 02:41:21 +0700
Subject: [PATCH 07/10] =?UTF-8?q?=D0=9C=D0=BE=D0=B4=D1=83=D0=BB=D1=8C?=
=?UTF-8?q?=D0=BD=D1=8B=D0=B5=20=D1=82=D0=B5=D1=81=D1=82=D1=8B=20=D0=B4?=
=?UTF-8?q?=D0=BB=D1=8F=20=D0=B0=D1=80=D0=B8=D1=84=D0=BC=D0=B5=D1=82=D0=B8?=
=?UTF-8?q?=D1=87=D0=B5=D1=81=D0=BA=D0=B8=D1=85=20=D0=BE=D0=BF=D0=B5=D1=80?=
=?UTF-8?q?=D0=B0=D1=86=D0=B8=D0=B9=20=D1=81=20=D0=B2=D0=B5=D0=BA=D1=82?=
=?UTF-8?q?=D0=BE=D1=80=D0=B0=D0=BC=D0=B8=20=D0=B8=20=D0=BA=D0=BE=D0=BC?=
=?UTF-8?q?=D0=BF=D0=BB=D0=B5=D0=BA=D1=81=D0=BD=D1=8B=D0=BC=D0=B8=20=D1=87?=
=?UTF-8?q?=D0=B8=D1=81=D0=BB=D0=B0=D0=BC=D0=B8?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../basic-geometry-test.vcxproj | 6 +
.../basic-geometry-test.vcxproj.filters | 18 +
basic-geometry-test/tests/complex.c | 5 +
basic-geometry-test/tests/complex.h | 1 +
.../tests/complex/complex_arithmetics.c | 380 ++++++++++++++++++
.../tests/complex/complex_arithmetics.h | 45 +++
basic-geometry-test/tests/vector2.c | 5 +
basic-geometry-test/tests/vector2.h | 1 +
.../tests/vector2/vector2_arithmetics.c | 380 ++++++++++++++++++
.../tests/vector2/vector2_arithmetics.h | 45 +++
basic-geometry-test/tests/vector3.c | 5 +
basic-geometry-test/tests/vector3.h | 1 +
.../tests/vector3/vector3_arithmetics.c | 380 ++++++++++++++++++
.../tests/vector3/vector3_arithmetics.h | 45 +++
14 files changed, 1317 insertions(+)
create mode 100644 basic-geometry-test/tests/complex/complex_arithmetics.c
create mode 100644 basic-geometry-test/tests/complex/complex_arithmetics.h
create mode 100644 basic-geometry-test/tests/vector2/vector2_arithmetics.c
create mode 100644 basic-geometry-test/tests/vector2/vector2_arithmetics.h
create mode 100644 basic-geometry-test/tests/vector3/vector3_arithmetics.c
create mode 100644 basic-geometry-test/tests/vector3/vector3_arithmetics.h
diff --git a/basic-geometry-test/basic-geometry-test.vcxproj b/basic-geometry-test/basic-geometry-test.vcxproj
index d89a31e..4ffaa0d 100644
--- a/basic-geometry-test/basic-geometry-test.vcxproj
+++ b/basic-geometry-test/basic-geometry-test.vcxproj
@@ -158,6 +158,7 @@
+
@@ -172,6 +173,7 @@
+
@@ -180,6 +182,7 @@
+
@@ -206,6 +209,7 @@
+
@@ -220,6 +224,7 @@
+
@@ -228,6 +233,7 @@
+
diff --git a/basic-geometry-test/basic-geometry-test.vcxproj.filters b/basic-geometry-test/basic-geometry-test.vcxproj.filters
index eb13dc2..5a7630d 100644
--- a/basic-geometry-test/basic-geometry-test.vcxproj.filters
+++ b/basic-geometry-test/basic-geometry-test.vcxproj.filters
@@ -138,6 +138,15 @@
tests
+
+ tests\vector2
+
+
+ tests\vector3
+
+
+ tests\complex
+
@@ -276,6 +285,15 @@
tests
+
+ tests\vector2
+
+
+ tests\vector3
+
+
+ tests\complex
+
diff --git a/basic-geometry-test/tests/complex.c b/basic-geometry-test/tests/complex.c
index 10ea9a6..c0cc1fd 100644
--- a/basic-geometry-test/tests/complex.c
+++ b/basic-geometry-test/tests/complex.c
@@ -11,4 +11,9 @@ void test_complex()
test_complex_is_zero();
test_complex_is_unit();
test_complex_modulus();
+
+ test_complex_add();
+ test_complex_subtract();
+ test_complex_multiply();
+ test_complex_divide();
}
diff --git a/basic-geometry-test/tests/complex.h b/basic-geometry-test/tests/complex.h
index 2eab35e..efcae64 100644
--- a/basic-geometry-test/tests/complex.h
+++ b/basic-geometry-test/tests/complex.h
@@ -9,6 +9,7 @@
#include "./complex/complex_is_zero.h"
#include "./complex/complex_is_unit.h"
#include "./complex/complex_modulus.h"
+#include "./complex/complex_arithmetics.h"
void test_complex();
diff --git a/basic-geometry-test/tests/complex/complex_arithmetics.c b/basic-geometry-test/tests/complex/complex_arithmetics.c
new file mode 100644
index 0000000..eaf3b45
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_arithmetics.c
@@ -0,0 +1,380 @@
+#include "./complex_arithmetics.h"
+#include "./../../helpers.h"
+
+// ==================== Add ===================== //
+
+void test_complex_add_fp32()
+{
+ BgcComplexFP32 vector1, vector2, result;
+
+ print_testing_name("bgc_complex_add_fp32");
+
+ bgc_complex_set_values_fp32(10.0f, -20.0f, &vector1);
+ bgc_complex_set_values_fp32(4.0f, 5.0f, &vector2);
+
+ bgc_complex_add_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.real, 14.0f) || !bgc_are_close_fp32(result.imaginary, -15.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp32(-0.28f, 100.1f, &vector1);
+ bgc_complex_set_values_fp32(1.78f, -0.1f, &vector2);
+
+ bgc_complex_add_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.real, 1.5f) || !bgc_are_close_fp32(result.imaginary, 100.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_add_scaled_fp32()
+{
+ BgcComplexFP32 vector1, vector2, result;
+
+ print_testing_name("bgc_complex_add_scaled_fp32");
+
+ bgc_complex_set_values_fp32(10.0f, -20.0f, &vector1);
+ bgc_complex_set_values_fp32(4.0f, 5.0f, &vector2);
+
+ bgc_complex_add_scaled_fp32(&vector1, & vector2, -2.0f, &result);
+
+ if (!bgc_are_close_fp32(result.real, 2.0f) || !bgc_are_close_fp32(result.imaginary, -30.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp32(-0.27f, 100.3f, &vector1);
+ bgc_complex_set_values_fp32(1.59f, -0.1f, &vector2);
+
+ bgc_complex_add_scaled_fp32(&vector1, &vector2, 3.0f, &result);
+
+ if (!bgc_are_close_fp32(result.real, 4.5f) || !bgc_are_close_fp32(result.imaginary, 100.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_add_fp64()
+{
+ BgcComplexFP64 vector1, vector2, result;
+
+ print_testing_name("bgc_complex_add_fp64");
+
+ bgc_complex_set_values_fp64(10.0, -20.0, &vector1);
+ bgc_complex_set_values_fp64(4.0, 8.0, &vector2);
+
+ bgc_complex_add_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.real, 14.0) || !bgc_are_close_fp64(result.imaginary, -12.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp64(-0.27, 100.3, &vector1);
+ bgc_complex_set_values_fp64(1.29, -0.2, &vector2);
+
+ bgc_complex_add_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.real, 1.02) || !bgc_are_close_fp64(result.imaginary, 100.1)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_add_scaled_fp64()
+{
+ BgcComplexFP64 vector1, vector2, result;
+
+ print_testing_name("bgc_complex_add_scaled_fp64");
+
+ bgc_complex_set_values_fp64(10.0, -20.0, &vector1);
+ bgc_complex_set_values_fp64(4.0, 5.0, &vector2);
+
+ bgc_complex_add_scaled_fp64(&vector1, &vector2, -2.0, &result);
+
+ if (!bgc_are_close_fp64(result.real, 2.0) || !bgc_are_close_fp64(result.imaginary, -30.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp64(-0.27, 100.3, &vector1);
+ bgc_complex_set_values_fp64(1.59, -0.1, &vector2);
+
+ bgc_complex_add_scaled_fp64(&vector1, &vector2, 3.0, &result);
+
+ if (!bgc_are_close_fp64(result.real, 4.5) || !bgc_are_close_fp64(result.imaginary, 100.0)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_add()
+{
+ test_complex_add_fp32();
+ test_complex_add_fp64();
+
+ test_complex_add_scaled_fp32();
+ test_complex_add_scaled_fp64();
+}
+
+// ================== Subtract ================== //
+
+void test_complex_subtract_fp32()
+{
+ BgcComplexFP32 vector1, vector2, result;
+
+ print_testing_name("bgc_complex_subtract_fp32");
+
+ bgc_complex_set_values_fp32(10.0f, -20.0f, &vector1);
+ bgc_complex_set_values_fp32(4.0f, 5.0f, &vector2);
+
+ bgc_complex_subtract_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.real, 6.0f) || !bgc_are_close_fp32(result.imaginary, -25.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp32(-0.28f, 99.9f, &vector1);
+ bgc_complex_set_values_fp32(-1.78f, -0.1f, &vector2);
+
+ bgc_complex_subtract_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.real, 1.5f) || !bgc_are_close_fp32(result.imaginary, 100.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_subtract_scaled_fp32()
+{
+ BgcComplexFP32 vector1, vector2, result;
+
+ print_testing_name("bgc_complex_subtract_scaled_fp32");
+
+ bgc_complex_set_values_fp32(10.0f, -20.0f, &vector1);
+ bgc_complex_set_values_fp32(4.0f, 5.0f, &vector2);
+
+ bgc_complex_subtract_scaled_fp32(&vector1, &vector2, 2.0f, &result);
+
+ if (!bgc_are_close_fp32(result.real, 2.0f) || !bgc_are_close_fp32(result.imaginary, -30.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp32(0.36f, 100.4f, &vector1);
+ bgc_complex_set_values_fp32(1.09f, 0.1f, &vector2);
+
+ bgc_complex_subtract_scaled_fp32(&vector1, &vector2, 4.0f, &result);
+
+ if (!bgc_are_close_fp32(result.real, -4.0f) || !bgc_are_close_fp32(result.imaginary, 100.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_subtract_fp64()
+{
+ BgcComplexFP64 vector1, vector2, result;
+
+ print_testing_name("bgc_complex_subtract_fp64");
+
+ bgc_complex_set_values_fp64(10.0, -20.0, &vector1);
+ bgc_complex_set_values_fp64(4.0, 8.0, &vector2);
+
+ bgc_complex_subtract_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.real, 6.0) || !bgc_are_close_fp64(result.imaginary, -28.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp64(-0.27, 100.3, &vector1);
+ bgc_complex_set_values_fp64(1.29, -0.2, &vector2);
+
+ bgc_complex_subtract_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.real, -1.56) || !bgc_are_close_fp64(result.imaginary, 100.5)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_subtract_scaled_fp64()
+{
+ BgcComplexFP64 vector1, vector2, result;
+
+ print_testing_name("bgc_complex_subtract_scaled_fp64");
+
+ bgc_complex_set_values_fp64(10.0, 20.0, &vector1);
+ bgc_complex_set_values_fp64(4.0, 5.0, &vector2);
+
+ bgc_complex_subtract_scaled_fp64(&vector1, &vector2, 2.5, &result);
+
+ if (!bgc_are_close_fp64(result.real, 0.0) || !bgc_are_close_fp64(result.imaginary, 7.5)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp64(-0.27, 100.3, &vector1);
+ bgc_complex_set_values_fp64(-1.29, -0.1, &vector2);
+
+ bgc_complex_subtract_scaled_fp64(&vector1, &vector2, 3.0, &result);
+
+ if (!bgc_are_close_fp64(result.real, 3.6) || !bgc_are_close_fp64(result.imaginary, 100.6)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_subtract()
+{
+ test_complex_subtract_fp32();
+ test_complex_subtract_fp64();
+
+ test_complex_subtract_scaled_fp32();
+ test_complex_subtract_scaled_fp64();
+}
+
+// ================== Multiply ================== //
+
+void test_complex_multiply_fp32()
+{
+ BgcComplexFP32 vector, result;
+
+ print_testing_name("bgc_complex_multiply_fp32");
+
+ bgc_complex_set_values_fp32(10.0f, -20.0f, &vector);
+
+ bgc_complex_multiply_fp32(&vector, 0.5f, &result);
+
+ if (!bgc_are_close_fp32(result.real, 5.0f) || !bgc_are_close_fp32(result.imaginary, -10.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp32(1.78f, -0.1f, &vector);
+
+ bgc_complex_multiply_fp32(&vector, 2.0f, &result);
+
+ if (!bgc_are_close_fp32(result.real, 3.56f) || !bgc_are_close_fp32(result.imaginary, -0.2f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_multiply_fp64()
+{
+ BgcComplexFP64 vector, result;
+
+ print_testing_name("bgc_complex_multiply_fp64");
+
+ bgc_complex_set_values_fp64(30.0, -10.0, &vector);
+
+ bgc_complex_multiply_fp64(&vector, 0.3, &result);
+
+ if (!bgc_are_close_fp64(result.real, 9.0) || !bgc_are_close_fp64(result.imaginary, -3.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp64(1.18, -0.25, &vector);
+
+ bgc_complex_multiply_fp64(&vector, 4.0, &result);
+
+ if (!bgc_are_close_fp64(result.real, 4.72) || !bgc_are_close_fp64(result.imaginary, -1.0)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_multiply()
+{
+ test_complex_multiply_fp32();
+ test_complex_multiply_fp64();
+}
+
+// =================== Divide =================== //
+
+void test_complex_divide_fp32()
+{
+ BgcComplexFP32 vector, result;
+
+ print_testing_name("bgc_complex_divide_fp32");
+
+ bgc_complex_set_values_fp32(10.0f, -20.0f, &vector);
+
+ bgc_complex_divide_fp32(&vector, 10.0f, &result);
+
+ if (!bgc_are_close_fp32(result.real, 1.0f) || !bgc_are_close_fp32(result.imaginary, -2.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp32(1.78f, -0.1f, &vector);
+
+ bgc_complex_divide_fp32(&vector, 0.2f, &result);
+
+ if (!bgc_are_close_fp32(result.real, 8.9f) || !bgc_are_close_fp32(result.imaginary, -0.5f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_divide_fp64()
+{
+ BgcComplexFP64 vector, result;
+
+ print_testing_name("bgc_complex_divide_fp64");
+
+ bgc_complex_set_values_fp64(30.0, -10.0, &vector);
+
+ bgc_complex_divide_fp64(&vector, 5.0, &result);
+
+ if (!bgc_are_close_fp64(result.real, 6.0) || !bgc_are_close_fp64(result.imaginary, -2.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_complex_set_values_fp64(1.18, -0.25, &vector);
+
+ bgc_complex_divide_fp64(&vector, 0.5, &result);
+
+ if (!bgc_are_close_fp64(result.real, 2.36) || !bgc_are_close_fp64(result.imaginary, -0.5)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_complex_divide()
+{
+ test_complex_divide_fp32();
+ test_complex_divide_fp64();
+}
diff --git a/basic-geometry-test/tests/complex/complex_arithmetics.h b/basic-geometry-test/tests/complex/complex_arithmetics.h
new file mode 100644
index 0000000..ecbae95
--- /dev/null
+++ b/basic-geometry-test/tests/complex/complex_arithmetics.h
@@ -0,0 +1,45 @@
+#ifndef _TEST_COMPLEX_ARITHMETICS_H_
+#define _TEST_COMPLEX_ARITHMETICS_H_
+
+// ==================== Add ===================== //
+
+void test_complex_add_fp32();
+
+void test_complex_add_scaled_fp32();
+
+void test_complex_add_fp64();
+
+void test_complex_add_scaled_fp64();
+
+void test_complex_add();
+
+// ================== Subtract ================== //
+
+void test_complex_subtract_fp32();
+
+void test_complex_subtract_scaled_fp32();
+
+void test_complex_subtract_fp64();
+
+void test_complex_subtract_scaled_fp64();
+
+void test_complex_subtract();
+
+// ================== Multiply ================== //
+
+void test_complex_multiply_fp32();
+
+void test_complex_multiply_fp64();
+
+void test_complex_multiply();
+
+// =================== Divide =================== //
+
+void test_complex_divide_fp32();
+
+void test_complex_divide_fp64();
+
+void test_complex_divide();
+
+#endif
+
diff --git a/basic-geometry-test/tests/vector2.c b/basic-geometry-test/tests/vector2.c
index 44ec217..aae89c5 100644
--- a/basic-geometry-test/tests/vector2.c
+++ b/basic-geometry-test/tests/vector2.c
@@ -11,6 +11,11 @@ void test_vector2()
test_vector2_is_zero();
test_vector2_is_unit();
test_vector2_modulus();
+
+ test_vector2_add();
+ test_vector2_subtract();
+ test_vector2_multiply();
+ test_vector2_divide();
}
diff --git a/basic-geometry-test/tests/vector2.h b/basic-geometry-test/tests/vector2.h
index 7d9599b..f9f2735 100644
--- a/basic-geometry-test/tests/vector2.h
+++ b/basic-geometry-test/tests/vector2.h
@@ -9,6 +9,7 @@
#include "./vector2/vector2_is_zero.h"
#include "./vector2/vector2_is_unit.h"
#include "./vector2/vector2_modulus.h"
+#include "./vector2/vector2_arithmetics.h"
void test_vector2();
diff --git a/basic-geometry-test/tests/vector2/vector2_arithmetics.c b/basic-geometry-test/tests/vector2/vector2_arithmetics.c
new file mode 100644
index 0000000..ee87b58
--- /dev/null
+++ b/basic-geometry-test/tests/vector2/vector2_arithmetics.c
@@ -0,0 +1,380 @@
+#include "./vector2_arithmetics.h"
+#include "./../../helpers.h"
+
+// ==================== Add ===================== //
+
+void test_vector2_add_fp32()
+{
+ BgcVector2FP32 vector1, vector2, result;
+
+ print_testing_name("bgc_vector2_add_fp32");
+
+ bgc_vector2_set_values_fp32(10.0f, -20.0f, &vector1);
+ bgc_vector2_set_values_fp32(4.0f, 5.0f, &vector2);
+
+ bgc_vector2_add_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 14.0f) || !bgc_are_close_fp32(result.x2, -15.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp32(-0.28f, 100.1f, &vector1);
+ bgc_vector2_set_values_fp32(1.78f, -0.1f, &vector2);
+
+ bgc_vector2_add_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 1.5f) || !bgc_are_close_fp32(result.x2, 100.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_add_scaled_fp32()
+{
+ BgcVector2FP32 vector1, vector2, result;
+
+ print_testing_name("bgc_vector2_add_scaled_fp32");
+
+ bgc_vector2_set_values_fp32(10.0f, -20.0f, &vector1);
+ bgc_vector2_set_values_fp32(4.0f, 5.0f, &vector2);
+
+ bgc_vector2_add_scaled_fp32(&vector1, & vector2, -2.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 2.0f) || !bgc_are_close_fp32(result.x2, -30.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp32(-0.27f, 100.3f, &vector1);
+ bgc_vector2_set_values_fp32(1.59f, -0.1f, &vector2);
+
+ bgc_vector2_add_scaled_fp32(&vector1, &vector2, 3.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 4.5f) || !bgc_are_close_fp32(result.x2, 100.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_add_fp64()
+{
+ BgcVector2FP64 vector1, vector2, result;
+
+ print_testing_name("bgc_vector2_add_fp64");
+
+ bgc_vector2_set_values_fp64(10.0, -20.0, &vector1);
+ bgc_vector2_set_values_fp64(4.0, 8.0, &vector2);
+
+ bgc_vector2_add_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 14.0) || !bgc_are_close_fp64(result.x2, -12.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp64(-0.27, 100.3, &vector1);
+ bgc_vector2_set_values_fp64(1.29, -0.2, &vector2);
+
+ bgc_vector2_add_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 1.02) || !bgc_are_close_fp64(result.x2, 100.1)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_add_scaled_fp64()
+{
+ BgcVector2FP64 vector1, vector2, result;
+
+ print_testing_name("bgc_vector2_add_scaled_fp64");
+
+ bgc_vector2_set_values_fp64(10.0, -20.0, &vector1);
+ bgc_vector2_set_values_fp64(4.0, 5.0, &vector2);
+
+ bgc_vector2_add_scaled_fp64(&vector1, &vector2, -2.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 2.0) || !bgc_are_close_fp64(result.x2, -30.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp64(-0.27, 100.3, &vector1);
+ bgc_vector2_set_values_fp64(1.59, -0.1, &vector2);
+
+ bgc_vector2_add_scaled_fp64(&vector1, &vector2, 3.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 4.5) || !bgc_are_close_fp64(result.x2, 100.0)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_add()
+{
+ test_vector2_add_fp32();
+ test_vector2_add_fp64();
+
+ test_vector2_add_scaled_fp32();
+ test_vector2_add_scaled_fp64();
+}
+
+// ================== Subtract ================== //
+
+void test_vector2_subtract_fp32()
+{
+ BgcVector2FP32 vector1, vector2, result;
+
+ print_testing_name("bgc_vector2_subtract_fp32");
+
+ bgc_vector2_set_values_fp32(10.0f, -20.0f, &vector1);
+ bgc_vector2_set_values_fp32(4.0f, 5.0f, &vector2);
+
+ bgc_vector2_subtract_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 6.0f) || !bgc_are_close_fp32(result.x2, -25.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp32(-0.28f, 99.9f, &vector1);
+ bgc_vector2_set_values_fp32(-1.78f, -0.1f, &vector2);
+
+ bgc_vector2_subtract_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 1.5f) || !bgc_are_close_fp32(result.x2, 100.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_subtract_scaled_fp32()
+{
+ BgcVector2FP32 vector1, vector2, result;
+
+ print_testing_name("bgc_vector2_subtract_scaled_fp32");
+
+ bgc_vector2_set_values_fp32(10.0f, -20.0f, &vector1);
+ bgc_vector2_set_values_fp32(4.0f, 5.0f, &vector2);
+
+ bgc_vector2_subtract_scaled_fp32(&vector1, &vector2, 2.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 2.0f) || !bgc_are_close_fp32(result.x2, -30.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp32(0.36f, 100.4f, &vector1);
+ bgc_vector2_set_values_fp32(1.09f, 0.1f, &vector2);
+
+ bgc_vector2_subtract_scaled_fp32(&vector1, &vector2, 4.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, -4.0f) || !bgc_are_close_fp32(result.x2, 100.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_subtract_fp64()
+{
+ BgcVector2FP64 vector1, vector2, result;
+
+ print_testing_name("bgc_vector2_subtract_fp64");
+
+ bgc_vector2_set_values_fp64(10.0, -20.0, &vector1);
+ bgc_vector2_set_values_fp64(4.0, 8.0, &vector2);
+
+ bgc_vector2_subtract_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 6.0) || !bgc_are_close_fp64(result.x2, -28.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp64(-0.27, 100.3, &vector1);
+ bgc_vector2_set_values_fp64(1.29, -0.2, &vector2);
+
+ bgc_vector2_subtract_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.x1, -1.56) || !bgc_are_close_fp64(result.x2, 100.5)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_subtract_scaled_fp64()
+{
+ BgcVector2FP64 vector1, vector2, result;
+
+ print_testing_name("bgc_vector2_subtract_scaled_fp64");
+
+ bgc_vector2_set_values_fp64(10.0, 20.0, &vector1);
+ bgc_vector2_set_values_fp64(4.0, 5.0, &vector2);
+
+ bgc_vector2_subtract_scaled_fp64(&vector1, &vector2, 2.5, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 0.0) || !bgc_are_close_fp64(result.x2, 7.5)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp64(-0.27, 100.3, &vector1);
+ bgc_vector2_set_values_fp64(-1.29, -0.1, &vector2);
+
+ bgc_vector2_subtract_scaled_fp64(&vector1, &vector2, 3.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 3.6) || !bgc_are_close_fp64(result.x2, 100.6)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_subtract()
+{
+ test_vector2_subtract_fp32();
+ test_vector2_subtract_fp64();
+
+ test_vector2_subtract_scaled_fp32();
+ test_vector2_subtract_scaled_fp64();
+}
+
+// ================== Multiply ================== //
+
+void test_vector2_multiply_fp32()
+{
+ BgcVector2FP32 vector, result;
+
+ print_testing_name("bgc_vector2_multiply_fp32");
+
+ bgc_vector2_set_values_fp32(10.0f, -20.0f, &vector);
+
+ bgc_vector2_multiply_fp32(&vector, 0.5f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 5.0f) || !bgc_are_close_fp32(result.x2, -10.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp32(1.78f, -0.1f, &vector);
+
+ bgc_vector2_multiply_fp32(&vector, 2.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 3.56f) || !bgc_are_close_fp32(result.x2, -0.2f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_multiply_fp64()
+{
+ BgcVector2FP64 vector, result;
+
+ print_testing_name("bgc_vector2_multiply_fp64");
+
+ bgc_vector2_set_values_fp64(30.0, -10.0, &vector);
+
+ bgc_vector2_multiply_fp64(&vector, 0.3, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 9.0) || !bgc_are_close_fp64(result.x2, -3.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp64(1.18, -0.25, &vector);
+
+ bgc_vector2_multiply_fp64(&vector, 4.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 4.72) || !bgc_are_close_fp64(result.x2, -1.0)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_multiply()
+{
+ test_vector2_multiply_fp32();
+ test_vector2_multiply_fp64();
+}
+
+// =================== Divide =================== //
+
+void test_vector2_divide_fp32()
+{
+ BgcVector2FP32 vector, result;
+
+ print_testing_name("bgc_vector2_divide_fp32");
+
+ bgc_vector2_set_values_fp32(10.0f, -20.0f, &vector);
+
+ bgc_vector2_divide_fp32(&vector, 10.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 1.0f) || !bgc_are_close_fp32(result.x2, -2.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp32(1.78f, -0.1f, &vector);
+
+ bgc_vector2_divide_fp32(&vector, 0.2f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 8.9f) || !bgc_are_close_fp32(result.x2, -0.5f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_divide_fp64()
+{
+ BgcVector2FP64 vector, result;
+
+ print_testing_name("bgc_vector2_divide_fp64");
+
+ bgc_vector2_set_values_fp64(30.0, -10.0, &vector);
+
+ bgc_vector2_divide_fp64(&vector, 5.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 6.0) || !bgc_are_close_fp64(result.x2, -2.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector2_set_values_fp64(1.18, -0.25, &vector);
+
+ bgc_vector2_divide_fp64(&vector, 0.5, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 2.36) || !bgc_are_close_fp64(result.x2, -0.5)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector2_divide()
+{
+ test_vector2_divide_fp32();
+ test_vector2_divide_fp64();
+}
diff --git a/basic-geometry-test/tests/vector2/vector2_arithmetics.h b/basic-geometry-test/tests/vector2/vector2_arithmetics.h
new file mode 100644
index 0000000..c25b5c8
--- /dev/null
+++ b/basic-geometry-test/tests/vector2/vector2_arithmetics.h
@@ -0,0 +1,45 @@
+#ifndef _TEST_VECTOR2_ARITHMETICS_H_
+#define _TEST_VECTOR2_ARITHMETICS_H_
+
+// ==================== Add ===================== //
+
+void test_vector2_add_fp32();
+
+void test_vector2_add_scaled_fp32();
+
+void test_vector2_add_fp64();
+
+void test_vector2_add_scaled_fp64();
+
+void test_vector2_add();
+
+// ================== Subtract ================== //
+
+void test_vector2_subtract_fp32();
+
+void test_vector2_subtract_scaled_fp32();
+
+void test_vector2_subtract_fp64();
+
+void test_vector2_subtract_scaled_fp64();
+
+void test_vector2_subtract();
+
+// ================== Multiply ================== //
+
+void test_vector2_multiply_fp32();
+
+void test_vector2_multiply_fp64();
+
+void test_vector2_multiply();
+
+// =================== Divide =================== //
+
+void test_vector2_divide_fp32();
+
+void test_vector2_divide_fp64();
+
+void test_vector2_divide();
+
+#endif
+
diff --git a/basic-geometry-test/tests/vector3.c b/basic-geometry-test/tests/vector3.c
index c4d7c82..5801eaf 100644
--- a/basic-geometry-test/tests/vector3.c
+++ b/basic-geometry-test/tests/vector3.c
@@ -11,4 +11,9 @@ void test_vector3()
test_vector3_is_zero();
test_vector3_is_unit();
test_vector3_modulus();
+
+ test_vector3_add();
+ test_vector3_subtract();
+ test_vector3_multiply();
+ test_vector3_divide();
}
diff --git a/basic-geometry-test/tests/vector3.h b/basic-geometry-test/tests/vector3.h
index 13a6c6d..4379ac0 100644
--- a/basic-geometry-test/tests/vector3.h
+++ b/basic-geometry-test/tests/vector3.h
@@ -9,6 +9,7 @@
#include "./vector3/vector3_is_zero.h"
#include "./vector3/vector3_is_unit.h"
#include "./vector3/vector3_modulus.h"
+#include "./vector3/vector3_arithmetics.h"
void test_vector3();
diff --git a/basic-geometry-test/tests/vector3/vector3_arithmetics.c b/basic-geometry-test/tests/vector3/vector3_arithmetics.c
new file mode 100644
index 0000000..50edbfb
--- /dev/null
+++ b/basic-geometry-test/tests/vector3/vector3_arithmetics.c
@@ -0,0 +1,380 @@
+#include "./vector3_arithmetics.h"
+#include "./../../helpers.h"
+
+// ==================== Add ===================== //
+
+void test_vector3_add_fp32()
+{
+ BgcVector3FP32 vector1, vector2, result;
+
+ print_testing_name("bgc_vector3_add_fp32");
+
+ bgc_vector3_set_values_fp32(10.0f, -20.0f, 30.0f, &vector1);
+ bgc_vector3_set_values_fp32(4.0f, 5.0f, -6.0f, &vector2);
+
+ bgc_vector3_add_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 14.0f) || !bgc_are_close_fp32(result.x2, -15.0f) || !bgc_are_close_fp32(result.x3, 24.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp32(-0.28f, 100.1f, -1.6f, &vector1);
+ bgc_vector3_set_values_fp32(1.78f, -0.1f, 0.4f, &vector2);
+
+ bgc_vector3_add_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 1.5f) || !bgc_are_close_fp32(result.x2, 100.0f) || !bgc_are_close_fp32(result.x3, -1.2f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_add_scaled_fp32()
+{
+ BgcVector3FP32 vector1, vector2, result;
+
+ print_testing_name("bgc_vector3_add_scaled_fp32");
+
+ bgc_vector3_set_values_fp32(10.0f, -20.0f, 24.0f, &vector1);
+ bgc_vector3_set_values_fp32(4.0f, 5.0f, 6.0f, &vector2);
+
+ bgc_vector3_add_scaled_fp32(&vector1, & vector2, -2.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 2.0f) || !bgc_are_close_fp32(result.x2, -30.0f) || !bgc_are_close_fp32(result.x3, 12.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp32(-0.27f, 100.3f, -1.2f, &vector1);
+ bgc_vector3_set_values_fp32(1.59f, -0.1f, 0.4f, &vector2);
+
+ bgc_vector3_add_scaled_fp32(&vector1, &vector2, 3.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 4.5f) || !bgc_are_close_fp32(result.x2, 100.0f) || !bgc_are_close_fp32(result.x3, 0.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_add_fp64()
+{
+ BgcVector3FP64 vector1, vector2, result;
+
+ print_testing_name("bgc_vector3_add_fp64");
+
+ bgc_vector3_set_values_fp64(10.0, -20.0, 30.0, &vector1);
+ bgc_vector3_set_values_fp64(4.0, 8.0, -9.0, &vector2);
+
+ bgc_vector3_add_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 14.0) || !bgc_are_close_fp64(result.x2, -12.0) || !bgc_are_close_fp64(result.x3, 21.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp64(-0.27, 100.3, -8.2, &vector1);
+ bgc_vector3_set_values_fp64(1.29, -0.2, 14.1, &vector2);
+
+ bgc_vector3_add_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 1.02) || !bgc_are_close_fp64(result.x2, 100.1) || !bgc_are_close_fp64(result.x3, 5.9)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_add_scaled_fp64()
+{
+ BgcVector3FP64 vector1, vector2, result;
+
+ print_testing_name("bgc_vector3_add_scaled_fp64");
+
+ bgc_vector3_set_values_fp64(10.0, -20.0, 7.5, &vector1);
+ bgc_vector3_set_values_fp64(4.0, 5.0, 1.25, &vector2);
+
+ bgc_vector3_add_scaled_fp64(&vector1, &vector2, -2.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 2.0) || !bgc_are_close_fp64(result.x2, -30.0) || !bgc_are_close_fp64(result.x3, 5.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp64(-0.27, 100.3, -20.0, &vector1);
+ bgc_vector3_set_values_fp64(1.59, -0.1, 5.0, &vector2);
+
+ bgc_vector3_add_scaled_fp64(&vector1, &vector2, 3.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 4.5) || !bgc_are_close_fp64(result.x2, 100.0) || !bgc_are_close_fp64(result.x3, -5.0)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_add()
+{
+ test_vector3_add_fp32();
+ test_vector3_add_fp64();
+
+ test_vector3_add_scaled_fp32();
+ test_vector3_add_scaled_fp64();
+}
+
+// ================== Subtract ================== //
+
+void test_vector3_subtract_fp32()
+{
+ BgcVector3FP32 vector1, vector2, result;
+
+ print_testing_name("bgc_vector3_subtract_fp32");
+
+ bgc_vector3_set_values_fp32(10.0f, -20.0f, 16.0f, &vector1);
+ bgc_vector3_set_values_fp32(4.0f, 5.0f, -4.0f, &vector2);
+
+ bgc_vector3_subtract_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 6.0f) || !bgc_are_close_fp32(result.x2, -25.0f) || !bgc_are_close_fp32(result.x3, 20.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp32(-0.28f, 99.9f, -0.2f, &vector1);
+ bgc_vector3_set_values_fp32(-1.78f, -0.1f, 2.8f, &vector2);
+
+ bgc_vector3_subtract_fp32(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 1.5f) || !bgc_are_close_fp32(result.x2, 100.0f) || !bgc_are_close_fp32(result.x3, -3.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_subtract_scaled_fp32()
+{
+ BgcVector3FP32 vector1, vector2, result;
+
+ print_testing_name("bgc_vector3_subtract_scaled_fp32");
+
+ bgc_vector3_set_values_fp32(10.0f, -20.0f, 1.25f, &vector1);
+ bgc_vector3_set_values_fp32(4.0f, 5.0f, -0.4f, &vector2);
+
+ bgc_vector3_subtract_scaled_fp32(&vector1, &vector2, 2.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 2.0f) || !bgc_are_close_fp32(result.x2, -30.0f) || !bgc_are_close_fp32(result.x3, 2.05f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp32(0.36f, 100.4f, 10, &vector1);
+ bgc_vector3_set_values_fp32(1.09f, 0.1f, 2.5f, &vector2);
+
+ bgc_vector3_subtract_scaled_fp32(&vector1, &vector2, 4.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, -4.0f) || !bgc_are_close_fp32(result.x2, 100.0f) || !bgc_are_close_fp32(result.x3, 0.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_subtract_fp64()
+{
+ BgcVector3FP64 vector1, vector2, result;
+
+ print_testing_name("bgc_vector3_subtract_fp64");
+
+ bgc_vector3_set_values_fp64(10.0, -20.0, 15.0, &vector1);
+ bgc_vector3_set_values_fp64(4.0, 8.0, -5.0, &vector2);
+
+ bgc_vector3_subtract_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 6.0) || !bgc_are_close_fp64(result.x2, -28.0) || !bgc_are_close_fp64(result.x3, 20.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp64(-0.27, 100.3, 2.0, &vector1);
+ bgc_vector3_set_values_fp64(1.29, -0.2, 0.8, &vector2);
+
+ bgc_vector3_subtract_fp64(&vector1, &vector2, &result);
+
+ if (!bgc_are_close_fp64(result.x1, -1.56) || !bgc_are_close_fp64(result.x2, 100.5) || !bgc_are_close_fp64(result.x3, 1.2)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_subtract_scaled_fp64()
+{
+ BgcVector3FP64 vector1, vector2, result;
+
+ print_testing_name("bgc_vector3_subtract_scaled_fp64");
+
+ bgc_vector3_set_values_fp64(10.0, 20.0, 0.1, &vector1);
+ bgc_vector3_set_values_fp64(4.0, 5.0, -4.0, &vector2);
+
+ bgc_vector3_subtract_scaled_fp64(&vector1, &vector2, 2.5, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 0.0) || !bgc_are_close_fp64(result.x2, 7.5) || !bgc_are_close_fp64(result.x3, 10.1)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp64(-0.27, 100.3, -0.01, &vector1);
+ bgc_vector3_set_values_fp64(-1.29, -0.1, 0.33, &vector2);
+
+ bgc_vector3_subtract_scaled_fp64(&vector1, &vector2, 3.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 3.6) || !bgc_are_close_fp64(result.x2, 100.6) || !bgc_are_close_fp64(result.x3, -1.0)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_subtract()
+{
+ test_vector3_subtract_fp32();
+ test_vector3_subtract_fp64();
+
+ test_vector3_subtract_scaled_fp32();
+ test_vector3_subtract_scaled_fp64();
+}
+
+// ================== Multiply ================== //
+
+void test_vector3_multiply_fp32()
+{
+ BgcVector3FP32 vector, result;
+
+ print_testing_name("bgc_vector3_multiply_fp32");
+
+ bgc_vector3_set_values_fp32(10.0f, -20.0f, 3.0f, &vector);
+
+ bgc_vector3_multiply_fp32(&vector, 0.5f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 5.0f) || !bgc_are_close_fp32(result.x2, -10.0f) || !bgc_are_close_fp32(result.x3, 1.5f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp32(1.78f, -0.1f, 3.6f, &vector);
+
+ bgc_vector3_multiply_fp32(&vector, 2.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 3.56f) || !bgc_are_close_fp32(result.x2, -0.2f) || !bgc_are_close_fp32(result.x3, 7.2f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_multiply_fp64()
+{
+ BgcVector3FP64 vector, result;
+
+ print_testing_name("bgc_vector3_multiply_fp64");
+
+ bgc_vector3_set_values_fp64(30.0, -10.0, 4.0, &vector);
+
+ bgc_vector3_multiply_fp64(&vector, 0.3, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 9.0) || !bgc_are_close_fp64(result.x2, -3.0) || !bgc_are_close_fp64(result.x3, 1.2)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp64(1.18, -0.25, 0.02, &vector);
+
+ bgc_vector3_multiply_fp64(&vector, 4.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 4.72) || !bgc_are_close_fp64(result.x2, -1.0) || !bgc_are_close_fp64(result.x3, 0.08)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_multiply()
+{
+ test_vector3_multiply_fp32();
+ test_vector3_multiply_fp64();
+}
+
+// =================== Divide =================== //
+
+void test_vector3_divide_fp32()
+{
+ BgcVector3FP32 vector, result;
+
+ print_testing_name("bgc_vector3_divide_fp32");
+
+ bgc_vector3_set_values_fp32(10.0f, -20.0f, 40.0f, &vector);
+
+ bgc_vector3_divide_fp32(&vector, 10.0f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 1.0f) || !bgc_are_close_fp32(result.x2, -2.0f) || !bgc_are_close_fp32(result.x3, 4.0f)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp32(1.78f, -0.1f, 0.4f, &vector);
+
+ bgc_vector3_divide_fp32(&vector, 0.2f, &result);
+
+ if (!bgc_are_close_fp32(result.x1, 8.9f) || !bgc_are_close_fp32(result.x2, -0.5f) || !bgc_are_close_fp32(result.x3, 2.0f)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_divide_fp64()
+{
+ BgcVector3FP64 vector, result;
+
+ print_testing_name("bgc_vector3_divide_fp64");
+
+ bgc_vector3_set_values_fp64(30.0, -10.0, 20.0, &vector);
+
+ bgc_vector3_divide_fp64(&vector, 5.0, &result);
+
+ if (!bgc_are_close_fp64(result.x1, 6.0) || !bgc_are_close_fp64(result.x2, -2.0) || !bgc_are_close_fp64(result.x3, 4.0)) {
+ print_testing_error("first test failed");
+ return;
+ }
+
+ bgc_vector3_set_values_fp64(4.5, -0.25, 1.5, &vector);
+
+ bgc_vector3_divide_fp64(&vector, -0.5, &result);
+
+ if (!bgc_are_close_fp64(result.x1, -9.0) || !bgc_are_close_fp64(result.x2, 0.5) || !bgc_are_close_fp64(result.x3, -3.0)) {
+ print_testing_error("second test failed");
+ return;
+ }
+
+ print_testing_success();
+}
+
+void test_vector3_divide()
+{
+ test_vector3_divide_fp32();
+ test_vector3_divide_fp64();
+}
diff --git a/basic-geometry-test/tests/vector3/vector3_arithmetics.h b/basic-geometry-test/tests/vector3/vector3_arithmetics.h
new file mode 100644
index 0000000..156c94d
--- /dev/null
+++ b/basic-geometry-test/tests/vector3/vector3_arithmetics.h
@@ -0,0 +1,45 @@
+#ifndef _TEST_VECTOR3_ARITHMETICS_H_
+#define _TEST_VECTOR3_ARITHMETICS_H_
+
+// ==================== Add ===================== //
+
+void test_vector3_add_fp32();
+
+void test_vector3_add_scaled_fp32();
+
+void test_vector3_add_fp64();
+
+void test_vector3_add_scaled_fp64();
+
+void test_vector3_add();
+
+// ================== Subtract ================== //
+
+void test_vector3_subtract_fp32();
+
+void test_vector3_subtract_scaled_fp32();
+
+void test_vector3_subtract_fp64();
+
+void test_vector3_subtract_scaled_fp64();
+
+void test_vector3_subtract();
+
+// ================== Multiply ================== //
+
+void test_vector3_multiply_fp32();
+
+void test_vector3_multiply_fp64();
+
+void test_vector3_multiply();
+
+// =================== Divide =================== //
+
+void test_vector3_divide_fp32();
+
+void test_vector3_divide_fp64();
+
+void test_vector3_divide();
+
+#endif
+
From 9d7011e81e286f5f2cec221fcf9a835b249a1d00 Mon Sep 17 00:00:00 2001
From: Andrey Pokidov
Date: Mon, 17 Mar 2025 09:56:56 +0700
Subject: [PATCH 08/10] =?UTF-8?q?=D0=94=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB?=
=?UTF-8?q?=D0=B5=D0=BD=D0=B8=D0=B5=20=D1=81=D1=84=D0=B5=D1=80=D0=B8=D1=87?=
=?UTF-8?q?=D0=B5=D1=81=D0=BA=D0=BE=D0=B9=20=D0=B8=D0=BD=D1=82=D0=B5=D1=80?=
=?UTF-8?q?=D0=BF=D0=BE=D0=BB=D1=8F=D1=86=D0=B8=D0=B8,=20=D0=BF=D0=B5?=
=?UTF-8?q?=D1=80=D0=B5=D1=85=D0=BE=D0=B4=20=D0=BE=D1=82=20=D0=BF=D1=80?=
=?UTF-8?q?=D0=B8=D0=BC=D0=B5=D0=BD=D0=B5=D0=BD=D0=B8=D1=8F=20acos=20?=
=?UTF-8?q?=D0=BA=20=D0=BF=D1=80=D0=B8=D0=BC=D0=B5=D0=BD=D0=B5=D0=BD=D0=B8?=
=?UTF-8?q?=D1=8E=20atan2,=20=D0=B8=D1=81=D0=BF=D1=80=D0=B0=D0=B2=D0=BB?=
=?UTF-8?q?=D0=B5=D0=BD=D0=B8=D0=B5=20=D0=BE=D1=88=D0=B8=D0=B1=D0=BE=D0=BA?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
basic-geometry-dev/main.c | 41 +++--
basic-geometry/basic-geometry.h | 3 +-
basic-geometry/basic-geometry.vcxproj | 10 +-
basic-geometry/basic-geometry.vcxproj.filters | 30 ++--
basic-geometry/complex.c | 4 +-
basic-geometry/complex.h | 4 +-
basic-geometry/quaternion.c | 92 +++++++++-
basic-geometry/quaternion.h | 12 +-
basic-geometry/slerp.c | 129 ++++++++++++++
basic-geometry/slerp.h | 94 ++++++++++
basic-geometry/utilities.h | 2 +
basic-geometry/vector2.c | 40 ++---
basic-geometry/vector2.h | 4 +-
basic-geometry/vector3.c | 44 ++---
basic-geometry/vector3.h | 4 +-
basic-geometry/versor.c | 165 +++++++++++++-----
basic-geometry/versor.h | 14 +-
17 files changed, 558 insertions(+), 134 deletions(-)
create mode 100644 basic-geometry/slerp.c
create mode 100644 basic-geometry/slerp.h
diff --git a/basic-geometry-dev/main.c b/basic-geometry-dev/main.c
index 901b4e3..6dcf2ae 100644
--- a/basic-geometry-dev/main.c
+++ b/basic-geometry-dev/main.c
@@ -138,17 +138,36 @@ int main() {
return 0;
}
*/
-
+/*
int main() {
- const float exponent = 2.0f;
-
- BgcVersorFP32 turn, result;
-
- bgc_versor_set_turn_fp32(0, 0, 1, 120, BGC_ANGLE_UNIT_DEGREES, &turn);
-
- bgc_versor_get_exponation_fp32(&turn, exponent, &result);
-
- printf("(%f, %f, %f, %f) ^ %f = (%f, %f, %f, %f)\n", turn.s0, turn.x1, turn.x2, turn.x3, exponent, result.s0, result.x1, result.x2, result.x3);
-
+ BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
+ BgcVersorFP32 end = { 0.0f, 1.0f, 0.0f, 0.0f };
+ BgcVersorFP32 result;
+ bgc_versor_spherical_interpolation_fp32(&start, &end, 0.5f, &result);
+ printf("Result: %0.12f, %0.12f, %0.12f, %0.12f\n", result.s0, result.x1, result.x2, result.x3);
+ return 0;
+}
+*/
+
+int main() {
+ //BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
+ //BgcVersorFP32 end = { 0.0f, 1.0f, 0.0f, 0.0f };
+ /*
+ BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
+ BgcVersorFP32 end = { 0.9999f, 0.01414f, 0.0f, 0.0f };
+ BgcSlerpFP32 slerp;
+ BgcVersorFP32 result;
+ bgc_slerp_make_fp32(&start, &end, &slerp);
+ bgc_slerp_get_turn_for_phase_fp32(&slerp, 0.5f, &result);
+ printf("Result: %0.12f, %0.12f, %0.12f, %0.12f\n", result.s0, result.x1, result.x2, result.x3);
+ */
+
+ BgcVersorFP64 start = { 1.0, 0.0, 0.0, 0.0 };
+ BgcVersorFP64 end = { -0.707, 0.707, 0.0, 0.0 };
+ BgcVersorFP64 result;
+ BgcSlerpFP64 slerp;
+ bgc_slerp_make_full_fp64(&start, &end, &slerp);
+ bgc_slerp_get_turn_for_phase_fp64(&slerp, 0.5f, &result);
+ printf("Result: %0.15f, %0.15f, %0.15f, %0.15f\n", result.s0, result.x1, result.x2, result.x3);
return 0;
}
diff --git a/basic-geometry/basic-geometry.h b/basic-geometry/basic-geometry.h
index fb83f61..fcaf5bb 100644
--- a/basic-geometry/basic-geometry.h
+++ b/basic-geometry/basic-geometry.h
@@ -13,7 +13,7 @@
#include "./matrix2x3.h"
#include "./matrix3x2.h"
#include "./matrix3x3.h"
-
+
#include "./complex.h"
#include "./cotes-number.h"
@@ -21,5 +21,6 @@
#include "./quaternion.h"
#include "./versor.h"
+#include "./slerp.h"
#endif
diff --git a/basic-geometry/basic-geometry.vcxproj b/basic-geometry/basic-geometry.vcxproj
index 94fb723..3614dc7 100644
--- a/basic-geometry/basic-geometry.vcxproj
+++ b/basic-geometry/basic-geometry.vcxproj
@@ -21,8 +21,8 @@
-
-
+
+
@@ -31,14 +31,15 @@
+
-
-
+
+
@@ -47,6 +48,7 @@
+
diff --git a/basic-geometry/basic-geometry.vcxproj.filters b/basic-geometry/basic-geometry.vcxproj.filters
index 260e3e3..440dcb1 100644
--- a/basic-geometry/basic-geometry.vcxproj.filters
+++ b/basic-geometry/basic-geometry.vcxproj.filters
@@ -18,12 +18,12 @@
Файлы заголовков
-
- Файлы заголовков
-
-
- Файлы заголовков
-
+
+ Файлы заголовков
+
+
+ Файлы заголовков
+
Файлы заголовков
@@ -60,17 +60,20 @@
Файлы заголовков
+
+ Исходные файлы
+
+
+ Исходные файлы
+
+
+ Файлы заголовков
+
Исходные файлы
-
- Исходные файлы
-
-
- Исходные файлы
-
Исходные файлы
@@ -104,5 +107,8 @@
Исходные файлы
+
+ Исходные файлы
+
\ No newline at end of file
diff --git a/basic-geometry/complex.c b/basic-geometry/complex.c
index 59c6979..ef3a0bd 100644
--- a/basic-geometry/complex.c
+++ b/basic-geometry/complex.c
@@ -69,8 +69,8 @@ extern inline void bgc_complex_get_mean_of_two_fp64(const BgcComplexFP64* number
extern inline void bgc_complex_get_mean_of_three_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, const BgcComplexFP32* number3, BgcComplexFP32* mean);
extern inline void bgc_complex_get_mean_of_three_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, const BgcComplexFP64* number3, BgcComplexFP64* mean);
-extern inline void bgc_complex_get_linear_interpolation_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, const float phase, BgcComplexFP32* interpolation);
-extern inline void bgc_complex_get_linear_interpolation_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, const double phase, BgcComplexFP64* interpolation);
+extern inline void bgc_complex_interpolate_linearly_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, const float phase, BgcComplexFP32* interpolation);
+extern inline void bgc_complex_interpolate_linearly_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, const double phase, BgcComplexFP64* interpolation);
extern inline void bgc_complex_minimize_fp32(const BgcComplexFP32* number, BgcComplexFP32* minimal);
extern inline void bgc_complex_minimize_fp64(const BgcComplexFP64* number, BgcComplexFP64* minimal);
diff --git a/basic-geometry/complex.h b/basic-geometry/complex.h
index c7b77ff..e551609 100644
--- a/basic-geometry/complex.h
+++ b/basic-geometry/complex.h
@@ -428,7 +428,7 @@ inline void bgc_complex_get_mean_of_three_fp64(const BgcComplexFP64* number1, co
// =================== Linear =================== //
-inline void bgc_complex_get_linear_interpolation_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, const float phase, BgcComplexFP32* interpolation)
+inline void bgc_complex_interpolate_linearly_fp32(const BgcComplexFP32* number1, const BgcComplexFP32* number2, const float phase, BgcComplexFP32* interpolation)
{
const float counterphase = 1.0f - phase;
@@ -436,7 +436,7 @@ inline void bgc_complex_get_linear_interpolation_fp32(const BgcComplexFP32* numb
interpolation->imaginary = number1->imaginary * counterphase + number2->imaginary * phase;
}
-inline void bgc_complex_get_linear_interpolation_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, const double phase, BgcComplexFP64* interpolation)
+inline void bgc_complex_interpolate_linearly_fp64(const BgcComplexFP64* number1, const BgcComplexFP64* number2, const double phase, BgcComplexFP64* interpolation)
{
const double counterphase = 1.0 - phase;
diff --git a/basic-geometry/quaternion.c b/basic-geometry/quaternion.c
index 963dba7..df057b2 100644
--- a/basic-geometry/quaternion.c
+++ b/basic-geometry/quaternion.c
@@ -1,3 +1,4 @@
+#include
#include "quaternion.h"
extern inline void bgc_quaternion_reset_fp32(BgcQuaternionFP32* quaternion);
@@ -63,8 +64,8 @@ extern inline void bgc_quaternion_multiply_fp64(const BgcQuaternionFP64* multipl
extern inline void bgc_quaternion_divide_fp32(const BgcQuaternionFP32* dividend, const float divisor, BgcQuaternionFP32* quotient);
extern inline void bgc_quaternion_divide_fp64(const BgcQuaternionFP64* dividend, const double divisor, BgcQuaternionFP64* quotient);
-extern inline void bgc_quaternion_get_linear_interpolation_fp32(const BgcQuaternionFP32* vector1, const BgcQuaternionFP32* vector2, const float phase, BgcQuaternionFP32* interpolation);
-extern inline void bgc_quaternion_get_linear_interpolation_fp64(const BgcQuaternionFP64* vector1, const BgcQuaternionFP64* vector2, const double phase, BgcQuaternionFP64* interpolation);
+extern inline void bgc_quaternion_interpolate_linearly_fp32(const BgcQuaternionFP32* vector1, const BgcQuaternionFP32* vector2, const float phase, BgcQuaternionFP32* interpolation);
+extern inline void bgc_quaternion_interpolate_linearly_fp64(const BgcQuaternionFP64* vector1, const BgcQuaternionFP64* vector2, const double phase, BgcQuaternionFP64* interpolation);
extern inline int bgc_quaternion_get_rotation_matrix_fp32(const BgcQuaternionFP32* quaternion, BgcMatrix3x3FP32* rotation);
extern inline int bgc_quaternion_get_rotation_matrix_fp64(const BgcQuaternionFP64* quaternion, BgcMatrix3x3FP64* rotation);
@@ -75,6 +76,89 @@ extern inline int bgc_quaternion_get_reverse_matrix_fp64(const BgcQuaternionFP64
extern inline int bgc_quaternion_get_both_matrixes_fp32(const BgcQuaternionFP32* quaternion, BgcMatrix3x3FP32* rotation, BgcMatrix3x3FP32* reverse);
extern inline int bgc_quaternion_get_both_matrixes_fp64(const BgcQuaternionFP64* quaternion, BgcMatrix3x3FP64* rotation, BgcMatrix3x3FP64* reverse);
+extern inline int bgc_quaternion_are_close_fp32(const BgcQuaternionFP32* quaternion1, const BgcQuaternionFP32* quaternion2);
+extern inline int bgc_quaternion_are_close_fp32(const BgcQuaternionFP32* quaternion1, const BgcQuaternionFP32* quaternion2);
-extern inline int bgc_quaternion_are_close_fp32(const BgcQuaternionFP32* quaternion1, const BgcQuaternionFP32* quaternion2);
-extern inline int bgc_quaternion_are_close_fp32(const BgcQuaternionFP32* quaternion1, const BgcQuaternionFP32* quaternion2);
+// =============== Get Exponation =============== //
+
+int bgc_quaternion_get_exponation_fp32(const BgcQuaternionFP32* base, const float exponent, BgcQuaternionFP32* power)
+{
+ const float s0s0 = base->s0 * base->s0;
+ const float x1x1 = base->x1 * base->x1;
+ const float x2x2 = base->x2 * base->x2;
+ const float x3x3 = base->x3 * base->x3;
+
+ const float square_vector = x1x1 + (x2x2 + x3x3);
+ const float square_modulus = (s0s0 + x1x1) + (x2x2 + x3x3);
+
+ // square_modulus != square_modulus means checking for NaN value at square_modulus
+ if (square_modulus != square_modulus) {
+ return 0;
+ }
+
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP32) {
+ if (base->s0 < 0.0f) {
+ return 0;
+ }
+
+ power->s0 = powf(base->s0, exponent);
+ power->x1 = 0.0f;
+ power->x2 = 0.0f;
+ power->x3 = 0.0f;
+
+ return 1;
+ }
+
+ const float vector_modulus = sqrtf(square_vector);
+ const float power_angle = atan2f(vector_modulus, base->s0) * exponent;
+ const float power_modulus = powf(square_modulus, 0.5f * exponent);
+ const float multiplier = power_modulus * sinf(power_angle) / vector_modulus;
+
+ power->s0 = power_modulus * cosf(power_angle);
+ power->x1 = base->x1 * multiplier;
+ power->x2 = base->x2 * multiplier;
+ power->x3 = base->x3 * multiplier;
+
+ return 1;
+}
+
+int bgc_quaternion_get_exponation_fp64(const BgcQuaternionFP64* base, const double exponent, BgcQuaternionFP64* power)
+{
+ const double s0s0 = base->s0 * base->s0;
+ const double x1x1 = base->x1 * base->x1;
+ const double x2x2 = base->x2 * base->x2;
+ const double x3x3 = base->x3 * base->x3;
+
+ const double square_vector = x1x1 + (x2x2 + x3x3);
+ const double square_modulus = (s0s0 + x1x1) + (x2x2 + x3x3);
+
+ // square_modulus != square_modulus means checking for NaN value at square_modulus
+ if (square_modulus != square_modulus) {
+ return 0;
+ }
+
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP64) {
+ if (base->s0 < 0.0) {
+ return 0;
+ }
+
+ power->s0 = pow(base->s0, exponent);
+ power->x1 = 0.0;
+ power->x2 = 0.0;
+ power->x3 = 0.0;
+
+ return 1;
+ }
+
+ const double vector_modulus = sqrt(square_vector);
+ const double power_angle = atan2(vector_modulus, base->s0) * exponent;
+ const double power_modulus = pow(square_modulus, 0.5 * exponent);
+ const double multiplier = power_modulus * sin(power_angle) / vector_modulus;
+
+ power->s0 = power_modulus * cos(power_angle);
+ power->x1 = base->x1 * multiplier;
+ power->x2 = base->x2 * multiplier;
+ power->x3 = base->x3 * multiplier;
+
+ return 1;
+}
diff --git a/basic-geometry/quaternion.h b/basic-geometry/quaternion.h
index 54be3fa..ebf06db 100644
--- a/basic-geometry/quaternion.h
+++ b/basic-geometry/quaternion.h
@@ -473,9 +473,9 @@ inline void bgc_quaternion_divide_fp64(const BgcQuaternionFP64* dividend, const
bgc_quaternion_multiply_fp64(dividend, 1.0 / divisor, quotient);
}
-// =================== Linear =================== //
+// ============ Linear Interpolation ============ //
-inline void bgc_quaternion_get_linear_interpolation_fp32(const BgcQuaternionFP32* quaternion1, const BgcQuaternionFP32* quaternion2, const float phase, BgcQuaternionFP32* interpolation)
+inline void bgc_quaternion_interpolate_linearly_fp32(const BgcQuaternionFP32* quaternion1, const BgcQuaternionFP32* quaternion2, const float phase, BgcQuaternionFP32* interpolation)
{
const float counterphase = 1.0f - phase;
@@ -485,7 +485,7 @@ inline void bgc_quaternion_get_linear_interpolation_fp32(const BgcQuaternionFP32
interpolation->x3 = quaternion1->x3 * counterphase + quaternion2->x3 * phase;
}
-inline void bgc_quaternion_get_linear_interpolation_fp64(const BgcQuaternionFP64* quaternion1, const BgcQuaternionFP64* quaternion2, const double phase, BgcQuaternionFP64* interpolation)
+inline void bgc_quaternion_interpolate_linearly_fp64(const BgcQuaternionFP64* quaternion1, const BgcQuaternionFP64* quaternion2, const double phase, BgcQuaternionFP64* interpolation)
{
const double counterphase = 1.0 - phase;
@@ -495,6 +495,12 @@ inline void bgc_quaternion_get_linear_interpolation_fp64(const BgcQuaternionFP64
interpolation->x3 = quaternion1->x3 * counterphase + quaternion2->x3 * phase;
}
+// =============== Get Exponation =============== //
+
+int bgc_quaternion_get_exponation_fp32(const BgcQuaternionFP32* base, const float exponent, BgcQuaternionFP32* power);
+
+int bgc_quaternion_get_exponation_fp64(const BgcQuaternionFP64* base, const double exponent, BgcQuaternionFP64* power);
+
// ============ Get Rotation Matrix ============= //
inline int bgc_quaternion_get_rotation_matrix_fp32(const BgcQuaternionFP32* quaternion, BgcMatrix3x3FP32* rotation)
diff --git a/basic-geometry/slerp.c b/basic-geometry/slerp.c
new file mode 100644
index 0000000..b318059
--- /dev/null
+++ b/basic-geometry/slerp.c
@@ -0,0 +1,129 @@
+#include "./slerp.h"
+
+extern inline void bgc_slerp_reset_fp32(BgcSlerpFP32* slerp);
+extern inline void bgc_slerp_reset_fp64(BgcSlerpFP64* slerp);
+
+extern inline bgc_slerp_get_turn_for_phase_fp32(const BgcSlerpFP32* slerp, const float phase, BgcVersorFP32* result);
+extern inline bgc_slerp_get_turn_for_phase_fp64(const BgcSlerpFP64* slerp, const double phase, BgcVersorFP64* result);
+
+void bgc_slerp_make_full_fp32(const BgcVersorFP32* start, const BgcVersorFP32* end, BgcSlerpFP32* slerp)
+{
+ BgcVersorFP32 delta;
+
+ bgc_versor_exclude_fp32(end, start, &delta);
+
+ const float square_vector = delta.x1 * delta.x1 + delta.x2 * delta.x2 + delta.x3 * delta.x3;
+
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP32 || square_vector != square_vector) {
+ bgc_slerp_reset_fp32(slerp);
+ return;
+ }
+
+ const float vector_modulus = sqrtf(square_vector);
+
+ slerp->radians = atan2f(vector_modulus, delta.s0);
+
+ const float mutliplier = 1.0f / vector_modulus;
+
+ slerp->s0_cos_weight = start->s0;
+ slerp->x1_cos_weight = start->x1;
+ slerp->x2_cos_weight = start->x2;
+ slerp->x3_cos_weight = start->x3;
+
+ slerp->s0_sin_weight = -mutliplier * (delta.x1 * start->x1 + delta.x2 * start->x2 + delta.x3 * start->x3);
+ slerp->x1_sin_weight = mutliplier * (delta.x1 * start->s0 + delta.x2 * start->x3 - delta.x3 * start->x2);
+ slerp->x2_sin_weight = mutliplier * (delta.x2 * start->s0 - delta.x1 * start->x3 + delta.x3 * start->x1);
+ slerp->x3_sin_weight = mutliplier * (delta.x3 * start->s0 - delta.x2 * start->x1 + delta.x1 * start->x2);
+}
+
+void bgc_slerp_make_full_fp64(const BgcVersorFP64* start, const BgcVersorFP64* end, BgcSlerpFP64* slerp)
+{
+ BgcVersorFP64 delta;
+
+ bgc_versor_exclude_fp64(end, start, &delta);
+
+ const double square_vector = delta.x1 * delta.x1 + delta.x2 * delta.x2 + delta.x3 * delta.x3;
+
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP64 || square_vector != square_vector) {
+ bgc_slerp_reset_fp64(slerp);
+ return;
+ }
+
+ const double vector_modulus = sqrt(square_vector);
+
+ slerp->radians = atan2(vector_modulus, delta.s0);
+
+ const double mutliplier = 1.0 / vector_modulus;
+
+ slerp->s0_cos_weight = start->s0;
+ slerp->x1_cos_weight = start->x1;
+ slerp->x2_cos_weight = start->x2;
+ slerp->x3_cos_weight = start->x3;
+
+ slerp->s0_sin_weight = -mutliplier * (delta.x1 * start->x1 + delta.x2 * start->x2 + delta.x3 * start->x3);
+ slerp->x1_sin_weight = mutliplier * (delta.x1 * start->s0 + delta.x2 * start->x3 - delta.x3 * start->x2);
+ slerp->x2_sin_weight = mutliplier * (delta.x2 * start->s0 - delta.x1 * start->x3 + delta.x3 * start->x1);
+ slerp->x3_sin_weight = mutliplier * (delta.x3 * start->s0 - delta.x2 * start->x1 + delta.x1 * start->x2);
+}
+
+void bgc_slerp_make_shortened_fp32(const BgcVersorFP32* start, const BgcVersorFP32* end, BgcSlerpFP32* slerp)
+{
+ BgcVersorFP32 delta;
+
+ bgc_versor_exclude_fp32(end, start, &delta);
+ bgc_versor_shorten_fp32(&delta, &delta);
+
+ const float square_vector = delta.x1 * delta.x1 + delta.x2 * delta.x2 + delta.x3 * delta.x3;
+
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP32 || square_vector != square_vector) {
+ bgc_slerp_reset_fp32(slerp);
+ return;
+ }
+
+ const float vector_modulus = sqrtf(square_vector);
+
+ slerp->radians = atan2f(vector_modulus, delta.s0);
+
+ const float mutliplier = 1.0f / vector_modulus;
+
+ slerp->s0_cos_weight = start->s0;
+ slerp->x1_cos_weight = start->x1;
+ slerp->x2_cos_weight = start->x2;
+ slerp->x3_cos_weight = start->x3;
+
+ slerp->s0_sin_weight = -mutliplier * (delta.x1 * start->x1 + delta.x2 * start->x2 + delta.x3 * start->x3);
+ slerp->x1_sin_weight = mutliplier * (delta.x1 * start->s0 + delta.x2 * start->x3 - delta.x3 * start->x2);
+ slerp->x2_sin_weight = mutliplier * (delta.x2 * start->s0 - delta.x1 * start->x3 + delta.x3 * start->x1);
+ slerp->x3_sin_weight = mutliplier * (delta.x3 * start->s0 - delta.x2 * start->x1 + delta.x1 * start->x2);
+}
+
+void bgc_slerp_make_shortened_fp64(const BgcVersorFP64* start, const BgcVersorFP64* end, BgcSlerpFP64* slerp)
+{
+ BgcVersorFP64 delta;
+
+ bgc_versor_exclude_fp64(end, start, &delta);
+ bgc_versor_shorten_fp64(&delta, &delta);
+
+ const double square_vector = delta.x1 * delta.x1 + delta.x2 * delta.x2 + delta.x3 * delta.x3;
+
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP64 || square_vector != square_vector) {
+ bgc_slerp_reset_fp64(slerp);
+ return;
+ }
+
+ const double vector_modulus = sqrt(square_vector);
+
+ slerp->radians = atan2(vector_modulus, delta.s0);
+
+ const double mutliplier = 1.0 / vector_modulus;
+
+ slerp->s0_cos_weight = start->s0;
+ slerp->x1_cos_weight = start->x1;
+ slerp->x2_cos_weight = start->x2;
+ slerp->x3_cos_weight = start->x3;
+
+ slerp->s0_sin_weight = -mutliplier * (delta.x1 * start->x1 + delta.x2 * start->x2 + delta.x3 * start->x3);
+ slerp->x1_sin_weight = mutliplier * (delta.x1 * start->s0 + delta.x2 * start->x3 - delta.x3 * start->x2);
+ slerp->x2_sin_weight = mutliplier * (delta.x2 * start->s0 - delta.x1 * start->x3 + delta.x3 * start->x1);
+ slerp->x3_sin_weight = mutliplier * (delta.x3 * start->s0 - delta.x2 * start->x1 + delta.x1 * start->x2);
+}
diff --git a/basic-geometry/slerp.h b/basic-geometry/slerp.h
new file mode 100644
index 0000000..9289008
--- /dev/null
+++ b/basic-geometry/slerp.h
@@ -0,0 +1,94 @@
+#ifndef _BGC_VERSOR_SLERP_H_
+#define _BGC_VERSOR_SLERP_H_
+
+#include "./versor.h"
+
+typedef struct {
+ float s0_cos_weight, s0_sin_weight;
+ float x1_cos_weight, x1_sin_weight;
+ float x2_cos_weight, x2_sin_weight;
+ float x3_cos_weight, x3_sin_weight;
+ float radians;
+} BgcSlerpFP32;
+
+typedef struct {
+ double s0_cos_weight, s0_sin_weight;
+ double x1_cos_weight, x1_sin_weight;
+ double x2_cos_weight, x2_sin_weight;
+ double x3_cos_weight, x3_sin_weight;
+ double radians;
+} BgcSlerpFP64;
+
+inline void bgc_slerp_reset_fp32(BgcSlerpFP32* slerp)
+{
+ slerp->s0_cos_weight = 1.0f;
+ slerp->s0_sin_weight = 0.0f;
+
+ slerp->x1_cos_weight = 0.0f;
+ slerp->x1_sin_weight = 0.0f;
+
+ slerp->x2_cos_weight = 0.0f;
+ slerp->x2_sin_weight = 0.0f;
+
+ slerp->x3_cos_weight = 0.0f;
+ slerp->x3_sin_weight = 0.0f;
+
+ slerp->radians = 0.0f;
+}
+
+inline void bgc_slerp_reset_fp64(BgcSlerpFP64* slerp)
+{
+ slerp->s0_cos_weight = 1.0;
+ slerp->s0_sin_weight = 0.0;
+
+ slerp->x1_cos_weight = 0.0;
+ slerp->x1_sin_weight = 0.0;
+
+ slerp->x2_cos_weight = 0.0;
+ slerp->x2_sin_weight = 0.0;
+
+ slerp->x3_cos_weight = 0.0;
+ slerp->x3_sin_weight = 0.0;
+
+ slerp->radians = 0.0;
+}
+
+void bgc_slerp_make_full_fp32(const BgcVersorFP32* start, const BgcVersorFP32* end, BgcSlerpFP32* slerp);
+
+void bgc_slerp_make_full_fp64(const BgcVersorFP64* start, const BgcVersorFP64* end, BgcSlerpFP64* slerp);
+
+void bgc_slerp_make_shortened_fp32(const BgcVersorFP32* start, const BgcVersorFP32* end, BgcSlerpFP32* slerp);
+
+void bgc_slerp_make_shortened_fp64(const BgcVersorFP64* start, const BgcVersorFP64* end, BgcSlerpFP64* slerp);
+
+inline bgc_slerp_get_turn_for_phase_fp32(const BgcSlerpFP32* slerp, const float phase, BgcVersorFP32* result)
+{
+ const float angle = slerp->radians * phase;
+ const float cosine = cosf(angle);
+ const float sine = sinf(angle);
+
+ bgc_versor_set_values_fp32(
+ slerp->s0_cos_weight * cosine + slerp->s0_sin_weight * sine,
+ slerp->x1_cos_weight * cosine + slerp->x1_sin_weight * sine,
+ slerp->x2_cos_weight * cosine + slerp->x2_sin_weight * sine,
+ slerp->x3_cos_weight * cosine + slerp->x3_sin_weight * sine,
+ result
+ );
+}
+
+inline bgc_slerp_get_turn_for_phase_fp64(const BgcSlerpFP64* slerp, const double phase, BgcVersorFP64* result)
+{
+ const double angle = slerp->radians * phase;
+ const double cosine = cos(angle);
+ const double sine = sin(angle);
+
+ bgc_versor_set_values_fp64(
+ slerp->s0_cos_weight * cosine + slerp->s0_sin_weight * sine,
+ slerp->x1_cos_weight * cosine + slerp->x1_sin_weight * sine,
+ slerp->x2_cos_weight * cosine + slerp->x2_sin_weight * sine,
+ slerp->x3_cos_weight * cosine + slerp->x3_sin_weight * sine,
+ result
+ );
+}
+
+#endif
diff --git a/basic-geometry/utilities.h b/basic-geometry/utilities.h
index 09d4866..4c4d3cb 100644
--- a/basic-geometry/utilities.h
+++ b/basic-geometry/utilities.h
@@ -11,6 +11,8 @@
#define BGC_ONE_SEVENTH_FP32 0.142857142857f
#define BGC_ONE_NINETH_FP32 0.1111111111f
+#define BGC_ARCCOSINE_PRECISION_LIMIT_FP32 0.70711f
+
#define BGC_GOLDEN_RATIO_HIGH_FP32 1.618034f
#define BGC_GOLDEN_RATIO_LOW_FP32 0.618034f
diff --git a/basic-geometry/vector2.c b/basic-geometry/vector2.c
index b0b7c64..637de61 100644
--- a/basic-geometry/vector2.c
+++ b/basic-geometry/vector2.c
@@ -57,8 +57,8 @@ extern inline void bgc_vector2_get_mean_of_two_fp64(const BgcVector2FP64* vector
extern inline void bgc_vector2_get_mean_of_three_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, const BgcVector2FP32* vector3, BgcVector2FP32* mean);
extern inline void bgc_vector2_get_mean_of_three_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2, const BgcVector2FP64* vector3, BgcVector2FP64* mean);
-extern inline void bgc_vector2_get_linear_interpolation_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, const float phase, BgcVector2FP32* interpolation);
-extern inline void bgc_vector2_get_linear_interpolation_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2, const double phase, BgcVector2FP64* interpolation);
+extern inline void bgc_vector2_interpolate_linearly_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, const float phase, BgcVector2FP32* interpolation);
+extern inline void bgc_vector2_interpolate_linearly_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2, const double phase, BgcVector2FP64* interpolation);
extern inline void bgc_vector2_minimize_fp32(const BgcVector2FP32* vector, BgcVector2FP32* minimal);
extern inline void bgc_vector2_minimize_fp64(const BgcVector2FP64* vector, BgcVector2FP64* minimal);
@@ -90,52 +90,44 @@ float bgc_vector2_get_angle_fp32(const BgcVector2FP32* vector1, const BgcVector2
{
const float square_modulus1 = bgc_vector2_get_square_modulus_fp32(vector1);
- if (square_modulus1 <= BGC_SQUARE_EPSYLON_FP32) {
+ // square_modulus1 != square_modulus1 is check for NaN value at square_modulus1
+ if (square_modulus1 <= BGC_SQUARE_EPSYLON_FP32 || square_modulus1 != square_modulus1) {
return 0.0f;
}
const float square_modulus2 = bgc_vector2_get_square_modulus_fp32(vector2);
- if (square_modulus2 <= BGC_SQUARE_EPSYLON_FP32) {
+ // square_modulus2 != square_modulus2 is check for NaN value at square_modulus2
+ if (square_modulus2 <= BGC_SQUARE_EPSYLON_FP32 || square_modulus2 != square_modulus2) {
return 0.0f;
}
- const float cosine = bgc_vector2_get_scalar_product_fp32(vector1, vector2) / sqrtf(square_modulus1 * square_modulus2);
+ const float scalar = bgc_vector2_get_scalar_product_fp32(vector1, vector2);
- if (cosine >= 1.0f - BGC_EPSYLON_FP32) {
- return 0.0f;
- }
+ const float cross = bgc_vector2_get_cross_product_fp32(vector1, vector2);
- if (cosine <= -1.0f + BGC_EPSYLON_FP32) {
- return bgc_angle_get_half_circle_fp32(unit);
- }
-
- return bgc_radians_to_units_fp32(acosf(cosine), unit);
+ return bgc_radians_to_units_fp32(atan2f(cross >= 0 ? cross : -cross, scalar), unit);
}
double bgc_vector2_get_angle_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2, const BgcAngleUnitEnum unit)
{
const double square_modulus1 = bgc_vector2_get_square_modulus_fp64(vector1);
- if (square_modulus1 <= BGC_SQUARE_EPSYLON_FP64) {
+ // square_modulus1 != square_modulus1 is check for NaN value at square_modulus1
+ if (square_modulus1 <= BGC_SQUARE_EPSYLON_FP64 || square_modulus1 != square_modulus1) {
return 0.0;
}
const double square_modulus2 = bgc_vector2_get_square_modulus_fp64(vector2);
- if (square_modulus2 <= BGC_SQUARE_EPSYLON_FP64) {
+ // square_modulus2 != square_modulus2 is check for NaN value at square_modulus2
+ if (square_modulus2 <= BGC_SQUARE_EPSYLON_FP64 || square_modulus2 != square_modulus2) {
return 0.0;
}
- const double cosine = bgc_vector2_get_scalar_product_fp64(vector1, vector2) / sqrt(square_modulus1 * square_modulus2);
+ const double scalar = bgc_vector2_get_scalar_product_fp64(vector1, vector2);
- if (cosine >= 1.0 - BGC_EPSYLON_FP64) {
- return 0.0;
- }
+ const double cross = bgc_vector2_get_cross_product_fp64(vector1, vector2);
- if (cosine <= -1.0 + BGC_EPSYLON_FP64) {
- return bgc_angle_get_half_circle_fp64(unit);
- }
-
- return bgc_radians_to_units_fp64(acos(cosine), unit);
+ return bgc_radians_to_units_fp64(atan2(cross >= 0 ? cross : -cross, scalar), unit);
}
diff --git a/basic-geometry/vector2.h b/basic-geometry/vector2.h
index 8852721..1effc5e 100644
--- a/basic-geometry/vector2.h
+++ b/basic-geometry/vector2.h
@@ -314,7 +314,7 @@ inline void bgc_vector2_get_mean_of_three_fp64(const BgcVector2FP64* vector1, co
// =================== Linear =================== //
-inline void bgc_vector2_get_linear_interpolation_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, const float phase, BgcVector2FP32* interpolation)
+inline void bgc_vector2_interpolate_linearly_fp32(const BgcVector2FP32* vector1, const BgcVector2FP32* vector2, const float phase, BgcVector2FP32* interpolation)
{
const float counterphase = 1.0f - phase;
@@ -322,7 +322,7 @@ inline void bgc_vector2_get_linear_interpolation_fp32(const BgcVector2FP32* vect
interpolation->x2 = vector1->x2 * counterphase + vector2->x2 * phase;
}
-inline void bgc_vector2_get_linear_interpolation_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2, const double phase, BgcVector2FP64* interpolation)
+inline void bgc_vector2_interpolate_linearly_fp64(const BgcVector2FP64* vector1, const BgcVector2FP64* vector2, const double phase, BgcVector2FP64* interpolation)
{
const double counterphase = 1.0 - phase;
diff --git a/basic-geometry/vector3.c b/basic-geometry/vector3.c
index e15ac8d..8c269ed 100644
--- a/basic-geometry/vector3.c
+++ b/basic-geometry/vector3.c
@@ -57,8 +57,8 @@ extern inline void bgc_vector3_get_mean_of_two_fp64(const BgcVector3FP64* vector
extern inline void bgc_vector3_get_mean_of_three_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, const BgcVector3FP32* vector3, BgcVector3FP32* result);
extern inline void bgc_vector3_get_mean_of_three_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, const BgcVector3FP64* vector3, BgcVector3FP64* result);
-extern inline void bgc_vector3_get_linear_interpolation_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, const float phase, BgcVector3FP32* interpolation);
-extern inline void bgc_vector3_get_linear_interpolation_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, const double phase, BgcVector3FP64* interpolation);
+extern inline void bgc_vector3_interpolate_linearly_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, const float phase, BgcVector3FP32* interpolation);
+extern inline void bgc_vector3_interpolate_linearly_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, const double phase, BgcVector3FP64* interpolation);
extern inline void bgc_vector3_minimize_fp32(const BgcVector3FP32* vector, BgcVector3FP32* minimal);
extern inline void bgc_vector3_minimize_fp64(const BgcVector3FP64* vector, BgcVector3FP64* minimal);
@@ -96,52 +96,52 @@ float bgc_vector3_get_angle_fp32(const BgcVector3FP32* vector1, const BgcVector3
{
const float square_modulus1 = bgc_vector3_get_square_modulus_fp32(vector1);
- if (square_modulus1 <= BGC_SQUARE_EPSYLON_FP32) {
+ // square_modulus1 != square_modulus1 is check for NaN value at square_modulus1
+ if (square_modulus1 <= BGC_SQUARE_EPSYLON_FP32 || square_modulus1 != square_modulus1) {
return 0.0f;
}
const float square_modulus2 = bgc_vector3_get_square_modulus_fp32(vector2);
- if (square_modulus2 <= BGC_SQUARE_EPSYLON_FP32) {
+ // square_modulus2 != square_modulus2 is check for NaN value at square_modulus2
+ if (square_modulus2 <= BGC_SQUARE_EPSYLON_FP32 || square_modulus2 != square_modulus2) {
return 0.0f;
}
- const float cosine = bgc_vector3_get_scalar_product_fp32(vector1, vector2) / sqrtf(square_modulus1 * square_modulus2);
+ BgcVector3FP32 cross_product;
- if (cosine >= 1.0f - BGC_EPSYLON_FP32) {
- return 0.0f;
- }
+ bgc_vector3_get_cross_product_fp32(vector1, vector2, &cross_product);
- if (cosine <= -1.0f + BGC_EPSYLON_FP32) {
- return bgc_angle_get_half_circle_fp32(unit);
- }
+ const float scalar = bgc_vector3_get_scalar_product_fp32(vector1, vector2);
- return bgc_radians_to_units_fp32(acosf(cosine), unit);
+ const float cross = bgc_vector3_get_modulus_fp32(&cross_product);
+
+ return bgc_radians_to_units_fp32(atan2f(cross, scalar), unit);
}
double bgc_vector3_get_angle_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, const BgcAngleUnitEnum unit)
{
const double square_modulus1 = bgc_vector3_get_square_modulus_fp64(vector1);
- if (square_modulus1 <= BGC_SQUARE_EPSYLON_FP64) {
+ // square_modulus1 != square_modulus1 is check for NaN value at square_modulus1
+ if (square_modulus1 <= BGC_SQUARE_EPSYLON_FP64 || square_modulus1 != square_modulus1) {
return 0.0;
}
const double square_modulus2 = bgc_vector3_get_square_modulus_fp64(vector2);
- if (square_modulus2 <= BGC_SQUARE_EPSYLON_FP64) {
+ // square_modulus2 != square_modulus2 is check for NaN value at square_modulus2
+ if (square_modulus2 <= BGC_SQUARE_EPSYLON_FP64 || square_modulus2 != square_modulus2) {
return 0.0;
}
- const double cosine = bgc_vector3_get_scalar_product_fp64(vector1, vector2) / sqrt(square_modulus1 * square_modulus2);
+ BgcVector3FP64 cross_product;
- if (cosine >= 1.0 - BGC_EPSYLON_FP64) {
- return 0.0;
- }
+ bgc_vector3_get_cross_product_fp64(vector1, vector2, &cross_product);
- if (cosine <= -1.0 + BGC_EPSYLON_FP64) {
- return bgc_angle_get_half_circle_fp64(unit);
- }
+ const double scalar = bgc_vector3_get_scalar_product_fp64(vector1, vector2);
- return bgc_radians_to_units_fp64(acos(cosine), unit);
+ const double cross = bgc_vector3_get_modulus_fp64(&cross_product);
+
+ return bgc_radians_to_units_fp64(atan2(cross, scalar), unit);
}
diff --git a/basic-geometry/vector3.h b/basic-geometry/vector3.h
index 33451fe..52fe86c 100644
--- a/basic-geometry/vector3.h
+++ b/basic-geometry/vector3.h
@@ -350,7 +350,7 @@ inline void bgc_vector3_get_mean_of_three_fp64(const BgcVector3FP64* vector1, co
// =================== Linear =================== //
-inline void bgc_vector3_get_linear_interpolation_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, const float phase, BgcVector3FP32* interpolation)
+inline void bgc_vector3_interpolate_linearly_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, const float phase, BgcVector3FP32* interpolation)
{
const float counterphase = 1.0f - phase;
@@ -359,7 +359,7 @@ inline void bgc_vector3_get_linear_interpolation_fp32(const BgcVector3FP32* vect
interpolation->x3 = vector1->x3 * counterphase + vector2->x3 * phase;
}
-inline void bgc_vector3_get_linear_interpolation_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, const double phase, BgcVector3FP64* interpolation)
+inline void bgc_vector3_interpolate_linearly_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, const double phase, BgcVector3FP64* interpolation)
{
const double counterphase = 1.0 - phase;
diff --git a/basic-geometry/versor.c b/basic-geometry/versor.c
index 8405012..842fc40 100644
--- a/basic-geometry/versor.c
+++ b/basic-geometry/versor.c
@@ -81,7 +81,6 @@ void _bgc_versor_normalize_fp32(const float square_modulus, _BgcDarkTwinVersorFP
twin->x1 *= multiplier;
twin->x2 *= multiplier;
twin->x3 *= multiplier;
-
}
void _bgc_versor_normalize_fp64(const double square_modulus, _BgcDarkTwinVersorFP64* twin)
@@ -152,54 +151,22 @@ void bgc_versor_set_turn_fp64(const double x1, const double x2, const double x3,
bgc_versor_set_values_fp64(cos(half_angle), x1 * multiplier, x2 * multiplier, x3 * multiplier, result);
}
-// ================ Get Rotation ================ //
-
-void bgc_versor_get_rotation_fp32(const BgcVersorFP32* versor, BgcRotation3FP32* result)
-{
- if (versor->s0 <= -(1.0f - BGC_EPSYLON_FP32) || 1.0f - BGC_EPSYLON_FP32 <= versor->s0) {
- bgc_rotation3_reset_fp32(result);
- return;
- }
-
- const float multiplier = sqrtf(1.0f / (versor->x1 * versor->x1 + versor->x2 * versor->x2 + versor->x3 * versor->x3));
-
- result->radians = 2.0f * acosf(versor->s0);
-
- result->axis.x1 = versor->x1 * multiplier;
- result->axis.x2 = versor->x2 * multiplier;
- result->axis.x3 = versor->x3 * multiplier;
-}
-
-void bgc_versor_get_rotation_fp64(const BgcVersorFP64* versor, BgcRotation3FP64* result)
-{
- if (versor->s0 <= -(1.0 - BGC_EPSYLON_FP64) || 1.0 - BGC_EPSYLON_FP64 <= versor->s0) {
- bgc_rotation3_reset_fp64(result);
- return;
- }
-
- const double multiplier = sqrt(1.0 / (versor->x1 * versor->x1 + versor->x2 * versor->x2 + versor->x3 * versor->x3));
-
- result->radians = 2.0 * acos(versor->s0);
-
- result->axis.x1 = versor->x1 * multiplier;
- result->axis.x2 = versor->x2 * multiplier;
- result->axis.x3 = versor->x3 * multiplier;
-}
-
// =============== Get Exponation =============== //
void bgc_versor_get_exponation_fp32(const BgcVersorFP32* base, const float exponent, BgcVersorFP32* power)
{
const float square_vector = base->x1 * base->x1 + base->x2 * base->x2 + base->x3 * base->x3;
- if (square_vector <= BGC_SQUARE_EPSYLON_FP32) {
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP32 || square_vector != square_vector) {
bgc_versor_reset_fp32(power);
return;
}
- const float angle = acosf(base->s0) * exponent;
+ const float vector_modulus = sqrtf(square_vector);
- const float multiplier = sinf(angle) / sqrtf(square_vector);
+ const float angle = atan2f(vector_modulus, base->s0) * exponent;
+
+ const float multiplier = sinf(angle) / vector_modulus;
bgc_versor_set_values_fp32(cosf(angle), base->x1 * multiplier, base->x2 * multiplier, base->x3 * multiplier, power);
}
@@ -208,14 +175,130 @@ void bgc_versor_get_exponation_fp64(const BgcVersorFP64* base, const double expo
{
const double square_vector = base->x1 * base->x1 + base->x2 * base->x2 + base->x3 * base->x3;
- if (square_vector <= BGC_SQUARE_EPSYLON_FP64) {
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP64 || square_vector != square_vector) {
bgc_versor_reset_fp64(power);
return;
}
- const double angle = acos(base->s0) * exponent;
+ const double vector_modulus = sqrt(square_vector);
- const double multiplier = sin(angle) / sqrt(square_vector);
+ const double angle = atan2(vector_modulus, base->s0) * exponent;
+
+ const double multiplier = sin(angle) / vector_modulus;
bgc_versor_set_values_fp64(cos(angle), base->x1 * multiplier, base->x2 * multiplier, base->x3 * multiplier, power);
}
+
+// ============ Sphere Interpolation ============ //
+
+void bgc_versor_spherically_interpolate_fp32(const BgcVersorFP32* start, const BgcVersorFP32* end, const float phase, BgcVersorFP32* result)
+{
+ const float delta_s0 = (end->s0 * start->s0 + end->x1 * start->x1) + (end->x2 * start->x2 + end->x3 * start->x3);
+ const float delta_x1 = (end->x1 * start->s0 + end->x3 * start->x2) - (end->s0 * start->x1 + end->x2 * start->x3);
+ const float delta_x2 = (end->x2 * start->s0 + end->x1 * start->x3) - (end->s0 * start->x2 + end->x3 * start->x1);
+ const float delta_x3 = (end->x3 * start->s0 + end->x2 * start->x1) - (end->s0 * start->x3 + end->x1 * start->x2);
+
+ const float square_vector = delta_x1 * delta_x1 + delta_x2 * delta_x2 + delta_x3 * delta_x3;
+
+ // square_vector != square_vector means checking for NaN value at square_vector
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP32 || square_vector != square_vector) {
+ bgc_versor_copy_fp32(end, result);
+ return;
+ }
+
+ // Calculating of the turning which fits the phase:
+ const float vector_modulus = sqrtf(square_vector);
+ const float angle = atan2f(vector_modulus, delta_s0) * phase;
+ const float multiplier = sinf(angle) / vector_modulus;
+
+ const float turn_s0 = cosf(angle);
+ const float turn_x1 = delta_x1 * multiplier;
+ const float turn_x2 = delta_x2 * multiplier;
+ const float turn_x3 = delta_x3 * multiplier;
+
+ // Combining of starting orientation with the turning
+ bgc_versor_set_values_fp32(
+ (turn_s0 * start->s0 - turn_x1 * start->x1) - (turn_x2 * start->x2 + turn_x3 * start->x3),
+ (turn_x1 * start->s0 + turn_s0 * start->x1) - (turn_x3 * start->x2 - turn_x2 * start->x3),
+ (turn_x2 * start->s0 + turn_s0 * start->x2) - (turn_x1 * start->x3 - turn_x3 * start->x1),
+ (turn_x3 * start->s0 + turn_s0 * start->x3) - (turn_x2 * start->x1 - turn_x1 * start->x2),
+ result
+ );
+}
+
+void bgc_versor_spherically_interpolate_fp64(const BgcVersorFP64* start, const BgcVersorFP64* end, const double phase, BgcVersorFP64* result)
+{
+ const double delta_s0 = (end->s0 * start->s0 + end->x1 * start->x1) + (end->x2 * start->x2 + end->x3 * start->x3);
+ const double delta_x1 = (end->x1 * start->s0 + end->x3 * start->x2) - (end->s0 * start->x1 + end->x2 * start->x3);
+ const double delta_x2 = (end->x2 * start->s0 + end->x1 * start->x3) - (end->s0 * start->x2 + end->x3 * start->x1);
+ const double delta_x3 = (end->x3 * start->s0 + end->x2 * start->x1) - (end->s0 * start->x3 + end->x1 * start->x2);
+
+ const double square_vector = delta_x1 * delta_x1 + delta_x2 * delta_x2 + delta_x3 * delta_x3;
+
+ // square_vector != square_vector means checking for NaN value at square_vector
+ if (square_vector <= BGC_SQUARE_EPSYLON_FP64 || square_vector != square_vector) {
+ bgc_versor_copy_fp64(end, result);
+ return;
+ }
+
+ // Calculating of the turning which fits the phase:
+ const double vector_modulus = sqrt(square_vector);
+ const double angle = atan2(vector_modulus, delta_s0) * phase;
+ const double multiplier = sin(angle) / vector_modulus;
+
+ const double turn_s0 = cos(angle);
+ const double turn_x1 = delta_x1 * multiplier;
+ const double turn_x2 = delta_x2 * multiplier;
+ const double turn_x3 = delta_x3 * multiplier;
+
+ // Combining of starting orientation with the turning
+ bgc_versor_set_values_fp64(
+ (turn_s0 * start->s0 - turn_x1 * start->x1) - (turn_x2 * start->x2 + turn_x3 * start->x3),
+ (turn_x1 * start->s0 + turn_s0 * start->x1) - (turn_x3 * start->x2 - turn_x2 * start->x3),
+ (turn_x2 * start->s0 + turn_s0 * start->x2) - (turn_x1 * start->x3 - turn_x3 * start->x1),
+ (turn_x3 * start->s0 + turn_s0 * start->x3) - (turn_x2 * start->x1 - turn_x1 * start->x2),
+ result
+ );
+}
+
+// ================ Get Rotation ================ //
+
+void bgc_versor_get_rotation_fp32(const BgcVersorFP32* versor, BgcRotation3FP32* result)
+{
+ const float square_modulus = versor->x1 * versor->x1 + versor->x2 * versor->x2 + versor->x3 * versor->x3;
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
+ bgc_rotation3_reset_fp32(result);
+ return;
+ }
+
+ const float vector_modulus = sqrtf(square_modulus);
+
+ const float multiplier = 1.0f / vector_modulus;
+
+ result->radians = 2.0f * atan2f(vector_modulus, versor->s0);
+
+ result->axis.x1 = versor->x1 * multiplier;
+ result->axis.x2 = versor->x2 * multiplier;
+ result->axis.x3 = versor->x3 * multiplier;
+}
+
+void bgc_versor_get_rotation_fp64(const BgcVersorFP64* versor, BgcRotation3FP64* result)
+{
+ const double square_modulus = versor->x1 * versor->x1 + versor->x2 * versor->x2 + versor->x3 * versor->x3;
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
+ bgc_rotation3_reset_fp64(result);
+ return;
+ }
+
+ const double vector_modulus = sqrt(square_modulus);
+
+ const double multiplier = 1.0 / vector_modulus;
+
+ result->radians = 2.0 * atan2(vector_modulus, versor->s0);
+
+ result->axis.x1 = versor->x1 * multiplier;
+ result->axis.x2 = versor->x2 * multiplier;
+ result->axis.x3 = versor->x3 * multiplier;
+}
diff --git a/basic-geometry/versor.h b/basic-geometry/versor.h
index 6240b0f..c516c8d 100644
--- a/basic-geometry/versor.h
+++ b/basic-geometry/versor.h
@@ -223,14 +223,14 @@ inline void bgc_versor_shorten_fp32(const BgcVersorFP32* versor, BgcVersorFP32*
_BgcDarkTwinVersorFP32* twin = (_BgcDarkTwinVersorFP32*)shortened;
if (versor->s0 >= 0.0f) {
- twin->x1 = versor->s0;
+ twin->s0 = versor->s0;
twin->x1 = versor->x1;
twin->x2 = versor->x2;
twin->x3 = versor->x3;
return;
}
- twin->x1 = -versor->s0;
+ twin->s0 = -versor->s0;
twin->x1 = -versor->x1;
twin->x2 = -versor->x2;
twin->x3 = -versor->x3;
@@ -241,14 +241,14 @@ inline void bgc_versor_shorten_fp64(const BgcVersorFP64* versor, BgcVersorFP64*
_BgcDarkTwinVersorFP64* twin = (_BgcDarkTwinVersorFP64*)shortened;
if (versor->s0 >= 0.0) {
- twin->x1 = versor->s0;
+ twin->s0 = versor->s0;
twin->x1 = versor->x1;
twin->x2 = versor->x2;
twin->x3 = versor->x3;
return;
}
- twin->x1 = -versor->s0;
+ twin->s0 = -versor->s0;
twin->x1 = -versor->x1;
twin->x2 = -versor->x2;
twin->x3 = -versor->x3;
@@ -362,6 +362,12 @@ inline void bgc_versor_exclude_fp64(const BgcVersorFP64* base, const BgcVersorFP
);
}
+// ============ Sphere Interpolation ============ //
+
+void bgc_versor_spherically_interpolate_fp32(const BgcVersorFP32* start, const BgcVersorFP32* end, const float phase, BgcVersorFP32* result);
+
+void bgc_versor_spherically_interpolate_fp64(const BgcVersorFP64* start, const BgcVersorFP64* end, const double phase, BgcVersorFP64* result);
+
// ================ Get Rotation ================ //
void bgc_versor_get_rotation_fp32(const BgcVersorFP32* versor, BgcRotation3FP32* result);
From e6a94ab8d911cc1b526f69532b6424067240e534 Mon Sep 17 00:00:00 2001
From: Andrey Pokidov
Date: Fri, 21 Mar 2025 03:34:20 +0700
Subject: [PATCH 09/10] =?UTF-8?q?=D0=94=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB?=
=?UTF-8?q?=D0=B5=D0=BD=D0=B8=D0=B5=20=D0=B1=D0=B0=D0=B7=D0=B8=D1=81=D0=BE?=
=?UTF-8?q?=D0=B2=20=D0=BA=D0=B0=D0=BA=20=D0=B2=D1=81=D0=BF=D0=BE=D0=BC?=
=?UTF-8?q?=D0=BE=D0=B3=D0=B0=D1=82=D0=B5=D0=BB=D1=8C=D0=BD=D0=BE=D0=B9=20?=
=?UTF-8?q?=D1=81=D1=82=D1=80=D1=83=D0=BA=D1=82=D1=83=D1=80=D1=8B?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
basic-geometry/basic-geometry.vcxproj | 2 +
basic-geometry/basic-geometry.vcxproj.filters | 6 +
basic-geometry/basis3.c | 232 ++++++++++++++++++
basic-geometry/basis3.h | 35 +++
basic-geometry/rotation3.h | 16 +-
basic-geometry/utilities.c | 1 +
basic-geometry/utilities.h | 14 ++
basic-geometry/vector3.c | 7 +-
basic-geometry/vector3.h | 46 +++-
9 files changed, 345 insertions(+), 14 deletions(-)
create mode 100644 basic-geometry/basis3.c
create mode 100644 basic-geometry/basis3.h
diff --git a/basic-geometry/basic-geometry.vcxproj b/basic-geometry/basic-geometry.vcxproj
index 3614dc7..b8039b9 100644
--- a/basic-geometry/basic-geometry.vcxproj
+++ b/basic-geometry/basic-geometry.vcxproj
@@ -21,6 +21,7 @@
+
@@ -40,6 +41,7 @@
+
diff --git a/basic-geometry/basic-geometry.vcxproj.filters b/basic-geometry/basic-geometry.vcxproj.filters
index 440dcb1..fb935d0 100644
--- a/basic-geometry/basic-geometry.vcxproj.filters
+++ b/basic-geometry/basic-geometry.vcxproj.filters
@@ -69,6 +69,9 @@
Файлы заголовков
+
+ Файлы заголовков
+
@@ -110,5 +113,8 @@
Исходные файлы
+
+ Исходные файлы
+
\ No newline at end of file
diff --git a/basic-geometry/basis3.c b/basic-geometry/basis3.c
new file mode 100644
index 0000000..566c909
--- /dev/null
+++ b/basic-geometry/basis3.c
@@ -0,0 +1,232 @@
+#include
+#include "./basis3.h"
+
+typedef struct {
+ int e1, e2, e3;
+} _BgcBasis3State;
+
+static inline void _bgc_basis3_state_reset(_BgcBasis3State* state)
+{
+ state->e1 = 0;
+ state->e2 = 0;
+ state->e3 = 0;
+}
+
+static inline int _bgc_basis3_validate_directions(const int primary_direction, const int auxiliary_direction)
+{
+ if (!bgc_is_correct_direction(primary_direction)) {
+ return BGC_ERROR_BASIS3_PRIMARY_DIRECTION_UNKNOWN;
+ }
+
+ if (!bgc_is_correct_direction(auxiliary_direction)) {
+ return BGC_ERROR_BASIS3_AUXILIARY_DIRECTION_UNKNOWN;
+ }
+
+ if (primary_direction == auxiliary_direction || primary_direction == -auxiliary_direction) {
+ return BGC_ERROR_BASIS3_PRIMARY_AUXILIARY_PARALLEL;
+ }
+
+ return BGC_SUCCESS;
+}
+
+static inline void _bgc_basis3_load_axis_fp32(const int direction, const BgcVector3FP32* axis, _BgcBasis3State* state, BgcBasis3FP32* basis)
+{
+ switch (direction) {
+ case BGC_DIRECTION_X1:
+ bgc_vector3_copy_fp32(axis, &basis->e1);
+ state->e1 = 1;
+ break;
+
+ case -BGC_DIRECTION_X1:
+ bgc_vector3_reverse_fp32(axis, &basis->e1);
+ state->e1 = 1;
+ break;
+
+ case BGC_DIRECTION_X2:
+ bgc_vector3_copy_fp32(axis, &basis->e2);
+ state->e2 = 1;
+ break;
+
+ case -BGC_DIRECTION_X2:
+ bgc_vector3_reverse_fp32(axis, &basis->e2);
+ state->e2 = 1;
+ break;
+
+ case BGC_DIRECTION_X3:
+ bgc_vector3_copy_fp32(axis, &basis->e3);
+ state->e3 = 1;
+ break;
+
+ case -BGC_DIRECTION_X3:
+ bgc_vector3_reverse_fp32(axis, &basis->e3);
+ state->e3 = 1;
+ break;
+ }
+}
+
+int bgc_basis3_make_from_directions_fp32(
+ const int primary_direction, const BgcVector3FP32* primary_vector,
+ const int auxiliary_direction, const BgcVector3FP32* auxiliary_vector,
+ BgcBasis3FP32* basis
+) {
+ const int direstion_validation_code = _bgc_basis3_validate_directions(primary_direction, auxiliary_direction);
+
+ if (direstion_validation_code != BGC_SUCCESS) {
+ return direstion_validation_code;
+ }
+
+ const float primary_square_modulus = bgc_vector3_get_square_modulus_fp32(primary_vector);
+
+ if (primary_square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
+ return BGC_ERROR_BASIS3_PRIMARY_VECTOR_IS_ZERO;
+ }
+
+ const float auxiliary_square_modulus = bgc_vector3_get_square_modulus_fp32(auxiliary_vector);
+
+ if (auxiliary_square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
+ return BGC_ERROR_BASIS3_AUXILIARY_VECTOR_IS_ZERO;
+ }
+
+ BgcVector3FP32 orthogonal;
+
+ bgc_vector3_get_cross_product_fp32(primary_vector, auxiliary_vector, &orthogonal);
+
+ const float orthogonal_square_modulus = bgc_vector3_get_square_modulus_fp32(&orthogonal);
+
+ if (orthogonal_square_modulus <= BGC_SQUARE_EPSYLON_FP32 * primary_square_modulus * auxiliary_square_modulus) {
+ return BGC_ERROR_BASIS3_PRIMARY_AUXILIARY_PARALLEL;
+ }
+
+ BgcVector3FP32 primary_axis, auxiliary_axis;
+
+ bgc_vector3_multiply_fp32(primary_vector, sqrtf(1.0f / primary_square_modulus), &primary_axis);
+
+ bgc_vector3_subtract_scaled_fp32(auxiliary_vector, &primary_axis, bgc_vector3_get_scalar_product_fp32(auxiliary_vector, &primary_axis), &auxiliary_axis);
+
+ bgc_vector3_multiply_fp32(&auxiliary_axis, sqrtf(1.0f / bgc_vector3_get_square_modulus_fp32(&auxiliary_axis)), &auxiliary_axis);
+
+ _BgcBasis3State state;
+
+ _bgc_basis3_state_reset(&state);
+
+ _bgc_basis3_load_axis_fp32(primary_direction, &primary_axis, &state, basis);
+ _bgc_basis3_load_axis_fp32(auxiliary_direction, &auxiliary_axis, &state, basis);
+
+ if (!state.e1) {
+ bgc_vector3_get_cross_product_fp32(&basis->e2, &basis->e3, &basis->e1);
+ bgc_vector3_normalize_fp32(&basis->e1);
+ return BGC_SUCCESS;
+ }
+
+ if (!state.e2) {
+ bgc_vector3_get_cross_product_fp32(&basis->e3, &basis->e1, &basis->e2);
+ bgc_vector3_normalize_fp32(&basis->e2);
+ return BGC_SUCCESS;
+ }
+
+ bgc_vector3_get_cross_product_fp32(&basis->e1, &basis->e2, &basis->e3);
+ bgc_vector3_normalize_fp32(&basis->e3);
+
+ return BGC_SUCCESS;
+}
+
+static inline void _bgc_basis3_load_axis_fp64(const int direction, const BgcVector3FP64* axis, _BgcBasis3State* state, BgcBasis3FP64* basis)
+{
+ switch (direction) {
+ case BGC_DIRECTION_X1:
+ bgc_vector3_copy_fp64(axis, &basis->e1);
+ state->e1 = 1;
+ break;
+
+ case -BGC_DIRECTION_X1:
+ bgc_vector3_reverse_fp64(axis, &basis->e1);
+ state->e1 = 1;
+ break;
+
+ case BGC_DIRECTION_X2:
+ bgc_vector3_copy_fp64(axis, &basis->e2);
+ state->e2 = 1;
+ break;
+
+ case -BGC_DIRECTION_X2:
+ bgc_vector3_reverse_fp64(axis, &basis->e2);
+ state->e2 = 1;
+ break;
+
+ case BGC_DIRECTION_X3:
+ bgc_vector3_copy_fp64(axis, &basis->e3);
+ state->e3 = 1;
+ break;
+
+ case -BGC_DIRECTION_X3:
+ bgc_vector3_reverse_fp64(axis, &basis->e3);
+ state->e3 = 1;
+ break;
+ }
+}
+
+int bgc_basis3_make_from_directions_fp64(
+ const int primary_direction, const BgcVector3FP64* primary_vector,
+ const int auxiliary_direction, const BgcVector3FP64* auxiliary_vector,
+ BgcBasis3FP64* basis
+) {
+ const int direstion_validation_code = _bgc_basis3_validate_directions(primary_direction, auxiliary_direction);
+
+ if (direstion_validation_code != BGC_SUCCESS) {
+ return direstion_validation_code;
+ }
+
+ const double primary_square_modulus = bgc_vector3_get_square_modulus_fp64(primary_vector);
+
+ if (primary_square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
+ return BGC_ERROR_BASIS3_PRIMARY_VECTOR_IS_ZERO;
+ }
+
+ const double auxiliary_square_modulus = bgc_vector3_get_square_modulus_fp64(auxiliary_vector);
+
+ if (auxiliary_square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
+ return BGC_ERROR_BASIS3_AUXILIARY_VECTOR_IS_ZERO;
+ }
+
+ BgcVector3FP64 orthogonal;
+
+ bgc_vector3_get_cross_product_fp64(primary_vector, auxiliary_vector, &orthogonal);
+
+ const double orthogonal_square_modulus = bgc_vector3_get_square_modulus_fp64(&orthogonal);
+
+ if (orthogonal_square_modulus <= BGC_SQUARE_EPSYLON_FP64 * primary_square_modulus * auxiliary_square_modulus) {
+ return BGC_ERROR_BASIS3_PRIMARY_AUXILIARY_PARALLEL;
+ }
+
+ BgcVector3FP64 primary_axis, auxiliary_axis;
+
+ bgc_vector3_multiply_fp64(primary_vector, sqrt(1.0 / primary_square_modulus), &primary_axis);
+
+ bgc_vector3_subtract_scaled_fp64(auxiliary_vector, &primary_axis, bgc_vector3_get_scalar_product_fp64(auxiliary_vector, &primary_axis), &auxiliary_axis);
+
+ bgc_vector3_multiply_fp64(&auxiliary_axis, sqrt(1.0 / bgc_vector3_get_square_modulus_fp64(&auxiliary_axis)), &auxiliary_axis);
+
+ _BgcBasis3State state;
+
+ _bgc_basis3_state_reset(&state);
+
+ _bgc_basis3_load_axis_fp64(primary_direction, &primary_axis, &state, basis);
+ _bgc_basis3_load_axis_fp64(auxiliary_direction, &auxiliary_axis, &state, basis);
+
+ if (!state.e1) {
+ bgc_vector3_get_cross_product_fp64(&basis->e2, &basis->e3, &basis->e1);
+ bgc_vector3_normalize_fp64(&basis->e1);
+ return BGC_SUCCESS;
+ }
+
+ if (!state.e2) {
+ bgc_vector3_get_cross_product_fp64(&basis->e3, &basis->e1, &basis->e2);
+ bgc_vector3_normalize_fp64(&basis->e2);
+ return BGC_SUCCESS;
+ }
+
+ bgc_vector3_get_cross_product_fp64(&basis->e1, &basis->e2, &basis->e3);
+ bgc_vector3_normalize_fp64(&basis->e3);
+
+ return BGC_SUCCESS;
+}
diff --git a/basic-geometry/basis3.h b/basic-geometry/basis3.h
new file mode 100644
index 0000000..b1b995d
--- /dev/null
+++ b/basic-geometry/basis3.h
@@ -0,0 +1,35 @@
+#ifndef _BGC_BASIS3_H_
+#define _BGC_BASIS3_H_
+
+#include "./vector3.h"
+
+#define BGC_ERROR_BASIS3_PRIMARY_DIRECTION_UNKNOWN -3001
+#define BGC_ERROR_BASIS3_PRIMARY_VECTOR_IS_ZERO -3002
+
+#define BGC_ERROR_BASIS3_AUXILIARY_DIRECTION_UNKNOWN -3011
+#define BGC_ERROR_BASIS3_AUXILIARY_VECTOR_IS_ZERO -3012
+
+#define BGC_ERROR_BASIS3_PRIMARY_AUXILIARY_PARALLEL -3021
+
+
+typedef struct {
+ BgcVector3FP32 e1, e2, e3;
+} BgcBasis3FP32;
+
+typedef struct {
+ BgcVector3FP64 e1, e2, e3;
+} BgcBasis3FP64;
+
+int bgc_basis3_make_from_directions_fp32(
+ const int primary_direction, const BgcVector3FP32* primary_vector,
+ const int auxiliary_direction, const BgcVector3FP32* auxiliary_vector,
+ BgcBasis3FP32* basis
+);
+
+int bgc_basis3_make_from_directions_fp64(
+ const int primary_direction, const BgcVector3FP64* primary_vector,
+ const int auxiliary_direction, const BgcVector3FP64* auxiliary_vector,
+ BgcBasis3FP64* basis
+);
+
+#endif
diff --git a/basic-geometry/rotation3.h b/basic-geometry/rotation3.h
index 3ba45d1..d55cdc3 100644
--- a/basic-geometry/rotation3.h
+++ b/basic-geometry/rotation3.h
@@ -47,7 +47,7 @@ inline void bgc_rotation3_set_values_fp32(const float x1, const float x2, const
rotation->axis.x2 = x2;
rotation->axis.x3 = x3;
- if (bgc_vector3_normalize_fp32(&rotation->axis, &rotation->axis)) {
+ if (bgc_vector3_normalize_fp32(&rotation->axis)) {
rotation->radians = bgc_angle_to_radians_fp32(angle, unit);
}
else {
@@ -62,7 +62,7 @@ inline void bgc_rotation3_set_values_fp64(const double x1, const double x2, cons
rotation->axis.x2 = x2;
rotation->axis.x3 = x3;
- if (bgc_vector3_normalize_fp64(&rotation->axis, &rotation->axis)) {
+ if (bgc_vector3_normalize_fp64(&rotation->axis)) {
rotation->radians = bgc_angle_to_radians_fp64(angle, unit);
}
else {
@@ -72,11 +72,9 @@ inline void bgc_rotation3_set_values_fp64(const double x1, const double x2, cons
inline void bgc_rotation3_set_with_axis_fp32(const BgcVector3FP32* axis, const float angle, const BgcAngleUnitEnum unit, BgcRotation3FP32* rotation)
{
- rotation->axis.x1 = axis->x1;
- rotation->axis.x2 = axis->x2;
- rotation->axis.x3 = axis->x3;
+ bgc_vector3_copy_fp32(axis, &rotation->axis);
- if (bgc_vector3_normalize_fp32(&rotation->axis, &rotation->axis)) {
+ if (bgc_vector3_normalize_fp32(&rotation->axis)) {
rotation->radians = bgc_angle_to_radians_fp32(angle, unit);
}
else {
@@ -86,11 +84,9 @@ inline void bgc_rotation3_set_with_axis_fp32(const BgcVector3FP32* axis, const f
inline void bgc_rotation3_set_with_axis_fp64(const BgcVector3FP64* axis, const double angle, const BgcAngleUnitEnum unit, BgcRotation3FP64* rotation)
{
- rotation->axis.x1 = axis->x1;
- rotation->axis.x2 = axis->x2;
- rotation->axis.x3 = axis->x3;
+ bgc_vector3_copy_fp64(axis, &rotation->axis);
- if (bgc_vector3_normalize_fp64(&rotation->axis, &rotation->axis)) {
+ if (bgc_vector3_normalize_fp64(&rotation->axis)) {
rotation->radians = bgc_angle_to_radians_fp64(angle, unit);
}
else {
diff --git a/basic-geometry/utilities.c b/basic-geometry/utilities.c
index e863c4b..ec89f4f 100644
--- a/basic-geometry/utilities.c
+++ b/basic-geometry/utilities.c
@@ -1,5 +1,6 @@
#include "utilities.h"
+extern inline int bgc_is_correct_direction(const int direction);
extern inline int bgc_is_zero_fp32(const float square_value);
extern inline int bgc_is_zero_fp64(const double square_value);
diff --git a/basic-geometry/utilities.h b/basic-geometry/utilities.h
index 4c4d3cb..d12b091 100644
--- a/basic-geometry/utilities.h
+++ b/basic-geometry/utilities.h
@@ -29,6 +29,20 @@
#define BGC_GOLDEN_RATIO_HIGH_FP64 1.61803398874989485
#define BGC_GOLDEN_RATIO_LOW_FP64 0.61803398874989485
+#define BGC_SUCCESS 0
+#define BGC_FAILED -1
+
+#define BGC_DIRECTION_X1 1
+#define BGC_DIRECTION_X2 2
+#define BGC_DIRECTION_X3 3
+
+inline int bgc_is_correct_direction(const int direction)
+{
+ return direction == BGC_DIRECTION_X1 || direction == -BGC_DIRECTION_X1
+ || direction == BGC_DIRECTION_X2 || direction == -BGC_DIRECTION_X2
+ || direction == BGC_DIRECTION_X3 || direction == -BGC_DIRECTION_X3;
+}
+
inline int bgc_is_zero_fp32(const float value)
{
return (-BGC_EPSYLON_FP32 <= value) && (value <= BGC_EPSYLON_FP32);
diff --git a/basic-geometry/vector3.c b/basic-geometry/vector3.c
index 8c269ed..9b97d80 100644
--- a/basic-geometry/vector3.c
+++ b/basic-geometry/vector3.c
@@ -30,8 +30,11 @@ extern inline void bgc_vector3_swap_fp64(BgcVector3FP64* vector1, BgcVector3FP64
extern inline void bgc_vector3_reverse_fp32(const BgcVector3FP32* vector, BgcVector3FP32* reverse);
extern inline void bgc_vector3_reverse_fp64(const BgcVector3FP64* vector, BgcVector3FP64* reverse);
-extern inline int bgc_vector3_normalize_fp32(const BgcVector3FP32* vector, BgcVector3FP32* normalized);
-extern inline int bgc_vector3_normalize_fp64(const BgcVector3FP64* vector, BgcVector3FP64* normalized);
+extern inline int bgc_vector3_normalize_fp32(BgcVector3FP32* vector);
+extern inline int bgc_vector3_normalize_fp64(BgcVector3FP64* vector);
+
+extern inline int bgc_vector3_get_normalized_fp32(const BgcVector3FP32* vector, BgcVector3FP32* normalized);
+extern inline int bgc_vector3_get_normalized_fp64(const BgcVector3FP64* vector, BgcVector3FP64* normalized);
extern inline void bgc_vector3_add_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, BgcVector3FP32* sum);
extern inline void bgc_vector3_add_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, BgcVector3FP64* sum);
diff --git a/basic-geometry/vector3.h b/basic-geometry/vector3.h
index 52fe86c..33f846e 100644
--- a/basic-geometry/vector3.h
+++ b/basic-geometry/vector3.h
@@ -176,7 +176,49 @@ inline void bgc_vector3_reverse_fp64(const BgcVector3FP64* vector, BgcVector3FP6
// ================= Normalize ================== //
-inline int bgc_vector3_normalize_fp32(const BgcVector3FP32* vector, BgcVector3FP32* normalized)
+inline int bgc_vector3_normalize_fp32(BgcVector3FP32* vector)
+{
+ const float square_modulus = bgc_vector3_get_square_modulus_fp32(vector);
+
+ if (bgc_is_sqare_unit_fp32(square_modulus)) {
+ return 1;
+ }
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
+ return 0;
+ }
+
+ const float multiplicand = sqrtf(1.0f / square_modulus);
+
+ vector->x1 *= multiplicand;
+ vector->x2 *= multiplicand;
+ vector->x3 *= multiplicand;
+
+ return 1;
+}
+
+inline int bgc_vector3_normalize_fp64(BgcVector3FP64* vector)
+{
+ const double square_modulus = bgc_vector3_get_square_modulus_fp64(vector);
+
+ if (bgc_is_sqare_unit_fp64(square_modulus)) {
+ return 1;
+ }
+
+ if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
+ return 0;
+ }
+
+ const double multiplicand = sqrt(1.0 / square_modulus);
+
+ vector->x1 *= multiplicand;
+ vector->x2 *= multiplicand;
+ vector->x3 *= multiplicand;
+
+ return 1;
+}
+
+inline int bgc_vector3_get_normalized_fp32(const BgcVector3FP32* vector, BgcVector3FP32* normalized)
{
const float square_modulus = bgc_vector3_get_square_modulus_fp32(vector);
@@ -200,7 +242,7 @@ inline int bgc_vector3_normalize_fp32(const BgcVector3FP32* vector, BgcVector3FP
return 1;
}
-inline int bgc_vector3_normalize_fp64(const BgcVector3FP64* vector, BgcVector3FP64* normalized)
+inline int bgc_vector3_get_normalized_fp64(const BgcVector3FP64* vector, BgcVector3FP64* normalized)
{
const double square_modulus = bgc_vector3_get_square_modulus_fp64(vector);
From 2a4d5522d32ff88cf2c66a257022041d518638db Mon Sep 17 00:00:00 2001
From: Andrey Pokidov
Date: Wed, 4 Jun 2025 23:47:55 +0700
Subject: [PATCH 10/10] =?UTF-8?q?=D0=94=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB?=
=?UTF-8?q?=D0=B5=D0=BD=D0=B8=D0=B5=20=D1=84=D1=83=D0=BD=D0=BA=D1=86=D0=B8?=
=?UTF-8?q?=D0=B9=20=D0=BE=D0=BF=D1=80=D0=B5=D0=B4=D0=B5=D0=BB=D0=B5=D0=BD?=
=?UTF-8?q?=D0=B8=D1=8F=20=D0=BF=D0=BE=D0=B2=D0=BE=D1=80=D0=BE=D1=82=D0=BE?=
=?UTF-8?q?=D0=B2=20(versor)=20=D0=BC=D0=B5=D0=B6=D0=B4=D1=83=20=D0=BD?=
=?UTF-8?q?=D0=B0=D0=BF=D1=80=D0=B0=D0=B2=D0=BB=D0=B5=D0=BD=D0=B8=D1=8F?=
=?UTF-8?q?=D0=BC=D0=B8=20=D0=B8=20=D0=B1=D0=B0=D0=B7=D0=B8=D1=81=D0=B0?=
=?UTF-8?q?=D0=BC=D0=B8?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
basic-geometry-dev/main.c | 336 +++++++++++++++++-
basic-geometry/basic-geometry.vcxproj | 2 -
basic-geometry/basic-geometry.vcxproj.filters | 6 -
basic-geometry/basis3.c | 232 ------------
basic-geometry/basis3.h | 35 --
basic-geometry/utilities.h | 4 +-
basic-geometry/vector2.c | 3 +
basic-geometry/vector2.h | 56 +++
basic-geometry/vector3.c | 3 +
basic-geometry/vector3.h | 88 +++++
basic-geometry/versor.c | 268 ++++++++++++++
basic-geometry/versor.h | 38 ++
12 files changed, 784 insertions(+), 287 deletions(-)
delete mode 100644 basic-geometry/basis3.c
delete mode 100644 basic-geometry/basis3.h
diff --git a/basic-geometry-dev/main.c b/basic-geometry-dev/main.c
index 6dcf2ae..d65ef54 100644
--- a/basic-geometry-dev/main.c
+++ b/basic-geometry-dev/main.c
@@ -53,12 +53,12 @@ structure_fp32_t* make_structures(const unsigned int amount)
void print_versor_fp32(const BgcVersorFP32* versor)
{
- printf("Versor (%f, %f, %f, %f)\n", versor->s0, versor->x1, versor->x2, versor->x3);
+ printf("Versor (s0 = %0.12f, x1 = %0.12f, x2 = %0.12f, x3 = %0.12f)\n", versor->s0, versor->x1, versor->x2, versor->x3);
}
void print_versor_fp64(const BgcVersorFP64* versor)
{
- printf("Versor (%lf, %lf, %lf, %lf)\n", versor->s0, versor->x1, versor->x2, versor->x3);
+ printf("Versor (s0 = %0.20f, x1 = %0.20f, x2 = %0.20f, x3 = %0.20f)\n", versor->s0, versor->x1, versor->x2, versor->x3);
}
void print_vector_fp32(const BgcVector3FP32* vector)
@@ -149,7 +149,328 @@ int main() {
}
*/
-int main() {
+void test_basis_difference_fp32()
+{
+
+ BgcVector3FP32 initial_primary, initial_auxiliary;
+ BgcVector3FP32 final_primary, final_auxiliary;
+ BgcVersorFP32 turn;
+
+ // No turn
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nNo turn:\n");
+ print_versor_fp32(&turn);
+
+ // Turn around (1, 1, 0) axis on 180 degrees
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
+ print_versor_fp32(&turn);
+
+ // 180 degree turn
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp32(-1.0f, 0.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\n180 degree turn around (0, 1, 0):\n");
+ print_versor_fp32(&turn);
+
+ // 90 degree turn around x3 axis
+ bgc_vector3_set_values_fp32(2.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(0.0f, 3.1f, 0.0f, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp32(0.0f, 10.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(-1.0f, 0.0f, 0.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\n90 degree turn around (0, 0, 1):\n");
+ print_versor_fp32(&turn);
+
+ // Unorthogonal pairs turn at 90 degrees around x3 axis
+ bgc_vector3_set_values_fp32(2.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(-2.0f, 3.1f, 0.0f, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp32(0.0f, 10.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(-1.0f, 5.0f, 0.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
+ print_versor_fp32(&turn);
+
+ // Zero vectors
+ bgc_vector3_set_values_fp32(0.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
+
+ int code;
+
+ code = bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ if (code >= 0) {
+ printf("\nZero vectors: this cannot be!\n");
+ print_versor_fp32(&turn);
+ }
+ else {
+ printf("\nZero vector validation works fine\n");
+ }
+
+ // Parallel vectors
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(2.0f, 0.0f, 0.0f, &initial_auxiliary);
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_auxiliary);
+
+ code = bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ if (code >= 0) {
+ printf("\nParallel vectors: this cannot be!\n");
+ print_versor_fp32(&turn);
+ }
+ else {
+ printf("\nParallelism validation works fine\n");
+ }
+
+ // Small angle turn (about 1 degree):
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp32(0.999848f, 0.017452f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(-0.017452f, 0.999848f, 0.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nSmall angle turn (about 1 degree):\n");
+ print_versor_fp32(&turn);
+
+ // About 179 degrees turn
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp32(-0.999848f, -0.017452f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(0.017452f, -0.999848f, 0.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nAbout 179 degrees turn:\n");
+ print_versor_fp32(&turn);
+
+ // 120 degrees around (-1, -1, 1)
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(0.0f, 0.0f, -1.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\n120 degees turn:\n");
+ print_versor_fp32(&turn);
+
+
+ // About 1 degree turn difference between initial_primary and initial_auxiliary directions
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(0.999848f, 0.017452f, 0.0f, &initial_auxiliary);
+ bgc_vector3_set_values_fp32(0.0f, 1.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(-1.0f, 0.0f, 0.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nAbout 1 degree turn difference between initial_primary and initial_auxiliary directions:\n");
+ print_versor_fp32(&turn);
+
+ // About 0.01 degree turn difference between initial_primary and initial_auxiliary directions
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &initial_primary);
+ bgc_vector3_set_values_fp32(1.0f, 0.000001f, 0.0f, &initial_auxiliary);
+ bgc_vector3_set_values_fp32(0.0f, -1.0f, 0.0f, &final_primary);
+ bgc_vector3_set_values_fp32(1.0f, 0.0f, 0.0f, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp32(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nAbout 0.01 degree turn difference between initial_primary and initial_auxiliary directions:\n");
+ print_versor_fp32(&turn);
+}
+
+void test_basis_difference_fp64()
+{
+
+ BgcVector3FP64 initial_primary, initial_auxiliary;
+ BgcVector3FP64 final_primary, final_auxiliary;
+ BgcVersorFP64 turn;
+
+ // No turn
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nNo turn:\n");
+ print_versor_fp64(&turn);
+
+ // Turn around (1, 1, 0) axis on 180 degrees
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
+ print_versor_fp64(&turn);
+
+ // 180 degree turn
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp64(-1.0, 0.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\n180 degree turn around (0, 1, 0):\n");
+ print_versor_fp64(&turn);
+
+ // 90 degree turn around x3 axis
+ bgc_vector3_set_values_fp64(2.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(0.0, 3.1, 0.0, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp64(0.0, 10.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(-1.0, 0.0, 0.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\n90 degree turn around (0, 0, 1):\n");
+ print_versor_fp64(&turn);
+
+ // Unorthogonal pairs turn at 90 degrees around x3 axis
+ bgc_vector3_set_values_fp64(2.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(-2.0, 3.1, 0.0, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp64(0.0, 10.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(-1.0, 5.0, 0.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
+ print_versor_fp64(&turn);
+
+ // Zero vectors
+ bgc_vector3_set_values_fp64(0.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
+
+ int code;
+
+ code = bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ if (code >= 0) {
+ printf("\nZero vectors: this cannot be!\n");
+ print_versor_fp64(&turn);
+ }
+ else {
+ printf("\nZero vector validation works fine\n");
+ }
+
+ // Parallel vectors
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(2.0, 0.0, 0.0, &initial_auxiliary);
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_auxiliary);
+
+ code = bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ if (code >= 0) {
+ printf("\nParallel vectors: this cannot be!\n");
+ print_versor_fp64(&turn);
+ }
+ else {
+ printf("\nParallelism validation works fine\n");
+ }
+
+ // Small angle turn (about 1 degree):
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp64(0.999848, 0.017452, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(-0.017452, 0.999848, 0.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nSmall angle turn (about 1 degree):\n");
+ print_versor_fp64(&turn);
+
+ // About 179 degrees turn
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp64(-0.999848, -0.017452, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(0.017452, -0.999848, 0.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nAbout 179 degrees turn:\n");
+ print_versor_fp64(&turn);
+
+ // 120 degrees around (-1, -1, 1)
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &initial_auxiliary);
+
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(0.0, 0.0, -1.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\n120 degees turn:\n");
+ print_versor_fp64(&turn);
+
+
+ // About 1 degree turn difference between initial_primary and initial_auxiliary directions
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(0.999848, 0.017452, 0.0, &initial_auxiliary);
+ bgc_vector3_set_values_fp64(0.0, 1.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(-1.0, 0.0, 0.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nAbout 1 degree turn difference between initial_primary and initial_auxiliary directions:\n");
+ print_versor_fp64(&turn);
+
+ // About 0.001 degree turn difference between initial_primary and initial_auxiliary directions
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &initial_primary);
+ bgc_vector3_set_values_fp64(1.0, 0.000001, 0.0, &initial_auxiliary);
+ bgc_vector3_set_values_fp64(0.0, -1.0, 0.0, &final_primary);
+ bgc_vector3_set_values_fp64(1.0, 0.0, 0.0, &final_auxiliary);
+
+ bgc_versor_make_basis_difference_fp64(&initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary, &turn);
+
+ printf("\nAbout 0.01 degree turn difference between initial_primary and initial_auxiliary directions:\n");
+ print_versor_fp64(&turn);
+}
+
+int main()
+{
//BgcVersorFP32 start = { 1.0f, 0.0f, 0.0f, 0.0f };
//BgcVersorFP32 end = { 0.0f, 1.0f, 0.0f, 0.0f };
/*
@@ -162,12 +483,7 @@ int main() {
printf("Result: %0.12f, %0.12f, %0.12f, %0.12f\n", result.s0, result.x1, result.x2, result.x3);
*/
- BgcVersorFP64 start = { 1.0, 0.0, 0.0, 0.0 };
- BgcVersorFP64 end = { -0.707, 0.707, 0.0, 0.0 };
- BgcVersorFP64 result;
- BgcSlerpFP64 slerp;
- bgc_slerp_make_full_fp64(&start, &end, &slerp);
- bgc_slerp_get_turn_for_phase_fp64(&slerp, 0.5f, &result);
- printf("Result: %0.15f, %0.15f, %0.15f, %0.15f\n", result.s0, result.x1, result.x2, result.x3);
+ test_basis_difference_fp64();
+
return 0;
}
diff --git a/basic-geometry/basic-geometry.vcxproj b/basic-geometry/basic-geometry.vcxproj
index b8039b9..3614dc7 100644
--- a/basic-geometry/basic-geometry.vcxproj
+++ b/basic-geometry/basic-geometry.vcxproj
@@ -21,7 +21,6 @@
-
@@ -41,7 +40,6 @@
-
diff --git a/basic-geometry/basic-geometry.vcxproj.filters b/basic-geometry/basic-geometry.vcxproj.filters
index fb935d0..440dcb1 100644
--- a/basic-geometry/basic-geometry.vcxproj.filters
+++ b/basic-geometry/basic-geometry.vcxproj.filters
@@ -69,9 +69,6 @@
Файлы заголовков
-
- Файлы заголовков
-
@@ -113,8 +110,5 @@
Исходные файлы
-
- Исходные файлы
-
\ No newline at end of file
diff --git a/basic-geometry/basis3.c b/basic-geometry/basis3.c
deleted file mode 100644
index 566c909..0000000
--- a/basic-geometry/basis3.c
+++ /dev/null
@@ -1,232 +0,0 @@
-#include
-#include "./basis3.h"
-
-typedef struct {
- int e1, e2, e3;
-} _BgcBasis3State;
-
-static inline void _bgc_basis3_state_reset(_BgcBasis3State* state)
-{
- state->e1 = 0;
- state->e2 = 0;
- state->e3 = 0;
-}
-
-static inline int _bgc_basis3_validate_directions(const int primary_direction, const int auxiliary_direction)
-{
- if (!bgc_is_correct_direction(primary_direction)) {
- return BGC_ERROR_BASIS3_PRIMARY_DIRECTION_UNKNOWN;
- }
-
- if (!bgc_is_correct_direction(auxiliary_direction)) {
- return BGC_ERROR_BASIS3_AUXILIARY_DIRECTION_UNKNOWN;
- }
-
- if (primary_direction == auxiliary_direction || primary_direction == -auxiliary_direction) {
- return BGC_ERROR_BASIS3_PRIMARY_AUXILIARY_PARALLEL;
- }
-
- return BGC_SUCCESS;
-}
-
-static inline void _bgc_basis3_load_axis_fp32(const int direction, const BgcVector3FP32* axis, _BgcBasis3State* state, BgcBasis3FP32* basis)
-{
- switch (direction) {
- case BGC_DIRECTION_X1:
- bgc_vector3_copy_fp32(axis, &basis->e1);
- state->e1 = 1;
- break;
-
- case -BGC_DIRECTION_X1:
- bgc_vector3_reverse_fp32(axis, &basis->e1);
- state->e1 = 1;
- break;
-
- case BGC_DIRECTION_X2:
- bgc_vector3_copy_fp32(axis, &basis->e2);
- state->e2 = 1;
- break;
-
- case -BGC_DIRECTION_X2:
- bgc_vector3_reverse_fp32(axis, &basis->e2);
- state->e2 = 1;
- break;
-
- case BGC_DIRECTION_X3:
- bgc_vector3_copy_fp32(axis, &basis->e3);
- state->e3 = 1;
- break;
-
- case -BGC_DIRECTION_X3:
- bgc_vector3_reverse_fp32(axis, &basis->e3);
- state->e3 = 1;
- break;
- }
-}
-
-int bgc_basis3_make_from_directions_fp32(
- const int primary_direction, const BgcVector3FP32* primary_vector,
- const int auxiliary_direction, const BgcVector3FP32* auxiliary_vector,
- BgcBasis3FP32* basis
-) {
- const int direstion_validation_code = _bgc_basis3_validate_directions(primary_direction, auxiliary_direction);
-
- if (direstion_validation_code != BGC_SUCCESS) {
- return direstion_validation_code;
- }
-
- const float primary_square_modulus = bgc_vector3_get_square_modulus_fp32(primary_vector);
-
- if (primary_square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
- return BGC_ERROR_BASIS3_PRIMARY_VECTOR_IS_ZERO;
- }
-
- const float auxiliary_square_modulus = bgc_vector3_get_square_modulus_fp32(auxiliary_vector);
-
- if (auxiliary_square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
- return BGC_ERROR_BASIS3_AUXILIARY_VECTOR_IS_ZERO;
- }
-
- BgcVector3FP32 orthogonal;
-
- bgc_vector3_get_cross_product_fp32(primary_vector, auxiliary_vector, &orthogonal);
-
- const float orthogonal_square_modulus = bgc_vector3_get_square_modulus_fp32(&orthogonal);
-
- if (orthogonal_square_modulus <= BGC_SQUARE_EPSYLON_FP32 * primary_square_modulus * auxiliary_square_modulus) {
- return BGC_ERROR_BASIS3_PRIMARY_AUXILIARY_PARALLEL;
- }
-
- BgcVector3FP32 primary_axis, auxiliary_axis;
-
- bgc_vector3_multiply_fp32(primary_vector, sqrtf(1.0f / primary_square_modulus), &primary_axis);
-
- bgc_vector3_subtract_scaled_fp32(auxiliary_vector, &primary_axis, bgc_vector3_get_scalar_product_fp32(auxiliary_vector, &primary_axis), &auxiliary_axis);
-
- bgc_vector3_multiply_fp32(&auxiliary_axis, sqrtf(1.0f / bgc_vector3_get_square_modulus_fp32(&auxiliary_axis)), &auxiliary_axis);
-
- _BgcBasis3State state;
-
- _bgc_basis3_state_reset(&state);
-
- _bgc_basis3_load_axis_fp32(primary_direction, &primary_axis, &state, basis);
- _bgc_basis3_load_axis_fp32(auxiliary_direction, &auxiliary_axis, &state, basis);
-
- if (!state.e1) {
- bgc_vector3_get_cross_product_fp32(&basis->e2, &basis->e3, &basis->e1);
- bgc_vector3_normalize_fp32(&basis->e1);
- return BGC_SUCCESS;
- }
-
- if (!state.e2) {
- bgc_vector3_get_cross_product_fp32(&basis->e3, &basis->e1, &basis->e2);
- bgc_vector3_normalize_fp32(&basis->e2);
- return BGC_SUCCESS;
- }
-
- bgc_vector3_get_cross_product_fp32(&basis->e1, &basis->e2, &basis->e3);
- bgc_vector3_normalize_fp32(&basis->e3);
-
- return BGC_SUCCESS;
-}
-
-static inline void _bgc_basis3_load_axis_fp64(const int direction, const BgcVector3FP64* axis, _BgcBasis3State* state, BgcBasis3FP64* basis)
-{
- switch (direction) {
- case BGC_DIRECTION_X1:
- bgc_vector3_copy_fp64(axis, &basis->e1);
- state->e1 = 1;
- break;
-
- case -BGC_DIRECTION_X1:
- bgc_vector3_reverse_fp64(axis, &basis->e1);
- state->e1 = 1;
- break;
-
- case BGC_DIRECTION_X2:
- bgc_vector3_copy_fp64(axis, &basis->e2);
- state->e2 = 1;
- break;
-
- case -BGC_DIRECTION_X2:
- bgc_vector3_reverse_fp64(axis, &basis->e2);
- state->e2 = 1;
- break;
-
- case BGC_DIRECTION_X3:
- bgc_vector3_copy_fp64(axis, &basis->e3);
- state->e3 = 1;
- break;
-
- case -BGC_DIRECTION_X3:
- bgc_vector3_reverse_fp64(axis, &basis->e3);
- state->e3 = 1;
- break;
- }
-}
-
-int bgc_basis3_make_from_directions_fp64(
- const int primary_direction, const BgcVector3FP64* primary_vector,
- const int auxiliary_direction, const BgcVector3FP64* auxiliary_vector,
- BgcBasis3FP64* basis
-) {
- const int direstion_validation_code = _bgc_basis3_validate_directions(primary_direction, auxiliary_direction);
-
- if (direstion_validation_code != BGC_SUCCESS) {
- return direstion_validation_code;
- }
-
- const double primary_square_modulus = bgc_vector3_get_square_modulus_fp64(primary_vector);
-
- if (primary_square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
- return BGC_ERROR_BASIS3_PRIMARY_VECTOR_IS_ZERO;
- }
-
- const double auxiliary_square_modulus = bgc_vector3_get_square_modulus_fp64(auxiliary_vector);
-
- if (auxiliary_square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
- return BGC_ERROR_BASIS3_AUXILIARY_VECTOR_IS_ZERO;
- }
-
- BgcVector3FP64 orthogonal;
-
- bgc_vector3_get_cross_product_fp64(primary_vector, auxiliary_vector, &orthogonal);
-
- const double orthogonal_square_modulus = bgc_vector3_get_square_modulus_fp64(&orthogonal);
-
- if (orthogonal_square_modulus <= BGC_SQUARE_EPSYLON_FP64 * primary_square_modulus * auxiliary_square_modulus) {
- return BGC_ERROR_BASIS3_PRIMARY_AUXILIARY_PARALLEL;
- }
-
- BgcVector3FP64 primary_axis, auxiliary_axis;
-
- bgc_vector3_multiply_fp64(primary_vector, sqrt(1.0 / primary_square_modulus), &primary_axis);
-
- bgc_vector3_subtract_scaled_fp64(auxiliary_vector, &primary_axis, bgc_vector3_get_scalar_product_fp64(auxiliary_vector, &primary_axis), &auxiliary_axis);
-
- bgc_vector3_multiply_fp64(&auxiliary_axis, sqrt(1.0 / bgc_vector3_get_square_modulus_fp64(&auxiliary_axis)), &auxiliary_axis);
-
- _BgcBasis3State state;
-
- _bgc_basis3_state_reset(&state);
-
- _bgc_basis3_load_axis_fp64(primary_direction, &primary_axis, &state, basis);
- _bgc_basis3_load_axis_fp64(auxiliary_direction, &auxiliary_axis, &state, basis);
-
- if (!state.e1) {
- bgc_vector3_get_cross_product_fp64(&basis->e2, &basis->e3, &basis->e1);
- bgc_vector3_normalize_fp64(&basis->e1);
- return BGC_SUCCESS;
- }
-
- if (!state.e2) {
- bgc_vector3_get_cross_product_fp64(&basis->e3, &basis->e1, &basis->e2);
- bgc_vector3_normalize_fp64(&basis->e2);
- return BGC_SUCCESS;
- }
-
- bgc_vector3_get_cross_product_fp64(&basis->e1, &basis->e2, &basis->e3);
- bgc_vector3_normalize_fp64(&basis->e3);
-
- return BGC_SUCCESS;
-}
diff --git a/basic-geometry/basis3.h b/basic-geometry/basis3.h
deleted file mode 100644
index b1b995d..0000000
--- a/basic-geometry/basis3.h
+++ /dev/null
@@ -1,35 +0,0 @@
-#ifndef _BGC_BASIS3_H_
-#define _BGC_BASIS3_H_
-
-#include "./vector3.h"
-
-#define BGC_ERROR_BASIS3_PRIMARY_DIRECTION_UNKNOWN -3001
-#define BGC_ERROR_BASIS3_PRIMARY_VECTOR_IS_ZERO -3002
-
-#define BGC_ERROR_BASIS3_AUXILIARY_DIRECTION_UNKNOWN -3011
-#define BGC_ERROR_BASIS3_AUXILIARY_VECTOR_IS_ZERO -3012
-
-#define BGC_ERROR_BASIS3_PRIMARY_AUXILIARY_PARALLEL -3021
-
-
-typedef struct {
- BgcVector3FP32 e1, e2, e3;
-} BgcBasis3FP32;
-
-typedef struct {
- BgcVector3FP64 e1, e2, e3;
-} BgcBasis3FP64;
-
-int bgc_basis3_make_from_directions_fp32(
- const int primary_direction, const BgcVector3FP32* primary_vector,
- const int auxiliary_direction, const BgcVector3FP32* auxiliary_vector,
- BgcBasis3FP32* basis
-);
-
-int bgc_basis3_make_from_directions_fp64(
- const int primary_direction, const BgcVector3FP64* primary_vector,
- const int auxiliary_direction, const BgcVector3FP64* auxiliary_vector,
- BgcBasis3FP64* basis
-);
-
-#endif
diff --git a/basic-geometry/utilities.h b/basic-geometry/utilities.h
index d12b091..aadca7f 100644
--- a/basic-geometry/utilities.h
+++ b/basic-geometry/utilities.h
@@ -4,7 +4,7 @@
#define BGC_EPSYLON_EFFECTIVENESS_LIMIT_FP32 1.0f
#define BGC_EPSYLON_FP32 4.76837E-7f
-#define BGC_SQUARE_EPSYLON_FP32 2.27373906E-13f
+#define BGC_SQUARE_EPSYLON_FP32 (BGC_EPSYLON_FP32 * BGC_EPSYLON_FP32)
#define BGC_ONE_THIRD_FP32 0.3333333333f
#define BGC_ONE_SIXTH_FP32 0.1666666667f
@@ -19,7 +19,7 @@
#define BGC_EPSYLON_EFFECTIVENESS_LIMIT_FP64 1.0
#define BGC_EPSYLON_FP64 4.996003611E-14
-#define BGC_SQUARE_EPSYLON_FP64 2.496005208112504E-27
+#define BGC_SQUARE_EPSYLON_FP64 (BGC_EPSYLON_FP64 * BGC_EPSYLON_FP64)
#define BGC_ONE_THIRD_FP64 0.3333333333333333333
#define BGC_ONE_SIXTH_FP64 0.1666666666666666667
diff --git a/basic-geometry/vector2.c b/basic-geometry/vector2.c
index 637de61..bf59117 100644
--- a/basic-geometry/vector2.c
+++ b/basic-geometry/vector2.c
@@ -6,6 +6,9 @@ extern inline void bgc_vector2_reset_fp64(BgcVector2FP64* vector);
extern inline void bgc_vector2_set_values_fp32(const float x1, const float x2, BgcVector2FP32* destination);
extern inline void bgc_vector2_set_values_fp64(const double x1, const double x2, BgcVector2FP64* destination);
+extern inline int bgc_vector2_get_direction_fp32(const int direction, BgcVector2FP32* vector);
+extern inline int bgc_vector2_get_direction_fp64(const int direction, BgcVector2FP64* vector);
+
extern inline float bgc_vector2_get_square_modulus_fp32(const BgcVector2FP32* vector);
extern inline double bgc_vector2_get_square_modulus_fp64(const BgcVector2FP64* vector);
diff --git a/basic-geometry/vector2.h b/basic-geometry/vector2.h
index 1effc5e..9c9c508 100644
--- a/basic-geometry/vector2.h
+++ b/basic-geometry/vector2.h
@@ -44,6 +44,62 @@ inline void bgc_vector2_set_values_fp64(const double x1, const double x2, BgcVec
destination->x2 = x2;
}
+// ================= Directions ================= //
+
+inline int bgc_vector2_get_direction_fp32(const int direction, BgcVector2FP32* vector)
+{
+ switch (direction) {
+ case BGC_DIRECTION_X1:
+ vector->x1 = 1.0f;
+ vector->x2 = 0.0f;
+ return 1;
+
+ case BGC_DIRECTION_X2:
+ vector->x1 = 0.0f;
+ vector->x2 = 1.0f;
+ return 1;
+
+ case -BGC_DIRECTION_X1:
+ vector->x1 = -1.0f;
+ vector->x2 = 0.0f;
+ return 1;
+
+ case -BGC_DIRECTION_X2:
+ vector->x1 = 0.0f;
+ vector->x2 = -1.0f;
+ return 1;
+ }
+
+ return 0;
+}
+
+inline int bgc_vector2_get_direction_fp64(const int direction, BgcVector2FP64* vector)
+{
+ switch (direction) {
+ case BGC_DIRECTION_X1:
+ vector->x1 = 1.0;
+ vector->x2 = 0.0;
+ return 1;
+
+ case BGC_DIRECTION_X2:
+ vector->x1 = 0.0;
+ vector->x2 = 1.0;
+ return 1;
+
+ case -BGC_DIRECTION_X1:
+ vector->x1 = -1.0;
+ vector->x2 = 0.0;
+ return 1;
+
+ case -BGC_DIRECTION_X2:
+ vector->x1 = 0.0;
+ vector->x2 = -1.0;
+ return 1;
+ }
+
+ return 0;
+}
+
// ================== Modulus =================== //
inline float bgc_vector2_get_square_modulus_fp32(const BgcVector2FP32* vector)
diff --git a/basic-geometry/vector3.c b/basic-geometry/vector3.c
index 9b97d80..287f0f5 100644
--- a/basic-geometry/vector3.c
+++ b/basic-geometry/vector3.c
@@ -6,6 +6,9 @@ extern inline void bgc_vector3_reset_fp64(BgcVector3FP64* vector);
extern inline void bgc_vector3_set_values_fp32(const float x1, const float x2, const float x3, BgcVector3FP32* destination);
extern inline void bgc_vector3_set_values_fp64(const double x1, const double x2, const double x3, BgcVector3FP64* destination);
+inline int bgc_vector3_get_direction_fp32(const int direction, BgcVector3FP32* vector);
+inline int bgc_vector3_get_direction_fp64(const int direction, BgcVector3FP64* vector);
+
extern inline float bgc_vector3_get_square_modulus_fp32(const BgcVector3FP32* vector);
extern inline double bgc_vector3_get_square_modulus_fp64(const BgcVector3FP64* vector);
diff --git a/basic-geometry/vector3.h b/basic-geometry/vector3.h
index 33f846e..3f828f8 100644
--- a/basic-geometry/vector3.h
+++ b/basic-geometry/vector3.h
@@ -50,6 +50,94 @@ inline void bgc_vector3_set_values_fp64(const double x1, const double x2, const
destination->x3 = x3;
}
+// ================= Directions ================= //
+
+inline int bgc_vector3_get_direction_fp32(const int direction, BgcVector3FP32* vector)
+{
+ switch (direction) {
+ case BGC_DIRECTION_X1:
+ vector->x1 = 1.0f;
+ vector->x2 = 0.0f;
+ vector->x3 = 0.0f;
+ return 1;
+
+ case BGC_DIRECTION_X2:
+ vector->x1 = 0.0f;
+ vector->x2 = 1.0f;
+ vector->x3 = 0.0f;
+ return 1;
+
+ case BGC_DIRECTION_X3:
+ vector->x1 = 0.0f;
+ vector->x2 = 0.0f;
+ vector->x3 = 1.0f;
+ return 1;
+
+ case -BGC_DIRECTION_X1:
+ vector->x1 = -1.0f;
+ vector->x2 = 0.0f;
+ vector->x3 = 0.0f;
+ return 1;
+
+ case -BGC_DIRECTION_X2:
+ vector->x1 = 0.0f;
+ vector->x2 = -1.0f;
+ vector->x3 = 0.0f;
+ return 1;
+
+ case -BGC_DIRECTION_X3:
+ vector->x1 = 0.0f;
+ vector->x2 = 0.0f;
+ vector->x3 = -1.0f;
+ return 1;
+ }
+
+ return 0;
+}
+
+inline int bgc_vector3_get_direction_fp64(const int direction, BgcVector3FP64* vector)
+{
+ switch (direction) {
+ case BGC_DIRECTION_X1:
+ vector->x1 = 1.0;
+ vector->x2 = 0.0;
+ vector->x3 = 0.0;
+ return 1;
+
+ case BGC_DIRECTION_X2:
+ vector->x1 = 0.0;
+ vector->x2 = 1.0;
+ vector->x3 = 0.0;
+ return 1;
+
+ case BGC_DIRECTION_X3:
+ vector->x1 = 0.0;
+ vector->x2 = 0.0;
+ vector->x3 = 1.0;
+ return 1;
+
+ case -BGC_DIRECTION_X1:
+ vector->x1 = -1.0;
+ vector->x2 = 0.0;
+ vector->x3 = 0.0;
+ return 1;
+
+ case -BGC_DIRECTION_X2:
+ vector->x1 = 0.0;
+ vector->x2 = -1.0;
+ vector->x3 = 0.0;
+ return 1;
+
+ case -BGC_DIRECTION_X3:
+ vector->x1 = 0.0;
+ vector->x2 = 0.0;
+ vector->x3 = -1.0;
+ return 1;
+ }
+
+ return 0;
+}
+
// ================== Modulus =================== //
inline float bgc_vector3_get_square_modulus_fp32(const BgcVector3FP32* vector)
diff --git a/basic-geometry/versor.c b/basic-geometry/versor.c
index 842fc40..2d84a73 100644
--- a/basic-geometry/versor.c
+++ b/basic-geometry/versor.c
@@ -151,6 +151,274 @@ void bgc_versor_set_turn_fp64(const double x1, const double x2, const double x3,
bgc_versor_set_values_fp64(cos(half_angle), x1 * multiplier, x2 * multiplier, x3 * multiplier, result);
}
+// ========= Make Direction Difference ========== //
+
+inline int _bgc_versor_make_direction_turn_fp32(const BgcVector3FP32* start, const BgcVector3FP32* end, const float square_modulus_product, BgcVersorFP32* result)
+{
+ BgcVector3FP32 orthogonal_axis;
+
+ bgc_vector3_get_cross_product_fp32(start, end, &orthogonal_axis);
+
+ const float scalar_product = bgc_vector3_get_scalar_product_fp32(start, end);
+ const float square_modulus = bgc_vector3_get_square_modulus_fp32(&orthogonal_axis);
+ const float square_sine = square_modulus / square_modulus_product;
+
+ if (square_sine > BGC_SQUARE_EPSYLON_FP32) {
+ const float cosine = scalar_product / sqrtf(square_modulus_product);
+ const float angle = 0.5f * atan2f(sqrtf(square_sine), cosine);
+
+ const float multiplier = sinf(angle) * sqrtf(1.0f / square_modulus);
+
+ bgc_versor_set_values_fp32(cosf(angle), orthogonal_axis.x1 * multiplier, orthogonal_axis.x2 * multiplier, orthogonal_axis.x3 * multiplier, result);
+ return BGC_SOME_TURN;
+ }
+
+ if (scalar_product < 0.0f) {
+ return BGC_OPPOSITE;
+ }
+
+ bgc_versor_reset_fp32(result);
+ return BGC_ZERO_TURN;
+}
+
+inline int _bgc_versor_make_direction_turn_fp64(const BgcVector3FP64* start, const BgcVector3FP64* end, const double square_modulus_product, BgcVersorFP64* result)
+{
+ BgcVector3FP64 orthogonal_axis;
+
+ bgc_vector3_get_cross_product_fp64(start, end, &orthogonal_axis);
+
+ const double scalar_product = bgc_vector3_get_scalar_product_fp64(start, end);
+ const double square_modulus = bgc_vector3_get_square_modulus_fp64(&orthogonal_axis);
+ const double square_sine = square_modulus / square_modulus_product;
+
+ if (square_sine > BGC_SQUARE_EPSYLON_FP64) {
+ const double cosine = scalar_product / sqrt(square_modulus_product);
+ const double angle = 0.5 * atan2(sqrt(square_sine), cosine);
+
+ const double multiplier = sin(angle) * sqrt(1.0f / square_modulus);
+
+ bgc_versor_set_values_fp64(cos(angle), orthogonal_axis.x1 * multiplier, orthogonal_axis.x2 * multiplier, orthogonal_axis.x3 * multiplier, result);
+ return BGC_SOME_TURN;
+ }
+
+ if (scalar_product < 0.0) {
+ return BGC_OPPOSITE;
+ }
+
+ bgc_versor_reset_fp64(result);
+ return BGC_ZERO_TURN;
+}
+
+int bgc_versor_make_direction_difference_fp32(const BgcVector3FP32* start, const BgcVector3FP32* end, BgcVersorFP32* result)
+{
+ const float start_square_modulus = bgc_vector3_get_square_modulus_fp32(start);
+ const float end_square_modulus = bgc_vector3_get_square_modulus_fp32(end);
+
+ if (start_square_modulus <= BGC_SQUARE_EPSYLON_FP32 || end_square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
+ bgc_versor_reset_fp32(result);
+ return BGC_ZERO_TURN;
+ }
+
+ return _bgc_versor_make_direction_turn_fp32(start, end, start_square_modulus * end_square_modulus, result);
+}
+
+int bgc_versor_make_direction_difference_fp64(const BgcVector3FP64* start, const BgcVector3FP64* end, BgcVersorFP64* result)
+{
+ const double start_square_modulus = bgc_vector3_get_square_modulus_fp64(start);
+ const double end_square_modulus = bgc_vector3_get_square_modulus_fp64(end);
+
+ if (start_square_modulus <= BGC_SQUARE_EPSYLON_FP64 || end_square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
+ bgc_versor_reset_fp64(result);
+ return BGC_ZERO_TURN;
+ }
+
+ return _bgc_versor_make_direction_turn_fp64(start, end, start_square_modulus * end_square_modulus, result);
+}
+
+// =============== Set Directions =============== //
+
+inline int _bgc_versor_validate_basis_fp32(const float primary_square_modulus, const float auxiliary_square_modulus, const float orthogonal_square_modulus)
+{
+ if (primary_square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
+ //TODO: add error code for: primary_vector is zero
+ return BGC_FAILED;
+ }
+
+ if (auxiliary_square_modulus <= BGC_SQUARE_EPSYLON_FP32) {
+ //TODO: add error code for: auxiliary_vector is zero
+ return BGC_FAILED;
+ }
+
+ if (orthogonal_square_modulus / (primary_square_modulus * auxiliary_square_modulus) <= BGC_SQUARE_EPSYLON_FP32) {
+ //TODO: add error code for: primary_vector and auxiliary_vector are parallel
+ return BGC_FAILED;
+ }
+
+ return BGC_SUCCESS;
+}
+
+inline int _bgc_versor_validate_basis_fp64(const double primary_square_modulus, const double auxiliary_square_modulus, const double orthogonal_square_modulus)
+{
+ if (primary_square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
+ //TODO: add error code for: primary_vector is zero
+ return BGC_FAILED;
+ }
+
+ if (auxiliary_square_modulus <= BGC_SQUARE_EPSYLON_FP64) {
+ //TODO: add error code for: auxiliary_vector is zero
+ return BGC_FAILED;
+ }
+
+ if (orthogonal_square_modulus / (primary_square_modulus * auxiliary_square_modulus) <= BGC_SQUARE_EPSYLON_FP64) {
+ //TODO: add error code for: primary_vector and auxiliary_vector are parallel
+ return BGC_FAILED;
+ }
+
+ return BGC_SUCCESS;
+}
+
+int bgc_versor_make_basis_difference_fp32(
+ const BgcVector3FP32* initial_primary_direction,
+ const BgcVector3FP32* initial_auxiliary_direction,
+ const BgcVector3FP32* final_primary_direction,
+ const BgcVector3FP32* final_auxiliary_direction,
+ BgcVersorFP32* result
+)
+{
+ BgcVector3FP32 initial_orthogonal_direction, turned_orthogonal_direction, final_orthogonal_direction;
+
+ // Step 1: Validate initial basis:
+ bgc_vector3_get_cross_product_fp32(initial_primary_direction, initial_auxiliary_direction, &initial_orthogonal_direction);
+
+ const float initial_primary_square_modulus = bgc_vector3_get_square_modulus_fp32(initial_primary_direction);
+ const float initial_auxiliary_square_modulus = bgc_vector3_get_square_modulus_fp32(initial_auxiliary_direction);
+ const float initial_orthogonal_square_modulus = bgc_vector3_get_square_modulus_fp32(&initial_orthogonal_direction);
+
+ const int initial_basis_valudation = _bgc_versor_validate_basis_fp32(initial_primary_square_modulus, initial_auxiliary_square_modulus, initial_orthogonal_square_modulus);
+
+ if (initial_basis_valudation != BGC_SUCCESS) {
+ return initial_basis_valudation;
+ }
+
+ // Step 1: Validate final basis:
+ bgc_vector3_get_cross_product_fp32(final_primary_direction, final_auxiliary_direction, &final_orthogonal_direction);
+
+ const float final_primary_square_modulus = bgc_vector3_get_square_modulus_fp32(final_primary_direction);
+ const float final_auxiliary_square_modulus = bgc_vector3_get_square_modulus_fp32(final_auxiliary_direction);
+ const float final_orthogonal_square_modulus = bgc_vector3_get_square_modulus_fp32(&final_orthogonal_direction);
+
+ const int final_basis_valudation = _bgc_versor_validate_basis_fp32(final_primary_square_modulus, final_auxiliary_square_modulus, final_orthogonal_square_modulus);
+
+ if (final_basis_valudation != BGC_SUCCESS) {
+ return final_basis_valudation;
+ }
+
+ // Step 3: Validate normalize orthogonal vectors:
+ bgc_vector3_divide_fp32(&initial_orthogonal_direction, sqrtf(initial_orthogonal_square_modulus), &initial_orthogonal_direction);
+ bgc_vector3_divide_fp32(&final_orthogonal_direction, sqrtf(final_orthogonal_square_modulus), &final_orthogonal_direction);
+
+ BgcVersorFP32 turn1, turn2;
+
+ // Step 4: Find turn1
+ int turn1_code = _bgc_versor_make_direction_turn_fp32(initial_primary_direction, final_primary_direction, initial_primary_square_modulus * final_primary_square_modulus, &turn1);
+
+ if (turn1_code == BGC_OPPOSITE) {
+ bgc_versor_set_values_fp32(0.0f, initial_orthogonal_direction.x1, initial_orthogonal_direction.x2, initial_orthogonal_direction.x3, &turn1);
+ }
+
+ bgc_versor_turn_vector_fp32(&turn1, &initial_orthogonal_direction, &turned_orthogonal_direction);
+
+ // Step 5: Find turn2:
+ int turn2_code = _bgc_versor_make_direction_turn_fp32(&turned_orthogonal_direction, &final_orthogonal_direction, 1.0f, &turn2);
+
+ if (turn2_code == BGC_OPPOSITE) {
+ const float turn2_multiplier = sqrtf(1.0f / final_primary_square_modulus);
+
+ bgc_versor_set_values_fp32(0.0f,
+ final_primary_direction->x1 * turn2_multiplier,
+ final_primary_direction->x2 * turn2_multiplier,
+ final_primary_direction->x3 * turn2_multiplier,
+ &turn2
+ );
+ }
+
+ // Step 6: Combine turn1 and turn2:
+ bgc_versor_combine_fp32(&turn2, &turn1, result);
+
+ return BGC_SUCCESS;
+}
+
+int bgc_versor_make_basis_difference_fp64(
+ const BgcVector3FP64* initial_primary_direction,
+ const BgcVector3FP64* initial_auxiliary_direction,
+ const BgcVector3FP64* final_primary_direction,
+ const BgcVector3FP64* final_auxiliary_direction,
+ BgcVersorFP64* result
+)
+{
+ BgcVector3FP64 initial_orthogonal_direction, turned_orthogonal_direction, final_orthogonal_direction;
+
+ // Step 1: Validate initial basis:
+ bgc_vector3_get_cross_product_fp64(initial_primary_direction, initial_auxiliary_direction, &initial_orthogonal_direction);
+
+ const double initial_primary_square_modulus = bgc_vector3_get_square_modulus_fp64(initial_primary_direction);
+ const double initial_auxiliary_square_modulus = bgc_vector3_get_square_modulus_fp64(initial_auxiliary_direction);
+ const double initial_orthogonal_square_modulus = bgc_vector3_get_square_modulus_fp64(&initial_orthogonal_direction);
+
+ const int initial_basis_valudation = _bgc_versor_validate_basis_fp64(initial_primary_square_modulus, initial_auxiliary_square_modulus, initial_orthogonal_square_modulus);
+
+ if (initial_basis_valudation != BGC_SUCCESS) {
+ return initial_basis_valudation;
+ }
+
+ // Step 1: Validate final basis:
+ bgc_vector3_get_cross_product_fp64(final_primary_direction, final_auxiliary_direction, &final_orthogonal_direction);
+
+ const double final_primary_square_modulus = bgc_vector3_get_square_modulus_fp64(final_primary_direction);
+ const double final_auxiliary_square_modulus = bgc_vector3_get_square_modulus_fp64(final_auxiliary_direction);
+ const double final_orthogonal_square_modulus = bgc_vector3_get_square_modulus_fp64(&final_orthogonal_direction);
+
+ const int final_basis_valudation = _bgc_versor_validate_basis_fp64(final_primary_square_modulus, final_auxiliary_square_modulus, final_orthogonal_square_modulus);
+
+ if (final_basis_valudation != BGC_SUCCESS) {
+ return final_basis_valudation;
+ }
+
+ // Step 3: Validate normalize orthogonal vectors:
+ bgc_vector3_divide_fp64(&initial_orthogonal_direction, sqrt(initial_orthogonal_square_modulus), &initial_orthogonal_direction);
+ bgc_vector3_divide_fp64(&final_orthogonal_direction, sqrt(final_orthogonal_square_modulus), &final_orthogonal_direction);
+
+ BgcVersorFP64 turn1, turn2;
+
+ // Step 4: Find turn1
+ int turn1_code = _bgc_versor_make_direction_turn_fp64(initial_primary_direction, final_primary_direction, initial_primary_square_modulus * final_primary_square_modulus, &turn1);
+
+ if (turn1_code == BGC_OPPOSITE) {
+ bgc_versor_set_values_fp64(0.0, initial_orthogonal_direction.x1, initial_orthogonal_direction.x2, initial_orthogonal_direction.x3, &turn1);
+ }
+
+ bgc_versor_turn_vector_fp64(&turn1, &initial_orthogonal_direction, &turned_orthogonal_direction);
+
+ // Step 5: Find turn2:
+ int turn2_code = _bgc_versor_make_direction_turn_fp64(&turned_orthogonal_direction, &final_orthogonal_direction, 1.0f, &turn2);
+
+ if (turn2_code == BGC_OPPOSITE) {
+ const double turn2_multiplier = sqrt(1.0 / final_primary_square_modulus);
+
+ bgc_versor_set_values_fp64(0.0,
+ final_primary_direction->x1 * turn2_multiplier,
+ final_primary_direction->x2 * turn2_multiplier,
+ final_primary_direction->x3 * turn2_multiplier,
+ &turn2
+ );
+ }
+
+ // Step 6: Combine turn1 and turn2:
+ bgc_versor_combine_fp64(&turn2, &turn1, result);
+
+ return BGC_SUCCESS;
+}
+
// =============== Get Exponation =============== //
void bgc_versor_get_exponation_fp32(const BgcVersorFP32* base, const float exponent, BgcVersorFP32* power)
diff --git a/basic-geometry/versor.h b/basic-geometry/versor.h
index c516c8d..6627d93 100644
--- a/basic-geometry/versor.h
+++ b/basic-geometry/versor.h
@@ -8,6 +8,20 @@
#include "vector3.h"
#include "rotation3.h"
#include "matrix3x3.h"
+#include "quaternion.h"
+
+#define BGC_SOME_TURN 1
+#define BGC_ZERO_TURN 0
+#define BGC_OPPOSITE -1
+
+#define BGC_ERROR_PRIMARY_DIRECTION_UNKNOWN -3001
+#define BGC_ERROR_PRIMARY_VECTOR_IS_ZERO -3002
+
+#define BGC_ERROR_AUXILIARY_DIRECTION_UNKNOWN -3011
+#define BGC_ERROR_AUXILIARY_VECTOR_IS_ZERO -3012
+
+#define BGC_ERROR_DIRECTIONS_PARALLEL -3021
+#define BGC_ERROR_VECTORS_PARALLEL -3022
// =================== Types ==================== //
@@ -112,6 +126,30 @@ inline void bgc_versor_set_rotation_fp64(const BgcRotation3FP64* rotation, BgcVe
bgc_versor_set_turn_fp64(rotation->axis.x1, rotation->axis.x2, rotation->axis.x3, rotation->radians, BGC_ANGLE_UNIT_RADIANS, result);
}
+// ========= Make Direction Difference ========== //
+
+int bgc_versor_make_direction_difference_fp32(const BgcVector3FP32* start, const BgcVector3FP32* end, BgcVersorFP32* result);
+
+int bgc_versor_make_direction_difference_fp64(const BgcVector3FP64* start, const BgcVector3FP64* end, BgcVersorFP64* result);
+
+// =============== Set Directions =============== //
+
+int bgc_versor_make_basis_difference_fp32(
+ const BgcVector3FP32* initial_primary_direction,
+ const BgcVector3FP32* initial_auxiliary_direction,
+ const BgcVector3FP32* final_primary_direction,
+ const BgcVector3FP32* final_auxiliary_direction,
+ BgcVersorFP32* result
+);
+
+int bgc_versor_make_basis_difference_fp64(
+ const BgcVector3FP64* initial_primary_direction,
+ const BgcVector3FP64* initial_auxiliary_direction,
+ const BgcVector3FP64* final_primary_direction,
+ const BgcVector3FP64* final_auxiliary_direction,
+ BgcVersorFP64* result
+);
+
// ==================== Copy ==================== //
inline void bgc_versor_copy_fp32(const BgcVersorFP32* source, BgcVersorFP32* destination)