Приаведение тангенса (tangent) к единому виду с другими сущностями, добавлено комплексное произведение двумерных векторов
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5 changed files with 182 additions and 114 deletions
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@ -289,11 +289,31 @@ static inline float bg_fp32_vector2_cross_product(const BgFP32Vector2* vector1,
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return vector1->x1 * vector2->x2 - vector1->x2 * vector2->x1;
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}
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static inline double bg_fp64_vector2_cross_product(const BgFP64Vector2* vector1, const BgFP64Vector2* vector2, BgFP64Vector2* result)
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static inline double bg_fp64_vector2_cross_product(const BgFP64Vector2* vector1, const BgFP64Vector2* vector2)
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{
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return vector1->x1 * vector2->x2 - vector1->x2 * vector2->x1;
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}
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// ============== Complex Product =============== //
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static inline void bg_fp32_vector2_complex_product(const BgFP32Vector2* vector1, const BgFP32Vector2* vector2, BgFP32Vector2* result)
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{
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const float x1 = vector1->x1 * vector2->x1 - vector1->x2 * vector2->x2;
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const float x2 = vector1->x1 * vector2->x2 + vector1->x2 * vector2->x1;
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result->x1 = x1;
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result->x2 = x2;
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}
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static inline void bg_fp64_vector2_complex_product(const BgFP64Vector2* vector1, const BgFP64Vector2* vector2, BgFP64Vector2* result)
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{
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const double x1 = vector1->x1 * vector2->x1 - vector1->x2 * vector2->x2;
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const double x2 = vector1->x1 * vector2->x2 + vector1->x2 * vector2->x1;
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result->x1 = x1;
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result->x2 = x2;
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}
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// =============== Normalization ================ //
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static inline int bg_fp32_vector2_normalize(BgFP32Vector2* vector)
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