Добавление проверки при делении, стандартизация возвращаемого значения (BGC_SUCCESS, BGC_FAILURE)

This commit is contained in:
Andrey Pokidov 2026-02-11 20:55:54 +07:00
parent a4b9f8b2b9
commit e9558ff977
27 changed files with 589 additions and 370 deletions

View file

@ -186,13 +186,13 @@ inline void bgc_fp64_vector2_subtract(BGC_FP64_Vector2* difference, const BGC_FP
// ================== Multiply ================== //
inline void bgc_fp32_vector2_multiply(BGC_FP32_Vector2* product, const BGC_FP32_Vector2* multiplicand, const float multiplier)
inline void bgc_fp32_vector2_multiply_by_real(BGC_FP32_Vector2* product, const BGC_FP32_Vector2* multiplicand, const float multiplier)
{
product->x1 = multiplicand->x1 * multiplier;
product->x2 = multiplicand->x2 * multiplier;
}
inline void bgc_fp64_vector2_multiply(BGC_FP64_Vector2* product, const BGC_FP64_Vector2* multiplicand, const double multiplier)
inline void bgc_fp64_vector2_multiply_by_real(BGC_FP64_Vector2* product, const BGC_FP64_Vector2* multiplicand, const double multiplier)
{
product->x1 = multiplicand->x1 * multiplier;
product->x2 = multiplicand->x2 * multiplier;
@ -200,14 +200,26 @@ inline void bgc_fp64_vector2_multiply(BGC_FP64_Vector2* product, const BGC_FP64_
// =================== Divide =================== //
inline void bgc_fp32_vector2_divide(BGC_FP32_Vector2* quotient, const BGC_FP32_Vector2* dividend, const float divisor)
inline int bgc_fp32_vector2_divide_by_real(BGC_FP32_Vector2* quotient, const BGC_FP32_Vector2* dividend, const float divisor)
{
bgc_fp32_vector2_multiply(quotient, dividend, 1.0f / divisor);
if (bgc_fp32_is_zero(divisor) || isnan(divisor)) {
return BGC_FAILURE;
}
bgc_fp32_vector2_multiply_by_real(quotient, dividend, 1.0f / divisor);
return BGC_SUCCESS;
}
inline void bgc_fp64_vector2_divide(BGC_FP64_Vector2* quotient, const BGC_FP64_Vector2* dividend, const double divisor)
inline int bgc_fp64_vector2_divide_by_real(BGC_FP64_Vector2* quotient, const BGC_FP64_Vector2* dividend, const double divisor)
{
bgc_fp64_vector2_multiply(quotient, dividend, 1.0 / divisor);
if (bgc_fp32_is_zero(divisor) || isnan(divisor)) {
return BGC_FAILURE;
}
bgc_fp64_vector2_multiply_by_real(quotient, dividend, 1.0 / divisor);
return BGC_SUCCESS;
}
// ================ Mean of Two ================= //
@ -288,12 +300,12 @@ inline int bgc_fp32_vector2_normalize(BGC_FP32_Vector2* vector)
{
const float square_modulus = bgc_fp32_vector2_get_square_modulus(vector);
if (bgc_fp32_is_square_unit(square_modulus)) {
return 1;
if (square_modulus <= BGC_FP32_SQUARE_EPSILON || isnan(square_modulus)) {
return BGC_FAILURE;
}
if (square_modulus <= BGC_FP32_SQUARE_EPSILON || isnan(square_modulus)) {
return 0;
if (bgc_fp32_is_square_unit(square_modulus)) {
return BGC_SUCCESS;
}
const float multiplier = sqrtf(1.0f / square_modulus);
@ -301,19 +313,19 @@ inline int bgc_fp32_vector2_normalize(BGC_FP32_Vector2* vector)
vector->x1 *= multiplier;
vector->x2 *= multiplier;
return 1;
return BGC_SUCCESS;
}
inline int bgc_fp64_vector2_normalize(BGC_FP64_Vector2* vector)
{
const double square_modulus = bgc_fp64_vector2_get_square_modulus(vector);
if (bgc_fp64_is_square_unit(square_modulus)) {
return 1;
if (square_modulus <= BGC_FP64_SQUARE_EPSILON || isnan(square_modulus)) {
return BGC_FAILURE;
}
if (square_modulus <= BGC_FP64_SQUARE_EPSILON || isnan(square_modulus)) {
return 0;
if (bgc_fp64_is_square_unit(square_modulus)) {
return BGC_SUCCESS;
}
const double multiplier = sqrt(1.0 / square_modulus);
@ -321,43 +333,43 @@ inline int bgc_fp64_vector2_normalize(BGC_FP64_Vector2* vector)
vector->x1 *= multiplier;
vector->x2 *= multiplier;
return 1;
return BGC_SUCCESS;
}
inline int bgc_fp32_vector2_get_normalized(BGC_FP32_Vector2* normalized, const BGC_FP32_Vector2* vector)
{
const float square_modulus = bgc_fp32_vector2_get_square_modulus(vector);
if (bgc_fp32_is_square_unit(square_modulus)) {
bgc_fp32_vector2_copy(normalized, vector);
return 1;
}
if (square_modulus <= BGC_FP32_SQUARE_EPSILON || isnan(square_modulus)) {
bgc_fp32_vector2_reset(normalized);
return 0;
return BGC_FAILURE;
}
bgc_fp32_vector2_multiply(normalized, vector, sqrtf(1.0f / square_modulus));
return 1;
if (bgc_fp32_is_square_unit(square_modulus)) {
bgc_fp32_vector2_copy(normalized, vector);
return BGC_SUCCESS;
}
bgc_fp32_vector2_multiply_by_real(normalized, vector, sqrtf(1.0f / square_modulus));
return BGC_SUCCESS;
}
inline int bgc_fp64_vector2_get_normalized(BGC_FP64_Vector2* normalized, const BGC_FP64_Vector2* vector)
{
const double square_modulus = bgc_fp64_vector2_get_square_modulus(vector);
if (bgc_fp64_is_square_unit(square_modulus)) {
bgc_fp64_vector2_copy(normalized, vector);
return 1;
}
if (square_modulus <= BGC_FP64_SQUARE_EPSILON || isnan(square_modulus)) {
bgc_fp64_vector2_reset(normalized);
return 0;
return BGC_FAILURE;
}
bgc_fp64_vector2_multiply(normalized, vector, sqrt(1.0 / square_modulus));
return 1;
if (bgc_fp64_is_square_unit(square_modulus)) {
bgc_fp64_vector2_copy(normalized, vector);
return BGC_SUCCESS;
}
bgc_fp64_vector2_multiply_by_real(normalized, vector, sqrt(1.0 / square_modulus));
return BGC_SUCCESS;
}
// ============= Get Scalar Product ============= //