Добавление проверки при делении, стандартизация возвращаемого значения (BGC_SUCCESS, BGC_FAILURE)

This commit is contained in:
Andrey Pokidov 2026-02-11 20:55:54 +07:00
parent a4b9f8b2b9
commit e9558ff977
27 changed files with 589 additions and 370 deletions

View file

@ -91,52 +91,52 @@ inline void bgc_fp64_affine3_convert_to_fp32(BGC_FP32_Affine3* destination, cons
inline int bgc_fp32_affine3_invert(BGC_FP32_Affine3 * affine)
{
if (!bgc_fp32_matrix3x3_invert(&affine->distortion)) {
return 0;
if (bgc_fp32_matrix3x3_invert(&affine->distortion) != BGC_SUCCESS) {
return BGC_FAILURE;
}
bgc_fp32_multiply_matrix3x3_by_vector3(&affine->shift, &affine->distortion, &affine->shift);
bgc_fp32_vector3_revert(&affine->shift);
return 1;
return BGC_SUCCESS;
}
inline int bgc_fp64_affine3_invert(BGC_FP64_Affine3 * affine)
{
if (!bgc_fp64_matrix3x3_invert(&affine->distortion)) {
return 0;
if (bgc_fp64_matrix3x3_invert(&affine->distortion) != BGC_SUCCESS) {
return BGC_FAILURE;
}
bgc_fp64_multiply_matrix3x3_by_vector3(&affine->shift, &affine->distortion, &affine->shift);
bgc_fp64_vector3_revert(&affine->shift);
return 1;
return BGC_SUCCESS;
}
// ================= Get Inverse ================= //
inline int bgc_fp32_affine3_get_inverse(BGC_FP32_Affine3* destination, const BGC_FP32_Affine3 * source)
{
if (!bgc_fp32_matrix3x3_get_inverse(&destination->distortion, &source->distortion)) {
return 0;
if (bgc_fp32_matrix3x3_get_inverse(&destination->distortion, &source->distortion) != BGC_SUCCESS) {
return BGC_FAILURE;
}
bgc_fp32_multiply_matrix3x3_by_vector3(&destination->shift, &destination->distortion, &source->shift);
bgc_fp32_vector3_revert(&destination->shift);
return 1;
return BGC_SUCCESS;
}
inline int bgc_fp64_affine3_get_inverse(BGC_FP64_Affine3* destination, const BGC_FP64_Affine3 * source)
{
if (!bgc_fp64_matrix3x3_get_inverse(&destination->distortion, &source->distortion)) {
return 0;
if (bgc_fp64_matrix3x3_get_inverse(&destination->distortion, &source->distortion) != BGC_SUCCESS) {
return BGC_FAILURE;
}
bgc_fp64_multiply_matrix3x3_by_vector3(&destination->shift, &destination->distortion, &source->shift);
bgc_fp64_vector3_revert(&destination->shift);
return 1;
return BGC_SUCCESS;
}
// =================== Combine =================== //