Реорганизация методов для версоров и тангентов
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5 changed files with 147 additions and 247 deletions
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@ -12,7 +12,7 @@
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typedef struct {
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BgcVersorFP32 versor1, versor2, result;
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//BgcMatrix3x3FP32 matrix;
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BgcVector3FP32 vector1, vector2;
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//BgcVector3FP32 vector1, vector2;
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} structure_fp32_t;
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structure_fp32_t* allocate_structures(const unsigned int amount)
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@ -50,7 +50,7 @@ structure_fp32_t* make_structures(const unsigned int amount)
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bgc_versor_reset_fp32(&list[i].result);
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//bgc_matrix3x3_set_to_identity_fp32(&list[i].matrix);
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/*
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bgc_vector3_set_values_fp32(
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rand() * multiplier - 1.0f,
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rand() * multiplier - 1.0f,
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@ -59,6 +59,7 @@ structure_fp32_t* make_structures(const unsigned int amount)
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);
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bgc_vector3_reset_fp32(&list[i].vector2);
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*/
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}
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return list;
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@ -84,51 +85,37 @@ void print_vector_fp64(const BgcVector3FP64* vector)
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printf("(%lf, %lf, %lf) / %lf\n", vector->x1, vector->x2, vector->x3, bgc_vector3_get_modulus_fp64(vector));
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}
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void item_work(structure_fp32_t* item)
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void list_work(const uint_fast32_t amount, structure_fp32_t* list)
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{
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for (unsigned int j = 0; j < 1000; j++) {
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bgc_versor_combine_fp32(&item->versor1, &item->versor2, &item->result);
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//bgc_versor_turn_vector_fp32(&item->result, &item->vector1, &item->vector2);
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for (uint_fast32_t j = 0; j < 1000; j++) {
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for (uint_fast32_t i = 0; i < amount; i++) {
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bgc_versor_combine_fp32(&list[i].versor1, &list[i].versor1, &list[i].result);
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}
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}
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}
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int main()
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{
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const unsigned int amount = 1000000;
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structure_fp32_t* list;
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structure_fp32_t* list = make_structures(amount);
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#ifdef _WIN64
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ULONGLONG now, start, end;
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now = GetTickCount64();
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srand((unsigned int)(now & 0xfffffff));
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ULONGLONG start, end;
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start = GetTickCount64();
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srand((unsigned int)(start & 0xfffffff));
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start = GetTickCount64();
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#else
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struct timespec start, end;
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clock_gettime(0, &start);
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srand((unsigned int)(start.tv_nsec & 0xfffffff));
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#endif // _WIN64
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list = make_structures(amount);
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#ifdef _WIN64
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end = GetTickCount64();
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printf("Setup time: %lld\n", end - now);
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start = GetTickCount64();
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#else
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clock_gettime(CLOCK_REALTIME, &end);
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printf("Time: %lf\n", (end.tv_sec - start.tv_sec) * 1000.0 + (end.tv_nsec - start.tv_nsec) * 0.000001);
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clock_gettime(CLOCK_REALTIME, &start);
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#endif // _WIN64
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for (unsigned int i = 0; i < amount; i++) {
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//for (int j = 0; j < 1000; j++) {
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item_work(list + i);
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//structure_fp32_t* item = list + i;
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//bgc_versor_combine_fp32(&item->versor1, &item->versor2, &item->result);
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//bgc_versor_turn_vector_fp32(&item->result, &item->vector1, &item->vector2);
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//}
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}
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list_work(amount, list);
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#ifdef _WIN64
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end = GetTickCount64();
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@ -140,9 +127,9 @@ int main()
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printf("Time: %lf\n", (end.tv_sec - start.tv_sec) * 1000.0 + (end.tv_nsec - start.tv_nsec) * 0.000001);
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#endif // _WIN64
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//print_versor_fp32(&list[10].versor1);
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//print_versor_fp32(&list[10].versor2);
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//print_versor_fp32(&list[10].result);
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print_versor_fp32(&list[10].versor1);
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print_versor_fp32(&list[10].versor2);
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print_versor_fp32(&list[10].result);
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free(list);
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