Добавление дополнительных операций умножения кватернионов, переименование функций для единообразия названий

This commit is contained in:
Andrey Pokidov 2026-03-29 12:19:03 +07:00
parent 078512c3d5
commit d83ab7160d
18 changed files with 379 additions and 177 deletions

View file

@ -438,7 +438,7 @@ inline void bgc_fp64_matrix2x3_subtract_scaled(BGC_FP64_Matrix2x3* const sum, co
// ================== Multiply ================== //
inline void bgc_fp32_matrix2x3_multiply_by_real(BGC_FP32_Matrix2x3* const product, const BGC_FP32_Matrix2x3* const multiplicand, const float multiplier)
inline void bgc_fp32_matrix2x3_multiply_by_real_number(BGC_FP32_Matrix2x3* const product, const BGC_FP32_Matrix2x3* const multiplicand, const float multiplier)
{
product->r1c1 = multiplicand->r1c1 * multiplier;
product->r1c2 = multiplicand->r1c2 * multiplier;
@ -450,7 +450,7 @@ inline void bgc_fp32_matrix2x3_multiply_by_real(BGC_FP32_Matrix2x3* const produc
product->r3c2 = multiplicand->r3c2 * multiplier;
}
inline void bgc_fp64_matrix2x3_multiply_by_real(BGC_FP64_Matrix2x3* const product, const BGC_FP64_Matrix2x3* const multiplicand, const double multiplier)
inline void bgc_fp64_matrix2x3_multiply_by_real_number(BGC_FP64_Matrix2x3* const product, const BGC_FP64_Matrix2x3* const multiplicand, const double multiplier)
{
product->r1c1 = multiplicand->r1c1 * multiplier;
product->r1c2 = multiplicand->r1c2 * multiplier;
@ -557,23 +557,23 @@ inline void bgc_fp64_matrix2x3_multiply_by_matrix3x2(BGC_FP64_Matrix3x3* const p
// =================== Divide =================== //
inline int bgc_fp32_matrix2x3_divide_by_real(BGC_FP32_Matrix2x3* const quotient, const BGC_FP32_Matrix2x3* const dividend, const float divisor)
inline int bgc_fp32_matrix2x3_divide_by_real_number(BGC_FP32_Matrix2x3* const quotient, const BGC_FP32_Matrix2x3* const dividend, const float divisor)
{
if (bgc_fp32_is_zero(divisor)) {
return BGC_FAILURE;
}
bgc_fp32_matrix2x3_multiply_by_real(quotient, dividend, 1.0f / divisor);
bgc_fp32_matrix2x3_multiply_by_real_number(quotient, dividend, 1.0f / divisor);
return BGC_SUCCESS;
}
inline int bgc_fp64_matrix2x3_divide_by_real(BGC_FP64_Matrix2x3* const quotient, const BGC_FP64_Matrix2x3* const dividend, const double divisor)
inline int bgc_fp64_matrix2x3_divide_by_real_number(BGC_FP64_Matrix2x3* const quotient, const BGC_FP64_Matrix2x3* const dividend, const double divisor)
{
if (bgc_fp64_is_zero(divisor)) {
return BGC_FAILURE;
}
bgc_fp64_matrix2x3_multiply_by_real(quotient, dividend, 1.0 / divisor);
bgc_fp64_matrix2x3_multiply_by_real_number(quotient, dividend, 1.0 / divisor);
return BGC_SUCCESS;
}