Переименование проектов / Renaming of projects
This commit is contained in:
parent
da61a9bf7c
commit
beb237fd4e
44 changed files with 6588 additions and 9 deletions
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@ -1,12 +1,12 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_workspace_file>
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<Workspace title="Workspace">
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<Project filename="src/geometry.cbp" />
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<Project filename="dev/geometry-dev.cbp">
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<Depends filename="src/geometry.cbp" />
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<Project filename="basic-geometry/basic-geometry.cbp" />
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<Project filename="basic-geometry-dev/basic-geometry-dev.cbp">
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<Depends filename="basic-geometry/basic-geometry.cbp" />
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</Project>
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<Project filename="test/geometry-test.cbp">
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<Depends filename="src/geometry.cbp" />
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<Project filename="basic-geometry-test/basic-geometry-test.cbp">
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<Depends filename="basic-geometry/basic-geometry.cbp" />
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</Project>
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</Workspace>
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</CodeBlocks_workspace_file>
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@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_workspace_layout_file>
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<FileVersion major="1" minor="0" />
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<ActiveProject path="dev/geometry-dev.cbp" />
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<ActiveProject path="basic-geometry-dev/basic-geometry-dev.cbp" />
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<PreferredTarget name="Release" />
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</CodeBlocks_workspace_layout_file>
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@ -3,11 +3,11 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.1.32421.90
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "geometry", "src\geometry.vcxproj", "{40CA6FB4-135F-4D54-A8D9-7338BA56E6A7}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "basic-geometry", "basic-geometry\basic-geometry.vcxproj", "{40CA6FB4-135F-4D54-A8D9-7338BA56E6A7}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "geometry-test", "test\geometry-test.vcxproj", "{48DAE315-715F-4044-ADF5-0308483B887C}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "basic-geometry-test", "basic-geometry-test\basic-geometry-test.vcxproj", "{48DAE315-715F-4044-ADF5-0308483B887C}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "geometry-dev", "dev\geometry-dev.vcxproj", "{46DE6C8F-3179-4652-95CF-28D44AC4774A}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "basic-geometry-dev", "basic-geometry-dev\basic-geometry-dev.vcxproj", "{46DE6C8F-3179-4652-95CF-28D44AC4774A}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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50
basic-geometry-dev/basic-geometry-dev.cbp
Normal file
50
basic-geometry-dev/basic-geometry-dev.cbp
Normal file
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@ -0,0 +1,50 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="basic-geometry-dev" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="bin/Debug/basic-geometry-dev" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Debug/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-g" />
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<Add directory="../basic-geometry" />
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</Compiler>
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<Linker>
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<Add library="basic-geometry" />
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<Add library="m" />
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<Add directory="../basic-geometry/bin/Debug" />
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</Linker>
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</Target>
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<Target title="Release">
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<Option output="bin/Release/basic-geometry-dev" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Release/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O2" />
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<Add directory="../basic-geometry" />
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</Compiler>
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<Linker>
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<Add option="-O2" />
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<Add option="-s" />
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<Add library="basic-geometry" />
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<Add library="m" />
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<Add directory="../basic-geometry/bin/Release" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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</Compiler>
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<Unit filename="main.c">
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<Option compilerVar="CC" />
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</Unit>
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<Extensions />
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</Project>
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</CodeBlocks_project_file>
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165
basic-geometry-dev/basic-geometry-dev.vcxproj
Normal file
165
basic-geometry-dev/basic-geometry-dev.vcxproj
Normal file
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@ -0,0 +1,165 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.c" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\basic-geometry\basic-geometry.vcxproj">
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<Project>{40ca6fb4-135f-4d54-a8d9-7338ba56e6a7}</Project>
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</ProjectReference>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{46de6c8f-3179-4652-95cf-28d44ac4774a}</ProjectGuid>
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<RootNamespace>basic-geometry-dev</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<CompileAs>CompileAsC</CompileAs>
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<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<CompileAs>CompileAsC</CompileAs>
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<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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||||
<SubSystem>Console</SubSystem>
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||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<OptimizeReferences>true</OptimizeReferences>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<ClCompile>
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||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<CompileAs>CompileAsC</CompileAs>
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||||
<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||
<ClCompile>
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||||
<WarningLevel>Level3</WarningLevel>
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||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
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||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ConformanceMode>true</ConformanceMode>
|
||||
<CompileAs>CompileAsC</CompileAs>
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||||
<Optimization>MaxSpeed</Optimization>
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<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
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<ExceptionHandling>Sync</ExceptionHandling>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Precise</FloatingPointModel>
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</ClCompile>
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<Link>
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||||
<SubSystem>Console</SubSystem>
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||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
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22
basic-geometry-dev/basic-geometry-dev.vcxproj.filters
Normal file
22
basic-geometry-dev/basic-geometry-dev.vcxproj.filters
Normal file
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@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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||||
<Filter Include="Исходные файлы">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Файлы заголовков">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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</Filter>
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<Filter Include="Файлы ресурсов">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.c">
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<Filter>Исходные файлы</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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194
basic-geometry-dev/main.c
Normal file
194
basic-geometry-dev/main.c
Normal file
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <basic-geometry.h>
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#ifdef _WIN64
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#include <windows.h>
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#else
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#include <time.h>
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#endif // _WINDOWS_
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BgFP32Versor * allocate_versors(const unsigned int amount)
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{
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return calloc(amount, sizeof(BgFP32Versor));
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}
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|
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BgFP32Versor * make_zero_versors(const unsigned int amount)
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{
|
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BgFP32Versor * list = allocate_versors(amount);
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||||
|
||||
if (list == 0) {
|
||||
return 0;
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||||
}
|
||||
|
||||
for (unsigned int i = 0; i < amount; i++) {
|
||||
bg_fp32_versor_reset(&list[i]);
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||||
}
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||||
|
||||
return list;
|
||||
}
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||||
|
||||
BgFP32Versor * make_random_versors(const unsigned int amount)
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||||
{
|
||||
BgFP32Versor * list = allocate_versors(amount);
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||||
|
||||
if (list == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < amount; i++) {
|
||||
bg_fp32_versor_set_values(
|
||||
(2.0f * rand()) / RAND_MAX - 1.0f,
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(2.0f * rand()) / RAND_MAX - 1.0f,
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(2.0f * rand()) / RAND_MAX - 1.0f,
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||||
(2.0f * rand()) / RAND_MAX - 1.0f,
|
||||
&list[i]
|
||||
);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
void print_versor(const BgFP32Versor* versor)
|
||||
{
|
||||
printf("(%f, %f, %f, %f)\n", versor->s0, versor->x1, versor->x2, versor->x3);
|
||||
}
|
||||
|
||||
void print_vector(const BgFP32Vector3* vector)
|
||||
{
|
||||
printf("(%f, %f, %f) / %f\n", vector->x1, vector->x2, vector->x3, bg_fp32_vector3_get_module(vector));
|
||||
}
|
||||
/*
|
||||
int main()
|
||||
{
|
||||
const unsigned int amount = 1000000;
|
||||
|
||||
#ifdef _WIN64
|
||||
ULONGLONG now;
|
||||
now = GetTickCount64();
|
||||
srand((unsigned int)(now & 0xfffffff));
|
||||
#else
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_REALTIME, &now);
|
||||
srand((unsigned int)(now.tv_nsec & 0xfffffff));
|
||||
#endif // _WIN64
|
||||
|
||||
BgFP32Versor * versors = make_random_versors(amount);
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||||
|
||||
if (versors == 0) {
|
||||
printf("Cannot allocate memory for versors");
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||||
return 0;
|
||||
}
|
||||
|
||||
BgFP32Vector3 initial, result;
|
||||
|
||||
bg_fp32_vector3_set_values(1, 2, 3, &initial);
|
||||
bg_fp32_vector3_copy(&initial, &result);
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||||
|
||||
#ifdef _WIN64
|
||||
ULONGLONG start, end;
|
||||
start = GetTickCount64();
|
||||
#else
|
||||
struct timespec start, end;
|
||||
clock_gettime(CLOCK_REALTIME, &start);
|
||||
#endif // _WIN64
|
||||
for (unsigned int i = 0; i < amount; i++) {
|
||||
bg_fp32_versor_turn2(&versors[i], &result, &result);
|
||||
}
|
||||
|
||||
for (unsigned int i = amount; i > 0; i--) {
|
||||
bg_fp32_versor_turn_back2(&versors[i - 1], &result, &result);
|
||||
}
|
||||
|
||||
#ifdef _WIN64
|
||||
end = GetTickCount64();
|
||||
|
||||
printf("Time: %lld\n", end - start);
|
||||
#else
|
||||
clock_gettime(CLOCK_REALTIME, &end);
|
||||
|
||||
printf("Time: %lf\n", (end.tv_sec - start.tv_sec) * 1000.0 + (end.tv_nsec - start.tv_nsec) * 0.000001);
|
||||
#endif // _WIN64
|
||||
|
||||
|
||||
print_vector(&initial);
|
||||
print_vector(&result);
|
||||
|
||||
free(versors);
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
int main()
|
||||
{
|
||||
const unsigned int amount = 1000000;
|
||||
|
||||
#ifdef _WIN64
|
||||
ULONGLONG now;
|
||||
now = GetTickCount64();
|
||||
srand((unsigned int)(now & 0xfffffff));
|
||||
#else
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_REALTIME, &now);
|
||||
srand((unsigned int)(now.tv_nsec & 0xfffffff));
|
||||
#endif // _WIN64
|
||||
|
||||
BgFP32Versor * versors1 = make_random_versors(amount);
|
||||
|
||||
if (versors1 == 0) {
|
||||
printf("Cannot allocate memory for versors1");
|
||||
return 0;
|
||||
}
|
||||
|
||||
BgFP32Versor * versors2 = make_random_versors(amount);
|
||||
|
||||
if (versors2 == 0) {
|
||||
printf("Cannot allocate memory for versors2");
|
||||
free(versors1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
BgFP32Versor * results = make_zero_versors(amount);
|
||||
|
||||
if (results == 0) {
|
||||
printf("Cannot allocate memory for results");
|
||||
free(versors2);
|
||||
free(versors1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef _WIN64
|
||||
ULONGLONG start, end;
|
||||
start = GetTickCount64();
|
||||
#else
|
||||
struct timespec start, end;
|
||||
clock_gettime(CLOCK_REALTIME, &start);
|
||||
#endif // _WIN64
|
||||
for (int j = 0; j < 1000; j++) {
|
||||
for (unsigned int i = 0; i < amount; i++) {
|
||||
bg_fp32_versor_combine(&versors1[i], &versors2[i], &results[i]);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN64
|
||||
end = GetTickCount64();
|
||||
|
||||
printf("Time: %lld\n", end - start);
|
||||
#else
|
||||
clock_gettime(CLOCK_REALTIME, &end);
|
||||
|
||||
printf("Time: %lf\n", (end.tv_sec - start.tv_sec) * 1000.0 + (end.tv_nsec - start.tv_nsec) * 0.000001);
|
||||
#endif // _WIN64
|
||||
|
||||
print_versor(versors1 + 10);
|
||||
print_versor(versors2 + 10);
|
||||
print_versor(results + 10);
|
||||
|
||||
free(results);
|
||||
free(versors2);
|
||||
free(versors1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
58
basic-geometry-test/basic-geometry-test.cbp
Normal file
58
basic-geometry-test/basic-geometry-test.cbp
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="basic-geometry-test" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug">
|
||||
<Option output="bin/Debug/basic-geometry-test" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="obj/Debug/" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
<Add directory="../basic-geometry" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="basic-geometry" />
|
||||
<Add library="m" />
|
||||
<Add directory="../basic-geometry/bin/Debug" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release">
|
||||
<Option output="bin/Release/basic-geometry-test" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="obj/Release/" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O3" />
|
||||
<Add directory="../basic-geometry" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-O3" />
|
||||
<Add option="-s" />
|
||||
<Add library="basic-geometry" />
|
||||
<Add library="m" />
|
||||
<Add directory="../basic-geometry/bin/Release" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
</Compiler>
|
||||
<Unit filename="fp32_vector2_test.c">
|
||||
<Option compilerVar="CC" />
|
||||
</Unit>
|
||||
<Unit filename="fp32_vector2_test.h" />
|
||||
<Unit filename="geometry_test.c">
|
||||
<Option compilerVar="CC" />
|
||||
</Unit>
|
||||
<Unit filename="geometry_test.h" />
|
||||
<Unit filename="main.c">
|
||||
<Option compilerVar="CC" />
|
||||
</Unit>
|
||||
<Extensions />
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
||||
162
basic-geometry-test/basic-geometry-test.vcxproj
Normal file
162
basic-geometry-test/basic-geometry-test.vcxproj
Normal file
|
|
@ -0,0 +1,162 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{48dae315-715f-4044-adf5-0308483b887c}</ProjectGuid>
|
||||
<RootNamespace>basic-geometry-test</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\basic-geometry\basic-geometry.vcxproj">
|
||||
<Project>{40ca6fb4-135f-4d54-a8d9-7338ba56e6a7}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="geometry_test.c" />
|
||||
<ClCompile Include="main.c" />
|
||||
<ClCompile Include="sp_vector2_test.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="geometry_test.h" />
|
||||
<ClInclude Include="sp_vector2_test.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
36
basic-geometry-test/basic-geometry-test.vcxproj.filters
Normal file
36
basic-geometry-test/basic-geometry-test.vcxproj.filters
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.c">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="geometry_test.c">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sp_vector2_test.c">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="geometry_test.h">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="sp_vector2_test.h">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
150
basic-geometry-test/fp32_vector2_test.c
Normal file
150
basic-geometry-test/fp32_vector2_test.c
Normal file
|
|
@ -0,0 +1,150 @@
|
|||
#include "fp32_vector2_test.h"
|
||||
|
||||
const int TEST_BG_FP32_VECTOR2_AMOUNT_1 = 5;
|
||||
|
||||
const BgFP32Vector2 TEST_BG_FP32_VECTOR2_COMMON_1[] = {
|
||||
{ 3.0f, 4.0f },
|
||||
{ -3.0f, -4.0f },
|
||||
{ 10000.0f, -20000.0f },
|
||||
{ 0.1f, -10.0f },
|
||||
{ -123.5f, 3.7283f }
|
||||
};
|
||||
|
||||
const BgFP32Vector2 TEST_BG_FP32_VECTOR2_COMMON_2[] = {
|
||||
{ -3.0f, -4.0f },
|
||||
{ -3.0f, -4.0f },
|
||||
{ 0.002f, -0.05f },
|
||||
{ -0.2f, 12.0f },
|
||||
{ 1.5f, -23.35f }
|
||||
};
|
||||
|
||||
// =============== Square module ================ //
|
||||
|
||||
const float BG_FP32_VECTOR2_SQUARE_MODULE_1[] = { 25.0f, 25.0f, 500000000.0f, 100.01f, 15266.150221f };
|
||||
|
||||
int test_bg_fp32_vector2_square_module()
|
||||
{
|
||||
print_test_name("BgFP32Vector2 square module");
|
||||
|
||||
float square_module;
|
||||
|
||||
for (int i = 0; i < TEST_BG_FP32_VECTOR2_AMOUNT_1; i++) {
|
||||
square_module = bg_fp32_vector2_get_square_module(&TEST_BG_FP32_VECTOR2_COMMON_1[i]);
|
||||
|
||||
if (!test_bg_fp32_are_equal(square_module, BG_FP32_VECTOR2_SQUARE_MODULE_1[i], TEST_BG_FP32_TWO_EPSYLON)) {
|
||||
print_test_failed();
|
||||
return TEST_RESULT_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
print_test_success();
|
||||
return TEST_RESULT_SUCCES;
|
||||
}
|
||||
|
||||
// =================== Module =================== //
|
||||
|
||||
const float BG_FP32_VECTOR2_MODULE_1[] = { 5.0f, 5.0f, 22360.68f, 10.0005f, 123.55626338f };
|
||||
|
||||
int test_bg_fp32_vector2_module()
|
||||
{
|
||||
print_test_name("BgFP32Vector2 module");
|
||||
|
||||
float square_module;
|
||||
|
||||
for (int i = 0; i < TEST_BG_FP32_VECTOR2_AMOUNT_1; i++) {
|
||||
square_module = bg_fp32_vector2_get_module(&TEST_BG_FP32_VECTOR2_COMMON_1[i]);
|
||||
|
||||
if (!test_bg_fp32_are_equal(square_module, BG_FP32_VECTOR2_MODULE_1[i], TEST_BG_FP32_EPSYLON)) {
|
||||
print_test_failed();
|
||||
return TEST_RESULT_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
print_test_success();
|
||||
return TEST_RESULT_SUCCES;
|
||||
}
|
||||
|
||||
// ===================== Add ==================== //
|
||||
|
||||
const BgFP32Vector2 TEST_BG_FP32_VECTOR2_COMMON_1_2_SUM[] = {
|
||||
{ 0.0f, 0.0f },
|
||||
{ -6.0f, -8.0f },
|
||||
{ 10000.002f, -20000.05f },
|
||||
{ -0.1f, 2.0f },
|
||||
{ -122.0f, -19.6217f }
|
||||
};
|
||||
|
||||
int test_bg_fp32_vector2_add()
|
||||
{
|
||||
print_test_name("BgFP32Vector2 add");
|
||||
|
||||
BgFP32Vector2 vector;
|
||||
|
||||
for (int i = 0; i < TEST_BG_FP32_VECTOR2_AMOUNT_1; i++) {
|
||||
bg_fp32_vector2_add(&TEST_BG_FP32_VECTOR2_COMMON_1[i], &TEST_BG_FP32_VECTOR2_COMMON_2[i], &vector);
|
||||
|
||||
if (!test_bg_fp32_are_equal(vector.x1, TEST_BG_FP32_VECTOR2_COMMON_1_2_SUM[i].x1, TEST_BG_FP32_EPSYLON) ||
|
||||
!test_bg_fp32_are_equal(vector.x2, TEST_BG_FP32_VECTOR2_COMMON_1_2_SUM[i].x2, TEST_BG_FP32_EPSYLON)) {
|
||||
print_test_failed();
|
||||
return TEST_RESULT_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
print_test_success();
|
||||
return TEST_RESULT_SUCCES;
|
||||
}
|
||||
|
||||
// ================== Subtract ================== //
|
||||
|
||||
const BgFP32Vector2 TEST_BG_FP32_VECTOR2_COMMON_1_2_DIFF[] = {
|
||||
{ 6.0f, 8.0f },
|
||||
{ 0.0f, 0.0f },
|
||||
{ 9999.998f, -19999.95f },
|
||||
{ 0.3f, -22.0f },
|
||||
{ -125.0f, 27.0783f }
|
||||
};
|
||||
|
||||
int test_bg_fp32_vector2_subtract()
|
||||
{
|
||||
print_test_name("BgFP32Vector2 subtract");
|
||||
|
||||
BgFP32Vector2 vector;
|
||||
|
||||
for (int i = 0; i < TEST_BG_FP32_VECTOR2_AMOUNT_1; i++) {
|
||||
bg_fp32_vector2_subtract(&TEST_BG_FP32_VECTOR2_COMMON_1[i], &TEST_BG_FP32_VECTOR2_COMMON_2[i], &vector);
|
||||
|
||||
if (!test_bg_fp32_are_equal(vector.x1, TEST_BG_FP32_VECTOR2_COMMON_1_2_DIFF[i].x1, TEST_BG_FP32_EPSYLON) ||
|
||||
!test_bg_fp32_are_equal(vector.x2, TEST_BG_FP32_VECTOR2_COMMON_1_2_DIFF[i].x2, TEST_BG_FP32_EPSYLON)) {
|
||||
print_test_failed();
|
||||
return TEST_RESULT_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
print_test_success();
|
||||
return TEST_RESULT_SUCCES;
|
||||
}
|
||||
|
||||
// ==================== 1234 ==================== //
|
||||
|
||||
int test_bg_fp32_vector2()
|
||||
{
|
||||
print_test_section("BgFP32Vector2");
|
||||
|
||||
if (test_bg_fp32_vector2_square_module() != TEST_RESULT_SUCCES) {
|
||||
return TEST_RESULT_FAILED;
|
||||
}
|
||||
|
||||
if (test_bg_fp32_vector2_module() != TEST_RESULT_SUCCES) {
|
||||
return TEST_RESULT_FAILED;
|
||||
}
|
||||
|
||||
if (test_bg_fp32_vector2_add() != TEST_RESULT_SUCCES) {
|
||||
return TEST_RESULT_FAILED;
|
||||
}
|
||||
|
||||
if (test_bg_fp32_vector2_subtract() != TEST_RESULT_SUCCES) {
|
||||
return TEST_RESULT_FAILED;
|
||||
}
|
||||
|
||||
return TEST_RESULT_SUCCES;
|
||||
}
|
||||
16
basic-geometry-test/fp32_vector2_test.h
Normal file
16
basic-geometry-test/fp32_vector2_test.h
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
#ifndef __GEOMETRY_VECTOR2_FLOAT_TEST_H__
|
||||
#define __GEOMETRY_VECTOR2_FLOAT_TEST_H__
|
||||
|
||||
#include "geometry_test.h"
|
||||
|
||||
int test_bg_fp32_vector2();
|
||||
|
||||
int test_bg_fp32_vector2_square_module();
|
||||
|
||||
int test_bg_fp32_vector2_module();
|
||||
|
||||
int test_bg_fp32_vector2_add();
|
||||
|
||||
int test_bg_fp32_vector2_subtract();
|
||||
|
||||
#endif
|
||||
23
basic-geometry-test/geometry_test.c
Normal file
23
basic-geometry-test/geometry_test.c
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
#include "geometry_test.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
void print_test_section(const char * name)
|
||||
{
|
||||
printf("================ %s ================\n", name);
|
||||
}
|
||||
|
||||
void print_test_name(const char * name)
|
||||
{
|
||||
printf(" Testing of %s: ", name);
|
||||
}
|
||||
|
||||
void print_test_success()
|
||||
{
|
||||
printf("[ \x1b[32mSuccess\x1b[0m ]\n");
|
||||
}
|
||||
|
||||
void print_test_failed()
|
||||
{
|
||||
printf("[ \x1b[31mFailed\x1b[0m ]\n");
|
||||
}
|
||||
53
basic-geometry-test/geometry_test.h
Normal file
53
basic-geometry-test/geometry_test.h
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
#ifndef __GEOMETRY_TEST_H__
|
||||
#define __GEOMETRY_TEST_H__
|
||||
|
||||
#include <geometry.h>
|
||||
|
||||
#define TEST_RESULT_SUCCES 0
|
||||
#define TEST_RESULT_FAILED 100
|
||||
|
||||
#define TEST_BG_FP32_EPSYLON 1E-6f
|
||||
#define TEST_BG_FP32_TWO_EPSYLON 2E-6f
|
||||
#define TEST_BG_FP32_SQUARE_EPSYLON 1E-12f
|
||||
|
||||
#define TEST_BG_FP64_EPSYLON 1E-13f
|
||||
#define TEST_BG_FP64_TWO_EPSYLON 2E-13f
|
||||
#define TEST_BG_FP64_SQUARE_EPSYLON 1E-26f
|
||||
|
||||
void print_test_section(const char * name);
|
||||
|
||||
void print_test_name(const char * name);
|
||||
|
||||
void print_test_success();
|
||||
|
||||
void print_test_failed();
|
||||
|
||||
inline int test_bg_fp32_are_equal(const float value1, const float value2, const float epsylon)
|
||||
{
|
||||
if (-1.0f <= value1 && value1 <= 1.0f) {
|
||||
const float difference = value1 - value2;
|
||||