Переименование s0 -> s, x1 -> x, x2 -> y, x3 -> z, что должно упростить читаемость кода. Также обновление документации
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38 changed files with 2104 additions and 2070 deletions
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@ -9,30 +9,30 @@
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inline void bgc_fp32_slerp3_reset(BGC_FP32_Slerp3* const slerp)
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{
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slerp->_cosine_weight.s0 = 1.0f;
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slerp->_cosine_weight.x1 = 0.0f;
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slerp->_cosine_weight.x2 = 0.0f;
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slerp->_cosine_weight.x3 = 0.0f;
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slerp->_cosine_weight.s = 1.0f;
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slerp->_cosine_weight.x = 0.0f;
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slerp->_cosine_weight.y = 0.0f;
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slerp->_cosine_weight.z = 0.0f;
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slerp->_sine_weight.s0 = 0.0f;
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slerp->_sine_weight.x1 = 0.0f;
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slerp->_sine_weight.x2 = 0.0f;
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slerp->_sine_weight.x3 = 0.0f;
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slerp->_sine_weight.s = 0.0f;
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slerp->_sine_weight.x = 0.0f;
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slerp->_sine_weight.y = 0.0f;
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slerp->_sine_weight.z = 0.0f;
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slerp->radians = 0.0f;
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}
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inline void bgc_fp64_slerp3_reset(BGC_FP64_Slerp3* const slerp)
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{
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slerp->_cosine_weight.s0 = 1.0;
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slerp->_cosine_weight.x1 = 0.0;
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slerp->_cosine_weight.x2 = 0.0;
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slerp->_cosine_weight.x3 = 0.0;
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slerp->_cosine_weight.s = 1.0;
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slerp->_cosine_weight.x = 0.0;
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slerp->_cosine_weight.y = 0.0;
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slerp->_cosine_weight.z = 0.0;
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slerp->_sine_weight.s0 = 0.0;
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slerp->_sine_weight.x1 = 0.0;
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slerp->_sine_weight.x2 = 0.0;
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slerp->_sine_weight.x3 = 0.0;
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slerp->_sine_weight.s = 0.0;
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slerp->_sine_weight.x = 0.0;
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slerp->_sine_weight.y = 0.0;
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slerp->_sine_weight.z = 0.0;
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slerp->radians = 0.0;
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}
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