Отказ от терминов Versor и Cotes Number в пользу Turn3 и Turn2, использование кватернионов внутри Turn3
This commit is contained in:
parent
38cff7e27d
commit
b470a3194b
27 changed files with 1815 additions and 2045 deletions
|
|
@ -61,7 +61,7 @@ inline void bgc_fp64_matrix2x2_make_diagonal(BGC_FP64_Matrix2x2* matrix, const d
|
|||
|
||||
// ============== Rotation Matrix =============== //
|
||||
|
||||
inline void bgc_fp32_matrix2x2_make_for_turn(BGC_FP32_Matrix2x2* matrix, const float angle, const int angle_unit)
|
||||
inline void bgc_fp32_matrix2x2_set_turn(BGC_FP32_Matrix2x2* matrix, const float angle, const int angle_unit)
|
||||
{
|
||||
const float radians = bgc_fp32_angle_to_radians(angle, angle_unit);
|
||||
const float cosine = cosf(radians);
|
||||
|
|
@ -73,7 +73,7 @@ inline void bgc_fp32_matrix2x2_make_for_turn(BGC_FP32_Matrix2x2* matrix, const f
|
|||
matrix->r2c2 = cosine;
|
||||
}
|
||||
|
||||
inline void bgc_fp64_matrix2x2_make_for_turn(BGC_FP64_Matrix2x2* matrix, const double angle, const int angle_unit)
|
||||
inline void bgc_fp64_matrix2x2_set_turn(BGC_FP64_Matrix2x2* matrix, const double angle, const int angle_unit)
|
||||
{
|
||||
const double radians = bgc_fp64_angle_to_radians(angle, angle_unit);
|
||||
const double cosine = cos(radians);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue