Переименование tangent в тангенсную пару
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parent
02bcb1bd33
commit
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18 changed files with 168 additions and 173 deletions
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@ -1,3 +1,4 @@
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/*
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <math.h>
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#include <math.h>
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@ -59,7 +60,7 @@ structure_fp32_t* make_structures(const unsigned int amount)
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);
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);
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bgc_vector3_reset_fp32(&list[i].vector2);
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bgc_vector3_reset_fp32(&list[i].vector2);
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*/
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*//*
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}
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}
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return list;
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return list;
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@ -137,23 +138,16 @@ int main()
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}
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}
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*/
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*/
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//#include <stdio.h>
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//#include <basic-geometry.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <basic-geometry.h>
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#include <basic-geometry.h>
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int main()
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int main()
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{
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{
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BgcVector3FP32 my_vector1, my_vector2;
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BgcVector3FP32 my_vector;
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bgc_vector3_set_values_fp32(-2, 7, 5, &my_vector1);
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bgc_vector3_set_values_fp32(-2, 7, 10, &my_vector);
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bgc_vector3_set_values_fp32(10, -1, -3, &my_vector2);
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bgc_vector3_swap_fp32(&my_vector1, &my_vector2);
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printf("x1 = %f, x2 = %f, x3 = %f\n", my_vector.x1, my_vector.x2, my_vector.x3);
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printf("Vector #1: x1 = %f, x2 = %f, x3 = %f\n", my_vector1.x1, my_vector1.x2, my_vector1.x3);
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printf("Vector #2: x1 = %f, x2 = %f, x3 = %f\n", my_vector2.x1, my_vector2.x2, my_vector2.x3);
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return 0;
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return 0;
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}
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}
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@ -14,7 +14,7 @@
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#include "matrix3x2.h"
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#include "matrix3x2.h"
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#include "matrix3x3.h"
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#include "matrix3x3.h"
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#include "tangent.h"
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#include "tangent-pair.h"
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#include "rotation3.h"
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#include "rotation3.h"
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<ClInclude Include="matrixes.h" />
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<ClInclude Include="matrixes.h" />
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<ClInclude Include="quaternion.h" />
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<ClInclude Include="quaternion.h" />
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<ClInclude Include="rotation3.h" />
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<ClInclude Include="rotation3.h" />
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<ClInclude Include="tangent.h" />
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<ClInclude Include="tangent-pair.h" />
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<ClInclude Include="utilities.h" />
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<ClInclude Include="utilities.h" />
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<ClInclude Include="versor.h" />
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<ClInclude Include="versor.h" />
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<ClInclude Include="vector2.h" />
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<ClInclude Include="vector2.h" />
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<ClCompile Include="matrixes.c" />
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<ClCompile Include="matrixes.c" />
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<ClCompile Include="quaternion.c" />
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<ClCompile Include="quaternion.c" />
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<ClCompile Include="rotation3.c" />
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<ClCompile Include="rotation3.c" />
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<ClCompile Include="tangent.c" />
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<ClCompile Include="tangent-pair.c" />
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<ClCompile Include="versor.c" />
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<ClCompile Include="versor.c" />
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<ClCompile Include="vector2.c" />
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<ClCompile Include="vector2.c" />
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<ClCompile Include="vector3.c" />
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<ClCompile Include="vector3.c" />
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<ClInclude Include="matrixes.h">
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<ClInclude Include="matrixes.h">
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<Filter>Файлы заголовков</Filter>
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<Filter>Файлы заголовков</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="tangent.h">
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<ClInclude Include="tangent-pair.h">
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<Filter>Файлы заголовков</Filter>
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<Filter>Файлы заголовков</Filter>
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</ClInclude>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ClCompile Include="matrix3x2.c">
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<ClCompile Include="matrix3x2.c">
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<Filter>Исходные файлы</Filter>
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<Filter>Исходные файлы</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="tangent.c">
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<ClCompile Include="tangent-pair.c">
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<Filter>Исходные файлы</Filter>
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<Filter>Исходные файлы</Filter>
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</ClCompile>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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82
basic-geometry/tangent-pair.c
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82
basic-geometry/tangent-pair.c
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#include "tangent-pair.h"
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const BgcTangentPairFP32 BGC_IDLE_TANGENT_PAIR_FP32 = { 1.0f, 0.0f };
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const BgcTangentPairFP64 BGC_IDLE_TANGENT_PAIR_FP64 = { 1.0, 0.0 };
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extern inline void bgc_tangent_pair_reset_fp32(BgcTangentPairFP32* tangent);
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extern inline void bgc_tangent_pair_reset_fp64(BgcTangentPairFP64* tangent);
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extern inline void bgc_tangent_pair_set_values_fp32(const float x1, const float x2, BgcTangentPairFP32* tangent);
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extern inline void bgc_tangent_pair_set_values_fp64(const double x1, const double x2, BgcTangentPairFP64* tangent);
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extern inline void bgc_tangent_pair_copy_fp32(const BgcTangentPairFP32* from, BgcTangentPairFP32* to);
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extern inline void bgc_tangent_pair_copy_fp64(const BgcTangentPairFP64* from, BgcTangentPairFP64* to);
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extern inline void bgc_tangent_pair_swap_fp32(BgcTangentPairFP32* tangent1, BgcTangentPairFP32* tangent2);
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extern inline void bgc_tangent_pair_swap_fp64(BgcTangentPairFP64* tangent1, BgcTangentPairFP64* tangent2);
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extern inline void bgc_tangent_pair_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentPairFP32* tangent);
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extern inline void bgc_tangent_pair_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentPairFP64* tangent);
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extern inline void bgc_tangent_pair_convert_fp64_to_fp32(const BgcTangentPairFP64* from, BgcTangentPairFP32* to);
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extern inline void bgc_tangent_pair_convert_fp32_to_fp64(const BgcTangentPairFP32* from, BgcTangentPairFP64* to);
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extern inline void bgc_tangent_pair_invert_fp32(BgcTangentPairFP32* tangent);
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extern inline void bgc_tangent_pair_invert_fp64(BgcTangentPairFP64* tangent);
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extern inline void bgc_tangent_pair_set_inverted_fp32(const BgcTangentPairFP32* tangent, BgcTangentPairFP32* result);
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extern inline void bgc_tangent_pair_set_inverted_fp64(const BgcTangentPairFP64* tangent, BgcTangentPairFP64* result);
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extern inline void bgc_tangent_pair_make_rotation_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix);
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extern inline void bgc_tangent_pair_make_rotation_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix);
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extern inline void bgc_tangent_pair_make_reverse_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix);
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extern inline void bgc_tangent_pair_make_reverse_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix);
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extern inline float bgc_tangent_pair_get_angle_fp32(const BgcTangentPairFP32* tangent, const BgcAngleUnitEnum unit);
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extern inline double bgc_tangent_pair_get_angle_fp64(const BgcTangentPairFP64* tangent, const BgcAngleUnitEnum unit);
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extern inline void bgc_tangent_pair_combine_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2, BgcTangentPairFP32* result);
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extern inline void bgc_tangent_pair_combine_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2, BgcTangentPairFP64* result);
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extern inline void bgc_tangent_pair_turn_vector_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
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extern inline void bgc_tangent_pair_turn_vector_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
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extern inline void bgc_tangent_pair_turn_vector_back_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
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extern inline void bgc_tangent_pair_turn_vector_back_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
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extern inline int bgc_tangent_pair_are_close_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2);
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extern inline int bgc_tangent_pair_are_close_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2);
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void _bgc_tangent_pair_normalize_fp32(const float square_modulus, _BgcTwinTangentPairFP32* twin)
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{
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// (square_modulus != square_modulus) is true when square_modulus is NaN
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if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
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twin->cos = 1.0f;
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twin->sin = 0.0f;
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return;
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}
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const float multiplier = sqrtf(1.0f / square_modulus);
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twin->cos *= multiplier;
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twin->sin *= multiplier;
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}
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void _bgc_tangent_pair_normalize_fp64(const double square_modulus, _BgcTwinTangentPairFP64* twin)
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{
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// (square_modulus != square_modulus) is true when square_modulus is NaN
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if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
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twin->cos = 1.0;
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twin->sin = 0.0;
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return;
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}
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const double multiplier = sqrt(1.0 / square_modulus);
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twin->cos *= multiplier;
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twin->sin *= multiplier;
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}
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#ifndef _BGC_TANGENT_H_
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#ifndef _bgc_tangent_pair_H_
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#define _BGC_TANGENT_H_
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#define _bgc_tangent_pair_H_
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#include <math.h>
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#include <math.h>
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typedef struct
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typedef struct
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{
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{
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const float cos, sin;
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const float cos, sin;
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} BgcTangentFP32;
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} BgcTangentPairFP32;
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typedef struct
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typedef struct
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{
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{
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const double cos, sin;
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const double cos, sin;
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} BgcTangentFP64;
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} BgcTangentPairFP64;
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// ================= Dark Twins ================= //
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// ================= Dark Twins ================= //
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typedef struct {
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typedef struct {
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float cos, sin;
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float cos, sin;
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} _BgcDarkTwinTangentFP32;
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} _BgcTwinTangentPairFP32;
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typedef struct {
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typedef struct {
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double cos, sin;
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double cos, sin;
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} _BgcDarkTwinTangentFP64;
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} _BgcTwinTangentPairFP64;
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// ================= Constants ================== //
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// ================= Constants ================== //
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extern const BgcTangentFP32 BGC_IDLE_TANGENT_FP32;
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extern const BgcTangentPairFP32 BGC_IDLE_TANGENT_PAIR_FP32;
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extern const BgcTangentFP64 BGC_IDLE_TANGENT_FP64;
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extern const BgcTangentPairFP64 BGC_IDLE_TANGENT_PAIR_FP64;
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// =================== Reset ==================== //
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// =================== Reset ==================== //
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inline void bgc_tangent_reset_fp32(BgcTangentFP32* tangent)
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inline void bgc_tangent_pair_reset_fp32(BgcTangentPairFP32* tangent)
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{
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{
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_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)tangent;
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_BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent;
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twin->cos = 1.0f;
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twin->cos = 1.0f;
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twin->sin = 0.0f;
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twin->sin = 0.0f;
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}
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}
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inline void bgc_tangent_reset_fp64(BgcTangentFP64* tangent)
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inline void bgc_tangent_pair_reset_fp64(BgcTangentPairFP64* tangent)
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{
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{
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_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)tangent;
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_BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent;
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twin->cos = 1.0;
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twin->cos = 1.0;
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twin->sin = 0.0;
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twin->sin = 0.0;
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// ==================== Set ===================== //
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// ==================== Set ===================== //
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void _bgc_tangent_normalize_fp32(const float square_modulus, _BgcDarkTwinTangentFP32* twin);
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void _bgc_tangent_pair_normalize_fp32(const float square_modulus, _BgcTwinTangentPairFP32* twin);
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void _bgc_tangent_normalize_fp64(const double square_modulus, _BgcDarkTwinTangentFP64* twin);
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void _bgc_tangent_pair_normalize_fp64(const double square_modulus, _BgcTwinTangentPairFP64* twin);
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inline void bgc_tangent_set_values_fp32(const float x1, const float x2, BgcTangentFP32* tangent)
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inline void bgc_tangent_pair_set_values_fp32(const float x1, const float x2, BgcTangentPairFP32* tangent)
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{
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{
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const float square_modulus = x1 * x1 + x2 * x2;
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const float square_modulus = x1 * x1 + x2 * x2;
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_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)tangent;
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_BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent;
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twin->cos = x1;
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twin->cos = x1;
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twin->sin = x2;
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twin->sin = x2;
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if (!bgc_is_sqare_value_unit_fp32(square_modulus)) {
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if (!bgc_is_sqare_value_unit_fp32(square_modulus)) {
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_bgc_tangent_normalize_fp32(square_modulus, twin);
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_bgc_tangent_pair_normalize_fp32(square_modulus, twin);
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}
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}
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}
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}
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inline void bgc_tangent_set_values_fp64(const double x1, const double x2, BgcTangentFP64* tangent)
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inline void bgc_tangent_pair_set_values_fp64(const double x1, const double x2, BgcTangentPairFP64* tangent)
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{
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{
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const double square_modulus = x1 * x1 + x2 * x2;
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const double square_modulus = x1 * x1 + x2 * x2;
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_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)tangent;
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_BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent;
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twin->cos = x1;
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twin->cos = x1;
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twin->sin = x2;
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twin->sin = x2;
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if (!bgc_is_sqare_value_unit_fp64(square_modulus)) {
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if (!bgc_is_sqare_value_unit_fp64(square_modulus)) {
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_bgc_tangent_normalize_fp64(square_modulus, twin);
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_bgc_tangent_pair_normalize_fp64(square_modulus, twin);
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}
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}
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}
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}
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// ==================== Copy ==================== //
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// ==================== Copy ==================== //
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inline void bgc_tangent_copy_fp32(const BgcTangentFP32* from, BgcTangentFP32* to)
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inline void bgc_tangent_pair_copy_fp32(const BgcTangentPairFP32* from, BgcTangentPairFP32* to)
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{
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{
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_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)to;
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_BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)to;
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twin->cos = from->cos;
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twin->cos = from->cos;
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twin->sin = from->sin;
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twin->sin = from->sin;
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}
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}
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inline void bgc_tangent_copy_fp64(const BgcTangentFP64* from, BgcTangentFP64* to)
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inline void bgc_tangent_pair_copy_fp64(const BgcTangentPairFP64* from, BgcTangentPairFP64* to)
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{
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{
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_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)to;
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_BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)to;
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|
|
||||||
twin->cos = from->cos;
|
twin->cos = from->cos;
|
||||||
twin->sin = from->sin;
|
twin->sin = from->sin;
|
||||||
|
@ -107,33 +107,33 @@ inline void bgc_tangent_copy_fp64(const BgcTangentFP64* from, BgcTangentFP64* to
|
||||||
|
|
||||||
// ==================== Swap ==================== //
|
// ==================== Swap ==================== //
|
||||||
|
|
||||||
inline void bgc_tangent_swap_fp32(BgcTangentFP32* tangent1, BgcTangentFP32* tangent2)
|
inline void bgc_tangent_pair_swap_fp32(BgcTangentPairFP32* tangent1, BgcTangentPairFP32* tangent2)
|
||||||
{
|
{
|
||||||
const float cos = tangent1->cos;
|
const float cos = tangent1->cos;
|
||||||
const float sin = tangent1->sin;
|
const float sin = tangent1->sin;
|
||||||
|
|
||||||
_BgcDarkTwinTangentFP32* twin1 = (_BgcDarkTwinTangentFP32*)tangent1;
|
_BgcTwinTangentPairFP32* twin1 = (_BgcTwinTangentPairFP32*)tangent1;
|
||||||
|
|
||||||
twin1->cos = tangent2->cos;
|
twin1->cos = tangent2->cos;
|
||||||
twin1->sin = tangent2->sin;
|
twin1->sin = tangent2->sin;
|
||||||
|
|
||||||
_BgcDarkTwinTangentFP32* twin2 = (_BgcDarkTwinTangentFP32*)tangent2;
|
_BgcTwinTangentPairFP32* twin2 = (_BgcTwinTangentPairFP32*)tangent2;
|
||||||
|
|
||||||
twin2->cos = cos;
|
twin2->cos = cos;
|
||||||
twin2->sin = sin;
|
twin2->sin = sin;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_swap_fp64(BgcTangentFP64* tangent1, BgcTangentFP64* tangent2)
|
inline void bgc_tangent_pair_swap_fp64(BgcTangentPairFP64* tangent1, BgcTangentPairFP64* tangent2)
|
||||||
{
|
{
|
||||||
const double cos = tangent1->cos;
|
const double cos = tangent1->cos;
|
||||||
const double sin = tangent1->sin;
|
const double sin = tangent1->sin;
|
||||||
|
|
||||||
_BgcDarkTwinTangentFP64* twin1 = (_BgcDarkTwinTangentFP64*)tangent1;
|
_BgcTwinTangentPairFP64* twin1 = (_BgcTwinTangentPairFP64*)tangent1;
|
||||||
|
|
||||||
twin1->cos = tangent2->cos;
|
twin1->cos = tangent2->cos;
|
||||||
twin1->sin = tangent2->sin;
|
twin1->sin = tangent2->sin;
|
||||||
|
|
||||||
_BgcDarkTwinTangentFP64* twin2 = (_BgcDarkTwinTangentFP64*)tangent2;
|
_BgcTwinTangentPairFP64* twin2 = (_BgcTwinTangentPairFP64*)tangent2;
|
||||||
|
|
||||||
twin2->cos = cos;
|
twin2->cos = cos;
|
||||||
twin2->sin = sin;
|
twin2->sin = sin;
|
||||||
|
@ -141,21 +141,21 @@ inline void bgc_tangent_swap_fp64(BgcTangentFP64* tangent1, BgcTangentFP64* tang
|
||||||
|
|
||||||
// ================== Set Turn ================== //
|
// ================== Set Turn ================== //
|
||||||
|
|
||||||
inline void bgc_tangent_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentFP32* tangent)
|
inline void bgc_tangent_pair_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentPairFP32* tangent)
|
||||||
{
|
{
|
||||||
const float radians = bgc_angle_to_radians_fp32(angle, unit);
|
const float radians = bgc_angle_to_radians_fp32(angle, unit);
|
||||||
|
|
||||||
_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)tangent;
|
_BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent;
|
||||||
|
|
||||||
twin->cos = cosf(radians);
|
twin->cos = cosf(radians);
|
||||||
twin->sin = sinf(radians);
|
twin->sin = sinf(radians);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentFP64* tangent)
|
inline void bgc_tangent_pair_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentPairFP64* tangent)
|
||||||
{
|
{
|
||||||
const double radians = bgc_angle_to_radians_fp64(angle, unit);
|
const double radians = bgc_angle_to_radians_fp64(angle, unit);
|
||||||
|
|
||||||
_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)tangent;
|
_BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent;
|
||||||
|
|
||||||
twin->cos = cos(radians);
|
twin->cos = cos(radians);
|
||||||
twin->sin = sin(radians);
|
twin->sin = sin(radians);
|
||||||
|
@ -163,41 +163,41 @@ inline void bgc_tangent_set_turn_fp64(const double angle, const BgcAngleUnitEnum
|
||||||
|
|
||||||
// ============= Copy to twin type ============== //
|
// ============= Copy to twin type ============== //
|
||||||
|
|
||||||
inline void bgc_tangent_convert_fp64_to_fp32(const BgcTangentFP64* from, BgcTangentFP32* to)
|
inline void bgc_tangent_pair_convert_fp64_to_fp32(const BgcTangentPairFP64* from, BgcTangentPairFP32* to)
|
||||||
{
|
{
|
||||||
bgc_tangent_set_values_fp32((float)from->cos, (float)from->sin, to);
|
bgc_tangent_pair_set_values_fp32((float)from->cos, (float)from->sin, to);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_convert_fp32_to_fp64(const BgcTangentFP32* from, BgcTangentFP64* to)
|
inline void bgc_tangent_pair_convert_fp32_to_fp64(const BgcTangentPairFP32* from, BgcTangentPairFP64* to)
|
||||||
{
|
{
|
||||||
bgc_tangent_set_values_fp64((double)from->cos, (double)from->sin, to);
|
bgc_tangent_pair_set_values_fp64((double)from->cos, (double)from->sin, to);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ================= Inversion ================== //
|
// ================= Inversion ================== //
|
||||||
|
|
||||||
inline void bgc_tangent_invert_fp32(BgcTangentFP32* tangent)
|
inline void bgc_tangent_pair_invert_fp32(BgcTangentPairFP32* tangent)
|
||||||
{
|
{
|
||||||
((_BgcDarkTwinTangentFP32*)tangent)->sin = -tangent->sin;
|
((_BgcTwinTangentPairFP32*)tangent)->sin = -tangent->sin;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_invert_fp64(BgcTangentFP64* tangent)
|
inline void bgc_tangent_pair_invert_fp64(BgcTangentPairFP64* tangent)
|
||||||
{
|
{
|
||||||
((_BgcDarkTwinTangentFP64*)tangent)->sin = -tangent->sin;
|
((_BgcTwinTangentPairFP64*)tangent)->sin = -tangent->sin;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ================ Set Inverted ================ //
|
// ================ Set Inverted ================ //
|
||||||
|
|
||||||
inline void bgc_tangent_set_inverted_fp32(const BgcTangentFP32* tangent, BgcTangentFP32* result)
|
inline void bgc_tangent_pair_set_inverted_fp32(const BgcTangentPairFP32* tangent, BgcTangentPairFP32* result)
|
||||||
{
|
{
|
||||||
_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)result;
|
_BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)result;
|
||||||
|
|
||||||
twin->cos = tangent->cos;
|
twin->cos = tangent->cos;
|
||||||
twin->sin = -tangent->sin;
|
twin->sin = -tangent->sin;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_set_inverted_fp64(const BgcTangentFP64* tangent, BgcTangentFP64* result)
|
inline void bgc_tangent_pair_set_inverted_fp64(const BgcTangentPairFP64* tangent, BgcTangentPairFP64* result)
|
||||||
{
|
{
|
||||||
_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)result;
|
_BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)result;
|
||||||
|
|
||||||
twin->cos = tangent->cos;
|
twin->cos = tangent->cos;
|
||||||
twin->sin = -tangent->sin;
|
twin->sin = -tangent->sin;
|
||||||
|
@ -205,7 +205,7 @@ inline void bgc_tangent_set_inverted_fp64(const BgcTangentFP64* tangent, BgcTang
|
||||||
|
|
||||||
// ============== Rotation Matrix =============== //
|
// ============== Rotation Matrix =============== //
|
||||||
|
|
||||||
inline void bgc_tangent_make_rotation_matrix_fp32(const BgcTangentFP32* tangent, BgcMatrix2x2FP32* matrix)
|
inline void bgc_tangent_pair_make_rotation_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix)
|
||||||
{
|
{
|
||||||
matrix->r1c1 = tangent->cos;
|
matrix->r1c1 = tangent->cos;
|
||||||
matrix->r1c2 = -tangent->sin;
|
matrix->r1c2 = -tangent->sin;
|
||||||
|
@ -213,7 +213,7 @@ inline void bgc_tangent_make_rotation_matrix_fp32(const BgcTangentFP32* tangent,
|
||||||
matrix->r2c2 = tangent->cos;
|
matrix->r2c2 = tangent->cos;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_make_rotation_matrix_fp64(const BgcTangentFP64* tangent, BgcMatrix2x2FP64* matrix)
|
inline void bgc_tangent_pair_make_rotation_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix)
|
||||||
{
|
{
|
||||||
matrix->r1c1 = tangent->cos;
|
matrix->r1c1 = tangent->cos;
|
||||||
matrix->r1c2 = -tangent->sin;
|
matrix->r1c2 = -tangent->sin;
|
||||||
|
@ -223,7 +223,7 @@ inline void bgc_tangent_make_rotation_matrix_fp64(const BgcTangentFP64* tangent,
|
||||||
|
|
||||||
// ============== Reverse Matrix ================ //
|
// ============== Reverse Matrix ================ //
|
||||||
|
|
||||||
inline void bgc_tangent_make_reverse_matrix_fp32(const BgcTangentFP32* tangent, BgcMatrix2x2FP32* matrix)
|
inline void bgc_tangent_pair_make_reverse_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix)
|
||||||
{
|
{
|
||||||
matrix->r1c1 = tangent->cos;
|
matrix->r1c1 = tangent->cos;
|
||||||
matrix->r1c2 = tangent->sin;
|
matrix->r1c2 = tangent->sin;
|
||||||
|
@ -231,7 +231,7 @@ inline void bgc_tangent_make_reverse_matrix_fp32(const BgcTangentFP32* tangent,
|
||||||
matrix->r2c2 = tangent->cos;
|
matrix->r2c2 = tangent->cos;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_make_reverse_matrix_fp64(const BgcTangentFP64* tangent, BgcMatrix2x2FP64* matrix)
|
inline void bgc_tangent_pair_make_reverse_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix)
|
||||||
{
|
{
|
||||||
matrix->r1c1 = tangent->cos;
|
matrix->r1c1 = tangent->cos;
|
||||||
matrix->r1c2 = tangent->sin;
|
matrix->r1c2 = tangent->sin;
|
||||||
|
@ -241,7 +241,7 @@ inline void bgc_tangent_make_reverse_matrix_fp64(const BgcTangentFP64* tangent,
|
||||||
|
|
||||||
// =================== Angle =================== //
|
// =================== Angle =================== //
|
||||||
|
|
||||||
inline float bgc_tangent_get_angle_fp32(const BgcTangentFP32* tangent, const BgcAngleUnitEnum unit)
|
inline float bgc_tangent_pair_get_angle_fp32(const BgcTangentPairFP32* tangent, const BgcAngleUnitEnum unit)
|
||||||
{
|
{
|
||||||
if (tangent->cos >= 1.0f - BGC_EPSYLON_FP32) {
|
if (tangent->cos >= 1.0f - BGC_EPSYLON_FP32) {
|
||||||
return 0.0f;
|
return 0.0f;
|
||||||
|
@ -262,7 +262,7 @@ inline float bgc_tangent_get_angle_fp32(const BgcTangentFP32* tangent, const Bgc
|
||||||
return bgc_radians_to_units_fp32(atan2f(tangent->cos, tangent->sin), unit);
|
return bgc_radians_to_units_fp32(atan2f(tangent->cos, tangent->sin), unit);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline double bgc_tangent_get_angle_fp64(const BgcTangentFP64* tangent, const BgcAngleUnitEnum unit)
|
inline double bgc_tangent_pair_get_angle_fp64(const BgcTangentPairFP64* tangent, const BgcAngleUnitEnum unit)
|
||||||
{
|
{
|
||||||
if (tangent->cos >= 1.0 - BGC_EPSYLON_FP64) {
|
if (tangent->cos >= 1.0 - BGC_EPSYLON_FP64) {
|
||||||
return 0.0;
|
return 0.0;
|
||||||
|
@ -285,18 +285,18 @@ inline double bgc_tangent_get_angle_fp64(const BgcTangentFP64* tangent, const Bg
|
||||||
|
|
||||||
// ================ Combination ================= //
|
// ================ Combination ================= //
|
||||||
|
|
||||||
inline void bgc_tangent_combine_fp32(const BgcTangentFP32* tangent1, const BgcTangentFP32* tangent2, BgcTangentFP32* result)
|
inline void bgc_tangent_pair_combine_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2, BgcTangentPairFP32* result)
|
||||||
{
|
{
|
||||||
bgc_tangent_set_values_fp32(
|
bgc_tangent_pair_set_values_fp32(
|
||||||
tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin,
|
tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin,
|
||||||
tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos,
|
tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos,
|
||||||
result
|
result
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_combine_fp64(const BgcTangentFP64* tangent1, const BgcTangentFP64* tangent2, BgcTangentFP64* result)
|
inline void bgc_tangent_pair_combine_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2, BgcTangentPairFP64* result)
|
||||||
{
|
{
|
||||||
bgc_tangent_set_values_fp64(
|
bgc_tangent_pair_set_values_fp64(
|
||||||
tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin,
|
tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin,
|
||||||
tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos,
|
tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos,
|
||||||
result
|
result
|
||||||
|
@ -305,7 +305,7 @@ inline void bgc_tangent_combine_fp64(const BgcTangentFP64* tangent1, const BgcTa
|
||||||
|
|
||||||
// ================ Turn Vector ================= //
|
// ================ Turn Vector ================= //
|
||||||
|
|
||||||
inline void bgc_tangent_turn_vector_fp32(const BgcTangentFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result)
|
inline void bgc_tangent_pair_turn_vector_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result)
|
||||||
{
|
{
|
||||||
const float x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2;
|
const float x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2;
|
||||||
const float x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2;
|
const float x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2;
|
||||||
|
@ -314,7 +314,7 @@ inline void bgc_tangent_turn_vector_fp32(const BgcTangentFP32* tangent, const Bg
|
||||||
result->x2 = x2;
|
result->x2 = x2;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_turn_vector_fp64(const BgcTangentFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result)
|
inline void bgc_tangent_pair_turn_vector_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result)
|
||||||
{
|
{
|
||||||
const double x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2;
|
const double x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2;
|
||||||
const double x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2;
|
const double x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2;
|
||||||
|
@ -325,7 +325,7 @@ inline void bgc_tangent_turn_vector_fp64(const BgcTangentFP64* tangent, const Bg
|
||||||
|
|
||||||
// ============ Turn Vector Backward ============ //
|
// ============ Turn Vector Backward ============ //
|
||||||
|
|
||||||
inline void bgc_tangent_turn_vector_back_fp32(const BgcTangentFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result)
|
inline void bgc_tangent_pair_turn_vector_back_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result)
|
||||||
{
|
{
|
||||||
const float x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1;
|
const float x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1;
|
||||||
const float x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1;
|
const float x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1;
|
||||||
|
@ -334,7 +334,7 @@ inline void bgc_tangent_turn_vector_back_fp32(const BgcTangentFP32* tangent, con
|
||||||
result->x2 = x2;
|
result->x2 = x2;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void bgc_tangent_turn_vector_back_fp64(const BgcTangentFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result)
|
inline void bgc_tangent_pair_turn_vector_back_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result)
|
||||||
{
|
{
|
||||||
const double x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1;
|
const double x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1;
|
||||||
const double x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1;
|
const double x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1;
|
||||||
|
@ -345,7 +345,7 @@ inline void bgc_tangent_turn_vector_back_fp64(const BgcTangentFP64* tangent, con
|
||||||
|
|
||||||
// ================== Are Close ================= //
|
// ================== Are Close ================= //
|
||||||
|
|
||||||
inline int bgc_tangent_are_close_fp32(const BgcTangentFP32* tangent1, const BgcTangentFP32* tangent2)
|
inline int bgc_tangent_pair_are_close_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2)
|
||||||
{
|
{
|
||||||
const float d_cos = tangent1->cos - tangent2->cos;
|
const float d_cos = tangent1->cos - tangent2->cos;
|
||||||
const float d_sin = tangent1->sin - tangent2->sin;
|
const float d_sin = tangent1->sin - tangent2->sin;
|
||||||
|
@ -353,7 +353,7 @@ inline int bgc_tangent_are_close_fp32(const BgcTangentFP32* tangent1, const BgcT
|
||||||
return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP32;
|
return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP32;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline int bgc_tangent_are_close_fp64(const BgcTangentFP64* tangent1, const BgcTangentFP64* tangent2)
|
inline int bgc_tangent_pair_are_close_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2)
|
||||||
{
|
{
|
||||||
const double d_cos = tangent1->cos - tangent2->cos;
|
const double d_cos = tangent1->cos - tangent2->cos;
|
||||||
const double d_sin = tangent1->sin - tangent2->sin;
|
const double d_sin = tangent1->sin - tangent2->sin;
|
|
@ -1,82 +0,0 @@
|
||||||
#include "tangent.h"
|
|
||||||
|
|
||||||
const BgcTangentFP32 BGC_IDLE_TANGENT_FP32 = { 1.0f, 0.0f };
|
|
||||||
|
|
||||||
const BgcTangentFP64 BGC_IDLE_TANGENT_FP64 = { 1.0, 0.0 };
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_reset_fp32(BgcTangentFP32* tangent);
|
|
||||||
extern inline void bgc_tangent_reset_fp64(BgcTangentFP64* tangent);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_set_values_fp32(const float x1, const float x2, BgcTangentFP32* tangent);
|
|
||||||
extern inline void bgc_tangent_set_values_fp64(const double x1, const double x2, BgcTangentFP64* tangent);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_copy_fp32(const BgcTangentFP32* from, BgcTangentFP32* to);
|
|
||||||
extern inline void bgc_tangent_copy_fp64(const BgcTangentFP64* from, BgcTangentFP64* to);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_swap_fp32(BgcTangentFP32* tangent1, BgcTangentFP32* tangent2);
|
|
||||||
extern inline void bgc_tangent_swap_fp64(BgcTangentFP64* tangent1, BgcTangentFP64* tangent2);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentFP32* tangent);
|
|
||||||
extern inline void bgc_tangent_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentFP64* tangent);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_convert_fp64_to_fp32(const BgcTangentFP64* from, BgcTangentFP32* to);
|
|
||||||
extern inline void bgc_tangent_convert_fp32_to_fp64(const BgcTangentFP32* from, BgcTangentFP64* to);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_invert_fp32(BgcTangentFP32* tangent);
|
|
||||||
extern inline void bgc_tangent_invert_fp64(BgcTangentFP64* tangent);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_set_inverted_fp32(const BgcTangentFP32* tangent, BgcTangentFP32* result);
|
|
||||||
extern inline void bgc_tangent_set_inverted_fp64(const BgcTangentFP64* tangent, BgcTangentFP64* result);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_make_rotation_matrix_fp32(const BgcTangentFP32* tangent, BgcMatrix2x2FP32* matrix);
|
|
||||||
extern inline void bgc_tangent_make_rotation_matrix_fp64(const BgcTangentFP64* tangent, BgcMatrix2x2FP64* matrix);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_make_reverse_matrix_fp32(const BgcTangentFP32* tangent, BgcMatrix2x2FP32* matrix);
|
|
||||||
extern inline void bgc_tangent_make_reverse_matrix_fp64(const BgcTangentFP64* tangent, BgcMatrix2x2FP64* matrix);
|
|
||||||
|
|
||||||
extern inline float bgc_tangent_get_angle_fp32(const BgcTangentFP32* tangent, const BgcAngleUnitEnum unit);
|
|
||||||
extern inline double bgc_tangent_get_angle_fp64(const BgcTangentFP64* tangent, const BgcAngleUnitEnum unit);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_combine_fp32(const BgcTangentFP32* tangent1, const BgcTangentFP32* tangent2, BgcTangentFP32* result);
|
|
||||||
extern inline void bgc_tangent_combine_fp64(const BgcTangentFP64* tangent1, const BgcTangentFP64* tangent2, BgcTangentFP64* result);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_turn_vector_fp32(const BgcTangentFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
|
|
||||||
extern inline void bgc_tangent_turn_vector_fp64(const BgcTangentFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
|
|
||||||
|
|
||||||
extern inline void bgc_tangent_turn_vector_back_fp32(const BgcTangentFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
|
|
||||||
extern inline void bgc_tangent_turn_vector_back_fp64(const BgcTangentFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
|
|
||||||
|
|
||||||
extern inline int bgc_tangent_are_close_fp32(const BgcTangentFP32* tangent1, const BgcTangentFP32* tangent2);
|
|
||||||
extern inline int bgc_tangent_are_close_fp64(const BgcTangentFP64* tangent1, const BgcTangentFP64* tangent2);
|
|
||||||
|
|
||||||
void _bgc_tangent_normalize_fp32(const float square_modulus, _BgcDarkTwinTangentFP32* twin)
|
|
||||||
{
|
|
||||||
// (square_modulus != square_modulus) is true when square_modulus is NaN
|
|
||||||
|
|
||||||
if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
|
|
||||||
twin->cos = 1.0f;
|
|
||||||
twin->sin = 0.0f;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const float multiplier = sqrtf(1.0f / square_modulus);
|
|
||||||
|
|
||||||
twin->cos *= multiplier;
|
|
||||||
twin->sin *= multiplier;
|
|
||||||
}
|
|
||||||
|
|
||||||
void _bgc_tangent_normalize_fp64(const double square_modulus, _BgcDarkTwinTangentFP64* twin)
|
|
||||||
{
|
|
||||||
// (square_modulus != square_modulus) is true when square_modulus is NaN
|
|
||||||
|
|
||||||
if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
|
|
||||||
twin->cos = 1.0;
|
|
||||||
twin->sin = 0.0;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const double multiplier = sqrt(1.0 / square_modulus);
|
|
||||||
|
|
||||||
twin->cos *= multiplier;
|
|
||||||
twin->sin *= multiplier;
|
|
||||||
}
|
|
|
@ -51,5 +51,4 @@ The ranges of angles are defined with an enumerated type:
|
||||||
* BGC_ANGLE_RANGE_UNSIGNED is for the unsigned range of values;
|
* BGC_ANGLE_RANGE_UNSIGNED is for the unsigned range of values;
|
||||||
* BGC_ANGLE_RANGE_SIGNED is for the signed range of values.
|
* BGC_ANGLE_RANGE_SIGNED is for the signed range of values.
|
||||||
|
|
||||||
|
|
||||||
[Documentation](intro-eng.md)
|
[Documentation](intro-eng.md)
|
||||||
|
|
|
@ -51,8 +51,9 @@ the type suffix: bgc_vector3_reset_fp64, bgc_radians_normalize_fp64.
|
||||||
|
|
||||||
## Entities
|
## Entities
|
||||||
|
|
||||||
|
- [Angles](angle-eng.md)
|
||||||
- [Vectors 2D](vector2-eng.md)
|
- [Vectors 2D](vector2-eng.md)
|
||||||
- Vectors 3D
|
- [Vectors 3D](vector3-eng.md)
|
||||||
- [Quaternions](quaternion-eng.md)
|
- [Quaternions](quaternion-eng.md)
|
||||||
- [Versors](versor-eng.md)
|
- [Versors](versor-eng.md)
|
||||||
|
|
||||||
|
|
|
@ -52,7 +52,8 @@ bgc_vector3_reset_fp64, bgc_radians_normalize_fp64.
|
||||||
|
|
||||||
## Сущности
|
## Сущности
|
||||||
|
|
||||||
|
- [Углы](angle-rus.md)
|
||||||
- [2D векторы](vector2-rus.md)
|
- [2D векторы](vector2-rus.md)
|
||||||
- 3D векторы
|
- [3D векторы](vector2-rus.md)
|
||||||
- [Кватернионы](quaternion-rus.md)
|
- [Кватернионы](quaternion-rus.md)
|
||||||
- [Версоры](versor-rus.md)
|
- [Версоры](versor-rus.md)
|
||||||
|
|
|
@ -48,4 +48,4 @@ int main()
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
[Documentation](../intro-eng.md) / [2D vectors](../vector3-eng.md)
|
[Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)
|
||||||
|
|
|
@ -48,4 +48,4 @@ int main()
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
[Äîêóìåíòàöèÿ](../intro-rus.md) / [2D âåêòîðû](../vector3-rus.md)
|
[Äîêóìåíòàöèÿ](../intro-rus.md) / [3D âåêòîðû](../vector3-rus.md)
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
# Resetting the state of a 2D vector
|
# Resetting the state of a 3D vector
|
||||||
|
|
||||||
These functions set all coordinates of 2D vectors to 0.
|
These functions set all coordinates of 3D vectors to 0.
|
||||||
|
|
||||||
Function for **BgcVector3FP32**:
|
Function for **BgcVector3FP32**:
|
||||||
|
|
||||||
|
@ -42,4 +42,4 @@ int main()
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
[Documentation](../intro-eng.md) / [2D vectors](../vector3-eng.md)
|
[Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)
|
||||||
|
|
|
@ -42,4 +42,4 @@ int main()
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
[Äîêóìåíòàöèÿ](../intro-rus.md) / [2D âåêòîðû](../vector3-rus.md)
|
[Äîêóìåíòàöèÿ](../intro-rus.md) / [3D âåêòîðû](../vector3-rus.md)
|
||||||
|
|
|
@ -42,4 +42,4 @@ int main()
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
[Documentation](../intro-eng.md) / [2D vectors](../vector3-eng.md)
|
[Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)
|
||||||
|
|
|
@ -42,4 +42,4 @@ int main()
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
[Äîêóìåíòàöèÿ](../intro-rus.md) / [2D âåêòîðû](../vector3-rus.md)
|
[Äîêóìåíòàöèÿ](../intro-rus.md) / [3D âåêòîðû](../vector3-rus.md)
|
||||||
|
|
|
@ -49,4 +49,4 @@ Vector #1: x1 = 10.000000, x2 = -1.000000, x3 = -3.000000
|
||||||
Vector #2: x1 = -2.000000, x2 = 7.000000, x3 = 5.000000
|
Vector #2: x1 = -2.000000, x2 = 7.000000, x3 = 5.000000
|
||||||
```
|
```
|
||||||
|
|
||||||
[Documentation](../intro-eng.md) / [2D vectors](../vector3-eng.md)
|
[Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)
|
||||||
|
|
|
@ -49,4 +49,4 @@ Vector #1: x1 = 10.000000, x2 = -1.000000, x3 = -3.000000
|
||||||
Vector #2: x1 = -2.000000, x2 = 7.000000, x3 = 5.000000
|
Vector #2: x1 = -2.000000, x2 = 7.000000, x3 = 5.000000
|
||||||
```
|
```
|
||||||
|
|
||||||
[Документация](../intro-rus.md) / [2D векторы](../vector3-rus.md)
|
[Документация](../intro-rus.md) / [3D векторы](../vector3-rus.md)
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue