Переименование tangent в тангенсную пару

This commit is contained in:
Andrey Pokidov 2025-02-08 10:26:26 +07:00
parent 02bcb1bd33
commit 9864653787
18 changed files with 168 additions and 173 deletions

View file

@ -1,3 +1,4 @@
/*
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <math.h> #include <math.h>
@ -59,7 +60,7 @@ structure_fp32_t* make_structures(const unsigned int amount)
); );
bgc_vector3_reset_fp32(&list[i].vector2); bgc_vector3_reset_fp32(&list[i].vector2);
*/ *//*
} }
return list; return list;
@ -137,23 +138,16 @@ int main()
} }
*/ */
//#include <stdio.h>
//#include <basic-geometry.h>
#include <stdio.h> #include <stdio.h>
#include <basic-geometry.h> #include <basic-geometry.h>
int main() int main()
{ {
BgcVector3FP32 my_vector1, my_vector2; BgcVector3FP32 my_vector;
bgc_vector3_set_values_fp32(-2, 7, 5, &my_vector1); bgc_vector3_set_values_fp32(-2, 7, 10, &my_vector);
bgc_vector3_set_values_fp32(10, -1, -3, &my_vector2);
bgc_vector3_swap_fp32(&my_vector1, &my_vector2); printf("x1 = %f, x2 = %f, x3 = %f\n", my_vector.x1, my_vector.x2, my_vector.x3);
printf("Vector #1: x1 = %f, x2 = %f, x3 = %f\n", my_vector1.x1, my_vector1.x2, my_vector1.x3);
printf("Vector #2: x1 = %f, x2 = %f, x3 = %f\n", my_vector2.x1, my_vector2.x2, my_vector2.x3);
return 0; return 0;
} }

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@ -14,7 +14,7 @@
#include "matrix3x2.h" #include "matrix3x2.h"
#include "matrix3x3.h" #include "matrix3x3.h"
#include "tangent.h" #include "tangent-pair.h"
#include "rotation3.h" #include "rotation3.h"

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@ -28,7 +28,7 @@
<ClInclude Include="matrixes.h" /> <ClInclude Include="matrixes.h" />
<ClInclude Include="quaternion.h" /> <ClInclude Include="quaternion.h" />
<ClInclude Include="rotation3.h" /> <ClInclude Include="rotation3.h" />
<ClInclude Include="tangent.h" /> <ClInclude Include="tangent-pair.h" />
<ClInclude Include="utilities.h" /> <ClInclude Include="utilities.h" />
<ClInclude Include="versor.h" /> <ClInclude Include="versor.h" />
<ClInclude Include="vector2.h" /> <ClInclude Include="vector2.h" />
@ -44,7 +44,7 @@
<ClCompile Include="matrixes.c" /> <ClCompile Include="matrixes.c" />
<ClCompile Include="quaternion.c" /> <ClCompile Include="quaternion.c" />
<ClCompile Include="rotation3.c" /> <ClCompile Include="rotation3.c" />
<ClCompile Include="tangent.c" /> <ClCompile Include="tangent-pair.c" />
<ClCompile Include="versor.c" /> <ClCompile Include="versor.c" />
<ClCompile Include="vector2.c" /> <ClCompile Include="vector2.c" />
<ClCompile Include="vector3.c" /> <ClCompile Include="vector3.c" />

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@ -54,7 +54,7 @@
<ClInclude Include="matrixes.h"> <ClInclude Include="matrixes.h">
<Filter>Файлы заголовков</Filter> <Filter>Файлы заголовков</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="tangent.h"> <ClInclude Include="tangent-pair.h">
<Filter>Файлы заголовков</Filter> <Filter>Файлы заголовков</Filter>
</ClInclude> </ClInclude>
</ItemGroup> </ItemGroup>
@ -95,7 +95,7 @@
<ClCompile Include="matrix3x2.c"> <ClCompile Include="matrix3x2.c">
<Filter>Исходные файлы</Filter> <Filter>Исходные файлы</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="tangent.c"> <ClCompile Include="tangent-pair.c">
<Filter>Исходные файлы</Filter> <Filter>Исходные файлы</Filter>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>

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@ -0,0 +1,82 @@
#include "tangent-pair.h"
const BgcTangentPairFP32 BGC_IDLE_TANGENT_PAIR_FP32 = { 1.0f, 0.0f };
const BgcTangentPairFP64 BGC_IDLE_TANGENT_PAIR_FP64 = { 1.0, 0.0 };
extern inline void bgc_tangent_pair_reset_fp32(BgcTangentPairFP32* tangent);
extern inline void bgc_tangent_pair_reset_fp64(BgcTangentPairFP64* tangent);
extern inline void bgc_tangent_pair_set_values_fp32(const float x1, const float x2, BgcTangentPairFP32* tangent);
extern inline void bgc_tangent_pair_set_values_fp64(const double x1, const double x2, BgcTangentPairFP64* tangent);
extern inline void bgc_tangent_pair_copy_fp32(const BgcTangentPairFP32* from, BgcTangentPairFP32* to);
extern inline void bgc_tangent_pair_copy_fp64(const BgcTangentPairFP64* from, BgcTangentPairFP64* to);
extern inline void bgc_tangent_pair_swap_fp32(BgcTangentPairFP32* tangent1, BgcTangentPairFP32* tangent2);
extern inline void bgc_tangent_pair_swap_fp64(BgcTangentPairFP64* tangent1, BgcTangentPairFP64* tangent2);
extern inline void bgc_tangent_pair_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentPairFP32* tangent);
extern inline void bgc_tangent_pair_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentPairFP64* tangent);
extern inline void bgc_tangent_pair_convert_fp64_to_fp32(const BgcTangentPairFP64* from, BgcTangentPairFP32* to);
extern inline void bgc_tangent_pair_convert_fp32_to_fp64(const BgcTangentPairFP32* from, BgcTangentPairFP64* to);
extern inline void bgc_tangent_pair_invert_fp32(BgcTangentPairFP32* tangent);
extern inline void bgc_tangent_pair_invert_fp64(BgcTangentPairFP64* tangent);
extern inline void bgc_tangent_pair_set_inverted_fp32(const BgcTangentPairFP32* tangent, BgcTangentPairFP32* result);
extern inline void bgc_tangent_pair_set_inverted_fp64(const BgcTangentPairFP64* tangent, BgcTangentPairFP64* result);
extern inline void bgc_tangent_pair_make_rotation_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix);
extern inline void bgc_tangent_pair_make_rotation_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix);
extern inline void bgc_tangent_pair_make_reverse_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix);
extern inline void bgc_tangent_pair_make_reverse_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix);
extern inline float bgc_tangent_pair_get_angle_fp32(const BgcTangentPairFP32* tangent, const BgcAngleUnitEnum unit);
extern inline double bgc_tangent_pair_get_angle_fp64(const BgcTangentPairFP64* tangent, const BgcAngleUnitEnum unit);
extern inline void bgc_tangent_pair_combine_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2, BgcTangentPairFP32* result);
extern inline void bgc_tangent_pair_combine_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2, BgcTangentPairFP64* result);
extern inline void bgc_tangent_pair_turn_vector_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
extern inline void bgc_tangent_pair_turn_vector_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
extern inline void bgc_tangent_pair_turn_vector_back_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
extern inline void bgc_tangent_pair_turn_vector_back_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
extern inline int bgc_tangent_pair_are_close_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2);
extern inline int bgc_tangent_pair_are_close_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2);
void _bgc_tangent_pair_normalize_fp32(const float square_modulus, _BgcTwinTangentPairFP32* twin)
{
// (square_modulus != square_modulus) is true when square_modulus is NaN
if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
twin->cos = 1.0f;
twin->sin = 0.0f;
return;
}
const float multiplier = sqrtf(1.0f / square_modulus);
twin->cos *= multiplier;
twin->sin *= multiplier;
}
void _bgc_tangent_pair_normalize_fp64(const double square_modulus, _BgcTwinTangentPairFP64* twin)
{
// (square_modulus != square_modulus) is true when square_modulus is NaN
if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
twin->cos = 1.0;
twin->sin = 0.0;
return;
}
const double multiplier = sqrt(1.0 / square_modulus);
twin->cos *= multiplier;
twin->sin *= multiplier;
}

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@ -1,5 +1,5 @@
#ifndef _BGC_TANGENT_H_ #ifndef _bgc_tangent_pair_H_
#define _BGC_TANGENT_H_ #define _bgc_tangent_pair_H_
#include <math.h> #include <math.h>
@ -13,41 +13,41 @@
typedef struct typedef struct
{ {
const float cos, sin; const float cos, sin;
} BgcTangentFP32; } BgcTangentPairFP32;
typedef struct typedef struct
{ {
const double cos, sin; const double cos, sin;
} BgcTangentFP64; } BgcTangentPairFP64;
// ================= Dark Twins ================= // // ================= Dark Twins ================= //
typedef struct { typedef struct {
float cos, sin; float cos, sin;
} _BgcDarkTwinTangentFP32; } _BgcTwinTangentPairFP32;
typedef struct { typedef struct {
double cos, sin; double cos, sin;
} _BgcDarkTwinTangentFP64; } _BgcTwinTangentPairFP64;
// ================= Constants ================== // // ================= Constants ================== //
extern const BgcTangentFP32 BGC_IDLE_TANGENT_FP32; extern const BgcTangentPairFP32 BGC_IDLE_TANGENT_PAIR_FP32;
extern const BgcTangentFP64 BGC_IDLE_TANGENT_FP64; extern const BgcTangentPairFP64 BGC_IDLE_TANGENT_PAIR_FP64;
// =================== Reset ==================== // // =================== Reset ==================== //
inline void bgc_tangent_reset_fp32(BgcTangentFP32* tangent) inline void bgc_tangent_pair_reset_fp32(BgcTangentPairFP32* tangent)
{ {
_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)tangent; _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent;
twin->cos = 1.0f; twin->cos = 1.0f;
twin->sin = 0.0f; twin->sin = 0.0f;
} }
inline void bgc_tangent_reset_fp64(BgcTangentFP64* tangent) inline void bgc_tangent_pair_reset_fp64(BgcTangentPairFP64* tangent)
{ {
_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)tangent; _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent;
twin->cos = 1.0; twin->cos = 1.0;
twin->sin = 0.0; twin->sin = 0.0;
@ -55,51 +55,51 @@ inline void bgc_tangent_reset_fp64(BgcTangentFP64* tangent)
// ==================== Set ===================== // // ==================== Set ===================== //
void _bgc_tangent_normalize_fp32(const float square_modulus, _BgcDarkTwinTangentFP32* twin); void _bgc_tangent_pair_normalize_fp32(const float square_modulus, _BgcTwinTangentPairFP32* twin);
void _bgc_tangent_normalize_fp64(const double square_modulus, _BgcDarkTwinTangentFP64* twin); void _bgc_tangent_pair_normalize_fp64(const double square_modulus, _BgcTwinTangentPairFP64* twin);
inline void bgc_tangent_set_values_fp32(const float x1, const float x2, BgcTangentFP32* tangent) inline void bgc_tangent_pair_set_values_fp32(const float x1, const float x2, BgcTangentPairFP32* tangent)
{ {
const float square_modulus = x1 * x1 + x2 * x2; const float square_modulus = x1 * x1 + x2 * x2;
_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)tangent; _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent;
twin->cos = x1; twin->cos = x1;
twin->sin = x2; twin->sin = x2;
if (!bgc_is_sqare_value_unit_fp32(square_modulus)) { if (!bgc_is_sqare_value_unit_fp32(square_modulus)) {
_bgc_tangent_normalize_fp32(square_modulus, twin); _bgc_tangent_pair_normalize_fp32(square_modulus, twin);
} }
} }
inline void bgc_tangent_set_values_fp64(const double x1, const double x2, BgcTangentFP64* tangent) inline void bgc_tangent_pair_set_values_fp64(const double x1, const double x2, BgcTangentPairFP64* tangent)
{ {
const double square_modulus = x1 * x1 + x2 * x2; const double square_modulus = x1 * x1 + x2 * x2;
_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)tangent; _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent;
twin->cos = x1; twin->cos = x1;
twin->sin = x2; twin->sin = x2;
if (!bgc_is_sqare_value_unit_fp64(square_modulus)) { if (!bgc_is_sqare_value_unit_fp64(square_modulus)) {
_bgc_tangent_normalize_fp64(square_modulus, twin); _bgc_tangent_pair_normalize_fp64(square_modulus, twin);
} }
} }
// ==================== Copy ==================== // // ==================== Copy ==================== //
inline void bgc_tangent_copy_fp32(const BgcTangentFP32* from, BgcTangentFP32* to) inline void bgc_tangent_pair_copy_fp32(const BgcTangentPairFP32* from, BgcTangentPairFP32* to)
{ {
_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)to; _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)to;
twin->cos = from->cos; twin->cos = from->cos;
twin->sin = from->sin; twin->sin = from->sin;
} }
inline void bgc_tangent_copy_fp64(const BgcTangentFP64* from, BgcTangentFP64* to) inline void bgc_tangent_pair_copy_fp64(const BgcTangentPairFP64* from, BgcTangentPairFP64* to)
{ {
_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)to; _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)to;
twin->cos = from->cos; twin->cos = from->cos;
twin->sin = from->sin; twin->sin = from->sin;
@ -107,33 +107,33 @@ inline void bgc_tangent_copy_fp64(const BgcTangentFP64* from, BgcTangentFP64* to
// ==================== Swap ==================== // // ==================== Swap ==================== //
inline void bgc_tangent_swap_fp32(BgcTangentFP32* tangent1, BgcTangentFP32* tangent2) inline void bgc_tangent_pair_swap_fp32(BgcTangentPairFP32* tangent1, BgcTangentPairFP32* tangent2)
{ {
const float cos = tangent1->cos; const float cos = tangent1->cos;
const float sin = tangent1->sin; const float sin = tangent1->sin;
_BgcDarkTwinTangentFP32* twin1 = (_BgcDarkTwinTangentFP32*)tangent1; _BgcTwinTangentPairFP32* twin1 = (_BgcTwinTangentPairFP32*)tangent1;
twin1->cos = tangent2->cos; twin1->cos = tangent2->cos;
twin1->sin = tangent2->sin; twin1->sin = tangent2->sin;
_BgcDarkTwinTangentFP32* twin2 = (_BgcDarkTwinTangentFP32*)tangent2; _BgcTwinTangentPairFP32* twin2 = (_BgcTwinTangentPairFP32*)tangent2;
twin2->cos = cos; twin2->cos = cos;
twin2->sin = sin; twin2->sin = sin;
} }
inline void bgc_tangent_swap_fp64(BgcTangentFP64* tangent1, BgcTangentFP64* tangent2) inline void bgc_tangent_pair_swap_fp64(BgcTangentPairFP64* tangent1, BgcTangentPairFP64* tangent2)
{ {
const double cos = tangent1->cos; const double cos = tangent1->cos;
const double sin = tangent1->sin; const double sin = tangent1->sin;
_BgcDarkTwinTangentFP64* twin1 = (_BgcDarkTwinTangentFP64*)tangent1; _BgcTwinTangentPairFP64* twin1 = (_BgcTwinTangentPairFP64*)tangent1;
twin1->cos = tangent2->cos; twin1->cos = tangent2->cos;
twin1->sin = tangent2->sin; twin1->sin = tangent2->sin;
_BgcDarkTwinTangentFP64* twin2 = (_BgcDarkTwinTangentFP64*)tangent2; _BgcTwinTangentPairFP64* twin2 = (_BgcTwinTangentPairFP64*)tangent2;
twin2->cos = cos; twin2->cos = cos;
twin2->sin = sin; twin2->sin = sin;
@ -141,21 +141,21 @@ inline void bgc_tangent_swap_fp64(BgcTangentFP64* tangent1, BgcTangentFP64* tang
// ================== Set Turn ================== // // ================== Set Turn ================== //
inline void bgc_tangent_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentFP32* tangent) inline void bgc_tangent_pair_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentPairFP32* tangent)
{ {
const float radians = bgc_angle_to_radians_fp32(angle, unit); const float radians = bgc_angle_to_radians_fp32(angle, unit);
_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)tangent; _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)tangent;
twin->cos = cosf(radians); twin->cos = cosf(radians);
twin->sin = sinf(radians); twin->sin = sinf(radians);
} }
inline void bgc_tangent_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentFP64* tangent) inline void bgc_tangent_pair_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentPairFP64* tangent)
{ {
const double radians = bgc_angle_to_radians_fp64(angle, unit); const double radians = bgc_angle_to_radians_fp64(angle, unit);
_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)tangent; _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)tangent;
twin->cos = cos(radians); twin->cos = cos(radians);
twin->sin = sin(radians); twin->sin = sin(radians);
@ -163,41 +163,41 @@ inline void bgc_tangent_set_turn_fp64(const double angle, const BgcAngleUnitEnum
// ============= Copy to twin type ============== // // ============= Copy to twin type ============== //
inline void bgc_tangent_convert_fp64_to_fp32(const BgcTangentFP64* from, BgcTangentFP32* to) inline void bgc_tangent_pair_convert_fp64_to_fp32(const BgcTangentPairFP64* from, BgcTangentPairFP32* to)
{ {
bgc_tangent_set_values_fp32((float)from->cos, (float)from->sin, to); bgc_tangent_pair_set_values_fp32((float)from->cos, (float)from->sin, to);
} }
inline void bgc_tangent_convert_fp32_to_fp64(const BgcTangentFP32* from, BgcTangentFP64* to) inline void bgc_tangent_pair_convert_fp32_to_fp64(const BgcTangentPairFP32* from, BgcTangentPairFP64* to)
{ {
bgc_tangent_set_values_fp64((double)from->cos, (double)from->sin, to); bgc_tangent_pair_set_values_fp64((double)from->cos, (double)from->sin, to);
} }
// ================= Inversion ================== // // ================= Inversion ================== //
inline void bgc_tangent_invert_fp32(BgcTangentFP32* tangent) inline void bgc_tangent_pair_invert_fp32(BgcTangentPairFP32* tangent)
{ {
((_BgcDarkTwinTangentFP32*)tangent)->sin = -tangent->sin; ((_BgcTwinTangentPairFP32*)tangent)->sin = -tangent->sin;
} }
inline void bgc_tangent_invert_fp64(BgcTangentFP64* tangent) inline void bgc_tangent_pair_invert_fp64(BgcTangentPairFP64* tangent)
{ {
((_BgcDarkTwinTangentFP64*)tangent)->sin = -tangent->sin; ((_BgcTwinTangentPairFP64*)tangent)->sin = -tangent->sin;
} }
// ================ Set Inverted ================ // // ================ Set Inverted ================ //
inline void bgc_tangent_set_inverted_fp32(const BgcTangentFP32* tangent, BgcTangentFP32* result) inline void bgc_tangent_pair_set_inverted_fp32(const BgcTangentPairFP32* tangent, BgcTangentPairFP32* result)
{ {
_BgcDarkTwinTangentFP32* twin = (_BgcDarkTwinTangentFP32*)result; _BgcTwinTangentPairFP32* twin = (_BgcTwinTangentPairFP32*)result;
twin->cos = tangent->cos; twin->cos = tangent->cos;
twin->sin = -tangent->sin; twin->sin = -tangent->sin;
} }
inline void bgc_tangent_set_inverted_fp64(const BgcTangentFP64* tangent, BgcTangentFP64* result) inline void bgc_tangent_pair_set_inverted_fp64(const BgcTangentPairFP64* tangent, BgcTangentPairFP64* result)
{ {
_BgcDarkTwinTangentFP64* twin = (_BgcDarkTwinTangentFP64*)result; _BgcTwinTangentPairFP64* twin = (_BgcTwinTangentPairFP64*)result;
twin->cos = tangent->cos; twin->cos = tangent->cos;
twin->sin = -tangent->sin; twin->sin = -tangent->sin;
@ -205,7 +205,7 @@ inline void bgc_tangent_set_inverted_fp64(const BgcTangentFP64* tangent, BgcTang
// ============== Rotation Matrix =============== // // ============== Rotation Matrix =============== //
inline void bgc_tangent_make_rotation_matrix_fp32(const BgcTangentFP32* tangent, BgcMatrix2x2FP32* matrix) inline void bgc_tangent_pair_make_rotation_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix)
{ {
matrix->r1c1 = tangent->cos; matrix->r1c1 = tangent->cos;
matrix->r1c2 = -tangent->sin; matrix->r1c2 = -tangent->sin;
@ -213,7 +213,7 @@ inline void bgc_tangent_make_rotation_matrix_fp32(const BgcTangentFP32* tangent,
matrix->r2c2 = tangent->cos; matrix->r2c2 = tangent->cos;
} }
inline void bgc_tangent_make_rotation_matrix_fp64(const BgcTangentFP64* tangent, BgcMatrix2x2FP64* matrix) inline void bgc_tangent_pair_make_rotation_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix)
{ {
matrix->r1c1 = tangent->cos; matrix->r1c1 = tangent->cos;
matrix->r1c2 = -tangent->sin; matrix->r1c2 = -tangent->sin;
@ -223,7 +223,7 @@ inline void bgc_tangent_make_rotation_matrix_fp64(const BgcTangentFP64* tangent,
// ============== Reverse Matrix ================ // // ============== Reverse Matrix ================ //
inline void bgc_tangent_make_reverse_matrix_fp32(const BgcTangentFP32* tangent, BgcMatrix2x2FP32* matrix) inline void bgc_tangent_pair_make_reverse_matrix_fp32(const BgcTangentPairFP32* tangent, BgcMatrix2x2FP32* matrix)
{ {
matrix->r1c1 = tangent->cos; matrix->r1c1 = tangent->cos;
matrix->r1c2 = tangent->sin; matrix->r1c2 = tangent->sin;
@ -231,7 +231,7 @@ inline void bgc_tangent_make_reverse_matrix_fp32(const BgcTangentFP32* tangent,
matrix->r2c2 = tangent->cos; matrix->r2c2 = tangent->cos;
} }
inline void bgc_tangent_make_reverse_matrix_fp64(const BgcTangentFP64* tangent, BgcMatrix2x2FP64* matrix) inline void bgc_tangent_pair_make_reverse_matrix_fp64(const BgcTangentPairFP64* tangent, BgcMatrix2x2FP64* matrix)
{ {
matrix->r1c1 = tangent->cos; matrix->r1c1 = tangent->cos;
matrix->r1c2 = tangent->sin; matrix->r1c2 = tangent->sin;
@ -241,7 +241,7 @@ inline void bgc_tangent_make_reverse_matrix_fp64(const BgcTangentFP64* tangent,
// =================== Angle =================== // // =================== Angle =================== //
inline float bgc_tangent_get_angle_fp32(const BgcTangentFP32* tangent, const BgcAngleUnitEnum unit) inline float bgc_tangent_pair_get_angle_fp32(const BgcTangentPairFP32* tangent, const BgcAngleUnitEnum unit)
{ {
if (tangent->cos >= 1.0f - BGC_EPSYLON_FP32) { if (tangent->cos >= 1.0f - BGC_EPSYLON_FP32) {
return 0.0f; return 0.0f;
@ -262,7 +262,7 @@ inline float bgc_tangent_get_angle_fp32(const BgcTangentFP32* tangent, const Bgc
return bgc_radians_to_units_fp32(atan2f(tangent->cos, tangent->sin), unit); return bgc_radians_to_units_fp32(atan2f(tangent->cos, tangent->sin), unit);
} }
inline double bgc_tangent_get_angle_fp64(const BgcTangentFP64* tangent, const BgcAngleUnitEnum unit) inline double bgc_tangent_pair_get_angle_fp64(const BgcTangentPairFP64* tangent, const BgcAngleUnitEnum unit)
{ {
if (tangent->cos >= 1.0 - BGC_EPSYLON_FP64) { if (tangent->cos >= 1.0 - BGC_EPSYLON_FP64) {
return 0.0; return 0.0;
@ -285,18 +285,18 @@ inline double bgc_tangent_get_angle_fp64(const BgcTangentFP64* tangent, const Bg
// ================ Combination ================= // // ================ Combination ================= //
inline void bgc_tangent_combine_fp32(const BgcTangentFP32* tangent1, const BgcTangentFP32* tangent2, BgcTangentFP32* result) inline void bgc_tangent_pair_combine_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2, BgcTangentPairFP32* result)
{ {
bgc_tangent_set_values_fp32( bgc_tangent_pair_set_values_fp32(
tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin, tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin,
tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos, tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos,
result result
); );
} }
inline void bgc_tangent_combine_fp64(const BgcTangentFP64* tangent1, const BgcTangentFP64* tangent2, BgcTangentFP64* result) inline void bgc_tangent_pair_combine_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2, BgcTangentPairFP64* result)
{ {
bgc_tangent_set_values_fp64( bgc_tangent_pair_set_values_fp64(
tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin, tangent1->cos * tangent2->cos - tangent1->sin * tangent2->sin,
tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos, tangent1->cos * tangent2->sin + tangent1->sin * tangent2->cos,
result result
@ -305,7 +305,7 @@ inline void bgc_tangent_combine_fp64(const BgcTangentFP64* tangent1, const BgcTa
// ================ Turn Vector ================= // // ================ Turn Vector ================= //
inline void bgc_tangent_turn_vector_fp32(const BgcTangentFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result) inline void bgc_tangent_pair_turn_vector_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result)
{ {
const float x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2; const float x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2;
const float x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2; const float x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2;
@ -314,7 +314,7 @@ inline void bgc_tangent_turn_vector_fp32(const BgcTangentFP32* tangent, const Bg
result->x2 = x2; result->x2 = x2;
} }
inline void bgc_tangent_turn_vector_fp64(const BgcTangentFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result) inline void bgc_tangent_pair_turn_vector_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result)
{ {
const double x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2; const double x1 = tangent->cos * vector->x1 - tangent->sin * vector->x2;
const double x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2; const double x2 = tangent->sin * vector->x1 + tangent->cos * vector->x2;
@ -325,7 +325,7 @@ inline void bgc_tangent_turn_vector_fp64(const BgcTangentFP64* tangent, const Bg
// ============ Turn Vector Backward ============ // // ============ Turn Vector Backward ============ //
inline void bgc_tangent_turn_vector_back_fp32(const BgcTangentFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result) inline void bgc_tangent_pair_turn_vector_back_fp32(const BgcTangentPairFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result)
{ {
const float x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1; const float x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1;
const float x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1; const float x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1;
@ -334,7 +334,7 @@ inline void bgc_tangent_turn_vector_back_fp32(const BgcTangentFP32* tangent, con
result->x2 = x2; result->x2 = x2;
} }
inline void bgc_tangent_turn_vector_back_fp64(const BgcTangentFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result) inline void bgc_tangent_pair_turn_vector_back_fp64(const BgcTangentPairFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result)
{ {
const double x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1; const double x1 = tangent->sin * vector->x2 + tangent->cos * vector->x1;
const double x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1; const double x2 = tangent->cos * vector->x2 - tangent->sin * vector->x1;
@ -345,7 +345,7 @@ inline void bgc_tangent_turn_vector_back_fp64(const BgcTangentFP64* tangent, con
// ================== Are Close ================= // // ================== Are Close ================= //
inline int bgc_tangent_are_close_fp32(const BgcTangentFP32* tangent1, const BgcTangentFP32* tangent2) inline int bgc_tangent_pair_are_close_fp32(const BgcTangentPairFP32* tangent1, const BgcTangentPairFP32* tangent2)
{ {
const float d_cos = tangent1->cos - tangent2->cos; const float d_cos = tangent1->cos - tangent2->cos;
const float d_sin = tangent1->sin - tangent2->sin; const float d_sin = tangent1->sin - tangent2->sin;
@ -353,7 +353,7 @@ inline int bgc_tangent_are_close_fp32(const BgcTangentFP32* tangent1, const BgcT
return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP32; return d_cos * d_cos + d_sin * d_sin <= BGC_SQUARE_EPSYLON_FP32;
} }
inline int bgc_tangent_are_close_fp64(const BgcTangentFP64* tangent1, const BgcTangentFP64* tangent2) inline int bgc_tangent_pair_are_close_fp64(const BgcTangentPairFP64* tangent1, const BgcTangentPairFP64* tangent2)
{ {
const double d_cos = tangent1->cos - tangent2->cos; const double d_cos = tangent1->cos - tangent2->cos;
const double d_sin = tangent1->sin - tangent2->sin; const double d_sin = tangent1->sin - tangent2->sin;

View file

@ -1,82 +0,0 @@
#include "tangent.h"
const BgcTangentFP32 BGC_IDLE_TANGENT_FP32 = { 1.0f, 0.0f };
const BgcTangentFP64 BGC_IDLE_TANGENT_FP64 = { 1.0, 0.0 };
extern inline void bgc_tangent_reset_fp32(BgcTangentFP32* tangent);
extern inline void bgc_tangent_reset_fp64(BgcTangentFP64* tangent);
extern inline void bgc_tangent_set_values_fp32(const float x1, const float x2, BgcTangentFP32* tangent);
extern inline void bgc_tangent_set_values_fp64(const double x1, const double x2, BgcTangentFP64* tangent);
extern inline void bgc_tangent_copy_fp32(const BgcTangentFP32* from, BgcTangentFP32* to);
extern inline void bgc_tangent_copy_fp64(const BgcTangentFP64* from, BgcTangentFP64* to);
extern inline void bgc_tangent_swap_fp32(BgcTangentFP32* tangent1, BgcTangentFP32* tangent2);
extern inline void bgc_tangent_swap_fp64(BgcTangentFP64* tangent1, BgcTangentFP64* tangent2);
extern inline void bgc_tangent_set_turn_fp32(const float angle, const BgcAngleUnitEnum unit, BgcTangentFP32* tangent);
extern inline void bgc_tangent_set_turn_fp64(const double angle, const BgcAngleUnitEnum unit, BgcTangentFP64* tangent);
extern inline void bgc_tangent_convert_fp64_to_fp32(const BgcTangentFP64* from, BgcTangentFP32* to);
extern inline void bgc_tangent_convert_fp32_to_fp64(const BgcTangentFP32* from, BgcTangentFP64* to);
extern inline void bgc_tangent_invert_fp32(BgcTangentFP32* tangent);
extern inline void bgc_tangent_invert_fp64(BgcTangentFP64* tangent);
extern inline void bgc_tangent_set_inverted_fp32(const BgcTangentFP32* tangent, BgcTangentFP32* result);
extern inline void bgc_tangent_set_inverted_fp64(const BgcTangentFP64* tangent, BgcTangentFP64* result);
extern inline void bgc_tangent_make_rotation_matrix_fp32(const BgcTangentFP32* tangent, BgcMatrix2x2FP32* matrix);
extern inline void bgc_tangent_make_rotation_matrix_fp64(const BgcTangentFP64* tangent, BgcMatrix2x2FP64* matrix);
extern inline void bgc_tangent_make_reverse_matrix_fp32(const BgcTangentFP32* tangent, BgcMatrix2x2FP32* matrix);
extern inline void bgc_tangent_make_reverse_matrix_fp64(const BgcTangentFP64* tangent, BgcMatrix2x2FP64* matrix);
extern inline float bgc_tangent_get_angle_fp32(const BgcTangentFP32* tangent, const BgcAngleUnitEnum unit);
extern inline double bgc_tangent_get_angle_fp64(const BgcTangentFP64* tangent, const BgcAngleUnitEnum unit);
extern inline void bgc_tangent_combine_fp32(const BgcTangentFP32* tangent1, const BgcTangentFP32* tangent2, BgcTangentFP32* result);
extern inline void bgc_tangent_combine_fp64(const BgcTangentFP64* tangent1, const BgcTangentFP64* tangent2, BgcTangentFP64* result);
extern inline void bgc_tangent_turn_vector_fp32(const BgcTangentFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
extern inline void bgc_tangent_turn_vector_fp64(const BgcTangentFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
extern inline void bgc_tangent_turn_vector_back_fp32(const BgcTangentFP32* tangent, const BgcVector2FP32* vector, BgcVector2FP32* result);
extern inline void bgc_tangent_turn_vector_back_fp64(const BgcTangentFP64* tangent, const BgcVector2FP64* vector, BgcVector2FP64* result);
extern inline int bgc_tangent_are_close_fp32(const BgcTangentFP32* tangent1, const BgcTangentFP32* tangent2);
extern inline int bgc_tangent_are_close_fp64(const BgcTangentFP64* tangent1, const BgcTangentFP64* tangent2);
void _bgc_tangent_normalize_fp32(const float square_modulus, _BgcDarkTwinTangentFP32* twin)
{
// (square_modulus != square_modulus) is true when square_modulus is NaN
if (square_modulus <= BGC_SQUARE_EPSYLON_FP32 || square_modulus != square_modulus) {
twin->cos = 1.0f;
twin->sin = 0.0f;
return;
}
const float multiplier = sqrtf(1.0f / square_modulus);
twin->cos *= multiplier;
twin->sin *= multiplier;
}
void _bgc_tangent_normalize_fp64(const double square_modulus, _BgcDarkTwinTangentFP64* twin)
{
// (square_modulus != square_modulus) is true when square_modulus is NaN
if (square_modulus <= BGC_SQUARE_EPSYLON_FP64 || square_modulus != square_modulus) {
twin->cos = 1.0;
twin->sin = 0.0;
return;
}
const double multiplier = sqrt(1.0 / square_modulus);
twin->cos *= multiplier;
twin->sin *= multiplier;
}

View file

@ -51,5 +51,4 @@ The ranges of angles are defined with an enumerated type:
* BGC_ANGLE_RANGE_UNSIGNED is for the unsigned range of values; * BGC_ANGLE_RANGE_UNSIGNED is for the unsigned range of values;
* BGC_ANGLE_RANGE_SIGNED is for the signed range of values. * BGC_ANGLE_RANGE_SIGNED is for the signed range of values.
[Documentation](intro-eng.md) [Documentation](intro-eng.md)

View file

@ -51,8 +51,9 @@ the type suffix: bgc_vector3_reset_fp64, bgc_radians_normalize_fp64.
## Entities ## Entities
- [Angles](angle-eng.md)
- [Vectors 2D](vector2-eng.md) - [Vectors 2D](vector2-eng.md)
- Vectors 3D - [Vectors 3D](vector3-eng.md)
- [Quaternions](quaternion-eng.md) - [Quaternions](quaternion-eng.md)
- [Versors](versor-eng.md) - [Versors](versor-eng.md)

View file

@ -52,7 +52,8 @@ bgc_vector3_reset_fp64, bgc_radians_normalize_fp64.
## Сущности ## Сущности
- [Углы](angle-rus.md)
- [2D векторы](vector2-rus.md) - [2D векторы](vector2-rus.md)
- 3D векторы - [3D векторы](vector2-rus.md)
- [Кватернионы](quaternion-rus.md) - [Кватернионы](quaternion-rus.md)
- [Версоры](versor-rus.md) - [Версоры](versor-rus.md)

View file

@ -48,4 +48,4 @@ int main()
} }
``` ```
[Documentation](../intro-eng.md) / [2D vectors](../vector3-eng.md) [Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)

View file

@ -48,4 +48,4 @@ int main()
} }
``` ```
[Äîêóìåíòàöèÿ](../intro-rus.md) / [2D âåêòîðû](../vector3-rus.md) [Äîêóìåíòàöèÿ](../intro-rus.md) / [3D âåêòîðû](../vector3-rus.md)

View file

@ -1,6 +1,6 @@
# Resetting the state of a 2D vector # Resetting the state of a 3D vector
These functions set all coordinates of 2D vectors to 0. These functions set all coordinates of 3D vectors to 0.
Function for **BgcVector3FP32**: Function for **BgcVector3FP32**:
@ -42,4 +42,4 @@ int main()
} }
``` ```
[Documentation](../intro-eng.md) / [2D vectors](../vector3-eng.md) [Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)

View file

@ -42,4 +42,4 @@ int main()
} }
``` ```
[Äîêóìåíòàöèÿ](../intro-rus.md) / [2D âåêòîðû](../vector3-rus.md) [Äîêóìåíòàöèÿ](../intro-rus.md) / [3D âåêòîðû](../vector3-rus.md)

View file

@ -42,4 +42,4 @@ int main()
} }
``` ```
[Documentation](../intro-eng.md) / [2D vectors](../vector3-eng.md) [Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)

View file

@ -42,4 +42,4 @@ int main()
} }
``` ```
[Äîêóìåíòàöèÿ](../intro-rus.md) / [2D âåêòîðû](../vector3-rus.md) [Äîêóìåíòàöèÿ](../intro-rus.md) / [3D âåêòîðû](../vector3-rus.md)

View file

@ -49,4 +49,4 @@ Vector #1: x1 = 10.000000, x2 = -1.000000, x3 = -3.000000
Vector #2: x1 = -2.000000, x2 = 7.000000, x3 = 5.000000 Vector #2: x1 = -2.000000, x2 = 7.000000, x3 = 5.000000
``` ```
[Documentation](../intro-eng.md) / [2D vectors](../vector3-eng.md) [Documentation](../intro-eng.md) / [3D vectors](../vector3-eng.md)

View file

@ -49,4 +49,4 @@ Vector #1: x1 = 10.000000, x2 = -1.000000, x3 = -3.000000
Vector #2: x1 = -2.000000, x2 = 7.000000, x3 = 5.000000 Vector #2: x1 = -2.000000, x2 = 7.000000, x3 = 5.000000
``` ```
[Документация](../intro-rus.md) / [2D векторы](../vector3-rus.md) [Документация](../intro-rus.md) / [3D векторы](../vector3-rus.md)