Изменение функций нормализации, переименование make функий в set values, добавление внутренних restrict функций, гарантирующих оптимизальное выполнение открытых функций, независимо от компилятора
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20 changed files with 324 additions and 337 deletions
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@ -840,6 +840,21 @@ inline void bgc_fp64_matrix3x3_multiply_by_vector3(BGC_FP64_Vector3* const produ
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product->x3 = x3;
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}
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// ======= Restrict Right Vector Product ======== //
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inline void _bgc_fp32_restrict_matrix3x3_multiply_by_vector3(BGC_FP32_Vector3* restrict const product, const BGC_FP32_Matrix3x3* const matrix, const BGC_FP32_Vector3* const vector)
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{
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product->x1 = matrix->r1c1 * vector->x1 + matrix->r1c2 * vector->x2 + matrix->r1c3 * vector->x3;
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product->x2 = matrix->r2c1 * vector->x1 + matrix->r2c2 * vector->x2 + matrix->r2c3 * vector->x3;
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product->x3 = matrix->r3c1 * vector->x1 + matrix->r3c2 * vector->x2 + matrix->r3c3 * vector->x3;
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}
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inline void _bgc_fp64_restrict_matrix3x3_multiply_by_vector3(BGC_FP64_Vector3* restrict const product, const BGC_FP64_Matrix3x3* const matrix, const BGC_FP64_Vector3* const vector)
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{
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product->x1 = matrix->r1c1 * vector->x1 + matrix->r1c2 * vector->x2 + matrix->r1c3 * vector->x3;
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product->x2 = matrix->r2c1 * vector->x1 + matrix->r2c2 * vector->x2 + matrix->r2c3 * vector->x3;
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product->x3 = matrix->r3c1 * vector->x1 + matrix->r3c2 * vector->x2 + matrix->r3c3 * vector->x3;
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}
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// ========== Matrix Product 3x3 at 2x3 ========= //
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