Добавление swap функций для векторов, кватернионов и матриц / Swap functions have been added for vectors, quaternions and matrixes
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10 changed files with 363 additions and 12 deletions
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@ -66,6 +66,38 @@ static inline void bg_fp64_vector3_copy(const BgFP64Vector3* from, BgFP64Vector3
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to->x3 = from->x3;
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}
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// ==================== Swap ==================== //
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static inline void bg_fp32_vector3_swap(BgFP32Vector3* vector1, BgFP32Vector3* vector2)
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{
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const float x1 = vector2->x1;
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const float x2 = vector2->x2;
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const float x3 = vector2->x3;
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vector2->x1 = vector1->x1;
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vector2->x2 = vector1->x2;
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vector2->x3 = vector1->x3;
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vector1->x1 = x1;
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vector1->x2 = x2;
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vector1->x3 = x3;
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}
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static inline void bg_fp64_vector3_swap(BgFP64Vector3* vector1, BgFP64Vector3* vector2)
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{
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const double x1 = vector2->x1;
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const double x2 = vector2->x2;
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const double x3 = vector2->x3;
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vector2->x1 = vector1->x1;
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vector2->x2 = vector1->x2;
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vector2->x3 = vector1->x3;
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vector1->x1 = x1;
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vector1->x2 = x2;
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vector1->x3 = x3;
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}
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// ============= Copy to twin type ============== //
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static inline void bg_fp32_vector3_set_from_fp64(const BgFP64Vector3* from, BgFP32Vector3* to)
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