Добавление swap функций для векторов, кватернионов и матриц / Swap functions have been added for vectors, quaternions and matrixes
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10 changed files with 363 additions and 12 deletions
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@ -57,6 +57,68 @@ static inline void bg_fp64_matrix2x3_copy(const BgFP64Matrix2x3* from, BgFP64Mat
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to->r3c2 = from->r3c2;
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}
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// ==================== Swap ==================== //
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static inline void bg_fp32_matrix2x3_swap(BgFP32Matrix2x3* matrix1, BgFP32Matrix2x3* matrix2)
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{
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const float r1c1 = matrix2->r1c1;
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const float r1c2 = matrix2->r1c2;
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const float r2c1 = matrix2->r2c1;
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const float r2c2 = matrix2->r2c2;
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const float r3c1 = matrix2->r3c1;
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const float r3c2 = matrix2->r3c2;
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matrix2->r1c1 = matrix1->r1c1;
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matrix2->r1c2 = matrix1->r1c2;
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matrix2->r2c1 = matrix1->r2c1;
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matrix2->r2c2 = matrix1->r2c2;
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matrix2->r3c1 = matrix1->r3c1;
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matrix2->r3c2 = matrix1->r3c2;
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matrix1->r1c1 = r1c1;
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