Продолжение переименования типов и функций
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25 changed files with 768 additions and 916 deletions
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@ -31,7 +31,6 @@
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<Add directory="../basic-geometry" />
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<Add directory="../basic-geometry" />
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</Compiler>
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</Compiler>
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<Linker>
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<Linker>
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<Add option="-O2" />
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<Add option="-s" />
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<Add option="-s" />
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<Add library="basic-geometry" />
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<Add library="basic-geometry" />
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<Add library="m" />
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<Add library="m" />
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@ -10,19 +10,19 @@
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#endif // _WINDOWS_
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#endif // _WINDOWS_
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typedef struct {
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typedef struct {
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// fp32_versor_t versor1, versor2, result;
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versor_fp32_t versor1, versor2, result;
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fp32_matrix3x3_t matrix;
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matrix3x3_fp32_t matrix;
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fp32_vector3_t vector1, vector2;
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vector3_fp32_t vector1, vector2;
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} fp32_structure_t;
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} structure_fp32_t;
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fp32_structure_t* allocate_structures(const unsigned int amount)
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structure_fp32_t* allocate_structures(const unsigned int amount)
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{
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{
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return calloc(amount, sizeof(fp32_structure_t));
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return calloc(amount, sizeof(structure_fp32_t));
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}
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}
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fp32_structure_t* make_structures(const unsigned int amount)
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structure_fp32_t* make_structures(const unsigned int amount)
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{
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{
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