Продолжение переименования типов и функций
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#include "rotation3.h"
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const fp32_rotation3_t FP32_IDLE_ROTATION3 = { {0.0f, 0.0f, 0.0f}, 0.0f};
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const rotation3_fp32_t FP32_IDLE_ROTATION3 = { {0.0f, 0.0f, 0.0f}, 0.0f};
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const fp64_rotation3_t FP64_IDLE_ROTATION3 = { {0.0, 0.0, 0.0}, 0.0};
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const rotation3_fp64_t FP64_IDLE_ROTATION3 = { {0.0, 0.0, 0.0}, 0.0};
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