Удаление избыточных функций, добавление функций для комплексных чисел и кватернионов
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21 changed files with 976 additions and 1158 deletions
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@ -3,42 +3,36 @@
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extern inline void bgc_vector3_reset_fp32(BgcVector3FP32* vector);
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extern inline void bgc_vector3_reset_fp64(BgcVector3FP64* vector);
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extern inline void bgc_vector3_set_values_fp32(const float x1, const float x2, const float x3, BgcVector3FP32* to);
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extern inline void bgc_vector3_set_values_fp64(const double x1, const double x2, const double x3, BgcVector3FP64* to);
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extern inline float bgc_vector3_get_square_modulus_fp32(const BgcVector3FP32* vector);
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extern inline double bgc_vector3_get_square_modulus_fp64(const BgcVector3FP64* vector);
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extern inline float bgc_vector3_get_modulus_fp32(const BgcVector3FP32* vector);
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extern inline double bgc_vector3_get_modulus_fp64(const BgcVector3FP64* vector);
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extern inline int bgc_vector3_is_zero_fp32(const BgcVector3FP32* vector);
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extern inline int bgc_vector3_is_zero_fp64(const BgcVector3FP64* vector);
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extern inline int bgc_vector3_is_unit_fp32(const BgcVector3FP32* vector);
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extern inline int bgc_vector3_is_unit_fp64(const BgcVector3FP64* vector);
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extern inline void bgc_vector3_set_values_fp32(const float x1, const float x2, const float x3, BgcVector3FP32* destination);
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extern inline void bgc_vector3_set_values_fp64(const double x1, const double x2, const double x3, BgcVector3FP64* destination);
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extern inline void bgc_vector3_copy_fp32(const BgcVector3FP32* from, BgcVector3FP32* to);
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extern inline void bgc_vector3_copy_fp64(const BgcVector3FP64* from, BgcVector3FP64* to);
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extern inline float bgc_vector3_get_square_modulus_fp32(const BgcVector3FP32* vector);
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extern inline double bgc_vector3_get_square_modulus_fp64(const BgcVector3FP64* vector);
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extern inline void bgc_vector3_convert_fp64_to_fp32(const BgcVector3FP64* from, BgcVector3FP32* to);
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extern inline void bgc_vector3_convert_fp32_to_fp64(const BgcVector3FP32* from, BgcVector3FP64* to);
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extern inline float bgc_vector3_get_modulus_fp32(const BgcVector3FP32* vector);
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extern inline double bgc_vector3_get_modulus_fp64(const BgcVector3FP64* vector);
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extern inline int bgc_vector3_is_zero_fp32(const BgcVector3FP32* vector);
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extern inline int bgc_vector3_is_zero_fp64(const BgcVector3FP64* vector);
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extern inline int bgc_vector3_is_unit_fp32(const BgcVector3FP32* vector);
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extern inline int bgc_vector3_is_unit_fp64(const BgcVector3FP64* vector);
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extern inline void bgc_vector3_copy_fp32(const BgcVector3FP32* source, BgcVector3FP32* destination);
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extern inline void bgc_vector3_copy_fp64(const BgcVector3FP64* source, BgcVector3FP64* destination);
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extern inline void bgc_vector3_convert_fp64_to_fp32(const BgcVector3FP64* source, BgcVector3FP32* destination);
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extern inline void bgc_vector3_convert_fp32_to_fp64(const BgcVector3FP32* source, BgcVector3FP64* destination);
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extern inline void bgc_vector3_swap_fp32(BgcVector3FP32* vector1, BgcVector3FP32* vector2);
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extern inline void bgc_vector3_swap_fp64(BgcVector3FP64* vector1, BgcVector3FP64* vector2);
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extern inline void bgc_vector3_reverse_fp32(BgcVector3FP32* vector);
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extern inline void bgc_vector3_reverse_fp64(BgcVector3FP64* vector);
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extern inline int bgc_vector3_normalize_fp32(BgcVector3FP32* vector);
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extern inline int bgc_vector3_normalize_fp64(BgcVector3FP64* vector);
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extern inline void bgc_vector3_get_reverse_fp32(const BgcVector3FP32* vector, BgcVector3FP32* reverse);
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extern inline void bgc_vector3_get_reverse_fp64(const BgcVector3FP64* vector, BgcVector3FP64* reverse);
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extern inline int bgc_vector3_get_normalized_fp32(const BgcVector3FP32* vector, BgcVector3FP32* normalized);
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extern inline int bgc_vector3_get_normalized_fp64(const BgcVector3FP64* vector, BgcVector3FP64* normalized);
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extern inline void bgc_vector3_reverse_fp32(const BgcVector3FP32* vector, BgcVector3FP32* reverse);
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extern inline void bgc_vector3_reverse_fp64(const BgcVector3FP64* vector, BgcVector3FP64* reverse);
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extern inline int bgc_vector3_normalize_fp32(const BgcVector3FP32* vector, BgcVector3FP32* normalized);
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extern inline int bgc_vector3_normalize_fp64(const BgcVector3FP64* vector, BgcVector3FP64* normalized);
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extern inline void bgc_vector3_add_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, BgcVector3FP32* sum);
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extern inline void bgc_vector3_add_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, BgcVector3FP64* sum);
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@ -48,9 +42,9 @@ extern inline void bgc_vector3_add_scaled_fp64(const BgcVector3FP64* basic_vecto
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extern inline void bgc_vector3_subtract_fp32(const BgcVector3FP32* minuend, const BgcVector3FP32* subtrahend, BgcVector3FP32* difference);
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extern inline void bgc_vector3_subtract_fp64(const BgcVector3FP64* minuend, const BgcVector3FP64* subtrahend, BgcVector3FP64* difference);
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extern inline void bgc_vector3_subtract_scaled_fp32(const BgcVector3FP32* basic_vector, const BgcVector3FP32* scalable_vector, const float scale, BgcVector3FP32* difference);
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extern inline void bgc_vector3_subtract_scaled_fp64(const BgcVector3FP64* basic_vector, const BgcVector3FP64* scalable_vector, const double scale, BgcVector3FP64* difference);
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extern inline void bgc_vector3_subtract_scaled_fp32(const BgcVector3FP32* basic_vector, const BgcVector3FP32* scalable_vector, const float scale, BgcVector3FP32* difference);
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extern inline void bgc_vector3_subtract_scaled_fp64(const BgcVector3FP64* basic_vector, const BgcVector3FP64* scalable_vector, const double scale, BgcVector3FP64* difference);
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extern inline void bgc_vector3_multiply_fp32(const BgcVector3FP32* multiplicand, const float multiplier, BgcVector3FP32* product);
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extern inline void bgc_vector3_multiply_fp64(const BgcVector3FP64* multiplicand, const double multiplier, BgcVector3FP64* product);
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@ -62,16 +56,16 @@ extern inline void bgc_vector3_get_mean_of_two_fp64(const BgcVector3FP64* vector
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extern inline void bgc_vector3_get_mean_of_three_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, const BgcVector3FP32* vector3, BgcVector3FP32* result);
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extern inline void bgc_vector3_get_mean_of_three_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, const BgcVector3FP64* vector3, BgcVector3FP64* result);
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extern inline void bgc_vector3_get_linear_interpolation_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, const float phase, BgcVector3FP32* interpolation);
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extern inline void bgc_vector3_get_linear_interpolation_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, const double phase, BgcVector3FP64* interpolation);
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extern inline void bgc_vector3_minimize_fp32(const BgcVector3FP32* vector, BgcVector3FP32* minimal);
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extern inline void bgc_vector3_minimize_fp64(const BgcVector3FP64* vector, BgcVector3FP64* minimal);
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extern inline void bgc_vector3_maximize_fp32(const BgcVector3FP32* vector, BgcVector3FP32* maximal);
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extern inline void bgc_vector3_maximize_fp64(const BgcVector3FP64* vector, BgcVector3FP64* maximal);
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extern inline void bgc_vector3_get_linear_interpolation_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2, const float phase, BgcVector3FP32* interpolation);
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extern inline void bgc_vector3_get_linear_interpolation_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2, const double phase, BgcVector3FP64* interpolation);
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extern inline void bgc_vector3_minimize_fp32(const BgcVector3FP32* vector, BgcVector3FP32* minimal);
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extern inline void bgc_vector3_minimize_fp64(const BgcVector3FP64* vector, BgcVector3FP64* minimal);
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extern inline void bgc_vector3_maximize_fp32(const BgcVector3FP32* vector, BgcVector3FP32* maximal);
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extern inline void bgc_vector3_maximize_fp64(const BgcVector3FP64* vector, BgcVector3FP64* maximal);
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extern inline float bgc_vector3_get_scalar_product_fp32(const BgcVector3FP32* vector1, const BgcVector3FP32* vector2);
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extern inline double bgc_vector3_get_scalar_product_fp64(const BgcVector3FP64* vector1, const BgcVector3FP64* vector2);
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