Удаление избыточных функций, добавление функций для комплексных чисел и кватернионов

This commit is contained in:
Andrey Pokidov 2025-02-26 00:25:17 +07:00
parent fa9ecda57b
commit 34ee460873
21 changed files with 976 additions and 1158 deletions

View file

@ -33,28 +33,28 @@ inline void bgc_matrix2x3_reset_fp64(BgcMatrix2x3FP64* matrix)
// ==================== Copy ==================== //
inline void bgc_matrix2x3_copy_fp32(const BgcMatrix2x3FP32* from, BgcMatrix2x3FP32* to)
inline void bgc_matrix2x3_copy_fp32(const BgcMatrix2x3FP32* source, BgcMatrix2x3FP32* destination)
{
to->r1c1 = from->r1c1;
to->r1c2 = from->r1c2;
destination->r1c1 = source->r1c1;
destination->r1c2 = source->r1c2;
to->r2c1 = from->r2c1;
to->r2c2 = from->r2c2;
destination->r2c1 = source->r2c1;
destination->r2c2 = source->r2c2;
to->r3c1 = from->r3c1;
to->r3c2 = from->r3c2;
destination->r3c1 = source->r3c1;
destination->r3c2 = source->r3c2;
}
inline void bgc_matrix2x3_copy_fp64(const BgcMatrix2x3FP64* from, BgcMatrix2x3FP64* to)
inline void bgc_matrix2x3_copy_fp64(const BgcMatrix2x3FP64* source, BgcMatrix2x3FP64* destination)
{
to->r1c1 = from->r1c1;
to->r1c2 = from->r1c2;
destination->r1c1 = source->r1c1;
destination->r1c2 = source->r1c2;
to->r2c1 = from->r2c1;
to->r2c2 = from->r2c2;
destination->r2c1 = source->r2c1;
destination->r2c2 = source->r2c2;
to->r3c1 = from->r3c1;
to->r3c2 = from->r3c2;
destination->r3c1 = source->r3c1;
destination->r3c2 = source->r3c2;
}
// ==================== Swap ==================== //
@ -121,28 +121,54 @@ inline void bgc_matrix2x3_swap_fp64(BgcMatrix2x3FP64* matrix1, BgcMatrix2x3FP64*
// ================== Convert =================== //
inline void bgc_matrix2x3_convert_fp64_to_fp32(const BgcMatrix2x3FP64* from, BgcMatrix2x3FP32* to)
inline void bgc_matrix2x3_convert_fp64_to_fp32(const BgcMatrix2x3FP64* source, BgcMatrix2x3FP32* destination)
{
to->r1c1 = (float) from->r1c1;
to->r1c2 = (float) from->r1c2;
destination->r1c1 = (float)source->r1c1;
destination->r1c2 = (float)source->r1c2;
to->r2c1 = (float) from->r2c1;
to->r2c2 = (float) from->r2c2;
destination->r2c1 = (float)source->r2c1;
destination->r2c2 = (float)source->r2c2;
to->r3c1 = (float) from->r3c1;
to->r3c2 = (float) from->r3c2;
destination->r3c1 = (float)source->r3c1;
destination->r3c2 = (float)source->r3c2;
}
inline void bgc_matrix2x3_convert_fp32_to_fp64(const BgcMatrix2x3FP32* from, BgcMatrix2x3FP64* to)
inline void bgc_matrix2x3_convert_fp32_to_fp64(const BgcMatrix2x3FP32* source, BgcMatrix2x3FP64* destination)
{
to->r1c1 = from->r1c1;
to->r1c2 = from->r1c2;
destination->r1c1 = source->r1c1;
destination->r1c2 = source->r1c2;
to->r2c1 = from->r2c1;
to->r2c2 = from->r2c2;
destination->r2c1 = source->r2c1;
destination->r2c2 = source->r2c2;
to->r3c1 = from->r3c1;
to->r3c2 = from->r3c2;
destination->r3c1 = source->r3c1;
destination->r3c2 = source->r3c2;
}
// ================= Transpose ================== //
inline void bgc_matrix2x3_transpose_fp32(const BgcMatrix3x2FP32* matrix, BgcMatrix2x3FP32* transposed)
{
transposed->r1c1 = matrix->r1c1;
transposed->r1c2 = matrix->r2c1;
transposed->r2c1 = matrix->r1c2;
transposed->r2c2 = matrix->r2c2;
transposed->r3c1 = matrix->r1c3;
transposed->r3c2 = matrix->r2c3;
}
inline void bgc_matrix2x3_transpose_fp64(const BgcMatrix3x2FP64* matrix, BgcMatrix2x3FP64* transposed)
{
transposed->r1c1 = matrix->r1c1;
transposed->r1c2 = matrix->r2c1;
transposed->r2c1 = matrix->r1c2;
transposed->r2c2 = matrix->r2c2;
transposed->r3c1 = matrix->r1c3;
transposed->r3c2 = matrix->r2c3;
}
// ================= Set Row 1 ================== //
@ -219,33 +245,6 @@ inline void bgc_matrix2x3_set_column2_fp64(const double r1, const double r2, con
matrix->r3c2 = r3;
}
// =============== Get transposed =============== //
inline void bgc_matrix2x3_get_transposed_fp32(const BgcMatrix3x2FP32* matrix, BgcMatrix2x3FP32* transposed)
{
transposed->r1c1 = matrix->r1c1;
transposed->r1c2 = matrix->r2c1;
transposed->r2c1 = matrix->r1c2;
transposed->r2c2 = matrix->r2c2;
transposed->r3c1 = matrix->r1c3;
transposed->r3c2 = matrix->r2c3;
}
inline void bgc_matrix2x3_get_transposed_fp64(const BgcMatrix3x2FP64* matrix, BgcMatrix2x3FP64* transposed)
{
transposed->r1c1 = matrix->r1c1;
transposed->r1c2 = matrix->r2c1;
transposed->r2c1 = matrix->r1c2;
transposed->r2c2 = matrix->r2c2;
transposed->r3c1 = matrix->r1c3;
transposed->r3c2 = matrix->r2c3;
}
// ==================== Add ===================== //
inline void bgc_matrix2x3_add_fp32(const BgcMatrix2x3FP32* matrix1, const BgcMatrix2x3FP32* matrix2, BgcMatrix2x3FP32* sum)