Удаление избыточных функций, добавление функций для комплексных чисел и кватернионов

This commit is contained in:
Andrey Pokidov 2025-02-26 00:25:17 +07:00
parent fa9ecda57b
commit 34ee460873
21 changed files with 976 additions and 1158 deletions

View file

@ -3,14 +3,17 @@
extern inline void bgc_matrix2x3_reset_fp32(BgcMatrix2x3FP32* matrix);
extern inline void bgc_matrix2x3_reset_fp64(BgcMatrix2x3FP64* matrix);
extern inline void bgc_matrix2x3_copy_fp32(const BgcMatrix2x3FP32* from, BgcMatrix2x3FP32* to);
extern inline void bgc_matrix2x3_copy_fp64(const BgcMatrix2x3FP64* from, BgcMatrix2x3FP64* to);
extern inline void bgc_matrix2x3_copy_fp32(const BgcMatrix2x3FP32* source, BgcMatrix2x3FP32* destination);
extern inline void bgc_matrix2x3_copy_fp64(const BgcMatrix2x3FP64* source, BgcMatrix2x3FP64* destination);
extern inline void bgc_matrix2x3_swap_fp32(BgcMatrix2x3FP32* matrix1, BgcMatrix2x3FP32* matrix2);
extern inline void bgc_matrix2x3_swap_fp64(BgcMatrix2x3FP64* matrix1, BgcMatrix2x3FP64* matrix2);
extern inline void bgc_matrix2x3_convert_fp64_to_fp32(const BgcMatrix2x3FP64* from, BgcMatrix2x3FP32* to);
extern inline void bgc_matrix2x3_convert_fp32_to_fp64(const BgcMatrix2x3FP32* from, BgcMatrix2x3FP64* to);
extern inline void bgc_matrix2x3_convert_fp64_to_fp32(const BgcMatrix2x3FP64* source, BgcMatrix2x3FP32* destination);
extern inline void bgc_matrix2x3_convert_fp32_to_fp64(const BgcMatrix2x3FP32* source, BgcMatrix2x3FP64* destination);
extern inline void bgc_matrix2x3_transpose_fp32(const BgcMatrix3x2FP32* matrix, BgcMatrix2x3FP32* transposed);
extern inline void bgc_matrix2x3_transpose_fp64(const BgcMatrix3x2FP64* matrix, BgcMatrix2x3FP64* transposed);
extern inline void bgc_matrix2x3_set_row1_fp32(const float c1, const float c2, BgcMatrix2x3FP32* matrix);
extern inline void bgc_matrix2x3_set_row1_fp64(const double c1, const double c2, BgcMatrix2x3FP64* matrix);
@ -27,9 +30,6 @@ extern inline void bgc_matrix2x3_set_column1_fp64(const double r1, const double
extern inline void bgc_matrix2x3_set_column2_fp32(const float r1, const float r2, const float r3, BgcMatrix2x3FP32* matrix);
extern inline void bgc_matrix2x3_set_column2_fp64(const double r1, const double r2, const double r3, BgcMatrix2x3FP64* matrix);
extern inline void bgc_matrix2x3_get_transposed_fp32(const BgcMatrix3x2FP32* from, BgcMatrix2x3FP32* to);
extern inline void bgc_matrix2x3_get_transposed_fp64(const BgcMatrix3x2FP64* from, BgcMatrix2x3FP64* to);
extern inline void bgc_matrix2x3_add_fp32(const BgcMatrix2x3FP32* matrix1, const BgcMatrix2x3FP32* matrix2, BgcMatrix2x3FP32* sum);
extern inline void bgc_matrix2x3_add_fp64(const BgcMatrix2x3FP64* matrix1, const BgcMatrix2x3FP64* matrix2, BgcMatrix2x3FP64* sum);