Удаление избыточных функций, добавление функций для комплексных чисел и кватернионов

This commit is contained in:
Andrey Pokidov 2025-02-26 00:25:17 +07:00
parent fa9ecda57b
commit 34ee460873
21 changed files with 976 additions and 1158 deletions

View file

@ -111,22 +111,22 @@ inline int bgc_matrix2x2_is_singular_fp64(const BgcMatrix2x2FP64* matrix)
// ==================== Copy ==================== //
inline void bgc_matrix2x2_copy_fp32(const BgcMatrix2x2FP32* from, BgcMatrix2x2FP32* to)
inline void bgc_matrix2x2_copy_fp32(const BgcMatrix2x2FP32* source, BgcMatrix2x2FP32* destination)
{
to->r1c1 = from->r1c1;
to->r1c2 = from->r1c2;
destination->r1c1 = source->r1c1;
destination->r1c2 = source->r1c2;
to->r2c1 = from->r2c1;
to->r2c2 = from->r2c2;
destination->r2c1 = source->r2c1;
destination->r2c2 = source->r2c2;
}
inline void bgc_matrix2x2_copy_fp64(const BgcMatrix2x2FP64* from, BgcMatrix2x2FP64* to)
inline void bgc_matrix2x2_copy_fp64(const BgcMatrix2x2FP64* source, BgcMatrix2x2FP64* destination)
{
to->r1c1 = from->r1c1;
to->r1c2 = from->r1c2;
destination->r1c1 = source->r1c1;
destination->r1c2 = source->r1c2;
to->r2c1 = from->r2c1;
to->r2c2 = from->r2c2;
destination->r2c1 = source->r2c1;
destination->r2c2 = source->r2c2;
}
// ==================== Swap ==================== //
@ -175,27 +175,27 @@ inline void bgc_matrix2x2_swap_fp64(BgcMatrix2x2FP64* matrix1, BgcMatrix2x2FP64*
// ================== Convert =================== //
inline void bgc_matrix2x2_convert_fp64_to_fp32(const BgcMatrix2x2FP64* from, BgcMatrix2x2FP32* to)
inline void bgc_matrix2x2_convert_fp64_to_fp32(const BgcMatrix2x2FP64* source, BgcMatrix2x2FP32* destination)
{
to->r1c1 = (float)from->r1c1;
to->r1c2 = (float)from->r1c2;
destination->r1c1 = (float)source->r1c1;
destination->r1c2 = (float)source->r1c2;
to->r2c1 = (float)from->r2c1;
to->r2c2 = (float)from->r2c2;
destination->r2c1 = (float)source->r2c1;
destination->r2c2 = (float)source->r2c2;
}
inline void bgc_matrix2x2_convert_fp32_to_fp64(const BgcMatrix2x2FP32* from, BgcMatrix2x2FP64* to)
inline void bgc_matrix2x2_convert_fp32_to_fp64(const BgcMatrix2x2FP32* source, BgcMatrix2x2FP64* destination)
{
to->r1c1 = from->r1c1;
to->r1c2 = from->r1c2;
destination->r1c1 = source->r1c1;
destination->r1c2 = source->r1c2;
to->r2c1 = from->r2c1;
to->r2c2 = from->r2c2;
destination->r2c1 = source->r2c1;
destination->r2c2 = source->r2c2;
}
// =================== Invert =================== //
inline int bgc_matrix2x2_invert_fp32(BgcMatrix2x2FP32* matrix)
inline int bgc_matrix2x2_invert_fp32(const BgcMatrix2x2FP32* matrix, BgcMatrix2x2FP32* inverted)
{
const float determinant = bgc_matrix2x2_get_determinant_fp32(matrix);
@ -211,16 +211,16 @@ inline int bgc_matrix2x2_invert_fp32(BgcMatrix2x2FP32* matrix)
const float multiplier = 1.0f / determinant;
matrix->r1c1 = r1c1 * multiplier;
matrix->r1c2 = r1c2 * multiplier;
inverted->r1c1 = r1c1 * multiplier;
inverted->r1c2 = r1c2 * multiplier;
matrix->r2c1 = r2c1 * multiplier;
matrix->r2c2 = r2c2 * multiplier;
inverted->r2c1 = r2c1 * multiplier;
inverted->r2c2 = r2c2 * multiplier;
return 1;
}
inline int bgc_matrix2x2_invert_fp64(BgcMatrix2x2FP64* matrix)
inline int bgc_matrix2x2_invert_fp64(const BgcMatrix2x2FP64* matrix, BgcMatrix2x2FP64* inverted)
{
const double determinant = bgc_matrix2x2_get_determinant_fp64(matrix);
@ -236,29 +236,37 @@ inline int bgc_matrix2x2_invert_fp64(BgcMatrix2x2FP64* matrix)
const double multiplier = 1.0 / determinant;
matrix->r1c1 = r1c1 * multiplier;
matrix->r1c2 = r1c2 * multiplier;
inverted->r1c1 = r1c1 * multiplier;
inverted->r1c2 = r1c2 * multiplier;
matrix->r2c1 = r2c1 * multiplier;
matrix->r2c2 = r2c2 * multiplier;
inverted->r2c1 = r2c1 * multiplier;
inverted->r2c2 = r2c2 * multiplier;
return 1;
}
// ================= Transpose ================== //
inline void bgc_matrix2x2_transpose_fp32(BgcMatrix2x2FP32* matrix)
inline void bgc_matrix2x2_transpose_fp32(const BgcMatrix2x2FP32* matrix, BgcMatrix2x2FP32* transposed)
{
const float tmp = matrix->r1c2;
matrix->r1c2 = matrix->r2c1;
matrix->r2c1 = tmp;
const float r1c2 = matrix->r1c2;
transposed->r1c1 = matrix->r1c1;
transposed->r1c2 = matrix->r2c1;
transposed->r2c1 = r1c2;
transposed->r2c2 = matrix->r2c2;
}
inline void bgc_matrix2x2_transpose_fp64(BgcMatrix2x2FP64* matrix)
inline void bgc_matrix2x2_transpose_fp64(const BgcMatrix2x2FP64* matrix, BgcMatrix2x2FP64* transposed)
{
const double tmp = matrix->r1c2;
matrix->r1c2 = matrix->r2c1;
matrix->r2c1 = tmp;
const double r1c2 = matrix->r1c2;
transposed->r1c1 = matrix->r1c1;
transposed->r1c2 = matrix->r2c1;
transposed->r2c1 = r1c2;
transposed->r2c2 = matrix->r2c2;
}
// ================= Set Row 1 ================== //
@ -317,82 +325,6 @@ inline void bgc_matrix2x2_set_column2_fp64(const double r1, const double r2, Bgc
matrix->r2c2 = r2;
}
// ================ Get Inverted ================ //
inline int bgc_matrix2x2_get_inverted_fp32(const BgcMatrix2x2FP32* matrix, BgcMatrix2x2FP32* inverted)
{
const float determinant = bgc_matrix2x2_get_determinant_fp32(matrix);
if (bgc_is_zero_fp32(determinant)) {
return 0;
}
const float r1c1 = matrix->r2c2;
const float r1c2 = -matrix->r1c2;
const float r2c1 = -matrix->r2c1;
const float r2c2 = matrix->r1c1;
const float multiplier = 1.0f / determinant;
inverted->r1c1 = r1c1 * multiplier;
inverted->r1c2 = r1c2 * multiplier;
inverted->r2c1 = r2c1 * multiplier;
inverted->r2c2 = r2c2 * multiplier;
return 1;
}
inline int bgc_matrix2x2_get_inverted_fp64(const BgcMatrix2x2FP64* matrix, BgcMatrix2x2FP64* inverted)
{
const double determinant = bgc_matrix2x2_get_determinant_fp64(matrix);
if (bgc_is_zero_fp64(determinant)) {
return 0;
}
const double r1c1 = matrix->r2c2;
const double r1c2 = -matrix->r1c2;
const double r2c1 = -matrix->r2c1;
const double r2c2 = matrix->r1c1;
const double multiplier = 1.0 / determinant;
inverted->r1c1 = r1c1 * multiplier;
inverted->r1c2 = r1c2 * multiplier;
inverted->r2c1 = r2c1 * multiplier;
inverted->r2c2 = r2c2 * multiplier;
return 1;
}
// =============== Get Transposed =============== //
inline void bgc_matrix2x2_get_transposed_fp32(const BgcMatrix2x2FP32* matrix, BgcMatrix2x2FP32* transposed)
{
float tmp = matrix->r1c2;
transposed->r1c1 = matrix->r1c1;
transposed->r1c2 = matrix->r2c1;
transposed->r2c1 = tmp;
transposed->r2c2 = matrix->r2c2;
}
inline void bgc_matrix2x2_get_transposed_fp64(const BgcMatrix2x2FP64* matrix, BgcMatrix2x2FP64* transposed)
{
double tmp = matrix->r1c2;
transposed->r1c1 = matrix->r1c1;
transposed->r1c2 = matrix->r2c1;
transposed->r2c1 = tmp;
transposed->r2c2 = matrix->r2c2;
}
// ==================== Add ===================== //
inline void bgc_matrix2x2_add_fp32(const BgcMatrix2x2FP32* matrix1, const BgcMatrix2x2FP32* matrix2, BgcMatrix2x2FP32* sum)