Исправление функции, которая находит трёхмерных поворот между двумя парами векторов
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7 changed files with 705 additions and 467 deletions
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@ -79,7 +79,7 @@ void list_work(const uint_fast32_t amount, structure_fp32_t* list)
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}
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}
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}
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}
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}
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}
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/*
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int main()
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int main()
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{
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{
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const unsigned int amount = 1000000;
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const unsigned int amount = 1000000;
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@ -121,7 +121,7 @@ int main()
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return 0;
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return 0;
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}
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}
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*/
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/*
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/*
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int main() {
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int main() {
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@ -149,84 +149,84 @@ int main() {
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}
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}
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*/
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*/
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void test_basis_difference_fp32()
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void test_pair_difference_fp32()
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{
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{
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BGC_FP32_Vector3 initial_primary, initial_auxiliary;
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BGC_FP32_Vector3 initial_main, initial_branch;
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BGC_FP32_Vector3 final_primary, final_auxiliary;
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BGC_FP32_Vector3 final_main, final_branch;
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BGC_FP32_Turn3 turn;
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BGC_FP32_Turn3 turn;
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// No turn
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// No turn
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bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, 0.0f, 1.0f, 0.0f);
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bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\nNo turn:\n");
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printf("\nNo turn:\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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// Turn around (1, 1, 0) axis on 180 degrees
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// Turn around (1, 1, 0) axis on 180 degrees
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bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, 1.0f, 0.0f, 0.0f);
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bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
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printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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// 180 degree turn
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// 180 degree turn
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bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, -1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, -1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, 0.0f, 1.0f, 0.0f);
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bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\n180 degree turn around (0, 1, 0):\n");
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printf("\n180 degree turn around (0, 1, 0):\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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// 90 degree turn around x3 axis
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// 90 degree turn around x3 axis
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bgc_fp32_vector3_make(&initial_primary, 2.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 2.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 3.1f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.0f, 3.1f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 0.0f, 10.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 0.0f, 10.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary,-1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_branch,-1.0f, 0.0f, 0.0f);
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bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\n90 degree turn around (0, 0, 1):\n");
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printf("\n90 degree turn around (0, 0, 1):\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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// Unorthogonal pairs turn at 90 degrees around x3 axis
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// Unorthogonal pairs turn at 90 degrees around x3 axis
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bgc_fp32_vector3_make(&initial_primary, 2.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 2.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, -2.0f, 3.1f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, -2.0f, 3.1f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 0.0f, 10.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 0.0f, 10.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, -1.0f, 5.0f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, -1.0f, 5.0f, 0.0f);
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bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
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printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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// Zero vectors
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// Zero vectors
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bgc_fp32_vector3_make(&initial_primary, 0.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 0.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, 0.0f, 1.0f, 0.0f);
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int code;
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int code;
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code = bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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code = bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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if (code >= 0) {
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if (code == BGC_SUCCESS) {
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printf("\nZero vectors: this cannot be!\n");
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printf("\nZero vectors: this cannot be!\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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}
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}
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@ -235,14 +235,14 @@ void test_basis_difference_fp32()
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}
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}
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// Parallel vectors
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// Parallel vectors
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bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 2.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 2.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, 0.0f, 1.0f, 0.0f);
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code = bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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code = bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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if (code >= 0) {
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if (code == BGC_SUCCESS) {
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printf("\nParallel vectors: this cannot be!\n");
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printf("\nParallel vectors: this cannot be!\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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}
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}
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@ -251,141 +251,171 @@ void test_basis_difference_fp32()
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}
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}
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// Small angle turn (about 1 degree):
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// Small angle turn (about 1 degree):
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bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 0.999848f, 0.017452f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 0.999848f, 0.017452f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, -0.017452f, 0.999848f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, -0.017452f, 0.999848f, 0.0f);
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bgc_fp32_turn3_make_basis_difference(&turn , &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn , &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\nSmall angle turn (about 1 degree):\n");
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printf("\nSmall angle turn (about 1 degree):\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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// About 179 degrees turn
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// About 179 degrees turn
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bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, -0.999848f, -0.017452f, 0.0f);
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bgc_fp32_vector3_make(&final_main, -0.999848f, -0.017452f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, 0.017452f, -0.999848f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, 0.017452f, -0.999848f, 0.0f);
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bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\nAbout 179 degrees turn:\n");
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printf("\nAbout 179 degrees turn:\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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// 120 degrees around (-1, -1, 1)
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// 120 degrees around (-1, -1, 1)
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bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, 0.0f, 0.0f, -1.0f);
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bgc_fp32_vector3_make(&final_branch, 0.0f, 0.0f, -1.0f);
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bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\n120 degees turn:\n");
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printf("\n120 degees turn:\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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// About 1 degree turn difference between initial_primary and initial_auxiliary directions
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// About 1 degree turn difference between initial_main and initial_branch directions
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bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 0.999848f, 0.017452f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.999848f, 0.017452f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 0.0f, 1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, -1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, -1.0f, 0.0f, 0.0f);
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bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\nAbout 1 degree turn difference between initial_primary and initial_auxiliary directions:\n");
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printf("\nAbout 1 degree turn difference between initial_main and initial_branch directions:\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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// About 0.01 degree turn difference between initial_primary and initial_auxiliary directions
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// About 0.01 degree turn difference between initial_main and initial_branch directions
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bgc_fp32_vector3_make(&initial_primary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_auxiliary, 1.0f, 0.000001f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 1.0f, 0.000001f, 0.0f);
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bgc_fp32_vector3_make(&final_primary, 0.0f, -1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_main, 0.0f, -1.0f, 0.0f);
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bgc_fp32_vector3_make(&final_auxiliary, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&final_branch, 1.0f, 0.0f, 0.0f);
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bgc_fp32_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\nAbout 0.01 degree turn difference between initial_primary and initial_auxiliary directions:\n");
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printf("\nAbout 0.01 degree turn difference between initial_main and initial_branch directions:\n");
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print_quaternion_fp32(&turn._versor);
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print_quaternion_fp32(&turn._versor);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.0f, 0.0f);
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bgc_fp32_vector3_make(&initial_branch, 0.0f, 0.999999f, 0.00014142f); // почти (0,1,0), но крошечный z
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bgc_fp32_vector3_make(&final_main, -0.999999f, 0.0f, 0.00014142f);
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bgc_fp32_vector3_make(&final_branch, 0.0f, 0.999999f, -0.00014142f);
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bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
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printf("\nNear 180° with tiny branch deviation:\n");
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print_quaternion_fp32(&turn._versor);
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bgc_fp32_vector3_make(&initial_main, 1.0f, 0.2f, 0.1f);
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bgc_fp32_vector3_make(&initial_branch, 0.1f, 1.0f, 0.3f); // почти (0,1,0), но крошечный z
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BGC_FP32_Turn3 known;
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||||||
|
bgc_fp32_turn3_set_rotation(&known, 0.0f, 0.0f, 1.0f, 90.0f, BGC_ANGLE_UNIT_DEGREES);
|
||||||
|
|
||||||
|
bgc_fp32_vector3_make(&initial_main, -0.999999f, 0.0f, 0.00014142f);
|
||||||
|
bgc_fp32_vector3_make(&initial_branch, 0.0f, 0.999999f, -0.00014142f);
|
||||||
|
|
||||||
|
bgc_fp32_turn3_vector(&final_main, &known, &initial_main);
|
||||||
|
bgc_fp32_turn3_vector(&final_branch, &known, &initial_branch);
|
||||||
|
|
||||||
|
bgc_fp32_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
printf("\nRecover known 90° Z rotation:\n");
|
||||||
|
print_quaternion_fp32(&turn._versor);
|
||||||
|
|
||||||
|
printf("Known was: ");
|
||||||
|
print_quaternion_fp32(&known._versor);
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_basis_difference_fp64()
|
void test_pair_difference_fp64()
|
||||||
{
|
{
|
||||||
|
|
||||||
BGC_FP64_Vector3 initial_primary, initial_auxiliary;
|
BGC_FP64_Vector3 initial_main, initial_branch;
|
||||||
BGC_FP64_Vector3 final_primary, final_auxiliary;
|
BGC_FP64_Vector3 final_main, final_branch;
|
||||||
BGC_FP64_Turn3 turn;
|
BGC_FP64_Turn3 turn;
|
||||||
|
|
||||||
// No turn
|
// No turn
|
||||||
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 0.0, 1.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&final_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&final_branch, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\nNo turn:\n");
|
printf("\nNo turn:\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
|
|
||||||
// Turn around (1, 1, 0) axis on 180 degrees
|
// Turn around (1, 1, 0) axis on 180 degrees
|
||||||
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 0.0, 1.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_primary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&final_main, 0.0, 1.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&final_branch, 1.0, 0.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
|
printf("\nTurn around (1, 1, 0) axis on 180 degrees:\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
|
|
||||||
// 180 degree turn
|
// 180 degree turn
|
||||||
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, -1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, -1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&final_branch, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\n180 degree turn around (0, 1, 0):\n");
|
printf("\n180 degree turn around (0, 1, 0):\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
|
|
||||||
// 90 degree turn around x3 axis
|
// 90 degree turn around x3 axis
|
||||||
bgc_fp64_vector3_make(&initial_primary, 2.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 2.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 3.1, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 0.0, 3.1, 0.0);
|
||||||
|
|
||||||
bgc_fp64_vector3_make(&final_primary, 0.0, 10.0, 0.0);
|
bgc_fp64_vector3_make(&final_main, 0.0, 10.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, -1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&final_branch, -1.0, 0.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\n90 degree turn around (0, 0, 1):\n");
|
printf("\n90 degree turn around (0, 0, 1):\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
|
|
||||||
// Unorthogonal pairs turn at 90 degrees around x3 axis
|
// Unorthogonal pairs turn at 90 degrees around x3 axis
|
||||||
bgc_fp64_vector3_make(&initial_primary, 2.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 2.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, -2.0, 3.1, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, -2.0, 3.1, 0.0);
|
||||||
|
|
||||||
bgc_fp64_vector3_make(&final_primary, 0.0, 10.0, 0.0);
|
bgc_fp64_vector3_make(&final_main, 0.0, 10.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, -1.0, 5.0, 0.0);
|
bgc_fp64_vector3_make(&final_branch, -1.0, 5.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
|
printf("\nUnorthogonal pairs turn at 90 degrees around (0, 0, 1):\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
|
|
||||||
// Zero vectors
|
// Zero vectors
|
||||||
bgc_fp64_vector3_make(&initial_primary, 0.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 0.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 0.0, 1.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&final_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&final_branch, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
int code;
|
int code;
|
||||||
|
|
||||||
code = bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
code = bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
if (code >= 0) {
|
if (code == BGC_SUCCESS) {
|
||||||
printf("\nZero vectors: this cannot be!\n");
|
printf("\nZero vectors: this cannot be!\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
}
|
}
|
||||||
|
|
@ -394,14 +424,14 @@ void test_basis_difference_fp64()
|
||||||
}
|
}
|
||||||
|
|
||||||
// Parallel vectors
|
// Parallel vectors
|
||||||
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 2.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 2.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&final_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&final_branch, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
code = bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
code = bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
if (code >= 0) {
|
if (code == BGC_SUCCESS) {
|
||||||
printf("\nParallel vectors: this cannot be!\n");
|
printf("\nParallel vectors: this cannot be!\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
}
|
}
|
||||||
|
|
@ -410,82 +440,71 @@ void test_basis_difference_fp64()
|
||||||
}
|
}
|
||||||
|
|
||||||
// Small angle turn (about 1 degree):
|
// Small angle turn (about 1 degree):
|
||||||
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_vector3_make(&final_primary, 0.999848, 0.017452, 0.0);
|
bgc_fp64_vector3_make(&final_main, 0.999848, 0.017452, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, -0.017452, 0.999848, 0.0);
|
bgc_fp64_vector3_make(&final_branch, -0.017452, 0.999848, 0.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\nSmall angle turn (about 1 degree):\n");
|
printf("\nSmall angle turn (about 1 degree):\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
|
|
||||||
// About 179 degrees turn
|
// About 179 degrees turn
|
||||||
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_vector3_make(&final_primary, -0.999848, -0.017452, 0.0);
|
bgc_fp64_vector3_make(&final_main, -0.999848, -0.017452, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, 0.017452, -0.999848, 0.0);
|
bgc_fp64_vector3_make(&final_branch, 0.017452, -0.999848, 0.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\nAbout 179 degrees turn:\n");
|
printf("\nAbout 179 degrees turn:\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
|
|
||||||
// 120 degrees around (-1, -1, 1)
|
// 120 degrees around (-1, -1, 1)
|
||||||
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 0.0, 1.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_vector3_make(&final_primary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&final_main, 0.0, 1.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, 0.0, 0.0, -1.0);
|
bgc_fp64_vector3_make(&final_branch, 0.0, 0.0, -1.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\n120 degees turn:\n");
|
printf("\n120 degees turn:\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
|
|
||||||
|
|
||||||
// About 1 degree turn difference between initial_primary and initial_auxiliary directions
|
// About 1 degree turn difference between initial_main and initial_branch directions
|
||||||
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 0.999848, 0.017452, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 0.999848, 0.017452, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_primary, 0.0, 1.0, 0.0);
|
bgc_fp64_vector3_make(&final_main, 0.0, 1.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, -1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&final_branch, -1.0, 0.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\nAbout 1 degree turn difference between initial_primary and initial_auxiliary directions:\n");
|
printf("\nAbout 1 degree turn difference between initial_main and initial_branch directions:\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
|
|
||||||
// About 0.001 degree turn difference between initial_primary and initial_auxiliary directions
|
// About 0.001 degree turn difference between initial_main and initial_branch directions
|
||||||
bgc_fp64_vector3_make(&initial_primary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&initial_main, 1.0, 0.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&initial_auxiliary, 1.0, 0.000001, 0.0);
|
bgc_fp64_vector3_make(&initial_branch, 1.0, 0.000001, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_primary, 0.0, -1.0, 0.0);
|
bgc_fp64_vector3_make(&final_main, 0.0, -1.0, 0.0);
|
||||||
bgc_fp64_vector3_make(&final_auxiliary, 1.0, 0.0, 0.0);
|
bgc_fp64_vector3_make(&final_branch, 1.0, 0.0, 0.0);
|
||||||
|
|
||||||
bgc_fp64_turn3_make_basis_difference(&turn, &initial_primary, &initial_auxiliary, &final_primary, &final_auxiliary);
|
bgc_fp64_turn3_find_pair_difference(&turn, &initial_main, &initial_branch, &final_main, &final_branch);
|
||||||
|
|
||||||
printf("\nAbout 0.01 degree turn difference between initial_primary and initial_auxiliary directions:\n");
|
printf("\nAbout 0.01 degree turn difference between initial_main and initial_branch directions:\n");
|
||||||
print_quaternion_fp64(&turn._versor);
|
print_quaternion_fp64(&turn._versor);
|
||||||
}
|
}
|
||||||
/*
|
|
||||||
#include "affine3.h"
|
#include "affine3.h"
|
||||||
|
|
||||||
int main()
|
int main()
|
||||||
{
|
{
|
||||||
//BGC_FP32_Turn3 start = { 1.0f, 0.0f, 0.0f, 0.0f };
|
//test_pair_difference_fp32();
|
||||||
//BGC_FP32_Turn3 end = { 0.0f, 1.0f, 0.0f, 0.0f };
|
test_pair_difference_fp64();
|
||||||
|
|
||||||
BGC_FP32_Turn3 start = { 1.0f, 0.0f, 0.0f, 0.0f };
|
|
||||||
BGC_FP32_Turn3 end = { 0.9999f, 0.01414f, 0.0f, 0.0f };
|
|
||||||
BGC_FP32_Slerp slerp;
|
|
||||||
BGC_FP32_Turn3 result;
|
|
||||||
bgc_fp32_slerp_make_full(&slerp, &start, &end);
|
|
||||||
bgc_fp32_slerp_get_phase_versor(&result, &slerp, 0.5f);
|
|
||||||
|
|
||||||
//print_quaternion_fp32(&result);
|
|
||||||
|
|
||||||
test_basis_difference_fp64();
|
|
||||||
|
|
||||||
//printf("Affine3 performance test: %f\n", test_bgc_affine3_performance(10000000, 10));
|
//printf("Affine3 performance test: %f\n", test_bgc_affine3_performance(10000000, 10));
|
||||||
|
|
||||||
|
|
@ -495,4 +514,4 @@ int main()
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
*/
|
|
||||||
|
|
|
||||||
|
|
@ -21,11 +21,11 @@ extern inline void bgc_fp64_dual_quaternion_add_scaled(BGC_FP64_DualQuaternion*
|
||||||
extern inline void bgc_fp32_dual_quaternion_subtract(BGC_FP32_DualQuaternion* difference, const BGC_FP32_DualQuaternion* minuend, const BGC_FP32_DualQuaternion* subtrahend);
|
extern inline void bgc_fp32_dual_quaternion_subtract(BGC_FP32_DualQuaternion* difference, const BGC_FP32_DualQuaternion* minuend, const BGC_FP32_DualQuaternion* subtrahend);
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extern inline void bgc_fp64_dual_quaternion_subtract(BGC_FP64_DualQuaternion* difference, const BGC_FP64_DualQuaternion* minuend, const BGC_FP64_DualQuaternion* subtrahend);
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extern inline void bgc_fp64_dual_quaternion_subtract(BGC_FP64_DualQuaternion* difference, const BGC_FP64_DualQuaternion* minuend, const BGC_FP64_DualQuaternion* subtrahend);
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extern inline void bgc_fp32_dual_quaternion_multiply(BGC_FP32_DualQuaternion* product, const BGC_FP32_DualQuaternion* multiplicand, const float multipier);
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extern inline void bgc_fp32_dual_quaternion_multiply_by_number(BGC_FP32_DualQuaternion* product, const BGC_FP32_DualQuaternion* multiplicand, const float multipier);
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extern inline void bgc_fp64_dual_quaternion_multiply(BGC_FP64_DualQuaternion* product, const BGC_FP64_DualQuaternion* multiplicand, const double multipier);
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extern inline void bgc_fp64_dual_quaternion_multiply_by_number(BGC_FP64_DualQuaternion* product, const BGC_FP64_DualQuaternion* multiplicand, const double multipier);
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extern inline void bgc_fp32_dual_quaternion_divide(BGC_FP32_DualQuaternion* quotient, const BGC_FP32_DualQuaternion* divident, const float divisor);
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extern inline void bgc_fp32_dual_quaternion_divide_by_number(BGC_FP32_DualQuaternion* quotient, const BGC_FP32_DualQuaternion* divident, const float divisor);
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extern inline void bgc_fp64_dual_quaternion_divide(BGC_FP64_DualQuaternion* quotient, const BGC_FP64_DualQuaternion* divident, const double divisor);
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extern inline void bgc_fp64_dual_quaternion_divide_by_number(BGC_FP64_DualQuaternion* quotient, const BGC_FP64_DualQuaternion* divident, const double divisor);
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extern inline void bgc_fp32_dual_quaternion_get_mean2(BGC_FP32_DualQuaternion* mean, const BGC_FP32_DualQuaternion* quaternion1, const BGC_FP32_DualQuaternion* quaternion2);
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extern inline void bgc_fp32_dual_quaternion_get_mean2(BGC_FP32_DualQuaternion* mean, const BGC_FP32_DualQuaternion* quaternion1, const BGC_FP32_DualQuaternion* quaternion2);
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extern inline void bgc_fp64_dual_quaternion_get_mean2(BGC_FP64_DualQuaternion* mean, const BGC_FP64_DualQuaternion* quaternion1, const BGC_FP64_DualQuaternion* quaternion2);
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extern inline void bgc_fp64_dual_quaternion_get_mean2(BGC_FP64_DualQuaternion* mean, const BGC_FP64_DualQuaternion* quaternion1, const BGC_FP64_DualQuaternion* quaternion2);
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@ -113,28 +113,28 @@ inline void bgc_fp64_dual_quaternion_subtract(BGC_FP64_DualQuaternion* differenc
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// ================== Multiply ================== //
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// ================== Multiply ================== //
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inline void bgc_fp32_dual_quaternion_multiply(BGC_FP32_DualQuaternion* product, const BGC_FP32_DualQuaternion* multiplicand, const float multipier)
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inline void bgc_fp32_dual_quaternion_multiply_by_number(BGC_FP32_DualQuaternion* product, const BGC_FP32_DualQuaternion* multiplicand, const float multipier)
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{
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{
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bgc_fp32_quaternion_multiply(&product->real, &multiplicand->real, multipier);
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bgc_fp32_quaternion_multiply_by_number(&product->real, &multiplicand->real, multipier);
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bgc_fp32_quaternion_multiply(&product->dual, &multiplicand->dual, multipier);
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bgc_fp32_quaternion_multiply_by_number(&product->dual, &multiplicand->dual, multipier);
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}
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}
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inline void bgc_fp64_dual_quaternion_multiply(BGC_FP64_DualQuaternion* product, const BGC_FP64_DualQuaternion* multiplicand, const double multipier)
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inline void bgc_fp64_dual_quaternion_multiply_by_number(BGC_FP64_DualQuaternion* product, const BGC_FP64_DualQuaternion* multiplicand, const double multipier)
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{
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{
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bgc_fp64_quaternion_multiply(&product->real, &multiplicand->real, multipier);
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bgc_fp64_quaternion_multiply_by_number(&product->real, &multiplicand->real, multipier);
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bgc_fp64_quaternion_multiply(&product->dual, &multiplicand->dual, multipier);
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bgc_fp64_quaternion_multiply_by_number(&product->dual, &multiplicand->dual, multipier);
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}
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}
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// =================== Divide =================== //
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// =================== Divide =================== //
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inline void bgc_fp32_dual_quaternion_divide(BGC_FP32_DualQuaternion* quotient, const BGC_FP32_DualQuaternion* divident, const float divisor)
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inline void bgc_fp32_dual_quaternion_divide_by_number(BGC_FP32_DualQuaternion* quotient, const BGC_FP32_DualQuaternion* divident, const float divisor)
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{
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{
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bgc_fp32_dual_quaternion_multiply(quotient, divident, 1.0f / divisor);
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bgc_fp32_dual_quaternion_multiply_by_number(quotient, divident, 1.0f / divisor);
|
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}
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}
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inline void bgc_fp64_dual_quaternion_divide(BGC_FP64_DualQuaternion* quotient, const BGC_FP64_DualQuaternion* divident, const double divisor)
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inline void bgc_fp64_dual_quaternion_divide_by_number(BGC_FP64_DualQuaternion* quotient, const BGC_FP64_DualQuaternion* divident, const double divisor)
|
||||||
{
|
{
|
||||||
bgc_fp64_dual_quaternion_multiply(quotient, divident, 1.0 / divisor);
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bgc_fp64_dual_quaternion_multiply_by_number(quotient, divident, 1.0 / divisor);
|
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}
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}
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// ================ Mean of Two ================= //
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// ================ Mean of Two ================= //
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@ -40,20 +40,20 @@ extern inline void bgc_fp64_quaternion_add_scaled(BGC_FP64_Quaternion* sum, cons
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extern inline void bgc_fp32_quaternion_subtract(BGC_FP32_Quaternion* difference, const BGC_FP32_Quaternion* minuend, const BGC_FP32_Quaternion* subtrahend);
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extern inline void bgc_fp32_quaternion_subtract(BGC_FP32_Quaternion* difference, const BGC_FP32_Quaternion* minuend, const BGC_FP32_Quaternion* subtrahend);
|
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extern inline void bgc_fp64_quaternion_subtract(BGC_FP64_Quaternion* difference, const BGC_FP64_Quaternion* minuend, const BGC_FP64_Quaternion* subtrahend);
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extern inline void bgc_fp64_quaternion_subtract(BGC_FP64_Quaternion* difference, const BGC_FP64_Quaternion* minuend, const BGC_FP64_Quaternion* subtrahend);
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extern inline void bgc_fp32_quaternion_get_product(BGC_FP32_Quaternion* product, const BGC_FP32_Quaternion* left, const BGC_FP32_Quaternion* right);
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extern inline void bgc_fp32_quaternion_multiply_by_quaternion(BGC_FP32_Quaternion* product, const BGC_FP32_Quaternion* left, const BGC_FP32_Quaternion* right);
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extern inline void bgc_fp64_quaternion_get_product(BGC_FP64_Quaternion* product, const BGC_FP64_Quaternion* left, const BGC_FP64_Quaternion* right);
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extern inline void bgc_fp64_quaternion_multiply_by_quaternion(BGC_FP64_Quaternion* product, const BGC_FP64_Quaternion* left, const BGC_FP64_Quaternion* right);
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||||||
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extern inline void bgc_fp32_quaternion_get_product_by_conjugate(BGC_FP32_Quaternion* product, const BGC_FP32_Quaternion* left, const BGC_FP32_Quaternion* right);
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extern inline void bgc_fp32_quaternion_multiply_by_conjugate(BGC_FP32_Quaternion* product, const BGC_FP32_Quaternion* left, const BGC_FP32_Quaternion* right);
|
||||||
extern inline void bgc_fp64_quaternion_get_product_by_conjugate(BGC_FP64_Quaternion* product, const BGC_FP64_Quaternion* left, const BGC_FP64_Quaternion* right);
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extern inline void bgc_fp64_quaternion_multiply_by_conjugate(BGC_FP64_Quaternion* product, const BGC_FP64_Quaternion* left, const BGC_FP64_Quaternion* right);
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||||||
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|
||||||
extern inline void bgc_fp32_quaternion_multiply(BGC_FP32_Quaternion* product, const BGC_FP32_Quaternion* multiplicand, const float multipier);
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extern inline void bgc_fp32_quaternion_multiply_by_number(BGC_FP32_Quaternion* product, const BGC_FP32_Quaternion* multiplicand, const float multipier);
|
||||||
extern inline void bgc_fp64_quaternion_multiply(BGC_FP64_Quaternion* product, const BGC_FP64_Quaternion* multiplicand, const double multipier);
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extern inline void bgc_fp64_quaternion_multiply_by_number(BGC_FP64_Quaternion* product, const BGC_FP64_Quaternion* multiplicand, const double multipier);
|
||||||
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|
||||||
extern inline int bgc_fp32_quaternion_get_ratio(BGC_FP32_Quaternion* quotient, const BGC_FP32_Quaternion* divident, const BGC_FP32_Quaternion* divisor);
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extern inline int bgc_fp32_quaternion_divide_by_quaternion(BGC_FP32_Quaternion* quotient, const BGC_FP32_Quaternion* divident, const BGC_FP32_Quaternion* divisor);
|
||||||
extern inline int bgc_fp64_quaternion_get_ratio(BGC_FP64_Quaternion* quotient, const BGC_FP64_Quaternion* divident, const BGC_FP64_Quaternion* divisor);
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extern inline int bgc_fp64_quaternion_divide_by_quaternion(BGC_FP64_Quaternion* quotient, const BGC_FP64_Quaternion* divident, const BGC_FP64_Quaternion* divisor);
|
||||||
|
|
||||||
extern inline void bgc_fp32_quaternion_divide(BGC_FP32_Quaternion* quotient, const BGC_FP32_Quaternion* dividend, const float divisor);
|
extern inline void bgc_fp32_quaternion_divide_by_number(BGC_FP32_Quaternion* quotient, const BGC_FP32_Quaternion* dividend, const float divisor);
|
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