Добавление restricted функций, нормализация дуальных кватернионов и позиции твёрдого тела (rigid pose3)

This commit is contained in:
Andrey Pokidov 2026-03-17 19:54:53 +07:00
parent 7591b20f41
commit 24d37be75d
7 changed files with 130 additions and 82 deletions

View file

@ -222,7 +222,7 @@ int bgc_fp32_turn3_find_direction_difference(BGC_FP32_Turn3* turn, const BGC_FP3
BGC_FP32_Vector3 axis;
bgc_fp32_vector3_get_cross_product(&axis, first, second);
_bgc_fp32_restrict_vector3_get_cross_product(&axis, first, second);
const float square_product = first_square_modulus * second_square_modulus;
const float dot_product = bgc_fp32_vector3_get_dot_product(first, second);
@ -266,7 +266,7 @@ int bgc_fp64_turn3_find_direction_difference(BGC_FP64_Turn3* turn, const BGC_FP6
BGC_FP64_Vector3 axis;
bgc_fp64_vector3_get_cross_product(&axis, first, second);
_bgc_fp64_restrict_vector3_get_cross_product(&axis, first, second);
const double square_product = first_square_modulus * second_square_modulus;
const double dot_product = bgc_fp64_vector3_get_dot_product(first, second);