Изменение полей версора на константные / Making versor's fields constant

This commit is contained in:
Andrey Pokidov 2024-11-21 14:12:51 +07:00
parent e7616ae80c
commit 23fcdc2c28
10 changed files with 423 additions and 425 deletions

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@ -2,5 +2,4 @@
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@ -1,5 +1,5 @@
# depslib dependency file v1.0
1731995770 source:/home/andrey/Projects/Private/C/Geometry/dev/main.c
1732169779 source:/home/andrey/Projects/Private/C/Geometry/dev/main.c
<stdio.h>
<stdlib.h>
<math.h>
@ -21,18 +21,18 @@
"quaternion.h"
"versor.h"
1730476002 /home/andrey/Projects/Private/C/Geometry/src/basis.h
1732094620 /home/andrey/Projects/Private/C/Geometry/src/basis.h
1730392488 /home/andrey/Projects/Private/C/Geometry/src/angle.h
1732096335 /home/andrey/Projects/Private/C/Geometry/src/angle.h
<math.h>
"basis.h"
1731673023 /home/andrey/Projects/Private/C/Geometry/src/vector2.h
1732095049 /home/andrey/Projects/Private/C/Geometry/src/vector2.h
"basis.h"
"angle.h"
<math.h>
1731673331 /home/andrey/Projects/Private/C/Geometry/src/vector3.h
1732095097 /home/andrey/Projects/Private/C/Geometry/src/vector3.h
"basis.h"
"angle.h"
<math.h>
@ -42,12 +42,12 @@
"angle.h"
<math.h>
1731673308 /home/andrey/Projects/Private/C/Geometry/src/matrix2x2.h
1732095748 /home/andrey/Projects/Private/C/Geometry/src/matrix2x2.h
"angle.h"
"vector2.h"
"matrixes.h"
1731906002 /home/andrey/Projects/Private/C/Geometry/src/matrix3x3.h
1732095414 /home/andrey/Projects/Private/C/Geometry/src/matrix3x3.h
"vector3.h"
"matrixes.h"
@ -61,12 +61,12 @@
"vector2.h"
"matrix2x2.h"
1730355414 /home/andrey/Projects/Private/C/Geometry/src/rotation3.h
1732095748 /home/andrey/Projects/Private/C/Geometry/src/rotation3.h
"basis.h"
"angle.h"
"vector3.h"
1731995858 /home/andrey/Projects/Private/C/Geometry/src/versor.h
1732169837 /home/andrey/Projects/Private/C/Geometry/src/versor.h
<stdint.h>
"basis.h"
"vector3.h"
@ -107,19 +107,19 @@
"versor.h"
"affine_map3.h"
1731906002 /home/andrey/Projects/Private/C/Geometry/src/matrixes.h
1732094620 /home/andrey/Projects/Private/C/Geometry/src/matrixes.h
1731906002 /home/andrey/Projects/Private/C/Geometry/src/matrix2x3.h
1732095530 /home/andrey/Projects/Private/C/Geometry/src/matrix2x3.h
"vector2.h"
"vector3.h"
"matrixes.h"
1731906002 /home/andrey/Projects/Private/C/Geometry/src/matrix3x2.h
1732095530 /home/andrey/Projects/Private/C/Geometry/src/matrix3x2.h
"vector2.h"
"vector3.h"
"matrixes.h"
1731407834 /home/andrey/Projects/Private/C/Geometry/src/quaternion.h
1732095234 /home/andrey/Projects/Private/C/Geometry/src/quaternion.h
<math.h>
"basis.h"
"matrix3x3.h"

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@ -2,9 +2,9 @@
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@ -52,7 +52,7 @@ BgFP32Versor * make_random_versors(const unsigned int amount)
void print_versor(const BgFP32Versor* versor)
{
printf("(%f, %f, %f, %f)\n", versor->_s0, versor->_x1, versor->_x2, versor->_x3);
printf("(%f, %f, %f, %f)\n", versor->s0, versor->x1, versor->x2, versor->x3);
}
void print_vector(const BgFP32Vector3* vector)

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@ -2,9 +2,29 @@
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Forgejo version: 11.0.1+gitea-1.22.0

@ -2,7 +2,7 @@
// ============ Make Rotation Matrix ============ //
void bg_fp32_quaternion_make_rotation_matrix(const BgFP32Quaternion* quaternion, BgFP32Matrix3x3* matrix)
void bg_fp32_quaternion_get_rotation_matrix(const BgFP32Quaternion* quaternion, BgFP32Matrix3x3* matrix)
{
const float s0s0 = quaternion->s0 * quaternion->s0;
const float x1x1 = quaternion->x1 * quaternion->x1;
@ -40,7 +40,7 @@ void bg_fp32_quaternion_make_rotation_matrix(const BgFP32Quaternion* quaternion,
matrix->r1c3 = corrector2 * (x1x3 + s0x2);
}
void bg_fp64_quaternion_make_rotation_matrix(const BgFP64Quaternion* quaternion, BgFP64Matrix3x3* matrix)