Добавление структур для описания положения через дуальный кватернион
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5 changed files with 76 additions and 0 deletions
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@ -31,6 +31,7 @@
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<ClInclude Include="matrix2x3.h" />
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<ClInclude Include="matrix3x2.h" />
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<ClInclude Include="matrix3x3.h" />
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<ClInclude Include="posture3.h" />
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<ClInclude Include="types.h" />
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<ClInclude Include="position2.h" />
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<ClInclude Include="position3.h" />
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@ -52,6 +53,7 @@
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<ClCompile Include="dual-vector3.c" />
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<ClCompile Include="position2.c" />
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<ClCompile Include="position3.c" />
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<ClCompile Include="posture3.c" />
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<ClCompile Include="turn2.c" />
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<ClCompile Include="turn3.c" />
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<ClCompile Include="utilities.c" />
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@ -84,6 +84,9 @@
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<ClInclude Include="slerp3.h">
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<Filter>Файлы заголовков</Filter>
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</ClInclude>
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<ClInclude Include="posture3.h">
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<Filter>Файлы заголовков</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="angle.c">
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@ -143,5 +146,8 @@
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<ClCompile Include="slerp3.c">
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<Filter>Исходные файлы</Filter>
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</ClCompile>
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<ClCompile Include="posture3.c">
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<Filter>Исходные файлы</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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19
basic-geometry/posture3.c
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19
basic-geometry/posture3.c
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@ -0,0 +1,19 @@
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